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SimpleRemoter/android/app/src/main/java/com/yama/client/ControlService.kt
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package com.yama.client
import android.accessibilityservice.AccessibilityService
import android.accessibilityservice.GestureDescription
import android.annotation.SuppressLint
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.graphics.Path
import android.graphics.PointF
import android.os.Build
import android.os.Handler
import android.os.Looper
import android.os.SystemClock
import android.util.Log
import android.view.View
import android.view.accessibility.AccessibilityEvent
import android.view.accessibility.AccessibilityNodeInfo
/**
* AccessibilityService that injects touch gestures and global key actions
* dispatched by the server (COMMAND_SCREEN_CONTROL / MSG64).
*
* Requires API 24+ for dispatchGesture(); guarded at runtime so the APK
* installs on API 21+ but gesture injection only runs on 24+.
*
* Activation: Settings → Accessibility → YAMA → enable.
*/
@SuppressLint("NewApi")
class ControlService : AccessibilityService() {
companion object {
const val TAG = "YAMA_CTRL"
// ── Service instance ─────────────────────────────────────────────
@Volatile var instance: ControlService? = null
// ── Active foreground window ─────────────────────────────────────
@JvmStatic
@Volatile var activeWindow: String = "Android"
// ── Screen geometry (set by CaptureService) ──────────────────────
// Server sends coords in encoding space [0, encW) × [0, encH).
// We map them to physical screen space before dispatching.
@Volatile var physW = 1080
@Volatile var physH = 1920
@Volatile var encW = 1080
@Volatile var encH = 1920
// ── Windows message constants ────────────────────────────────────
const val WM_MOUSEMOVE = 0x0200
const val WM_LBUTTONDOWN = 0x0201
const val WM_LBUTTONUP = 0x0202
const val WM_LBUTTONDBLCLK = 0x0203
const val WM_RBUTTONDOWN = 0x0204
const val WM_MBUTTONDOWN = 0x0207
const val WM_MOUSEWHEEL = 0x020A
const val WM_KEYDOWN = 0x0100
const val WM_SYSKEYDOWN = 0x0104
/**
* Called from C++ DataProcess() via JNI on the IO thread.
* Parameters:
* message – Windows WM_* constant (low 16 bits of MSG64.message)
* wParam – MSG64.wParam (key/button flags; high word of MOUSEWHEEL = delta)
* ptX/ptY – MSG64.pt in encoding-space pixels
*/
@JvmStatic
fun onControlEvent(message: Int, wParam: Long, ptX: Int, ptY: Int) {
val svc = instance ?: run {
Log.w(TAG, "ControlService inactive — event 0x${message.toString(16)} dropped")
return
}
// All gesture state lives on the main thread; post there.
svc.handler.post { svc.handleEvent(message, wParam, ptX, ptY) }
}
}
// ── Screen state receiver ─────────────────────────────────────────────
private val screenReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context?, intent: Intent?) {
when (intent?.action) {
Intent.ACTION_SCREEN_OFF -> activeWindow = "Locked"
Intent.ACTION_USER_PRESENT -> activeWindow = "Android"
}
}
}
// ── Main-thread handler ───────────────────────────────────────────────
private val handler = Handler(Looper.getMainLooper())
// ── TV (Google TV / Android TV) D-pad mode ───────────────────────────
// Activated when FEATURE_LEANBACK is present. Mouse events are translated
// to accessibility focus navigation — no touchscreen or root required.
