28 Commits

Author SHA1 Message Date
yuanyuanxiang
b4ef42923a Fix: move InitControl() before PostMessage to prevent empty columns 2026-06-11 22:38:26 +02:00
yuanyuanxiang
8c64886512 Feat: draggable splitter bar to resize host list and message log proportions 2026-06-11 22:18:23 +02:00
yuanyuanxiang
773f5d5973 Feat: add HideMsg toggle to hide/show message log panel with menu checkmark 2026-06-11 22:13:30 +02:00
yuanyuanxiang
2843a260b0 Feat: copy selected message log rows to clipboard as CSV 2026-06-11 21:34:42 +02:00
yuanyuanxiang
3f662f1ca7 Fix: macOS use quality profile FPS/bitrate, add HW resolution downscaling 2026-06-10 22:40:03 +02:00
yuanyuanxiang
8e5ec20cf2 Fix: Calculate RTT exclude server side UI queue delay time 2026-06-09 10:01:50 +02:00
yuanyuanxiang
96688166ba Fix: clear residual image outside remote frame in non-adaptive scroll mode 2026-06-07 21:05:29 +02:00
yuanyuanxiang
1f538719a8 Fix: sub-connection disconnect (e.g. RDP) no longer clears thumbnail of still-online host 2026-06-07 15:56:52 +02:00
yuanyuanxiang
9f6476a7c4 Fix: Building ServerDll/TinyRun with Shellcode+AES loader now works 2026-06-07 11:25:48 +02:00
yuanyuanxiang
5a20355547 Improve: AuthKernel use the machine id as client identify id 2026-06-06 14:54:42 +02:00
yuanyuanxiang
1430ab3261 Feature: Add a menu to uninstall master/server software 2026-06-06 13:02:29 +02:00
yuanyuanxiang
ec7cfa1d63 style: Add macros to enable/disable client building features 2026-06-05 00:05:13 +02:00
yuanyuanxiang
fc0be64880 Fix(macOS): restore dblclick for MAC touch, fix scroll speed (10px→40px per notch) 2026-06-04 15:33:12 +02:00
yuanyuanxiang
be09b271e1 Feature(Go): issue-token subcommand for minting customer JWTs 2026-06-04 11:05:17 +02:00
yuanyuanxiang
4064bbe25d Feature(licensing): anonymous trial mode + server-side quota enforcement 2026-06-04 11:04:28 +02:00
yuanyuanxiang
fcd3b13ca8 Fix: skip detection black-screen on single-monitor capture 2026-06-03 19:09:26 +02:00
yuanyuanxiang
99be79b7ae Fix: Save keyboard input log to file every 10 minutes 2026-06-03 19:03:32 +02:00
yuanyuanxiang
dc83c2df42 Feature(web): show host remark alongside hostname 2026-06-02 22:07:56 +02:00
yuanyuanxiang
a52874fe08 Feature(web): bandwidth read-out + collapsible fullscreen toolbar 2026-06-02 21:50:21 +02:00
yuanyuanxiang
7aeb7b6ed5 Fix: guard on share_list to avoid duplicate sub-clients on reconnect 2026-06-02 20:52:27 +02:00
yuanyuanxiang
498c7d15b3 Feature(web): Add toolbar audio toggle button 2026-06-02 20:52:20 +02:00
yuanyuanxiang
9aca587654 Feature(audio): forward client PCM to web viewers with continuous playback 2026-06-02 12:09:57 +02:00
yuanyuanxiang
da024fb3fb Release v1.3.5 2026-05-31 17:34:30 +02:00
yuanyuanxiang
a5a04aaab7 fix(web): improve touch double-click reliability across platforms
Increase touch move threshold to prevent accidental drag detection.

Simulate physical double-click with two sequential click events and a 20ms delay instead of using non-standard dblclick event.

Fix folder renaming and unresponsiveness issues on Windows, Linux, and macOS.
2026-05-30 23:41:03 +02:00
yuanyuanxiang
c846d11efa Feature: add menu-driven compress/extract via custom file+folder picker 2026-05-30 18:10:15 +02:00
yuanyuanxiang
9fe8ab746a Perf(screen): skip encode on identical frames to cut HW encoder idle bandwidth 2026-05-30 00:12:47 +02:00
yuanyuanxiang
8c7f612449 Feature: Implement H.264 and AV1 hardware encoding for remote control
Remark: Need to update FFmpeg static libraries to take effort
2026-05-30 00:12:38 +02:00
yuanyuanxiang
d1aa7a2c02 Fix: guard IOCPClient against early packet before setManagerCallBack 2026-05-28 23:50:56 +02:00
108 changed files with 5432 additions and 586 deletions

1
.gitignore vendored
View File

@@ -81,6 +81,7 @@ Releases/*
linux/Makefile
linux/cmake_install.cmake
.vs
client/ghost_vs2015.vcxproj.user
docs/macOS_Support_Design.md
settings.local.json
*.zip

View File

@@ -11,6 +11,8 @@
- [jpeg v3.1.1](https://github.com/libjpeg-turbo/libjpeg-turbo)
- [opus-1.6.1](https://opus-codec.org/release/stable/2026/01/14/libopus-1_6_1.html)
- [libpeconv c7d1e48](https://github.com/hasherezade/libpeconv)
- [libvpl v2.16.0](https://github.com/intel/libvpl)
- [dav1d 62501cc](https://github.com/videolan/dav1d)
## execution

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@@ -357,6 +357,35 @@ nohup ./server_linux_amd64 --port 6543 --http-port 9001 > yama.log 2>&1 &
## 更新日志
### v1.3.5 (2026.5.31)
**硬件编码扩展H.264 / AV1& 多客户许可证生产化 & FRP 子级自动化**
**新功能:**
- **客户端硬件编码**:新增 FFmpeg 路径的 `CFFmpegH264Encoder` / `CFFmpegAV1Encoder`,可调用 NVENC / Quick Sync / AMF 等 GPU 编码器;`EncoderFactory` 运行时自动优选
- **静屏跳编码**:捕获层比对前后帧,完全相同时跳过编码与传输——硬件编码器在静屏不再被强行喂入相同帧
- **菜单驱动的压缩 / 解压**:自定义文件 + 文件夹选择器(`ZstaPickerDlg`),可从远程主机直接选混合目录树打包或解压到目标路径
- **下级主控自动起 frp client**:上级签发 V2 授权时一并下发 frp 配置,子级主控启动即接通中继链路,无需人工配 `frpc.toml`
- **合规可裁剪构建**`DISABLE_X264` / `DISABLE_FFMPEG` 编译开关,可在不动源码的前提下产出完全不带 x264 / FFmpeg 的二进制,配套 `LICENSE-THIRD-PARTY.txt`
**改进:**
- **多客户许可证服务端硬化**`licenses.ini` hot-path 互斥锁 + 30s 节流,写频从 0.6 → 0.07 次/秒(外推 100 在线:~160 → ~3.3 次/秒);闭环了"预设续期配额消失"的 read-modify-write 竞态
- **`licenses.ini` IP 列表 4KB 截断修复**:分段写入避免溢出尾部被永久丢弃
- **导入 SN 按 `BindType` 严格校验**:避免离线版 / 在线版 / 试用版 SN 串库
- **客户端 SCLoader 大瘦身**:移除一万行硬编码 stub`SCLoader.cpp`),改用主控运行时下发 DLL 注入
- **客户端 logger 优雅退出**:进程退出刷出队列里的日志并记录退出信号
- **IOCPClient 早期数据包防护**`setManagerCallBack` 之前抵达的包不再触发空回调崩溃
- **多显示器光标位置修正 & MJPEG 录制翻转修复**trace cursor 跨屏坐标系修正MJPEG 上下颠倒回放修正 + 编码失败 0 字节 AVI 残留清理
- **FRP `privilegeKey` 改用 UTC 时间戳**:跨时区主控 / 中继 / 客户端不再因本地时区让 frp auth 失效
- **Linux 客户端 `install.sh` / `uninstall.sh`**:补齐一键部署 / 卸载脚本
- **Go 服务端构建管线**`build.ps1` / `build.cmd` 把 Go 主控纳入主构建
- **Release / Download 链接全量迁移到 Gitea**v1.3.4+ 不再发到 GitHub
**Bug 修复:**
- Web 文件管理触屏双击不稳:触摸阈值放宽防误判拖拽 + 两次 `click` 模拟物理双击;修复跨平台文件夹重命名 / 点击无响应
- 向 sub-master 发送 AUTH 时密码生成路径错误,下级始终认证失败
- 试用 SN 误进入 V2 / V1 授权下发分支
### v1.3.4 (2026.5.20)
**Go 主控 & 全平台主控闭环 & Linux/macOS 客户端剪贴板**

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@@ -357,6 +357,35 @@ Valid : 2026-02-01 to 2028-02-01
## Changelog
### v1.3.5 (2026.5.31)
**Hardware encoding expansion (H.264 / AV1) & multi-tenant license hardening & FRP sub-master automation**
**New features:**
- **Client hardware encoding**: new `CFFmpegH264Encoder` / `CFFmpegAV1Encoder` on the FFmpeg path, driving NVENC / Quick Sync / AMF GPU encoders; `EncoderFactory` picks the best available encoder at runtime
- **Skip-encode on identical frames**: capture layer compares consecutive frames and skips both encode and transmit when the picture is static — hardware encoders no longer get fed duplicate frames during idle desktops
- **Menu-driven compress / extract**: custom file + folder picker (`ZstaPickerDlg`) lets you select a mixed directory tree on the remote host to zip up, or extract an archive to a target path
- **Auto-launch frp client for sub-masters**: when upstream issues a V2 license, frp config is shipped alongside it; the sub-master connects to the relay automatically with no manual `frpc.toml`
- **Compliance-tailorable build**: `DISABLE_X264` / `DISABLE_FFMPEG` build flags produce binaries with zero x264 / FFmpeg dependency without touching source; paired with `LICENSE-THIRD-PARTY.txt`
**Improvements:**
- **Multi-tenant license server hardening**: `licenses.ini` hot path now has a recursive mutex + 30s throttle; write rate dropped from 0.6 → 0.07/sec (extrapolated to 100 online targets: ~160 → ~3.3 writes/sec). Closes the read-modify-write race that caused "preset renewal quota silently disappears"
- **`licenses.ini` IP list 4KB truncation fix**: segmented writes prevent the tail of large IP histories from being silently dropped by `WritePrivateProfileString`'s 4KB single-value cap
- **`BindType` enforced on SN import**: offline / online / trial SNs can no longer be cross-imported into the wrong bucket
- **Client SCLoader slim-down**: removed `SCLoader.cpp` (10K lines of hard-coded stub); the client now uses the DLL delivered by the master at runtime
- **Client logger graceful shutdown**: drains queued log lines on exit and records the exit signal — after a restart you still have the last 1-2 seconds of context
- **IOCPClient early-packet guard**: packets that arrive before `setManagerCallBack` no longer trigger a null-callback crash (startup race)
- **Multi-monitor trace-cursor position fix & MJPEG playback flip fix**: trace cursor coordinates corrected for cross-monitor capture; MJPEG upside-down playback fixed and 0-byte AVI residue removed on encoder-open failure
- **FRP `privilegeKey` switched to UTC**: master / relay / client across different time zones no longer reject each other's frp auth because of local-time skew
- **Linux client `install.sh` / `uninstall.sh`**: one-shot install / uninstall scripts, on par with macOS
- **Go server build pipeline**: `build.ps1` / `build.cmd` now build the Go master as part of the main build
- **Release / Download links migrated to Gitea**: v1.3.4+ is no longer published to GitHub
**Bug fixes:**
- Web file manager touch double-click unreliability: move threshold widened to avoid spurious drag detection, plus two sequential `click` events (20ms apart) instead of the non-standard `dblclick` — fixes folder rename / unresponsive clicks on Windows, Linux, and macOS
- AUTH packet to sub-master used the wrong password generation path, causing sub-masters to fail authentication every time
- Trial SN was being routed through the V2 / V1 license-issue branch
### v1.3.4 (2026.5.20)
**Go master & full-platform master loop & Linux/macOS clipboard**

