Files
SimpleRemoter/server/2015Remote/stdafx.h
T
yuanyuanxianganddeepseek-v4-pro bbdb4104bf Feature: TCP/UDP connection management with force-disconnect
Add a connection-management feature to YAMA: a toolbar button (after MCP)
opens a dialog listing the managed host's TCP/UDP connections, with
right-click force-disconnect for IPv4 TCP rows.

Client: a new CConnectionsManager enumerates connections via iphlpapi
(GetExtendedTcpTable/GetExtendedUdpTable, IPv4+IPv6) and answers the
refresh and kill commands over a sub-connection.

Server: a new CConnectionsDlg (DialogBase) shows the list with sortable
columns and a right-click menu; the title-bar icon reuses the toolbar's
connection icon (res/connections.ico).

Fix byte order found during review: iphlpapi returns an IPv4 address as a
network-order DWORD and the port's low 16 bits in network order, so
storing them raw made the dialog show reversed IPv4 addresses and ports.
The client now stores addresses as network-order bytes and ports as host
order (ntohs), and reverses the conversion on disconnect.

Co-Authored-By: deepseek-v4-pro
2026-10-04 18:23:06 +02:00

151 lines
6.5 KiB
C

// stdafx.h : 标准系统包含文件的包含文件,
// 或是经常使用但不常更改的
// 特定于项目的包含文件
#pragma once
#define USING_ZSTD 1
// 是否使用 Opus 音频压缩 (需要 opus 库)
// 设为 1 启用 Opus 解码,设为 0 仅支持 PCM
#define USING_OPUS 1
#ifndef _SECURE_ATL
#define _SECURE_ATL 1
#endif
#ifndef VC_EXTRALEAN
#define VC_EXTRALEAN // 从 Windows 头中排除极少使用的资料
#endif
// 移除对话框中MFC控件的支持,减小静态编译程序的大小
#define _AFX_NO_MFC_CONTROLS_IN_DIALOGS
#ifdef _DEBUG
// 检测内存泄漏,需安装VLD;否则请注释此行
// 如果安装了VLD, 请将安装路径添加到环境变量: 名称为"VLDPATH", 路径为"D:\Program Files (x86)\Visual Leak Detector"
// 请根据实际安装目录填写VLDPATH. 或者手动编辑每个项目文件的头文件目录和库目录. 有关下载VLD库的信息请参考下面链接.
// VS2017以前版本的VLD: https://kinddragon.github.io/vld
// VS2019使用的VLD(支持以往的VS版本, 推荐): https://github.com/oneiric/vld/releases/tag/v2.7.0
// 如果要将受控端程序放到其他机器上面运行, 请使用Release模式生成的程序, 以解除对VLD的依赖; 否则你需要将VLD相关文件一同拷贝.
// 对于VLD提示内容泄露,但是追踪不了函数调用堆栈的情况,请启用使用符号服务器自动下载。这可能引起调试程序的时候变慢。
// 确保你的调试工具(如 Visual Studio 或 WinDbg)配置了符号服务器。
// 符号服务器会自动下载缺失的符号文件,包括 dbghelp.pdb,并将其缓存到本地符号路径。
// 配置符号服务器(以 Visual Studio 为例):在 Visual Studio 中,打开 调试 > 选项 > 符号。
// 勾选 Microsoft Symbol Servers. 指定符号缓存目录,例如 "C:\Symbols"。
// 调试时,缺失的符号(如 dbghelp.pdb)会自动下载到缓存目录。
#include "vld.h"
#ifndef VLD_RPTHOOK_REMOVE
#error 检测内存泄漏,需安装VLD;否则请注释#include "vld.h",或使用Release编译
#endif
#else
#define VLDGlobalDisable()
#define VLDGlobalEnable()
#endif
#include "targetver.h"
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS // 某些 CString 构造函数将是显式的
// 关闭 MFC 对某些常见但经常可放心忽略的警告消息的隐藏
#define _AFX_ALL_WARNINGS
#include <afxwin.h> // MFC 核心组件和标准组件
#include <afxext.h> // MFC 扩展
#include <afxdisp.h> // MFC 自动化类
#ifndef _AFX_NO_OLE_SUPPORT
#include <afxdtctl.h> // MFC 对 Internet Explorer 4 公共控件的支持
#endif
#ifndef _AFX_NO_AFXCMN_SUPPORT
#include <afxcmn.h> // MFC 对 Windows 公共控件的支持
#endif // _AFX_NO_AFXCMN_SUPPORT
#include <afxcontrolbars.h> // 功能区和控件条的 MFC 支持
#define WM_USERTOONLINELIST WM_USER + 3000
#define WM_OPENSCREENSPYDIALOG WM_USER + 3001
