Files
SimpleRemoter/server/go/server/server.go
T
yuanyuanxianganddeepseek-v4-pro ca0d7626d2 Feat: One-way TLS transport for the device port
Add optional one-way TLS on the device port (6543), enabled per client via a
pinned trust anchor, so new clients encrypt their transport while legacy
plaintext clients keep working unchanged.

Server (server/go): sniff each accepted connection and wrap TLS peers
(ClientHello 0x16 0x03 + handshake type 0x01) in crypto/tls with MinVersion
TLS 1.2; everything else stays on the plaintext path. TLS is enabled only when
both YAMA_TLS_CERT and YAMA_TLS_KEY are set, and a cert/key load failure fails
startup loudly rather than silently serving plaintext.

Client (client/, Windows): Schannel one-way TLS. When the trust anchor is
present — registry value Software\<exehash>\settings\tls_cert (REG_SZ holding
the PEM), with fallback to settings.ini [settings] tls_cert or yama-ca.pem
beside the exe — every outbound connection (main + sub-connections) completes
a TLS 1.2 handshake before the app protocol and is strictly pinned to that
anchor via a chain engine with hExclusiveRoot; any handshake/cert failure is
fail-closed (no plaintext downgrade). Send uses EncryptMessage; Recv uses
DecryptMessage and reads plaintext from the stream-mode DATA segment (bufs[1])
rather than the record header.

Co-Authored-By: deepseek-v4-pro
2026-10-14 21:10:21 +02:00

532 lines
13 KiB
Go

package server
import (
"context"
"crypto/tls"
"io"
"net"
"sync"
"sync/atomic"
"time"
"github.com/yuanyuanxiang/SimpleRemoter/server/go/connection"
"github.com/yuanyuanxiang/SimpleRemoter/server/go/logger"
"github.com/yuanyuanxiang/SimpleRemoter/server/go/protocol"
)
// Config holds server configuration
type Config struct {
Port int
MaxConnections int
ReadBufferSize int
WriteBufferSize int
KeepAliveTime time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
// MaxBufferedBytes is a hard cap on unparsed inbound bytes buffered per
// connection. The protocol's own length field is validated to 50 MiB, but
// a peer that sends bytes that never assemble into a complete packet (e.g.
// an HTTP-mask envelope without its terminating CRLF CRLF, which Parse()
// waits on indefinitely) could otherwise grow the buffer without bound.
// Default leaves slack for the largest legitimate packet plus its mask
// envelope and a read chunk.
MaxBufferedBytes int
// Per-IP connection limits. The TCP listener (port 6543) is exposed
// directly to the public internet, so a single host must not be able to
// exhaust the global connection budget or flood new-connection attempts.
// Defaults are generous enough for a NAT office with dozens of devices
// sharing one source IP; raise them if you run a larger NAT deployment.
PerIPMaxConnections int // max concurrent connections per source IP (0 = unlimited)
PerIPConnRateLimit int // max new connections per PerIPConnRateWindow per IP (0 = unlimited)
PerIPConnRateWindow time.Duration // window for PerIPConnRateLimit
// TLSCertFile / TLSKeyFile enable optional one-way TLS on the device port.
// When both are set the server loads the cert and auto-detects TLS clients
// by their ClientHello; plaintext clients keep working unchanged. Both empty
// (the default) disables TLS and behaves exactly as before.
TLSCertFile string // server certificate (PEM)
TLSKeyFile string // server private key (PEM)
}
// DefaultConfig returns default configuration
func DefaultConfig() Config {
return Config{
Port: 6543,
MaxConnections: 9999,
ReadBufferSize: 8192,
WriteBufferSize: 8192,
KeepAliveTime: time.Minute * 5,
ReadTimeout: time.Minute * 2,
WriteTimeout: time.Second * 30,
MaxBufferedBytes: 50*1024*1024 + 64*1024,
PerIPMaxConnections: 256,
PerIPConnRateLimit: 120,
PerIPConnRateWindow: time.Minute,
}
}
// Handler defines the interface for handling client events
type Handler interface {
OnConnect(ctx *connection.Context)
OnDisconnect(ctx *connection.Context)
OnReceive(ctx *connection.Context, data []byte)
}
// Server is the TCP server
type Server struct {
config Config
listener net.Listener
manager *connection.Manager
handler Handler
parser *protocol.Parser
ipLimit *ipLimiter
// tlsCfg is non-nil when one-way TLS is enabled (cert + key configured).