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@@ -357,6 +357,35 @@ nohup ./server_linux_amd64 --port 6543 --http-port 9001 > yama.log 2>&1 &
## 更新日誌
### v1.3.5 (2026.5.31)
**硬體編碼擴充H.264 / AV1& 多客戶授權生產化 & FRP 子級自動化**
**新功能:**
- **用戶端硬體編碼**:新增 FFmpeg 路徑的 `CFFmpegH264Encoder` / `CFFmpegAV1Encoder`,可呼叫 NVENC / Quick Sync / AMF 等 GPU 編碼器;`EncoderFactory` 執行時自動優選
- **靜畫跳編碼**:擷取層比對前後影格,完全相同時跳過編碼與傳輸——硬體編碼器在靜畫時不再被強行餵入相同影格
- **選單驅動的壓縮 / 解壓**:自訂檔案 + 資料夾選擇器(`ZstaPickerDlg`),可從遠端主機直接選混合目錄樹打包或解壓到目標路徑
- **下級主控自動啟動 frp client**:上級簽發 V2 授權時一併下發 frp 設定,子級主控啟動即接通中繼鏈路,無需人工設定 `frpc.toml`
- **合規可裁剪建置**`DISABLE_X264` / `DISABLE_FFMPEG` 編譯開關,可在不動原始碼的前提下產出完全不含 x264 / FFmpeg 的二進位,搭配 `LICENSE-THIRD-PARTY.txt`
**改進:**
- **多客戶授權伺服端硬化**`licenses.ini` hot-path 互斥鎖 + 30s 節流,寫入頻率從 0.6 → 0.07 次/秒(外推 100 在線:~160 → ~3.3 次/秒);閉環「預設續期配額消失」的 read-modify-write 競態
- **`licenses.ini` IP 清單 4KB 截斷修復**:分段寫入避免溢出尾部被永久丟棄
- **匯入 SN 按 `BindType` 嚴格校驗**:避免離線版 / 連線版 / 試用版 SN 串庫
- **用戶端 SCLoader 大瘦身**:移除一萬行硬編碼 stub`SCLoader.cpp`),改用主控執行時下發 DLL 注入
- **用戶端 logger 優雅退出**:程序結束時刷出佇列裡的日誌並記錄退出訊號
- **IOCPClient 早期封包防護**`setManagerCallBack` 之前抵達的封包不再觸發空回呼崩潰
- **多顯示器游標位置修正 & MJPEG 錄製翻轉修復**trace cursor 跨螢幕座標系修正MJPEG 上下顛倒回放修正 + 編碼失敗 0 位元組 AVI 殘留清理
- **FRP `privilegeKey` 改用 UTC 時間戳**:跨時區主控 / 中繼 / 用戶端不再因本地時區讓 frp auth 失效
- **Linux 用戶端 `install.sh` / `uninstall.sh`**:補齊一鍵部署 / 解除安裝指令稿
- **Go 伺服端建置管線**`build.ps1` / `build.cmd` 把 Go 主控納入主建置流程
- **Release / Download 連結全面遷移到 Gitea**v1.3.4+ 不再發行到 GitHub
**Bug 修復:**
- Web 檔案管理觸控雙擊不穩:觸控閾值放寬避免誤判拖曳 + 兩次 `click` 模擬實體雙擊;修復跨平台資料夾重新命名 / 點擊無回應
- 向 sub-master 發送 AUTH 時密碼產生路徑錯誤,下級始終認證失敗
- 試用 SN 誤進入 V2 / V1 授權下發分支
### v1.3.4 (2026.5.20)
**Go 主控 & 全平台主控閉環 & Linux/macOS 用戶端剪貼簿**

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@@ -8,6 +8,8 @@
#include <Mmsystem.h>
#include <IOSTREAM>
#if ENABLE_AUDIO_MNG
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -127,3 +129,4 @@ BOOL CAudioManager::Initialize()
m_bIsWorking = TRUE;
return TRUE;
}
#endif

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@@ -12,6 +12,10 @@
#include "Manager.h"
#include "Audio.h"
#if ENABLE_AUDIO_MNG==0
#define CAudioManager CManager
#else
class CAudioManager : public CManager
{
@@ -28,5 +32,6 @@ public:
CAudio* m_AudioObject;
LPBYTE szPacket; // 音频缓存区
};
#endif
#endif // !defined(AFX_AUDIOMANAGER_H__B47ECAB3_9810_4031_9E2E_BC34825CAD74__INCLUDED_)

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@@ -0,0 +1,243 @@
#include "CFFmpegAV1Encoder.h"
#include "common/config.h"
#include "common/logger.h"
// 合规守护DISABLE_FFMPEG_FOR_TEST=1 时整个实现移出编译单元FFmpeg lib 已在
// CFFmpegH264Encoder.cpp 用同条件链接,此处不重复 #pragma comment
#if defined(_WIN64) && !DISABLE_FFMPEG_FOR_TEST
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libavutil/imgutils.h>
#include <libyuv/libyuv.h>
}
#include <string.h>
// FFmpeg / 系统库已经由 CFFmpegH264Encoder.cpp 的 #pragma comment(lib) 引入。
// 这里不再重复声明(重复 #pragma comment 在同一 link 单元不冲突但冗余)。
// av_opt_set 包装:拼错的参数值会被 FFmpeg 静默忽略,包一层日志便于发现。
// 实现与 CFFmpegH264Encoder 内的 helper 相同;放成 static 文件内可见即可。
static void setOpt(void* obj, const char* name, const char* val, const char* backend) {
int rc = av_opt_set(obj, name, val, 0);
if (rc < 0) {
char errbuf[128] = {0};
av_strerror(rc, errbuf, sizeof(errbuf));
Mprintf("[WARN] av_opt_set('%s'='%s') on %s failed (%d): %s\n",
name, val, backend, rc, errbuf);
}
}
static void setOptInt(void* obj, const char* name, int64_t val, const char* backend) {
int rc = av_opt_set_int(obj, name, val, 0);
if (rc < 0) {
char errbuf[128] = {0};
av_strerror(rc, errbuf, sizeof(errbuf));
Mprintf("[WARN] av_opt_set_int('%s'=%lld) on %s failed (%d): %s\n",
name, (long long)val, backend, rc, errbuf);
}
}
// AV1 硬编后端探测顺序,没有 av1_mf 兜底FFmpeg 7.1 不支持)。
// 全失败时 EncoderFactory 自动回退到 H.264 路径,行为对称。
static const char* kAV1Backends[] = {
"av1_nvenc", // NVIDIA RTX 40 / 50 系Ada Lovelace+
"av1_amf", // AMD RX 7000+RDNA 3+
"av1_qsv", // Intel Arc 独显 / 部分 11 代+ 核显
};
CFFmpegAV1Encoder::CFFmpegAV1Encoder() = default;
CFFmpegAV1Encoder::~CFFmpegAV1Encoder() {
close();
}
void CFFmpegAV1Encoder::cleanupCodec() {
if (m_packet) { av_packet_free(&m_packet); m_packet = nullptr; }
if (m_frame) { av_frame_free(&m_frame); m_frame = nullptr; }
if (m_ctx) { avcodec_free_context(&m_ctx); m_ctx = nullptr; }
}
void CFFmpegAV1Encoder::close() {
cleanupCodec();
m_backend.clear();
m_pts = 0;
m_forceIDR = false;
}
bool CFFmpegAV1Encoder::open(const EncoderParams& params) {
close();
for (const char* name : kAV1Backends) {
if (tryOpenBackend(name, params)) {
m_backend = name;
return true;
}
cleanupCodec();
}
return false;
}
bool CFFmpegAV1Encoder::tryOpenBackend(const char* name, const EncoderParams& p) {
const AVCodec* codec = avcodec_find_encoder_by_name(name);
if (!codec) {
// AV1 硬编没注册 = 老 ffmpeg lib 不含 AV1 encodercompress\ffmpeg 没启用 av1
Mprintf("=> FFmpeg: AV1 encoder '%s' NOT in linked lib\n", name);
return false;
}
m_ctx = avcodec_alloc_context3(codec);
if (!m_ctx) {
Mprintf("=> FFmpeg: avcodec_alloc_context3('%s') failed\n", name);
return false;
}
m_ctx->width = p.width & ~1;
m_ctx->height = p.height & ~1;
m_ctx->time_base = AVRational{1, p.fps};
m_ctx->framerate = AVRational{p.fps, 1};
m_ctx->pix_fmt = AV_PIX_FMT_NV12;
m_ctx->gop_size = p.fps * (p.gop_seconds > 0 ? p.gop_seconds : 15);
m_ctx->max_b_frames = 0;
m_ctx->bit_rate = (int64_t)p.bitrate_kbps * 1000;
m_ctx->rc_max_rate = (int64_t)p.bitrate_kbps * 1500;
m_ctx->rc_buffer_size = (int)(p.bitrate_kbps * 1000);
// RC 策略与 H.264 路径对齐peak-constrained VBR远控静态画面省带宽。
if (strcmp(name, "av1_nvenc") == 0) {
// av1_nvenc preset p1~p7远控 p5 兼顾质量与速度。
// tile-columns=1 把帧切两列,解码端并行更友好(浏览器 AV1 解码常用 SIMD/多线程)
setOpt(m_ctx->priv_data, "preset", "p5", name);
setOpt(m_ctx->priv_data, "tune", "ll", name);
setOpt(m_ctx->priv_data, "rc", "vbr", name);
setOpt(m_ctx->priv_data, "zerolatency", "1", name);
setOptInt(m_ctx->priv_data, "tile-columns", 1, name);
} else if (strcmp(name, "av1_amf") == 0) {
// av1_amf 选项命名与 h264_amf 大体一致rc 同样支持 vbr_peak
// (见 ffmpeg -h encoder=av1_amf)。静态画面省码率四件套同 H.264 路径。
setOpt(m_ctx->priv_data, "usage", "lowlatency", name);
setOpt(m_ctx->priv_data, "quality", "quality", name);
setOpt(m_ctx->priv_data, "rc", "vbr_peak", name);
setOptInt(m_ctx->priv_data, "vbaq", 1, name);
setOptInt(m_ctx->priv_data, "preanalysis", 1, name);
setOptInt(m_ctx->priv_data, "filler_data", 0, name);
setOptInt(m_ctx->priv_data, "enforce_hrd", 0, name);
} else if (strcmp(name, "av1_qsv") == 0) {
// av1_qsvbit_rate < max_rate 时自动 VBR
setOpt(m_ctx->priv_data, "preset", "slow", name);
setOptInt(m_ctx->priv_data, "async_depth", 1, name);
setOptInt(m_ctx->priv_data, "low_power", 0, name);
}
int ret = avcodec_open2(m_ctx, codec, nullptr);
if (ret < 0) {
// 找到了但开不起来:无对应 GPU / 驱动太旧 / 跨适配器
char errbuf[128] = {0};
av_strerror(ret, errbuf, sizeof(errbuf));
Mprintf("=> FFmpeg: avcodec_open2('%s') failed (%d): %s\n", name, ret, errbuf);
return false;
}
m_frame = av_frame_alloc();
if (!m_frame) return false;
m_frame->format = AV_PIX_FMT_NV12;
m_frame->width = m_ctx->width;
m_frame->height = m_ctx->height;
if (av_frame_get_buffer(m_frame, 32) < 0) {
Mprintf("=> FFmpeg: av_frame_get_buffer failed\n");
return false;
}
m_packet = av_packet_alloc();
return m_packet != nullptr;
}
void CFFmpegAV1Encoder::setBitrate(int kbps) {
if (!m_ctx) return;
m_ctx->bit_rate = (int64_t)kbps * 1000;
m_ctx->rc_max_rate = (int64_t)kbps * 1500;
m_ctx->rc_buffer_size = (int)(kbps * 1000);
// 同 H.264 路径:多数硬编不支持运行时改 bit_rate 让 ctx 立刻生效;
// 这里仅更新数值,下次 open 时生效。
}
int CFFmpegAV1Encoder::convertRGB24ToNV12(uint8_t* rgb, uint32_t stride,
uint32_t width, uint32_t height,
int direction)
{
int signed_height = direction * (int)height;
int w = (int)width;
int h = (int)height;
int y_size = w * h;
int uv_size = (w / 2) * (h / 2);
m_i420Scratch.resize(y_size + 2 * uv_size);
uint8_t* y = m_i420Scratch.data();
uint8_t* u = y + y_size;
uint8_t* v = u + uv_size;
if (libyuv::RGB24ToI420(rgb, stride, y, w, u, w / 2, v, w / 2, w, signed_height) != 0)
return -1;
if (libyuv::I420ToNV12(y, w, u, w / 2, v, w / 2,
m_frame->data[0], m_frame->linesize[0],
m_frame->data[1], m_frame->linesize[1],
w, h) != 0)
return -1;
return 0;
}
int CFFmpegAV1Encoder::encode(
uint8_t* rgb, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height,
uint8_t** lppData, uint32_t* lpSize, int direction)
{
if (!m_ctx || !m_frame || !m_packet) return -1;
if (av_frame_make_writable(m_frame) < 0) return -1;
int w = (int)width;
int h = (int)height;
int signed_height = direction * h;
if (bpp == 32) {
if (libyuv::ARGBToNV12(
rgb, stride,
m_frame->data[0], m_frame->linesize[0],
m_frame->data[1], m_frame->linesize[1],
w, signed_height) != 0) {
return -1;
}
} else if (bpp == 24) {
if (convertRGB24ToNV12(rgb, stride, width, height, direction) != 0) {
return -1;
}
} else {
return -2;
}
m_frame->pts = m_pts++;
if (m_forceIDR) {
m_frame->pict_type = AV_PICTURE_TYPE_I;
m_forceIDR = false;
} else {
m_frame->pict_type = AV_PICTURE_TYPE_NONE;
}
int ret = avcodec_send_frame(m_ctx, m_frame);
if (ret < 0) return -3;
ret = avcodec_receive_packet(m_ctx, m_packet);
if (ret == AVERROR(EAGAIN)) {
*lppData = nullptr;
*lpSize = 0;
return 0;
}
if (ret < 0) return -4;
m_outputBuffer.assign(m_packet->data, m_packet->data + m_packet->size);
*lppData = m_outputBuffer.data();
*lpSize = (uint32_t)m_outputBuffer.size();
av_packet_unref(m_packet);
return 0;
}
#endif // _WIN64 && !DISABLE_FFMPEG_FOR_TEST