#define WM_OPENFILEMANAGERDIALOG WM_USER + 3002
#define WM_OPENTALKDIALOG WM_USER+3003
#define WM_OPENSHELLDIALOG WM_USER+3004
#define WM_OPENSYSTEMDIALOG WM_USER+3005
#define WM_OPENAUDIODIALOG WM_USER+3006
#define WM_OPENSERVICESDIALOG WM_USER+3007
#define WM_OPENREGISTERDIALOG WM_USER+3008
#define WM_OPENWEBCAMDIALOG WM_USER+3009
#define WM_USEROFFLINEMSG WM_USER+3010
#define WM_HANDLEMESSAGE WM_USER+3011
#define WM_OPENKEYBOARDDIALOG WM_USER+3012
#define WM_UPXTASKRESULT WM_USER+3013
#define WM_OPENPROXYDIALOG WM_USER+3014
#define WM_OPENHIDESCREENDLG WM_USER+3015
#define WM_OPENMACHINEMGRDLG WM_USER+3016
#define WM_OPENCHATDIALOG WM_USER+3017
#define WM_OPENDECRYPTDIALOG WM_USER+3018
#define WM_OPENFILEMGRDIALOG WM_USER+3019
#define WM_OPENDRAWINGBOARD WM_USER+3020
#define WM_PASSWORDCHECK WM_USER+3021
#define WM_SHOWMESSAGE WM_USER+3022
#define WM_SHOWERRORMSG WM_USER+3023
#define WM_SESSION_ACTIVATED WM_USER+3024
#define WM_INJECT_SHELLCODE WM_USER+3025
#define WM_SHARE_CLIENT WM_USER+3026
#define WM_ASSIGN_CLIENT WM_USER+3027
#define WM_ASSIGN_ALLCLIENT WM_USER+3028
#define WM_ANTI_BLACKSCREEN WM_USER+3029
#define WM_UPDATE_ACTIVEWND WM_USER+3030
#define WM_SHOWNOTIFY WM_USER+3031
#define WM_DISCONNECT WM_USER+3032
#define WM_OPENTERMINALDIALOG WM_USER+3033
#define WM_PREVIEW_RESPONSE WM_USER+3034
#define WM_PREVIEW_LOOP_CLOSED WM_USER+3035
#define WM_TRIAL_RTT_ABUSE WM_USER+3036 // 试用版 RTT 反代理:服务端检测到滥用,通知主窗口弹框
#define WM_TRIAL_WAN_IP_ABUSE WM_USER+3037 // 试用版 IP 段检测:OnAccept 发现入站为公网 IP,通知主窗口弹框
#define WM_ACTIVE_LICENSE_NUM WM_USER+3038
#define WM_ONLINE_HOSTNUM WM_USER+3039
#define WM_SPLITTER_MOVED WM_USER+3040
#define WM_SPLITTER_RELEASED WM_USER+3041
#define WM_OPEN_WINDOW_SCREEN WM_USER+3042 // 窗口管理→打开指定窗口远程画面
#define WM_OPENCLIENTLOGDIALOG WM_USER+3043 // 打开客户端日志对话框
#define WM_REPORT_CLIENT_LOG WM_USER+3044 // 追加日志到已打开的对话框
#define WM_OPENCONNECTIONDIALOG WM_USER+3045 // 打开连接管理对话框
#ifdef _UNICODE
#if defined _M_IX86
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='x86' publicKeyToken='6595b64144ccf1df' language='*'\"")
#elif defined _M_X64
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='amd64' publicKeyToken='6595b64144ccf1df' language='*'\"")
#else
#pragma comment(linker,"/manifestdependency:\"type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"")
#endif
#endif
#include <assert.h>
#include <MMSystem.h>
#pragma comment(lib, "winmm.lib")
#ifndef SAFE_DELETE
#define SAFE_DELETE(p) if(NULL !=(p)){ delete (p);(p) = NULL;}
#endif
#ifndef SAFE_DELETE_ARRAY
#define SAFE_DELETE_ARRAY(p) if(NULL !=(p)){ delete[] (p);(p) = NULL;}
#endif
#ifndef SAFE_DELETE_AR
#define SAFE_DELETE_AR(p) if(NULL !=(p)){ delete[] (p);(p) = NULL;}
#endif
#include "common/locker.h"
#include "common/logger.h"
#include "common/commands.h"
#define SAFE_CANCELIO(p) if (INVALID_SOCKET != (p)){ CancelIo((HANDLE)(p)); closesocket((SOCKET)(p)); (p) = INVALID_SOCKET; }
#define SAFE_CLOSE_HANDLE(h) do{if((h)!=NULL&&(h)!=INVALID_HANDLE_VALUE){CloseHandle(h);(h)=NULL;}}while(0)