private var isTV = false
private var tvLastEncX = -1f
private var tvLastEncY = -1f
private var tvAccumDX = 0f
private var tvAccumDY = 0f
private val TV_STEP = 40f // encoding-space pixels per D-pad step
// Touch-drag disambiguation: fire click on LBUTTONUP only if finger barely moved
private var tvTouchDown = false
private var tvTouchDownX = 0f
private var tvTouchDownY = 0f
private var tvTouchMoved = false
private val TV_TAP_THRESHOLD = 15f // encoding pixels — below this = tap, above = drag
// ── Left-button drag accumulator ─────────────────────────────────────
private var lbuttonDown = false
private var gestureStart = 0L
// Pairs of (millisecond offset from gesture start, screen point)
private val strokePoints = mutableListOf<Pair<Long, PointF>>()
// ─────────────────────────────────────────────────────────────────────
// AccessibilityService lifecycle
override fun onServiceConnected() {
super.onServiceConnected()
instance = this
isTV = packageManager.hasSystemFeature("android.software.leanback")
if (isTV) Log.i(TAG, "TV mode: D-pad navigation enabled")
val filter = IntentFilter().apply {
addAction(Intent.ACTION_SCREEN_OFF)
addAction(Intent.ACTION_USER_PRESENT)
}
registerReceiver(screenReceiver, filter)
Log.i(TAG, "ControlService connected phys=${physW}x${physH} enc=${encW}x${encH}")
}
override fun onAccessibilityEvent(event: AccessibilityEvent?) {
if (event?.eventType == AccessibilityEvent.TYPE_WINDOW_STATE_CHANGED) {
val pkg = event.packageName?.toString()
if (!pkg.isNullOrEmpty()) activeWindow = pkg
}
}
override fun onInterrupt() {}
override fun onDestroy() {
super.onDestroy()
runCatching { unregisterReceiver(screenReceiver) }
instance = null
Log.i(TAG, "ControlService destroyed")
}
// ─────────────────────────────────────────────────────────────────────
// Event routing (runs on main thread)
private fun handleEvent(message: Int, wParam: Long, ptX: Int, ptY: Int) {
if (isTV) { handleEventTV(message, wParam, ptX, ptY); return }
// Scale encoding-space coords to physical screen
val x = if (encW > 0) ptX.toFloat() * physW / encW else ptX.toFloat()
val y = if (encH > 0) ptY.toFloat() * physH / encH else ptY.toFloat()
if (message != WM_MOUSEMOVE)
Log.d(TAG, "event 0x${message.toString(16)} enc=($ptX,$ptY) phys=(${x.toInt()},${y.toInt()})")
when (message) {
// ── Left button: accumulate drag path, dispatch on up ─────────
WM_LBUTTONDOWN -> {
lbuttonDown = true
gestureStart = SystemClock.uptimeMillis()
strokePoints.clear()
strokePoints.add(0L to PointF(x, y))
}
WM_MOUSEMOVE -> {
if (lbuttonDown) {
strokePoints.add((SystemClock.uptimeMillis() - gestureStart) to PointF(x, y))
}
}
WM_LBUTTONUP -> {
if (!lbuttonDown) return
lbuttonDown = false
val elapsed = SystemClock.uptimeMillis() - gestureStart
strokePoints.add(elapsed to PointF(x, y))
val down = strokePoints[0].second
val dx = x - down.x
val dy = y - down.y
// ── System edge-gesture detection ────────────────────────────
// dispatchGesture() is unreliable for system gestures; use performGlobalAction.
val hEdge = physH * 0.08f // 8% of screen height = top/bottom trigger zone
val wEdge = physW * 0.08f // 8% of screen width = left/right trigger zone
val minH = physH * 0.15f // minimum vertical travel
val minW = physW * 0.20f // minimum horizontal travel
val fromLeft = down.x < wEdge && dx > minW && Math.abs(dx) > Math.abs(dy) * 1.5f && elapsed < 600L
val fromRight = down.x > physW - wEdge && dx < -minW && Math.abs(dx) > Math.abs(dy) * 1.5f && elapsed < 600L
val fromTop = down.y < hEdge && dy > minH && Math.abs(dy) > Math.abs(dx)
val fromBottom = down.y > physH - hEdge && dy < -minH && Math.abs(dy) > Math.abs(dx)
when {
fromLeft || fromRight -> {
Log.d(TAG, "Edge-swipe back (fromLeft=$fromLeft)")
performGlobalAction(GLOBAL_ACTION_BACK)
}
fromTop -> {
// Right half of screen → quick settings; left half → notifications
if (down.x > physW * 0.5f) {