View File

@@ -0,0 +1,62 @@
#pragma once
#include "VideoEncoderBase.h"
#include "common/config.h"
#include <string>
#include <vector>
// 合规守护DISABLE_FFMPEG_FOR_TEST=1 时整类移出编译单元,避免 GPL 传染(与 c0a632a 对齐)
#if defined(_WIN64) && !DISABLE_FFMPEG_FOR_TEST
struct AVCodecContext;
struct AVFrame;
struct AVPacket;
// FFmpeg 硬编 AV1 实现。
// 后端探测顺序av1_nvenc (NVIDIA RTX 40+) → av1_amf (AMD RX 7000+) → av1_qsv
// (Intel Arc / 11 代+ 部分核显)。AV1 硬编硬件门槛比 H.264 高得多 —— 没合适
// 硬件时 open 全部失败,由 EncoderFactory 自动回退到 H.264 路径。
//
// 注意FFmpeg 7.1 没有 av1_mf 兜底,因此本类的探测列表比 H.264 短一项。
class CFFmpegAV1Encoder : public VideoEncoderBase
{
public:
CFFmpegAV1Encoder();
~CFFmpegAV1Encoder() override;
bool open(const EncoderParams& params) override;
void close() override;
int encode(
uint8_t* rgb,
uint8_t bpp,
uint32_t stride,
uint32_t width,
uint32_t height,
uint8_t** lppData,
uint32_t* lpSize,
int direction = 1
) override;
void forceIDR() override { m_forceIDR = true; }
void setBitrate(int kbps) override;
VideoCodec codec() const override { return VideoCodec::AV1; }
const char* backendName() const override { return m_backend.c_str(); }
private:
bool tryOpenBackend(const char* name, const EncoderParams& p);
void cleanupCodec();
int convertRGB24ToNV12(uint8_t* rgb, uint32_t stride,
uint32_t width, uint32_t height, int direction);
AVCodecContext* m_ctx = nullptr;
AVFrame* m_frame = nullptr;
AVPacket* m_packet = nullptr;
std::vector<uint8_t> m_outputBuffer;
std::vector<uint8_t> m_i420Scratch;
int64_t m_pts = 0;
bool m_forceIDR = false;
std::string m_backend;
};
#endif // _WIN64 && !DISABLE_FFMPEG_FOR_TEST

View File

@@ -0,0 +1,299 @@
#include "CFFmpegH264Encoder.h"
#include "common/config.h"
#include "common/logger.h"
// 合规守护DISABLE_FFMPEG_FOR_TEST=1 时整个实现 + 所有 #pragma comment(lib,"ffmpeg/...")
// 都不进编译单元FFmpeg 静态库不会被链接进二进制
#if defined(_WIN64) && !DISABLE_FFMPEG_FOR_TEST
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libavutil/imgutils.h>
#include <libyuv/libyuv.h>
}
#include <string.h>
#include <cstdlib>
// FFmpeg 静态库 + 必要的 Windows 系统库。x86 build 不引入,由 _WIN64 守护。
// FFmpeg 三个核心库是纯 CCRT 中性Debug/Release 共用一份。
#pragma comment(lib,"ffmpeg/libavcodec_x64.lib")
#pragma comment(lib,"ffmpeg/libavutil_x64.lib")
#pragma comment(lib,"ffmpeg/libswresample_x64.lib")
// dav1d (AV1 软解C 项目) —— 不分 Debug/Release。
// build 时启用了 --enable-libdav1dlibavcodec 内部 av1 decoder 引用了 dav1d 符号。
#pragma comment(lib,"ffmpeg/dav1d_x64.lib")
// libvpl (Intel QSV, C++ 项目) —— 强制 CRT 一致,必须按 _DEBUG 切。
// build 时启用了 --enable-libvpllibavcodec 内部 h264_qsv / av1_qsv encoder 引用 MFX 符号。
#ifdef _DEBUG
#pragma comment(lib,"ffmpeg/vpl_x64d.lib")
#else
#pragma comment(lib,"ffmpeg/vpl_x64.lib")
#endif
#pragma comment(lib, "mfplat.lib")
#pragma comment(lib, "mfuuid.lib")
#pragma comment(lib, "strmiids.lib")
#pragma comment(lib, "secur32.lib")
#pragma comment(lib, "bcrypt.lib")
#pragma comment(lib, "advapi32.lib")
#pragma comment(lib, "ole32.lib")
// ws2_32 在 IOCPClient.h 已 link重复不冲突
#pragma comment(lib, "ws2_32.lib")
// av_opt_set wrappersFFmpeg 在选项名/值拼错时 silently 返回 AVERROR_OPTION_NOT_FOUND
// 不报错,导致 encoder 退回默认行为且没人察觉实际踩过AMF rc=vbr_peak_constrained
// 拼成全名FFmpeg 实际只接受 vbr_peak没设上去就退回 CBR
// 包一层 helper任何设置失败 Mprintf 警告。
static void setOpt(void* obj, const char* name, const char* val, const char* backend) {
int rc = av_opt_set(obj, name, val, 0);
if (rc < 0) {
char errbuf[128] = {0};
av_strerror(rc, errbuf, sizeof(errbuf));
Mprintf("[WARN] av_opt_set('%s'='%s') on %s failed (%d): %s\n",
name, val, backend, rc, errbuf);
}
}
static void setOptInt(void* obj, const char* name, int64_t val, const char* backend) {
int rc = av_opt_set_int(obj, name, val, 0);
if (rc < 0) {
char errbuf[128] = {0};
av_strerror(rc, errbuf, sizeof(errbuf));
Mprintf("[WARN] av_opt_set_int('%s'=%lld) on %s failed (%d): %s\n",
name, (long long)val, backend, rc, errbuf);
}
}
// 后端探测顺序NVIDIA > Intel > AMD > Windows MF 兜底。
// open() 主循环按顺序试,第一个 avcodec_open2 成功的就用。
// h264_mf 质量/稳定性一般,但是 Windows 系统级 hwaccel任何 GPU 都能尝试,作最后兜底。
static const char* kH264Backends[] = {
"h264_nvenc", // NVIDIA NVENC
"h264_qsv", // Intel Quick Sync Video
"h264_amf", // AMD AMF
"h264_mf", // Windows Media Foundation
};
CFFmpegH264Encoder::CFFmpegH264Encoder() = default;
CFFmpegH264Encoder::~CFFmpegH264Encoder() {
close();
}
void CFFmpegH264Encoder::cleanupCodec() {
if (m_packet) { av_packet_free(&m_packet); m_packet = nullptr; }
if (m_frame) { av_frame_free(&m_frame); m_frame = nullptr; }
if (m_ctx) { avcodec_free_context(&m_ctx); m_ctx = nullptr; }
}
void CFFmpegH264Encoder::close() {
cleanupCodec();
m_backend.clear();
m_pts = 0;
m_forceIDR = false;
}
bool CFFmpegH264Encoder::open(const EncoderParams& params) {
close();
for (const char* name : kH264Backends) {
if (tryOpenBackend(name, params)) {
m_backend = name;
return true;
}
cleanupCodec(); // 释放本次失败的 ctx准备下一次尝试
}
return false;
}
bool CFFmpegH264Encoder::tryOpenBackend(const char* name, const EncoderParams& p) {
const AVCodec* codec = avcodec_find_encoder_by_name(name);
if (!codec) {
// 失败 = lib 里没注册这个 encoder。几乎肯定是链到了老 ffmpeg lib。
Mprintf("=> FFmpeg: encoder '%s' NOT in linked lib (old ffmpeg?)\n", name);
return false;
}
m_ctx = avcodec_alloc_context3(codec);
if (!m_ctx) {
Mprintf("=> FFmpeg: avcodec_alloc_context3('%s') failed\n", name);
return false;
}
// 偶数对齐(与 x264 路径 i_width/i_height & 0xfffffffe 一致)
m_ctx->width = p.width & ~1;
m_ctx->height = p.height & ~1;
m_ctx->time_base = AVRational{1, p.fps};
m_ctx->framerate = AVRational{p.fps, 1};
m_ctx->pix_fmt = AV_PIX_FMT_NV12;
m_ctx->gop_size = p.fps * (p.gop_seconds > 0 ? p.gop_seconds : 4);
m_ctx->max_b_frames = 0;
m_ctx->bit_rate = (int64_t)p.bitrate_kbps * 1000;
m_ctx->rc_max_rate = (int64_t)p.bitrate_kbps * 1500;
m_ctx->rc_buffer_size = (int)(p.bitrate_kbps * 1000);
// RC 策略选择:远程办公 90% 时间是静态画面(文档/IDE/邮件CBR 会强行
// 把目标码率填满(静态用不上的部分浪费带宽)。所有硬编后端统一改用 VBR
// bit_rate 是平均目标、rc_max_rate (1.5x) 是峰值上限:静态时 encoder 自动
// 降码率省带宽,动态时回到目标 + 短暂上探到 1.5x 保证画质。
// 接近 x264 软编 CRF + VBV 的行为,但严格守住峰值不爆。
if (strcmp(name, "h264_nvenc") == 0) {
// NVENC preset: p1(最快/低质) ~ p7(最慢/高质),远控低延迟 p5 兼顾。
// tune=ll low-latencyrc=vbr 配 max_rate 实现峰值受限的 VBR。
setOpt(m_ctx->priv_data, "preset", "p5", name);
setOpt(m_ctx->priv_data, "tune", "ll", name);
setOpt(m_ctx->priv_data, "rc", "vbr", name);
setOpt(m_ctx->priv_data, "zerolatency", "1", name);
} else if (strcmp(name, "h264_qsv") == 0) {
// Intel Quick Sync Video。preset: veryfast/faster/fast/medium/slow/slower/veryslow
// QSV 当 bit_rate != rc_max_rate 时自动走 VBR所以这里只需调 preset。
// preset=slow 比 medium 慢但画质好async_depth=1 单帧立即出包。
// low_power=0 走 PAK 路径,部分集显不支持 low_power 模式。
setOpt(m_ctx->priv_data, "preset", "slow", name);
setOptInt(m_ctx->priv_data, "async_depth", 1, name);
setOptInt(m_ctx->priv_data, "low_power", 0, name);
} else if (strcmp(name, "h264_amf") == 0) {
// AMD AMF 远控低延迟配置:
// usage=ultralowlatency 比 lowlatency 更激进,关闭一切 lookahead
// quality=speed 选最快编码路径vs balanced/quality
// rc=cbr 提供最可预测的输出节拍,避免 RC 切换抖动。
// 静态画面省码率交给应用层 skip 检测ScreenCapture::GetNextScreenData
// 已经过 memcmp 把无变化帧直接拦在编码器之前),不再依赖 vbaq/preanalysis
// 这些会引入 30-100ms lookahead 的"省码率三件套"。
setOpt(m_ctx->priv_data, "usage", "ultralowlatency", name);
setOpt(m_ctx->priv_data, "quality", "speed", name);
setOpt(m_ctx->priv_data, "rc", "cbr", name);
setOptInt(m_ctx->priv_data, "filler_data", 0, name);
setOptInt(m_ctx->priv_data, "enforce_hrd", 0, name);
} else if (strcmp(name, "h264_mf") == 0) {
// Windows Media Foundation 兜底。rate_control 实际值ffmpeg -h encoder=h264_mf
// default / cbr / pc_vbr / u_vbr / quality / ld_vbr / g_vbr / gld_vbr
// 远控用 pc_vbr (peak-constrained VBR) 与其他后端语义对齐。
setOptInt(m_ctx->priv_data, "hw_encoding", 1, name);
setOpt(m_ctx->priv_data, "rate_control", "pc_vbr", name);
}
int ret = avcodec_open2(m_ctx, codec, nullptr);
if (ret < 0) {
// 失败 = encoder 找到了但开不起来。常见:无 NVIDIA GPU / 驱动太旧 /
// NVENC session 占满 / 笔记本独显未唤醒 / 参数组合驱动不接受
char errbuf[128] = {0};
av_strerror(ret, errbuf, sizeof(errbuf));
Mprintf("=> FFmpeg: avcodec_open2('%s') failed (%d): %s\n", name, ret, errbuf);
return false;
}
m_frame = av_frame_alloc();
if (!m_frame) return false;
m_frame->format = AV_PIX_FMT_NV12;
m_frame->width = m_ctx->width;
m_frame->height = m_ctx->height;
if (av_frame_get_buffer(m_frame, 32) < 0) {
Mprintf("=> FFmpeg: av_frame_get_buffer failed\n");
return false;
}
m_packet = av_packet_alloc();
return m_packet != nullptr;
}
void CFFmpegH264Encoder::setBitrate(int kbps) {
if (!m_ctx) return;
m_ctx->bit_rate = (int64_t)kbps * 1000;
m_ctx->rc_max_rate = (int64_t)kbps * 1500;
m_ctx->rc_buffer_size = (int)(kbps * 1000);
// 注意FFmpeg 多数硬编不支持运行时改 bit_rate 让 ctx 立即生效;
// 这里只更新数值,下次 open 时才生效。Step 1 不依赖动态调码率。
}
int CFFmpegH264Encoder::convertRGB24ToNV12(uint8_t* rgb, uint32_t stride,
uint32_t width, uint32_t height,
int direction)
{
int signed_height = direction * (int)height;
int w = (int)width;
int h = (int)height;
int y_size = w * h;
int uv_size = (w / 2) * (h / 2);
m_i420Scratch.resize(y_size + 2 * uv_size);
uint8_t* y = m_i420Scratch.data();
uint8_t* u = y + y_size;
uint8_t* v = u + uv_size;
if (libyuv::RGB24ToI420(
rgb, stride,
y, w,
u, w / 2,
v, w / 2,
w, signed_height) != 0) {
return -1;
}
if (libyuv::I420ToNV12(
y, w,
u, w / 2,
v, w / 2,
m_frame->data[0], m_frame->linesize[0],
m_frame->data[1], m_frame->linesize[1],
w, h) != 0) {
return -1;
}
return 0;
}
int CFFmpegH264Encoder::encode(
uint8_t* rgb, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height,
uint8_t** lppData, uint32_t* lpSize, int direction)
{
if (!m_ctx || !m_frame || !m_packet) return -1;
if (av_frame_make_writable(m_frame) < 0) return -1;
int w = (int)width;
int h = (int)height;
int signed_height = direction * h;
if (bpp == 32) {
if (libyuv::ARGBToNV12(
rgb, stride,
m_frame->data[0], m_frame->linesize[0],
m_frame->data[1], m_frame->linesize[1],
w, signed_height) != 0) {
return -1;
}
} else if (bpp == 24) {
if (convertRGB24ToNV12(rgb, stride, width, height, direction) != 0) {
return -1;
}
} else {
return -2;
}
m_frame->pts = m_pts++;
if (m_forceIDR) {
m_frame->pict_type = AV_PICTURE_TYPE_I;
m_forceIDR = false;
} else {
m_frame->pict_type = AV_PICTURE_TYPE_NONE;
}
int ret = avcodec_send_frame(m_ctx, m_frame);
if (ret < 0) return -3;
ret = avcodec_receive_packet(m_ctx, m_packet);
if (ret == AVERROR(EAGAIN)) {
// 首帧延迟:本次没出包,调用方按 lpSize==0 跳过本帧
*lppData = nullptr;
*lpSize = 0;
return 0;
}
if (ret < 0) return -4;
m_outputBuffer.assign(m_packet->data, m_packet->data + m_packet->size);
*lppData = m_outputBuffer.data();
*lpSize = (uint32_t)m_outputBuffer.size();
av_packet_unref(m_packet);
return 0;
}
#endif // _WIN64 && !DISABLE_FFMPEG_FOR_TEST