// wrapTLS consults it to sniff and wrap incoming connections.
tlsCfg *tls.Config
running atomic.Bool
wg sync.WaitGroup
ctx context.Context
cancel context.CancelFunc
// Logger
logger *logger.Logger
}
// New creates a new server
func New(config Config) *Server {
ctx, cancel := context.WithCancel(context.Background())
s := &Server{
config: config,
manager: connection.NewManager(config.MaxConnections),
parser: protocol.NewParser(),
ipLimit: newIPLimiter(config.PerIPMaxConnections, config.PerIPConnRateLimit, config.PerIPConnRateWindow),
ctx: ctx,
cancel: cancel,
logger: logger.New(logger.DefaultConfig()).WithPrefix("Server"),
}
return s
}
// ipLimiter caps concurrent connections and the rate of new connections per
// source IP. Both limits are per-host, not global, so a single attacker (or a
// single misbehaving host) cannot starve legitimate devices of the global
// connection budget.
type ipLimiter struct {
mu sync.Mutex
maxConcurrent int
window time.Duration
maxPerWindow int
concurrent map[string]int
recent map[string][]time.Time
}
func newIPLimiter(maxConcurrent, maxPerWindow int, window time.Duration) *ipLimiter {
return &ipLimiter{
maxConcurrent: maxConcurrent,
maxPerWindow: maxPerWindow,
window: window,
concurrent: make(map[string]int),
recent: make(map[string][]time.Time),
}
}
// allow records a new connection from ip and reports whether it is permitted.
// It enforces both a concurrent cap and a rolling accept-rate cap. An empty ip
// (which should not occur for a real TCP peer) is not throttled.
func (l *ipLimiter) allow(ip string) bool {
if ip == "" {
return true
}
now := time.Now()
l.mu.Lock()
defer l.mu.Unlock()
if l.maxConcurrent > 0 && l.concurrent[ip] >= l.maxConcurrent {
return false
}
if l.maxPerWindow > 0 && l.window > 0 {
cutoff := now.Add(-l.window)
times := l.recent[ip]
keep := times[:0]
for _, t := range times {
if t.After(cutoff) {
keep = append(keep, t)
}
}
if len(keep) >= l.maxPerWindow {
l.recent[ip] = keep
return false
}
l.recent[ip] = append(keep, now)
}
l.concurrent[ip]++
return true
}
// release decrements the concurrent count for ip. Safe to call on an ip that
// was never allowed.
func (l *ipLimiter) release(ip string) {
if ip == "" {
return
}
l.mu.Lock()
if n := l.concurrent[ip]; n > 1 {
l.concurrent[ip] = n - 1
} else {
delete(l.concurrent, ip)
}
l.mu.Unlock()
}
// sweep drops per-IP rate-limit entries whose timestamps have all aged out,
// keeping the map bounded over a long-running process.
func (l *ipLimiter) sweep() {
l.mu.Lock()
defer l.mu.Unlock()
cutoff := time.Now().Add(-l.window)
for ip, times := range l.recent {
keep := times[:0]
for _, t := range times {
if t.After(cutoff) {
keep = append(keep, t)
}
}
if len(keep) == 0 {
delete(l.recent, ip)
} else {
l.recent[ip] = keep
}
}
}
// peerIP returns the host part of a net.Addr's string form, mirroring
// connection.Context.GetPeerIP so accept-time and release-time keys agree.