Log.d(TAG, "Top-swipe quick settings")
performGlobalAction(GLOBAL_ACTION_QUICK_SETTINGS)
} else {
Log.d(TAG, "Top-swipe notifications")
performGlobalAction(GLOBAL_ACTION_NOTIFICATIONS)
}
}
fromBottom -> {
// Slow swipe (≥400 ms) or very long travel → Recents; quick swipe → Home
if (elapsed >= 400L || Math.abs(dy) > physH * 0.40f) {
Log.d(TAG, "Bottom-swipe recents (elapsed=${elapsed}ms)")
performGlobalAction(GLOBAL_ACTION_RECENTS)
} else {
Log.d(TAG, "Bottom-swipe home (elapsed=${elapsed}ms)")
performGlobalAction(GLOBAL_ACTION_HOME)
}
}
dx * dx + dy * dy < 100f -> // 移动 < 10px → 单击
dispatchTap(down.x, down.y)
else ->
dispatchTouchGesture(strokePoints)
}
// 手势执行后立即请求关键帧,让 decoder 尽快看到屏幕变化
CaptureService.requestIdr()
strokePoints.clear()
}
// ── Double-click → two rapid taps ────────────────────────────
WM_LBUTTONDBLCLK -> {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) return
val p = singlePointPath(x, y)
val gesture = GestureDescription.Builder()
.addStroke(GestureDescription.StrokeDescription(p, 0L, 80L))
.addStroke(GestureDescription.StrokeDescription(p, 200L, 80L))
.build()
dispatchGesture(gesture, null, null)
}
// ── Right-click → long press (600 ms) ────────────────────────
WM_RBUTTONDOWN -> {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) return
val stroke = GestureDescription.StrokeDescription(singlePointPath(x, y), 0L, 600L)
dispatchGesture(GestureDescription.Builder().addStroke(stroke).build(), null, null)
}
// ── Scroll wheel → vertical swipe ─────────────────────────────
WM_MOUSEWHEEL -> {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) return
// High 16 bits of wParam hold the signed delta (+120 = up, -120 = down)
val delta = (wParam.toInt() ushr 16).toShort().toInt()
// Wheel-up (+delta) = user wants content above = finger swipes DOWN (+y)
val dy = if (delta > 0) 400f else -400f
val path = Path().apply { moveTo(x, y); lineTo(x, y + dy) }
val stroke = GestureDescription.StrokeDescription(path, 0L, 300L)
dispatchGesture(GestureDescription.Builder().addStroke(stroke).build(), null, null)
CaptureService.requestIdr()
}
// ── Keyboard → global actions only ───────────────────────────
WM_KEYDOWN, WM_SYSKEYDOWN -> handleKeyDown(wParam.toInt() and 0xFFFF)
}
}
// ─────────────────────────────────────────────────────────────────────
// Helpers
private fun dispatchTouchGesture(points: List<Pair<Long, PointF>>) {
if (points.isEmpty()) return
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) return
val path = Path()
path.moveTo(points[0].second.x, points[0].second.y)
for (i in 1 until points.size) {
path.lineTo(points[i].second.x, points[i].second.y)
}
// Minimum 50 ms so Android registers the gesture; use actual elapsed for drags.
val duration = maxOf(points.last().first, 50L)
val stroke = GestureDescription.StrokeDescription(path, 0L, duration)
val ok = dispatchGesture(
GestureDescription.Builder().addStroke(stroke).build(),
object : GestureResultCallback() {
override fun onCompleted(g: GestureDescription?) { Log.d(TAG, "Gesture ok") }
override fun onCancelled(g: GestureDescription?) { Log.w(TAG, "Gesture cancelled") }
},
null
)
if (!ok) Log.e(TAG, "dispatchGesture returned false (service not ready?)")
}
// ─────────────────────────────────────────────────────────────────────
// TV D-pad mode — translates mouse events to accessibility focus actions
private fun handleEventTV(message: Int, wParam: Long, ptX: Int, ptY: Int) {
when (message) {
WM_MOUSEMOVE -> {
if (tvLastEncX >= 0) {
tvAccumDX += ptX - tvLastEncX
tvAccumDY += ptY - tvLastEncY
while (tvAccumDX > TV_STEP) { tvMoveFocus(View.FOCUS_RIGHT); tvAccumDX -= TV_STEP }
while (tvAccumDX < -TV_STEP) { tvMoveFocus(View.FOCUS_LEFT); tvAccumDX += TV_STEP }
while (tvAccumDY > TV_STEP) { tvMoveFocus(View.FOCUS_DOWN); tvAccumDY -= TV_STEP }
while (tvAccumDY < -TV_STEP) { tvMoveFocus(View.FOCUS_UP); tvAccumDY += TV_STEP }