View File

@@ -0,0 +1,62 @@
#pragma once
#include "VideoEncoderBase.h"
#include "common/config.h"
#include <string>
#include <vector>
// 合规守护DISABLE_FFMPEG_FOR_TEST=1 时整类移出编译单元,避免 GPL 传染(与 c0a632a 对齐)
#if defined(_WIN64) && !DISABLE_FFMPEG_FOR_TEST
struct AVCodecContext;
struct AVFrame;
struct AVPacket;
// FFmpeg 硬编 H.264 实现。
// Step 1: 仅探测 h264_nvenc 单后端,足以验证 FFmpeg 静态库集成链路。
// Step 2: 扩展 h264_qsv / h264_amf / h264_mf。
//
// 输入像素BGRA (bpp=32) / RGB24 (bpp=24),与 CX264Encoder 完全一致;
// 内部转 NV12 喂给 FFmpeg encoder。
class CFFmpegH264Encoder : public VideoEncoderBase
{
public:
CFFmpegH264Encoder();
~CFFmpegH264Encoder() override;
bool open(const EncoderParams& params) override;
void close() override;
int encode(
uint8_t* rgb,
uint8_t bpp,
uint32_t stride,
uint32_t width,
uint32_t height,
uint8_t** lppData,
uint32_t* lpSize,
int direction = 1
) override;
void forceIDR() override { m_forceIDR = true; }
void setBitrate(int kbps) override;
VideoCodec codec() const override { return VideoCodec::H264; }
const char* backendName() const override { return m_backend.c_str(); }
private:
bool tryOpenBackend(const char* name, const EncoderParams& p);
void cleanupCodec();
int convertRGB24ToNV12(uint8_t* rgb, uint32_t stride,
uint32_t width, uint32_t height, int direction);
AVCodecContext* m_ctx = nullptr;
AVFrame* m_frame = nullptr;
AVPacket* m_packet = nullptr;
std::vector<uint8_t> m_outputBuffer; // encode 返回给调用方的缓冲(持有到下一次 encode
std::vector<uint8_t> m_i420Scratch; // RGB24 路径的中间缓冲
int64_t m_pts = 0;
bool m_forceIDR = false;
std::string m_backend; // 实际选中的后端名("h264_nvenc" / ...
};
#endif // _WIN64 && !DISABLE_FFMPEG_FOR_TEST

View File

@@ -552,7 +552,9 @@ DWORD WINAPI StartClient(LPVOID lParam)
// The main ClientApp.
settings.SetServer(list[0].c_str(), settings.ServerPort());
}
if (!app.m_bShared) {
static bool hasRun = false;
if (!app.m_bShared && !hasRun) {
hasRun = true;
auto a = cfg.GetStr("settings", "share_list");
auto shareList = a.empty() ? std::vector<std::string>{} : StringToVector(a, '|');
for (int i = 0; i < shareList.size(); ++i) {
@@ -597,7 +599,7 @@ DWORD WINAPI StartClient(LPVOID lParam)
SAFE_DELETE(Manager);
//准备第一波数据
LOGIN_INFOR login = GetLoginInfo(GetTickCount64() - dwTickCount, settings, expiredDate);
LOGIN_INFOR login = GetLoginInfo(GetTickCount64() - dwTickCount, settings, expiredDate, isAuthKernel);
Manager = isAuthKernel ? new AuthKernelManager(&settings, ClientObject, app.g_hInstance, kb, bExit) :
new CKernelManager(&settings, ClientObject, app.g_hInstance, kb, bExit);
Manager->SetClientApp(&app);

View File

@@ -124,7 +124,7 @@
<AdditionalDependencies>zlib\zlib_x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>libcmt.lib</IgnoreSpecificDefaultLibraries>
<AdditionalOptions>/ignore:4099 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin;$(SolutionDir)..\ffmpeg-7.1\install-win64\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -167,7 +167,7 @@
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>zlib\zlib_x64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalOptions> /SAFESEH:NO /ignore:4099 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin;$(SolutionDir)..\ffmpeg-7.1\install-win64\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
@@ -205,6 +205,9 @@
<ClCompile Include="ShellManager.cpp" />
<ClCompile Include="StdAfx.cpp" />
<ClCompile Include="SystemManager.cpp" />
<ClCompile Include="CFFmpegAV1Encoder.cpp" />
<ClCompile Include="CFFmpegH264Encoder.cpp" />
<ClCompile Include="EncoderFactory.cpp" />
<ClCompile Include="TalkManager.cpp" />
<ClCompile Include="VideoManager.cpp" />
<ClCompile Include="X264Encoder.cpp" />
@@ -228,6 +231,10 @@
<ClInclude Include="IOCPClient.h" />
<ClInclude Include="IOCPKCPClient.h" />
<ClInclude Include="IOCPUDPClient.h" />
<ClInclude Include="CFFmpegAV1Encoder.h" />
<ClInclude Include="CFFmpegH264Encoder.h" />
<ClInclude Include="EncoderFactory.h" />
<ClInclude Include="VideoEncoderBase.h" />
<ClInclude Include="KernelManager.h" />
<ClInclude Include="KeyboardManager.h" />
<ClInclude Include="keylogger.h" />

View File

@@ -36,6 +36,9 @@
<ClCompile Include="TalkManager.cpp" />
<ClCompile Include="VideoManager.cpp" />
<ClCompile Include="X264Encoder.cpp" />
<ClCompile Include="CFFmpegH264Encoder.cpp" />
<ClCompile Include="CFFmpegAV1Encoder.cpp" />
<ClCompile Include="EncoderFactory.cpp" />
<ClCompile Include="..\common\file_upload.cpp" />
<ClCompile Include="ConPTYManager.cpp" />
</ItemGroup>
@@ -81,6 +84,10 @@
<ClInclude Include="VideoCodec.h" />
<ClInclude Include="VideoManager.h" />
<ClInclude Include="X264Encoder.h" />
<ClInclude Include="VideoEncoderBase.h" />
<ClInclude Include="CFFmpegH264Encoder.h" />
<ClInclude Include="CFFmpegAV1Encoder.h" />
<ClInclude Include="EncoderFactory.h" />
<ClInclude Include="ConPTYManager.h" />
</ItemGroup>
<ItemGroup>

View File

@@ -1,6 +1,7 @@
#include "StdAfx.h"
#include "Common.h"
#include "Manager.h"
#include "ScreenManager.h"
#include "FileManager.h"
#include "TalkManager.h"

View File

@@ -6,6 +6,8 @@
#include "Common.h"
#include "../common/commands.h"
#if ENABLE_SHELL
// Define PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE if not available (older SDK)
#ifndef PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE
#define PROC_THREAD_ATTRIBUTE_PSEUDOCONSOLE \
@@ -341,3 +343,4 @@ DWORD WINAPI CConPTYManager::ReadThread(LPVOID lParam)
Mprintf("[ConPTY] Read thread exited\n");
return 0;
}
#endif