func peerIP(addr net.Addr) string {
host, _, err := net.SplitHostPort(addr.String())
if err != nil {
return addr.String()
}
return host
}
// SetHandler sets the event handler
func (s *Server) SetHandler(h Handler) {
s.handler = h
s.manager.SetCallbacks(
func(ctx *connection.Context) {
if s.handler != nil {
s.handler.OnConnect(ctx)
}
},
func(ctx *connection.Context) {
if s.handler != nil {
s.handler.OnDisconnect(ctx)
}
},
func(ctx *connection.Context, data []byte) {
if s.handler != nil {
s.handler.OnReceive(ctx, data)
}
},
)
}
// SetLogger sets the logger
func (s *Server) SetLogger(l *logger.Logger) {
s.logger = l
}
// Start starts the server
func (s *Server) Start() error {
// Load optional one-way TLS cert up front so a bad path/key fails startup
// loudly rather than silently serving plaintext.
if err := s.loadTLSConfig(); err != nil {
return err
}
addr := net.JoinHostPort("0.0.0.0", itoa(s.config.Port))
listener, err := net.Listen("tcp", addr)
if err != nil {
return err
}
s.listener = listener
s.running.Store(true)
s.logger.Info("Server started on port %d", s.config.Port)
s.wg.Add(1)
go s.acceptLoop()
// Periodically prune aged-out per-IP rate-limit entries so the map stays
// bounded over a long-running process. Stopped by s.ctx.Done() in Stop().
s.wg.Add(1)
go s.ipSweepLoop()
return nil
}
func (s *Server) ipSweepLoop() {
defer s.wg.Done()
interval := s.config.PerIPConnRateWindow
if interval <= 0 {
interval = time.Minute
}
t := time.NewTicker(interval)
defer t.Stop()
for {
select {
case <-s.ctx.Done():
return
case <-t.C:
s.ipLimit.sweep()
}
}
}
func itoa(i int) string {
if i == 0 {
return "0"
}
var b [20]byte
pos := len(b)
neg := i < 0
if neg {
// Handle math.MinInt safely by using unsigned
u := uint(-i)
for u > 0 {
pos--
b[pos] = byte('0' + u%10)
u /= 10
}
pos--
b[pos] = '-'
} else {
for i > 0 {
pos--
b[pos] = byte('0' + i%10)
i /= 10
}
}
return string(b[pos:])
}
// Stop stops the server gracefully
func (s *Server) Stop() {
if !s.running.Swap(false) {
return
}
s.cancel()
if s.listener != nil {
_ = s.listener.Close()
}
// Close all connections
s.manager.CloseAll()
// Close parser resources
if s.parser != nil {
s.parser.Close()
}
s.wg.Wait()
s.logger.Info("Server stopped")
}
// acceptLoop accepts incoming connections
func (s *Server) acceptLoop() {
defer s.wg.Done()
for s.running.Load() {
conn, err := s.listener.Accept()
if err != nil {
if s.running.Load() {
s.logger.Error("Accept error: %v", err)
}
continue
}
// Check connection limit before spawning goroutine
if s.manager.Count() >= s.config.MaxConnections {
s.logger.Warn("Max connections reached, rejecting new connection from %s", conn.RemoteAddr())
_ = conn.Close()
continue
}
// Per-IP connection cap + accept rate. Rejecting here (before any
// buffer allocation or goroutine) is cheap, and a rejected device
// simply retries on its reconnect loop.
if !s.ipLimit.allow(peerIP(conn.RemoteAddr())) {
s.logger.Warn("Per-IP connection limit reached, rejecting %s", conn.RemoteAddr())
_ = conn.Close()
continue
}
// Handle each connection in its own goroutine
go s.handleConnection(conn)
}
}
// handleConnection handles a single connection
func (s *Server) handleConnection(rawConn net.Conn) {
// Sniff and (when TLS is enabled) wrap TLS peers; plaintext passes through.
conn := s.wrapTLS(rawConn)
// Create context
ctx := connection.NewContext(conn, nil)
// Always release the per-IP slot on every exit path, including the
// manager.Add failure below (a rare accept/add race).