}
if (tvTouchDown) {
val dx = ptX - tvTouchDownX
val dy = ptY - tvTouchDownY
if (dx * dx + dy * dy > TV_TAP_THRESHOLD * TV_TAP_THRESHOLD) tvTouchMoved = true
}
tvLastEncX = ptX.toFloat()
tvLastEncY = ptY.toFloat()
}
WM_LBUTTONDOWN -> {
tvTouchDown = true
tvTouchDownX = ptX.toFloat()
tvTouchDownY = ptY.toFloat()
tvTouchMoved = false
tvAccumDX = 0f
tvAccumDY = 0f
tvLastEncX = ptX.toFloat()
tvLastEncY = ptY.toFloat()
}
WM_LBUTTONUP -> {
if (tvTouchDown && !tvTouchMoved) tvClick()
tvTouchDown = false
}
WM_LBUTTONDBLCLK -> tvClick()
WM_RBUTTONDOWN -> performGlobalAction(GLOBAL_ACTION_BACK)
WM_MOUSEWHEEL -> {
val delta = (wParam.toInt() ushr 16).toShort().toInt()
tvScroll(delta < 0)
}
WM_KEYDOWN, WM_SYSKEYDOWN -> {
val vk = wParam.toInt() and 0xFFFF
when (vk) {
0x25 -> tvMoveFocus(View.FOCUS_LEFT) // VK_LEFT
0x26 -> tvMoveFocus(View.FOCUS_UP) // VK_UP
0x27 -> tvMoveFocus(View.FOCUS_RIGHT) // VK_RIGHT
0x28 -> tvMoveFocus(View.FOCUS_DOWN) // VK_DOWN
0x0D -> tvClick() // VK_RETURN
else -> handleKeyDown(vk)
}
}
}
}
@Suppress("DEPRECATION")
private fun tvMoveFocus(direction: Int) {
val root = rootInActiveWindow ?: return
val focused = root.findFocus(AccessibilityNodeInfo.FOCUS_INPUT)
?: root.findFocus(AccessibilityNodeInfo.FOCUS_ACCESSIBILITY)
if (focused == null) {
val first = findFirstFocusable(root)
first?.performAction(AccessibilityNodeInfo.ACTION_FOCUS)
first?.recycle()
} else {
val next = focused.focusSearch(direction)
next?.performAction(AccessibilityNodeInfo.ACTION_FOCUS)
focused.recycle()
next?.recycle()
}
root.recycle()
}
@Suppress("DEPRECATION")
private fun tvClick() {
val root = rootInActiveWindow ?: return
val focused = root.findFocus(AccessibilityNodeInfo.FOCUS_INPUT)
?: root.findFocus(AccessibilityNodeInfo.FOCUS_ACCESSIBILITY)
if (focused != null) {
focused.performAction(AccessibilityNodeInfo.ACTION_CLICK)
focused.recycle()
} else {
Log.w(TAG, "tvClick: no focused node")
}
root.recycle()
}
@Suppress("DEPRECATION")
private fun tvScroll(forward: Boolean) {
val root = rootInActiveWindow ?: return
val action = if (forward) AccessibilityNodeInfo.ACTION_SCROLL_FORWARD
else AccessibilityNodeInfo.ACTION_SCROLL_BACKWARD
val focused = root.findFocus(AccessibilityNodeInfo.FOCUS_INPUT)
?: root.findFocus(AccessibilityNodeInfo.FOCUS_ACCESSIBILITY)
if (focused == null || !focused.performAction(action)) root.performAction(action)
focused?.recycle()
root.recycle()
}
// Walk accessibility tree depth-first, return first visible focusable node (caller must recycle)
@Suppress("DEPRECATION")
private fun findFirstFocusable(node: AccessibilityNodeInfo): AccessibilityNodeInfo? {
if (node.isFocusable && node.isVisibleToUser) return AccessibilityNodeInfo.obtain(node)
for (i in 0 until node.childCount) {
val child = node.getChild(i) ?: continue
val hit = findFirstFocusable(child)
child.recycle()
if (hit != null) return hit
}
return null
}
private fun handleKeyDown(vk: Int) {
when (vk) {
0x08, 0x1B -> performGlobalAction(GLOBAL_ACTION_BACK) // Backspace / Esc
0x24 -> performGlobalAction(GLOBAL_ACTION_HOME) // VK_HOME
0x5D -> performGlobalAction(GLOBAL_ACTION_RECENTS) // VK_APPS
0x2C -> performGlobalAction(GLOBAL_ACTION_TAKE_SCREENSHOT) // PrtSc
}
}
private fun dispatchTap(x: Float, y: Float) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) return
val path = Path().apply { moveTo(x, y); lineTo(x + 1f, y) }
val stroke = GestureDescription.StrokeDescription(path, 0L, 100L)
val ok = dispatchGesture(GestureDescription.Builder().addStroke(stroke).build(),
object : GestureResultCallback() {
override fun onCompleted(g: GestureDescription?) { Log.d(TAG, "Tap ok") }
override fun onCancelled(g: GestureDescription?) { Log.w(TAG, "Tap cancelled") }
}, null)
if (!ok) Log.e(TAG, "dispatchTap returned false")
}
private fun singlePointPath(x: Float, y: Float) = Path().apply { moveTo(x, y); lineTo(x + 1f, y) }
}