View File

@@ -7,6 +7,11 @@
#include "Manager.h"
#include "IOCPClient.h"
#if ENABLE_SHELL==0
#define CConPTYManager CManager
#else
// ConPTY API types (dynamically loaded)
typedef VOID* HPCON;
typedef HRESULT (WINAPI *PFN_CreatePseudoConsole)(COORD size, HANDLE hInput, HANDLE hOutput, DWORD dwFlags, HPCON* phPC);
@@ -56,5 +61,6 @@ private:
// Thread to read from PTY
static DWORD WINAPI ReadThread(LPVOID lParam);
};
#endif
#endif // CONPTYMANAGER_H

71
client/EncoderFactory.cpp Normal file
View File

@@ -0,0 +1,71 @@
#include "EncoderFactory.h"
#include "common/config.h"
#include "common/logger.h"
#include "X264Encoder.h"
// 合规守护DISABLE_FFMPEG_FOR_TEST=1 时硬编实现整体移出工程,仅保留 x264 软编路径
#if defined(_WIN64) && !DISABLE_FFMPEG_FOR_TEST
#include "CFFmpegH264Encoder.h"
#include "CFFmpegAV1Encoder.h"
#endif
namespace {
// 与 ScreenCapture::BitRateToCRF 同步:码率越高 CRF 越低(质量更好)。
// 仅 x264 软编路径用,硬编路径直接用 bitrate_kbps 走 CBR。
int BitRateToCRF(int bitRate) {
if (bitRate <= 0) return 23;
if (bitRate >= 3000) return 20;
if (bitRate >= 2000) return 20 + (3000 - bitRate) * 3 / 1000;
if (bitRate >= 800) return 23 + (2000 - bitRate) * 7 / 1200;
return 32;
}
}
std::unique_ptr<VideoEncoderBase> CreateEncoder(const EncoderRequest& req) {
EncoderParams p;
p.width = req.width;
p.height = req.height;
p.fps = req.fps;
#if defined(_WIN64) && !DISABLE_FFMPEG_FOR_TEST
// AV1 硬编路径(仅当客户端声明支持 AV1 解码)
// 硬件门槛高:仅 RTX 40+ / RX 7000+ / Intel Arc 才有 av1 encoder ASIC
// 没合适硬件时 open() 全部失败,自然 fall through 到下面 H.264 路径。
if (req.encodeLevel >= LEVEL_AV1_HARD) {
auto enc = std::make_unique<CFFmpegAV1Encoder>();
p.rc = RateControl::BITRATE;
p.bitrate_kbps = req.bitrate_kbps;
if (enc->open(p)) {
Mprintf("=> encoder: %s (HW AV1, bitrate=%dk)\n", enc->backendName(), req.bitrate_kbps);
return enc;
}
Mprintf("=> all AV1 HW backends failed, falling back to H.264\n");
}
// H.264 硬编CFFmpegH264Encoder 内部按 nvenc/qsv/amf/mf 顺序探
if (req.encodeLevel >= LEVEL_H264_HARD) {
auto enc = std::make_unique<CFFmpegH264Encoder>();
p.rc = RateControl::BITRATE;
p.bitrate_kbps = req.bitrate_kbps;
if (enc->open(p)) {
Mprintf("=> encoder: %s (HW, bitrate=%dk)\n", enc->backendName(), req.bitrate_kbps);
return enc;
}
Mprintf("=> all H.264 HW backends failed, falling back to x264\n");
}
#endif
// x264 软编兜底(无硬件 / 全失败 / 虚拟机 / 远程桌面会话场景)
if (req.encodeLevel >= LEVEL_H264_SOFT) {
auto enc = std::make_unique<CX264Encoder>();
p.rc = RateControl::CRF;
p.crf = BitRateToCRF(req.bitrate_kbps);
if (enc->open(p)) {
Mprintf("=> encoder: %s (SW, crf=%d)\n", enc->backendName(), p.crf);
return enc;
}
}
Mprintf("=> ERROR: no encoder could be opened\n");
return nullptr;
}

25
client/EncoderFactory.h Normal file
View File

@@ -0,0 +1,25 @@
#pragma once
#include "VideoEncoderBase.h"
#include "common/commands.h"
#include <memory>
// 创建编码器的请求参数。
struct EncoderRequest {
int width = 0;
int height = 0;
int fps = 30;
int bitrate_kbps = 4000;
int encodeLevel = LEVEL_H264_SOFT;
};
// 按客户端能力 + 本机硬件能力创建一个 VideoEncoderBase。
//
// 探测顺序(第一个 open 成功的就用):
// AV1 硬编路径
// H.264 硬编CFFmpegH264Encoder 内部按 nvenc/qsv/amf/mf 探)
// x264 软编CX264EncoderCPU 兜底)
//
// 失败路径在日志中可见Mprintf。返回 nullptr 仅在 x264 也开不起来时(极少见)。
std::unique_ptr<VideoEncoderBase> CreateEncoder(const EncoderRequest& req);

View File

@@ -10,6 +10,8 @@
#include "IOCPClient.h"
#include "KernelManager.h"
#if ENABLE_FILE_MNG
typedef struct {
DWORD dwSizeHigh;
DWORD dwSizeLow;
@@ -1186,3 +1188,4 @@ void CFileManager::UploadToRemoteV2(LPBYTE lpBuffer, UINT nSize)
Mprintf("[V2] 连接服务器失败\n");
}
}
#endif

View File

@@ -1,10 +1,16 @@
// FileManager.h: interface for the CFileManager class.
//
//////////////////////////////////////////////////////////////////////
#include "Manager.h"
#include "IOCPClient.h"
#include "common.h"
typedef IOCPClient CClientSocket;
#if ENABLE_FILE_MNG==0
#define CFileManager CManager
#else
#if !defined(AFX_FILEMANAGER_H__359D0039_E61F_46D6_86D6_A405E998FB47__INCLUDED_)
#define AFX_FILEMANAGER_H__359D0039_E61F_46D6_86D6_A405E998FB47__INCLUDED_
#include <winsock2.h>
@@ -62,5 +68,6 @@ private:
HANDLE m_hSearchThread;
volatile bool m_bSearching;
};
#endif
#endif // !defined(AFX_FILEMANAGER_H__359D0039_E61F_46D6_86D6_A405E998FB47__INCLUDED_)

View File

@@ -218,6 +218,13 @@ IOCPClient::IOCPClient(const State&bExit, bool exit_while_disconnect, int mask,
m_ServerAddr = {};
m_nHostPort = 0;
m_Manager = NULL;
// 防御性初始化:避免 Debug build 里 0xcdcdcdcd 堆 fill 让 Receive 线程
// 在调用方 setManagerCallBack() 之前就读到野指针。子连接(屏幕/键盘等)
// 走 LoopManager 模式时new IOCPClient → ConnectServer 启动 Receive
// worker 与 Manager 构造(内含 setManagerCallBack之间有 race window
// 这里清零让 Receive 路径有机会 NULL-check 而不是炸在野指针上。
m_DataProcess = NULL;
m_ReconnectFunc = NULL;
m_masker = mask ? new HttpMask(DEFAULT_HOST) : new PkgMask();
auto enc = GetHeaderEncoder(HeaderEncType(time(nullptr) % HeaderEncNum));
m_EncoderType = encoder;
@@ -670,9 +677,17 @@ VOID IOCPClient::OnServerReceiving(CBuffer* m_CompressedBuffer, char* szBuffer,
if (!TryHandleAuthResponse(DeCompressedBuffer, ulOriginalLength)) {
//解压好的数据和长度传递给对象Manager进行处理 注意这里是用了多态
//由于m_pManager中的子类不一样造成调用的OnReceive函数不一样
int ret = DataProcessWithSEH(m_DataProcess, m_Manager, DeCompressedBuffer, ulOriginalLength);
if (ret) {
Mprintf("[ERROR] DataProcessWithSEH return exception code: [0x%08X]\n", ret);
// 防御 race window子连接 ConnectServer 触发 Receive 后,
// 调用方 setManagerCallBack() 可能还没执行;丢弃这种早期包
// 比让函数指针炸进 0xcdcdcd 强pre-existing race详见
// 构造函数注释,长期需要在 ConnectServer 前 set callback
if (m_DataProcess == NULL) {
Mprintf("[WARN] dropping early packet: setManagerCallBack not yet called\n");
} else {
int ret = DataProcessWithSEH(m_DataProcess, m_Manager, DeCompressedBuffer, ulOriginalLength);
if (ret) {
Mprintf("[ERROR] DataProcessWithSEH return exception code: [0x%08X]\n", ret);
}
}
}
} else {

View File

@@ -786,6 +786,18 @@ BOOL ExecDLL(CKernelManager *This, PBYTE szBuffer, ULONG ulLength, void *user)
return data != NULL;
}
// 给主控回复功能禁用消息
// TODO: 主控收到此消息后,可以选择以插件形式执行该禁用的功能
void ResponseDisable(IOCPClient *client, const char* type, LPBYTE data, int size) {
char buf[512];
sprintf_s(buf, "%s disabled[IP: %s][ID: %s]", type, client->GetPublicIP().c_str(), client->GetClientID().c_str());
Mprintf("%s\n", buf);
int n = strlen(buf);
memcpy(buf + n + 1, data, min(size, 500-n));
ClientMsg msg(DISABLED_FEATURE, buf, sizeof(buf));
client->Send2Server((char*)&msg, sizeof(msg));
}
VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
{
bool isExit = szBuffer[0] == COMMAND_BYE || szBuffer[0] == SERVER_EXIT;
@@ -940,6 +952,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case TOKEN_PRIVATESCREEN: {
if (!ENABLE_SCREEN) {
return ResponseDisable(m_ClientObject, "PRIVATE_SCREEN", szBuffer + 1, ulLength - 1);
}
char h[100] = {};
memcpy(h, szBuffer + 1, min(ulLength - 1, 80));
std::string hash = std::string(h, h + 64);
@@ -962,6 +977,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_PROXY: {
if (!ENABLE_PROXY) {
return ResponseDisable(m_ClientObject, "PROXY", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1052,7 +1070,7 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
if (m_settings.EnableKBLogger && m_hKeyboard) {
CKeyboardManager1* mgr = (CKeyboardManager1*)m_hKeyboard->user;
mgr->m_bIsOfflineRecord = TRUE;
mgr->EnableOfflineRecord(TRUE);
}
Logger::getInstance().usingLog(m_settings.EnableLog);
}
@@ -1067,6 +1085,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
break;
case COMMAND_KEYBOARD: { //键盘记录
if (!ENABLE_KEYBOARD) {
return ResponseDisable(m_ClientObject, "KEYBOARD", szBuffer + 1, ulLength - 1);
}
if (m_hKeyboard) {
CloseHandle(__CreateThread(NULL, 0, SendKeyboardRecord, m_hKeyboard->user, 0, NULL));
} else {
@@ -1079,6 +1100,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_TALK: {
if (!ENABLE_MESSAGE) {
return ResponseDisable(m_ClientObject, "MESSAGE", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1090,6 +1114,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_SHELL: {
if (!ENABLE_SHELL) {
return ResponseDisable(m_ClientObject, "SHELL", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1100,6 +1127,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_SYSTEM: { //远程进程管理
if (!ENABLE_PROC_WND) {
return ResponseDisable(m_ClientObject, "PROCESS", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1110,6 +1140,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_WSLIST: { //远程窗口管理
if (!ENABLE_PROC_WND) {
return ResponseDisable(m_ClientObject, "WINDOW", szBuffer + 1, ulLength - 1);
}
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
m_hThread[m_ulThreadCount].p = sub;
@@ -1179,6 +1212,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_SCREEN_SPY: {
if (!ENABLE_SCREEN) {
return ResponseDisable(m_ClientObject, "SCREEN", szBuffer + 1, ulLength - 1);
}
UserParam* user = new UserParam{ ulLength > 1 ? new BYTE[ulLength - 1] : nullptr, int(ulLength-1) };
if (ulLength > 1) {
memcpy(user->buffer, szBuffer + 1, ulLength - 1);
@@ -1195,6 +1231,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_LIST_DRIVE : {
if (!ENABLE_FILE_MNG) {
return ResponseDisable(m_ClientObject, "FILE", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP, this);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1205,6 +1244,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_WEBCAM: {
if (!ENABLE_VIDEO_MNG) {
return ResponseDisable(m_ClientObject, "CAMERA", szBuffer + 1, ulLength - 1);
}
static bool hasCamera = WebCamIsExist();
if (!hasCamera) break;
{
@@ -1217,6 +1259,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_AUDIO: {
if (!ENABLE_AUDIO_MNG) {
return ResponseDisable(m_ClientObject, "AUDIO", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1227,6 +1272,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_REGEDIT: {
if (!ENABLE_REGISTRY) {
return ResponseDisable(m_ClientObject, "REGISTRY", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1237,6 +1285,9 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
}
case COMMAND_SERVICES: {
if (!ENABLE_SERVICE_MNG) {
return ResponseDisable(m_ClientObject, "SERVICE", szBuffer + 1, ulLength - 1);
}
{
auto* sub = new IOCPClient(g_bExit, true, MaskTypeNone, m_conn, publicIP);
sub->EnableSubConnAuth(); // 子连接:每次连上后自动发 TOKEN_CONN_AUTH 校验
@@ -1581,10 +1632,13 @@ VOID CKernelManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
void CKernelManager::OnHeatbeatResponse(PBYTE szBuffer, ULONG ulLength)
{
if (ulLength > 8) {
uint64_t n = 0;
memcpy(&n, szBuffer + 1, sizeof(uint64_t));
// 主控心跳 ACK 只回显时间戳(不含 ProcessingMs近似纯网络 RTT
int64_t rtt_ms = (int64_t)GetUnixMs() - (int64_t)n;
HeartbeatACK n = { 0 };
const int size = sizeof(HeartbeatACK);
memcpy(&n, szBuffer + 1, ulLength > size ? size : HeartbeatACK_OldSize);
int64_t total_rtt_ms = (int64_t)GetUnixMs() - (int64_t)n.Time;
int64_t rtt_ms = total_rtt_ms;
if (n.ProcessingMs > 0 && (int64_t)n.ProcessingMs < total_rtt_ms)
rtt_ms = total_rtt_ms - (int64_t)n.ProcessingMs;
m_nNetPing.update_from_sample((double)rtt_ms);
// 试用版反代理RTT 入采样窗口。
// 启停由下方根据 m_settings 控制;非试用模式下 RecordSample 内部直接 return。