defer s.ipLimit.release(ctx.GetPeerIP())
// Add to manager
if err := s.manager.Add(ctx); err != nil {
s.logger.Warn("Failed to add connection: %v", err)
_ = conn.Close()
return
}
defer func() {
s.manager.Remove(ctx)
_ = ctx.Close()
}()
// Read loop
buf := make([]byte, s.config.ReadBufferSize)
for !ctx.IsClosed() && s.running.Load() {
// Set read deadline
if s.config.ReadTimeout > 0 {
_ = conn.SetReadDeadline(time.Now().Add(s.config.ReadTimeout))
}
n, err := conn.Read(buf)
if err != nil {
if err != io.EOF && s.running.Load() {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
// Timeout - check keepalive
if s.config.KeepAliveTime > 0 && ctx.TimeSinceLastActive() > s.config.KeepAliveTime {
s.logger.Info("Connection %d timed out", ctx.ID)
break
}
continue
}
}
break
}
if n > 0 {
ctx.UpdateLastActive()
// Write to input buffer
_, _ = ctx.InBuffer.Write(buf[:n])
// Hard cap on unparsed inbound bytes (memory-DoS guard). A peer
// that sends bytes that never assemble into a complete packet can
// otherwise grow this buffer without bound.
if s.config.MaxBufferedBytes > 0 && ctx.InBuffer.Len() > s.config.MaxBufferedBytes {
s.logger.Warn("Inbound buffer exceeded %d bytes from ip=%s conn=%d — closing",
s.config.MaxBufferedBytes, ctx.GetPeerIP(), ctx.ID)
break
}
// Process received data
s.processData(ctx)
}
}
}
// processData processes received data and calls handler
func (s *Server) processData(ctx *connection.Context) {
for ctx.InBuffer.Len() > 0 {
// Try to parse a complete packet
data, err := s.parser.Parse(ctx)
if err != nil {
if err == protocol.ErrNeedMore {
return
}
// Log more details for unsupported protocol errors
if err == protocol.ErrUnsupported {
// Get first 32 bytes for debugging
peekLen := 32
if ctx.InBuffer.Len() < peekLen {
peekLen = ctx.InBuffer.Len()
}
rawData := ctx.InBuffer.Peek(peekLen)
// Sanitize for safe logging (replace non-printable chars)
ascii := make([]byte, len(rawData))
for i, b := range rawData {
if b >= 32 && b < 127 {
ascii[i] = b
} else {
ascii[i] = '.'
}
}
s.logger.Warn("Unsupported protocol from ip=%s conn=%d raw=%x ascii=%s",
ctx.GetPeerIP(), ctx.ID, rawData, string(ascii))
} else {
s.logger.Error("Parse error for connection %d: %v", ctx.ID, err)
}
_ = ctx.Close()
return
}
if data != nil {
// Call handler
s.manager.OnReceive(ctx, data)
}
}
}
// Send sends data to a specific connection
func (s *Server) Send(ctx *connection.Context, data []byte) error {
if ctx == nil || ctx.IsClosed() {
return connection.ErrConnectionClosed
}
// Encode and compress data
encoded, err := s.parser.Encode(ctx, data)
if err != nil {
return err
}
return ctx.Send(encoded)
}
// Broadcast sends data to all connections
func (s *Server) Broadcast(data []byte) {
s.manager.Range(func(ctx *connection.Context) bool {
_ = s.Send(ctx, data)
return true
})
}
// GetConnection returns a connection by ID
func (s *Server) GetConnection(id uint64) *connection.Context {
return s.manager.Get(id)
}
// ConnectionCount returns the current connection count
func (s *Server) ConnectionCount() int {
return s.manager.Count()
}
// Port returns the server port
func (s *Server) Port() int {
return s.config.Port
}
// UpdateMaxConnections updates the max connections limit
func (s *Server) UpdateMaxConnections(max int) {
s.manager.UpdateMaxConnections(max)
}