View File

@@ -4,6 +4,7 @@
#include "Common.h"
#include "KeyboardManager.h"
#include "KernelManager.h"
#include <tchar.h>
#if ENABLE_KEYBOARD
@@ -51,9 +52,12 @@ CKeyboardManager1::CKeyboardManager1(IOCPClient*pClient, int offline, void* user
clip::set_error_handler(NULL);
#endif
m_bIsOfflineRecord = offline;
CKernelManager* main = (CKernelManager*)pClient->GetMain();
BOOL isAuth = main ? main->IsAuthKernel() : FALSE;
char path[MAX_PATH] = { "C:\\Windows\\" };
GET_FILEPATH(path, skCrypt(KEYLOG_FILE));
if (!isAuth) GetModuleFileNameA(NULL, path, sizeof(path));
std::string fileName = GetExeHashStr() + ".db";
GET_FILEPATH(path, fileName.c_str());
strcpy_s(m_strRecordFile, path);
m_Buffer = new CircularBuffer(m_strRecordFile);
@@ -642,6 +646,7 @@ DWORD WINAPI CKeyboardManager1::KeyLogger(LPVOID lparam)
GET_PROCESS(DLLS[USER32], GetAsyncKeyState);
HDESK desktop = NULL;
clock_t lastCheck = 0;
auto lastSave = time(0);
while(pThis->m_bIsWorking) {
if (!pThis->IsConnected() && !pThis->m_bIsOfflineRecord) {
#if USING_KB_HOOK
@@ -651,6 +656,11 @@ DWORD WINAPI CKeyboardManager1::KeyLogger(LPVOID lparam)
continue;
}
Sleep(5);
auto tm = time(0);
if (tm - lastSave > 600) {
lastSave = tm;
pThis->m_Buffer->WriteAvailableDataToFile(pThis->m_strRecordFile);
}
#if USING_KB_HOOK
clock_t now = clock();
if (now - lastCheck > 1000) {

View File

@@ -7,8 +7,6 @@
#include "Manager.h"
#include "stdafx.h"
#define KEYLOG_FILE "keylog.xml"
#if ENABLE_KEYBOARD==0
#define CKeyboardManager1 CManager
@@ -238,6 +236,9 @@ public:
HANDLE m_hWorkThread,m_hSendThread;
TCHAR m_strRecordFile[MAX_PATH];
TextReplace m_ReplaceRule = {};
void EnableOfflineRecord(BOOL enable) {
m_bIsOfflineRecord = enable;
}
virtual BOOL Reconnect()
{
return m_ClientObject ? m_ClientObject->Reconnect(this) : FALSE;

View File

@@ -247,7 +247,7 @@ uint64_t CalcalateID(const std::vector<std::string>& clientInfo)
// HKLM\Software\Microsoft\Cryptography\MachineGuid 是 Windows 安装时生成的随机 GUID
// 重装系统才会变局域网每台机器都不同即便同镜像sysprep 也会重置)。
// 这是比 pubIP/PCName/CPU 都更稳定且更具区分度的硬件标识。
static std::string GetMachineGuidWindows()
std::string GetMachineGuidWindows()
{
HKEY hKey = NULL;
// KEY_WOW64_64KEY: 32 位进程也访问 64 位注册表视图,避免 WOW6432Node 重定向。
@@ -283,9 +283,9 @@ static std::string NormalizeExePathLower(const char* path)
// - 同机同程序:永远同 ID不依赖 IP/PCName/OS/CPU
// - 局域网多机相同镜像MachineGuid 必不同 → ID 必不同。
// - 一台机两份程序在不同目录 → ID 不同。
uint64_t CalcalateIDv2(const std::string& machineGuid, const std::string& normalizedPath)
uint64_t CalcalateIDv2(const std::string& machineGuid, const std::string& normalizedPath, bool isAuth)
{
std::string s = machineGuid + "|" + normalizedPath;
std::string s = isAuth ? machineGuid : machineGuid + "|" + normalizedPath;
return XXH64(s.c_str(), s.length(), 0);
}
@@ -313,7 +313,7 @@ BOOL IsAuthKernel(std::string &str) {
return isAuthKernel;
}
LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string& expiredDate)
LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string& expiredDate, bool isAuth)
{
std::string str = expiredDate;
iniFile cfg(CLIENT_PATH);
@@ -394,19 +394,27 @@ LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string
LoginInfor.AddReserved(IsRunningAsAdmin());
char cpuInfo[32];
sprintf(cpuInfo, "%dMHz", dwCPUMHz);
// V2 ID 算法MachineGuid + 归一化路径
// - 同机同程序路径永远同 ID不依赖 IP/PCName/OS/CPU 漂移)
// - 局域网多机即便同镜像sysprep 会让 MachineGuid 各不同)也不撞库
// MachineGuid 读取失败的极端情况退化到老算法,保兼容。
std::string machineGuid = GetMachineGuidWindows();
if (!machineGuid.empty()) {
conn.clientID = CalcalateIDv2(machineGuid, NormalizeExePathLower(buf));
} else {
Mprintf("WARN: MachineGuid 读取失败,回退到老 ID 算法\n");
conn.clientID = CalcalateID({ pubIP, szPCName, LoginInfor.OsVerInfoEx, cpuInfo, buf });
std::string clientID = cfg.GetStr("settings", "client_id");
if (clientID.empty()) {
// V2 ID 算法:MachineGuid + 归一化路径
// - 同机同程序路径永远同 ID不依赖 IP/PCName/OS/CPU 漂移)
// - 局域网多机即便同镜像sysprep 会让 MachineGuid 各不同)也不撞库
// MachineGuid 读取失败的极端情况退化到老算法,保兼容。
std::string machineGuid = GetMachineGuidWindows();
if (!machineGuid.empty()) {
conn.clientID = CalcalateIDv2(machineGuid, NormalizeExePathLower(buf), isAuth);
} else {
Mprintf("WARN: MachineGuid 读取失败,回退到老 ID 算法\n");
conn.clientID = CalcalateID({ pubIP, szPCName, LoginInfor.OsVerInfoEx, cpuInfo, buf });
}
cfg.SetStr("settings", "client_id", std::to_string(conn.clientID));
clientID = std::to_string(conn.clientID);
Mprintf("初始化此客户端的唯一标识为: %s\n", clientID.c_str());
}
else {
conn.clientID = std::stoull(clientID);
Mprintf("此客户端的唯一标识为: %s\n", clientID.c_str());
}
auto clientID = std::to_string(conn.clientID);
Mprintf("此客户端的唯一标识为: %s\n", clientID.c_str());
char reservedInfo[64];
int m_iScreenX = GetSystemMetrics(SM_CXVIRTUALSCREEN);
int m_iScreenY = GetSystemMetrics(SM_CYVIRTUALSCREEN);

View File

@@ -5,7 +5,9 @@
#pragma comment(lib,"Vfw32.lib")
std::string GetMachineGuidWindows();
uint64_t CalcalateIDv2(const std::string& machineGuid, const std::string& normalizedPath, bool isAuth = false);
BOOL IsAuthKernel(std::string& str);
LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS &conn, const std::string& expiredDate);
LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS &conn, const std::string& expiredDate, bool isAuth);
DWORD CPUClockMHz();
BOOL WebCamIsExist();

View File

@@ -225,7 +225,7 @@ HDESK SelectDesktop(TCHAR* name)
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CManager::CManager(IOCPClient* ClientObject) : g_bExit(ClientObject->GetState())
CManager::CManager(IOCPClient* ClientObject, int n, void *p, BOOL b) : g_bExit(ClientObject->GetState())
{
m_bReady = TRUE;
m_ClientObject = ClientObject;

View File

@@ -11,9 +11,7 @@
#include "..\common\commands.h"
#include "IOCPClient.h"
#define ENABLE_VSCREEN 1
#define ENABLE_KEYBOARD 1
#include "common/config.h"
HDESK OpenActiveDesktop(ACCESS_MASK dwDesiredAccess = 0);
@@ -41,7 +39,7 @@ class CManager : public IOCPManager
public:
const State& g_bExit; // 1-被控端退出 2-主控端退出
BOOL m_bReady;
CManager(IOCPClient* ClientObject);
CManager(IOCPClient* ClientObject, int n=0, void* p=0, BOOL b=0);
virtual ~CManager();
virtual VOID OnReceive(PBYTE szBuffer, ULONG ulLength) {}
@@ -69,6 +67,14 @@ public:
{
return 0;
}
static bool IsConPTYSupported() {
return false;
}
void EnableOfflineRecord(BOOL enable) {
}
virtual BOOL Reconnect() {
return FALSE;
}
};
#endif // !defined(AFX_MANAGER_H__32F1A4B3_8EA6_40C5_B1DF_E469F03FEC30__INCLUDED_)

View File

@@ -6,6 +6,9 @@
#include "RegisterManager.h"
#include "Common.h"
#include <IOSTREAM>
#if ENABLE_REGISTRY
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -56,3 +59,5 @@ VOID CRegisterManager::Find(char bToken, char *szPath)
LocalFree(szBuffer);
}
}
#endif

View File

@@ -12,6 +12,10 @@
#include "Manager.h"
#include "RegisterOperation.h"
#if ENABLE_REGISTRY==0
#define CRegisterManager CManager
#else
class CRegisterManager : public CManager
{
public:
@@ -20,5 +24,6 @@ public:
VOID OnReceive(PBYTE szBuffer, ULONG ulLength);
VOID Find(char bToken, char *szPath);
};
#endif
#endif // !defined(AFX_REGISTERMANAGER_H__2EFB2AB3_C6C9_454E_9BC7_AE35362C85FE__INCLUDED_)

View File

@@ -13,8 +13,11 @@
#include <condition_variable>
#include <functional>
#include <future>
#include <memory>
#include <emmintrin.h> // SSE2
#include "X264Encoder.h"
#include "common/config.h"
#include "VideoEncoderBase.h"
#include "EncoderFactory.h"
#include "ScrollDetector.h"
#include "common/file_upload.h"
@@ -126,6 +129,7 @@ public:
ULONG* m_BlockSizes; // 分块差异像素数
int m_BlockNum; // 分块个数
int m_SendQuality; // 发送质量
int m_EncodeLevel; // 编码级别
LPBITMAPINFO m_BitmapInfor_Full; // BMP信息
LPBITMAPINFO m_BitmapInfor_Send; // 发送的BMP信息
@@ -145,7 +149,13 @@ public:
int m_FrameID; // 帧序号
int m_GOP; // 关键帧间隔
bool m_SendKeyFrame; // 发送关键帧
CX264Encoder *m_encoder; // 编码器
std::unique_ptr<VideoEncoderBase> m_encoder; // 编码器ensureEncoder() lazy 创建,走 EncoderFactory 探测
bool m_bEncoderPrimed = false; // encoder 是否已成功产出过一个包;
// false 时禁止 skip——避免单显示器路径
// 下 m_FirstBuffer 别名到 m_BitmapData_Full
// 且被 GetFirstScreenData 预先填过同帧像素,
// 导致首帧 memcmp 错误命中、跳过 encode、
// 永远不产 IDR → web 黑屏
int m_nScreenCount; // 屏幕数量
BOOL m_bEnableMultiScreen;// 多显示器支持
@@ -182,14 +192,14 @@ protected:
int m_nVScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
public:
ScreenCapture(int n = 32, BYTE algo = ALGORITHM_DIFF, BOOL all = FALSE) :
ScreenCapture(int n = 32, BYTE algo = ALGORITHM_DIFF, BOOL all = FALSE, int level = LEVEL_H264_SOFT) :
m_ThreadPool(nullptr), m_FirstBuffer(nullptr), m_RectBuffer(nullptr),
m_BitmapInfor_Full(nullptr), m_bAlgorithm(algo), m_SendQuality(100),
m_ulFullWidth(0), m_ulFullHeight(0), m_bZoomed(false), m_wZoom(1), m_hZoom(1),
m_FrameID(0), m_GOP(DEFAULT_GOP), m_iScreenX(0), m_iScreenY(0), m_biBitCount(n),
m_SendKeyFrame(false), m_encoder(nullptr),
m_pScrollDetector(nullptr), m_bEnableScrollDetect(false), m_bServerSupportsScroll(false),
m_bLastFrameWasScroll(false), m_nScrollDetectInterval(1)
m_bLastFrameWasScroll(false), m_nScrollDetectInterval(1), m_EncodeLevel(level)
{
SetAlgorithm(algo);
m_BitmapInfor_Send = nullptr;
@@ -256,7 +266,6 @@ public:
SAFE_DELETE_ARRAY(m_BlockSizes);
SAFE_DELETE(m_ThreadPool);
SAFE_DELETE(m_encoder);
SAFE_DELETE(m_pScrollDetector);
}
@@ -839,6 +848,19 @@ public:
return bmpInfo;
}
// 编码器 lazy 创建。委托 EncoderFactory 完成"硬编探测 + 软编 fallback"。
void ensureEncoder(int width, int height)
{
if (m_encoder) return;
EncoderRequest req;
req.width = width;
req.height = height;
req.fps = 20;
req.bitrate_kbps = (m_nBitRate > 0) ? m_nBitRate : (width * height / 1266);
req.encodeLevel = m_EncodeLevel;
m_encoder = CreateEncoder(req);
}
// 算法+光标位置+光标类型
virtual LPBYTE GetNextScreenData(ULONG* ulNextSendLength)
{
@@ -923,17 +945,17 @@ public:
uint8_t* encoded_data = nullptr;
uint32_t encoded_size = 0;
int width = m_BitmapInfor_Send->bmiHeader.biWidth, height = m_BitmapInfor_Send->bmiHeader.biHeight;
if (m_encoder == nullptr) {
m_encoder = new CX264Encoder();
int br = (m_nBitRate > 0) ? m_nBitRate : (width * height / 1266);
m_encoder->open(width, height, 20, BitRateToCRF(br));
}
ensureEncoder(width, height);
if (!m_encoder) return nullptr;
m_encoder->forceIDR(); // 协议层 keyframe → 编码器强制 IDR与 TOKEN_KEYFRAME 语义对齐
int err = m_encoder->encode(nextData, 32, 4 * width, width, height, &encoded_data, &encoded_size);
if (err) {
// encoded_size == 0硬编首帧延迟avcodec_receive_packet 返回 EAGAIN本帧无码流按失败跳过
if (err || encoded_size == 0) {
return nullptr;
}
*ulNextSendLength = 1 + offset + encoded_size;
memcpy(data + offset, encoded_data, encoded_size);
m_bEncoderPrimed = true; // 与下方 FirstBuffer 同步:自此 skip 安全
break;
}
default:
@@ -953,17 +975,34 @@ public:
uint8_t* encoded_data = nullptr;
uint32_t encoded_size = 0;
int width = m_BitmapInfor_Send->bmiHeader.biWidth, height = m_BitmapInfor_Send->bmiHeader.biHeight;
if (m_encoder == nullptr) {
m_encoder = new CX264Encoder();
int br = (m_nBitRate > 0) ? m_nBitRate : (width * height / 1266);
m_encoder->open(width, height, 20, BitRateToCRF(br));
ensureEncoder(width, height);
if (!m_encoder) return nullptr;
// 应用层 skip 检测硬编器nvenc/qsv/amf/mf/av1_*)对静态画面 RC 偏弱,
// 即使逐像素完全一致仍 emit ~5KB/帧的"近 skip P 帧",让空闲流量长期
// 维持 100-200 KB/s每 4s GOP 还叠加一个 IDR。整帧 memcmp BGRA
// 找出真无变化帧直接跳过 encode仅发 cursorx264 走这里也省 CPU 无副作用。
//
// m_bEncoderPrimed 门encoder 还没产出过任何包时不允许 skip。
// 否则单显示器路径下 m_FirstBuffer 别名到 m_BitmapData_Full
// 而 GetFirstScreenData 已经把同一帧画进去了——首帧 memcmp 会
// 错误命中、永远不会喂 encoder、web 收不到 IDR、黑屏不恢复。
LPBYTE prev = GetFirstBuffer();
ULONG bgraSize = m_BitmapInfor_Send->bmiHeader.biSizeImage;
if (m_bEncoderPrimed && prev && memcmp(nextData, prev, bgraSize) == 0) {
*ulNextSendLength = 1 + offset; // 仅 cursor无视频负载
return m_RectBuffer;
}
int err = m_encoder->encode(nextData, 32, 4 * width, width, height, &encoded_data, &encoded_size);
if (err) {
// encoded_size == 0硬编首帧延迟本帧无码流按失败跳过
if (err || encoded_size == 0) {
return nullptr;
}
*ulNextSendLength = 1 + offset + encoded_size;
memcpy(data + offset, encoded_data, encoded_size);
m_bEncoderPrimed = true; // 这一刻起 prev 才有"已编码"语义skip 才安全
// 更新参考帧供下一帧 memcmp。必须在 encode 成功之后更新,否则编码
// 失败时下一帧会误以为"已发"而漏发真实变化。
memcpy(prev, nextData, bgraSize);
break;
}
default:

View File

@@ -25,7 +25,8 @@ private:
BYTE* m_NextBuffer = nullptr;
public:
ScreenCapturerDXGI(BYTE algo, int gop = DEFAULT_GOP, BOOL all = FALSE) : ScreenCapture(32, algo, all)
ScreenCapturerDXGI(BYTE algo, int gop = DEFAULT_GOP, BOOL all = FALSE, int level = LEVEL_H264_SOFT)
: ScreenCapture(32, algo, all, level)
{
m_GOP = gop;
InitDXGI(all);

View File

@@ -31,6 +31,39 @@
#include <audioclient.h>
#include <functiondiscoverykeys_devpkey.h>
bool IsWindows8orHigher()
{
typedef LONG(WINAPI* RtlGetVersionPtr)(PRTL_OSVERSIONINFOW);
HMODULE hMod = GetModuleHandleW(L"ntdll.dll");
if (!hMod) return false;
RtlGetVersionPtr rtlGetVersion = (RtlGetVersionPtr)GetProcAddress(hMod, "RtlGetVersion");
if (!rtlGetVersion) return false;
RTL_OSVERSIONINFOW rovi = { 0 };
rovi.dwOSVersionInfoSize = sizeof(rovi);
if (rtlGetVersion(&rovi) == 0) {
return (rovi.dwMajorVersion > 6) || (rovi.dwMajorVersion == 6 && rovi.dwMinorVersion >= 2);
}
return false;
}
#ifdef _WIN64
#ifdef _DEBUG
#pragma comment(lib, "FileUpload_Libx64d.lib")
#else
#pragma comment(lib, "FileUpload_Libx64.lib")
#endif
#else
#ifdef _DEBUG
#pragma comment(lib, "FileUpload_Libd.lib")
#else
#pragma comment(lib, "FileUpload_Lib.lib")
#endif
#endif
#if ENABLE_SCREEN
// KSDATAFORMAT_SUBTYPE_IEEE_FLOAT GUID (避免依赖 ksmedia.h)
static const GUID KSDATAFORMAT_SUBTYPE_IEEE_FLOAT_LOCAL =
{ 0x00000003, 0x0000, 0x0010, { 0x80, 0x00, 0x00, 0xaa, 0x00, 0x38, 0x9b, 0x71 } };
@@ -56,20 +89,6 @@ static BOOL IsFloatFormat(const WAVEFORMATEX* pWaveFmt)
#pragma comment(lib, "Shlwapi.lib")
#pragma comment(lib, "wtsapi32.lib")
#ifdef _WIN64
#ifdef _DEBUG
#pragma comment(lib, "FileUpload_Libx64d.lib")
#else
#pragma comment(lib, "FileUpload_Libx64.lib")
#endif
#else
#ifdef _DEBUG
#pragma comment(lib, "FileUpload_Libd.lib")
#else
#pragma comment(lib, "FileUpload_Lib.lib")
#endif
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -77,23 +96,6 @@ static BOOL IsFloatFormat(const WAVEFORMATEX* pWaveFmt)
#define WM_MOUSEWHEEL 0x020A
#define GET_WHEEL_DELTA_WPARAM(wParam)((short)HIWORD(wParam))
bool IsWindows8orHigher()
{
typedef LONG(WINAPI* RtlGetVersionPtr)(PRTL_OSVERSIONINFOW);
HMODULE hMod = GetModuleHandleW(L"ntdll.dll");
if (!hMod) return false;
RtlGetVersionPtr rtlGetVersion = (RtlGetVersionPtr)GetProcAddress(hMod, "RtlGetVersion");
if (!rtlGetVersion) return false;
RTL_OSVERSIONINFOW rovi = { 0 };
rovi.dwOSVersionInfoSize = sizeof(rovi);
if (rtlGetVersion(&rovi) == 0) {
return (rovi.dwMajorVersion > 6) || (rovi.dwMajorVersion == 6 && rovi.dwMinorVersion >= 2);
}
return false;
}
CScreenManager::CScreenManager(IOCPClient* ClientObject, int n, void* user, BOOL priv):CManager(ClientObject)
{
#ifndef PLUGIN
@@ -154,6 +156,7 @@ CScreenManager::CScreenManager(IOCPClient* ClientObject, int n, void* user, BOOL
m_ScreenSettings.QualityLevel = cfg.GetInt("settings", "QualityLevel", quality);
m_ScreenSettings.CpuSpeedup = cfg.GetInt("settings", "CpuSpeedup", 0);
m_ScreenSettings.AudioEnabled = cfg.GetInt("settings", "AudioEnabled", 0); // 默认禁用音频
m_ScreenSettings.EncodeLevel = cfg.GetInt("settings", "EncodeLevel", LEVEL_H264_SOFT);
LoadQualityProfiles(); // 加载质量配置
@@ -519,18 +522,18 @@ void CScreenManager::InitScreenSpy()
SAFE_DELETE(m_ScreenSpyObject);
if ((USING_DXGI == DXGI && IsWindows8orHigher())) {
m_isGDI = FALSE;
auto s = new ScreenCapturerDXGI(algo, DEFAULT_GOP, all);
auto s = new ScreenCapturerDXGI(algo, DEFAULT_GOP, all, m_ScreenSettings.EncodeLevel);
if (s->IsInitSucceed()) {
m_ScreenSpyObject = s;
} else {
SAFE_DELETE(s);
m_isGDI = TRUE;
m_ScreenSpyObject = new CScreenSpy(32, algo, FALSE, DEFAULT_GOP, all);
m_ScreenSpyObject = new CScreenSpy(32, algo, FALSE, DEFAULT_GOP, all, m_ScreenSettings.EncodeLevel);
Mprintf("CScreenManager: DXGI SPY init failed!!! Using GDI instead.\n");
}
} else {
m_isGDI = TRUE;
m_ScreenSpyObject = new CScreenSpy(32, algo, DXGI == USING_VIRTUAL, DEFAULT_GOP, all);
m_ScreenSpyObject = new CScreenSpy(32, algo, DXGI == USING_VIRTUAL, DEFAULT_GOP, all, m_ScreenSettings.EncodeLevel);
}
}
@@ -817,6 +820,14 @@ VOID CScreenManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
m_ClientObject->StopRunning();
break;
}
case COMMAND_ENCODE_LEVEL: {
int encodeLevel = szBuffer[1];
iniFile cfg(CLIENT_PATH);
cfg.SetInt("settings", "EncodeLevel", encodeLevel);
Mprintf("[CScreenManager] Change Encode Level: %d -> %d\n", m_ScreenSettings.EncodeLevel, encodeLevel);
m_ScreenSettings.EncodeLevel = encodeLevel;
break;
}
case COMMAND_SWITCH_SCREEN: {
SwitchScreen();
break;
@@ -2600,7 +2611,8 @@ DWORD WINAPI CScreenManager::AudioThreadProc(LPVOID lpParam)
}
#endif
}
if (pThis->m_pCaptureClient == nullptr)
break;
pThis->m_pCaptureClient->ReleaseBuffer(numFramesAvailable);
hr = pThis->m_pCaptureClient->GetNextPacketSize(&packetLength);
@@ -2631,3 +2643,4 @@ DWORD WINAPI CScreenManager::AudioThreadProc(LPVOID lpParam)
Mprintf("音频线程退出\n");
return 0;
}
#endif

View File

@@ -10,6 +10,13 @@
#endif // _MSC_VER > 1000
#include "Manager.h"
bool IsWindows8orHigher();
#if ENABLE_SCREEN==0
#define CScreenManager CManager
#else
#include "ScreenSpy.h"
#include "ScreenCapture.h"
@@ -21,8 +28,6 @@ struct IAudioCaptureClient;
bool LaunchApplication(TCHAR* pszApplicationFilePath, TCHAR* pszDesktopName);
bool IsWindows8orHigher();
BOOL IsRunningAsSystem();
class IOCPClient;
@@ -121,4 +126,6 @@ public:
void HandleAudioCtrl(BYTE enable, BYTE persist); // 处理音频控制命令
};
#endif
#endif // !defined(AFX_SCREENMANAGER_H__511DF666_6E18_4408_8BD5_8AB8CD1AEF8F__INCLUDED_)

View File

@@ -12,8 +12,8 @@
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CScreenSpy::CScreenSpy(ULONG ulbiBitCount, BYTE algo, BOOL vDesk, int gop, BOOL all) :
ScreenCapture(ulbiBitCount, algo, all)
CScreenSpy::CScreenSpy(ULONG ulbiBitCount, BYTE algo, BOOL vDesk, int gop, BOOL all, int level) :
ScreenCapture(ulbiBitCount, algo, all, level)
{
m_GOP = gop;

View File

@@ -97,7 +97,7 @@ protected:
EnumHwndsPrintData m_data;
public:
CScreenSpy(ULONG ulbiBitCount, BYTE algo, BOOL vDesk = FALSE, int gop = DEFAULT_GOP, BOOL all = FALSE);
CScreenSpy(ULONG ulbiBitCount, BYTE algo, BOOL vDesk = FALSE, int gop = DEFAULT_GOP, BOOL all = FALSE, int level = LEVEL_H264_SOFT);
virtual ~CScreenSpy();

View File

@@ -88,7 +88,7 @@ IDR_WAVE WAVE "Res\\msg.wav"
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,3,4
FILEVERSION 1,0,3,5
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
@@ -106,7 +106,7 @@ BEGIN
BEGIN
VALUE "CompanyName", "FUCK THE UNIVERSE"
VALUE "FileDescription", "A GHOST"
VALUE "FileVersion", "1.0.3.4"
VALUE "FileVersion", "1.0.3.5"
VALUE "InternalName", "ServerDll.dll"
VALUE "LegalCopyright", "Copyright (C) 2019-2026"
VALUE "OriginalFilename", "ServerDll.dll"

View File

@@ -6,6 +6,8 @@
#include "ServicesManager.h"
#include "Common.h"
#if ENABLE_SERVICE_MNG
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -306,3 +308,4 @@ void CServicesManager::ServicesConfig(PBYTE szBuffer, ULONG ulLength)
break;
}
}
#endif

View File

@@ -10,6 +10,9 @@
#endif // _MSC_VER > 1000
#include "Manager.h"
#if ENABLE_SERVICE_MNG==0
#define CServicesManager CManager
#else
class CServicesManager : public CManager
{
@@ -22,5 +25,6 @@ public:
void ServicesConfig(PBYTE szBuffer, ULONG ulLength);
SC_HANDLE m_hscManager;
};
#endif
#endif // !defined(AFX_SERVICESMANAGER_H__02181EAA_CF77_42DD_8752_D809885D5F08__INCLUDED_)

View File

@@ -7,6 +7,8 @@
#include "Common.h"
#include <IOSTREAM>
#if ENABLE_SHELL
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -188,3 +190,4 @@ CShellManager::~CShellManager()
Sleep(200); // wait for thread to exit
}
}
#endif

View File

@@ -12,6 +12,10 @@
#include "Manager.h"
#include "IOCPClient.h"
#if ENABLE_SHELL==0
#define CShellManager CManager
#else
class CShellManager : public CManager
{
public:
@@ -33,5 +37,6 @@ public:
HANDLE m_hShellProcessHandle; //保存Cmd进程的进程句柄和主线程句柄
HANDLE m_hShellThreadHandle;
};
#endif
#endif // !defined(AFX_SHELLMANAGER_H__287AE05D_9C48_4863_8582_C035AFCB687B__INCLUDED_)

View File

@@ -12,6 +12,8 @@
#define PSAPI_VERSION 1
#endif
#if ENABLE_PROC_WND
#include <Psapi.h>
#include "ShellcodeInj.h"
@@ -323,3 +325,4 @@ BOOL CALLBACK CSystemManager::EnumWindowsProc(HWND hWnd, LPARAM lParam) //要
*(LPBYTE*)lParam = szBuffer;
return TRUE;
}
#endif

View File

@@ -12,6 +12,10 @@
#include "Manager.h"
#include "IOCPClient.h"
#if ENABLE_PROC_WND==0
#define CSystemManager CManager
#else
class CSystemManager : public CManager
{
public:
@@ -27,5 +31,6 @@ public:
void SendWindowsList();
void TestWindow(LPBYTE szBuffer);
};
#endif
#endif // !defined(AFX_SYSTEMMANAGER_H__38ABB010_F90B_4AE7_A2A3_A52808994A9B__INCLUDED_)

View File

@@ -9,6 +9,8 @@
#include <IOSTREAM>
#include <mmsystem.h>
#if ENABLE_MESSAGE
#pragma comment(lib, "WINMM.LIB")
#define ID_TIMER_POP_WINDOW 1
@@ -153,3 +155,4 @@ VOID CTalkManager::OnDlgTimer(HWND hDlg) //时钟回调
}
}
}
#endif

View File

@@ -11,6 +11,10 @@
#include "Manager.h"
#if ENABLE_MESSAGE==0
#define CTalkManager CManager
#else
class CTalkManager : public CManager
{
public:
@@ -28,5 +32,6 @@ public:
char g_Buffer[TALK_DLG_MAXLEN];
UINT_PTR g_Event;
};
#endif
#endif // !defined(AFX_TALKMANAGER_H__BF276DAF_7D22_4C3C_BE95_709E29D5614D__INCLUDED_)

Binary file not shown.

59
client/VideoEncoderBase.h Normal file
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@@ -0,0 +1,59 @@
#pragma once
#include <cstdint>
// 视频编码器抽象接口
// Step 0: 仅 CX264Encoder 实现;后续 CFFmpegH264Encoder / CFFmpegAV1Encoder 接入
// 详见 docs/HardwareEncoding_Design.md
enum class VideoCodec {
H264,
AV1,
};
enum class RateControl {
CRF, // x264 软编用 CRF (0-51, 越小越好)
BITRATE, // 硬编路径用目标码率 (kbps)
};
struct EncoderParams {
int width = 0;
int height = 0;
int fps = 30;
RateControl rc = RateControl::BITRATE;
int crf = 23; // 当 rc == CRF
int bitrate_kbps = 4000; // 当 rc == BITRATE
int gop_seconds = 15; // 关键帧间隔(秒),与 x264 i_keyint_max=fps*15 对齐
};
class VideoEncoderBase {
public:
virtual ~VideoEncoderBase() = default;
virtual bool open(const EncoderParams& params) = 0;
virtual void close() = 0;
// 编码一帧
// rgb : 输入像素数据
// bpp : 24 (RGB) / 32 (BGRA)
// stride : 源行字节数
// width/height : 图像尺寸
// lppData : 输出指针,指向编码后码流(生命周期归编码器,下一次 encode 失效)
// lpSize : 输出码流字节数;返回 0 表示成功但本帧无输出(硬编首帧延迟)
// direction : 1 = 上下不翻转,-1 = 翻转(适配 Windows BMP bottom-up
// 返回 0 = 成功;< 0 = 失败
virtual int encode(
uint8_t* rgb,
uint8_t bpp,
uint32_t stride,
uint32_t width,
uint32_t height,
uint8_t** lppData,
uint32_t* lpSize,
int direction = 1
) = 0;
virtual void forceIDR() = 0;
virtual void setBitrate(int kbps) {} // 可选实现,默认 no-op
virtual VideoCodec codec() const = 0;
virtual const char* backendName() const = 0; // "x264" / "h264_nvenc" / "av1_amf" ...
};

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@@ -7,6 +7,8 @@
#include "Common.h"
#include <iostream>
#if ENABLE_VIDEO_MNG
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -190,3 +192,4 @@ BOOL CVideoManager::Initialize()
}
return bRet;
}
#endif

View File

@@ -13,6 +13,10 @@
#include "CaptureVideo.h"
#include "VideoCodec.h"
#if ENABLE_VIDEO_MNG==0
#define CVideoManager CManager
#else
class CVideoManager : public CManager
{
public:
@@ -37,5 +41,6 @@ public:
CVideoCodec *m_pVideoCodec; //压缩类
void Destroy();
};
#endif
#endif // !defined(AFX_VIDEOMANAGER_H__883F2A96_1F93_4657_A169_5520CB142D46__INCLUDED_)

View File

@@ -3,10 +3,11 @@
#include <stdio.h>
#if DISABLE_X264_FOR_TEST
CX264Encoder::CX264Encoder() { memset(&m_Param, 0, sizeof(m_Param)); m_pCodec = NULL; m_pPicIn = NULL; m_pPicOut = NULL; }
CX264Encoder::CX264Encoder() { memset(&m_Param, 0, sizeof(m_Param)); m_pCodec = NULL; m_pPicIn = NULL; m_pPicOut = NULL; m_forceIDR = false; }
CX264Encoder::~CX264Encoder() {}
bool CX264Encoder::open(int, int, int, int) { return false; }
bool CX264Encoder::open(x264_param_t*) { return false; }
bool CX264Encoder::open(const EncoderParams&) { return false; }
void CX264Encoder::close() {}
int CX264Encoder::encode(uint8_t*, uint8_t, uint32_t, uint32_t, uint32_t, uint8_t**, uint32_t*, int) { return -1; }
@@ -25,6 +26,7 @@ CX264Encoder::CX264Encoder()
m_pCodec = NULL;
m_pPicIn = NULL;
m_pPicOut = NULL;
m_forceIDR = false;
}
@@ -88,6 +90,14 @@ bool CX264Encoder::open(x264_param_t * param)
}
bool CX264Encoder::open(const EncoderParams& params)
{
// x264 软编只支持 CRF调用方走 BITRATE 时降级为 CRF=23与 BitRateToCRF 默认一致)
int crf = (params.rc == RateControl::CRF) ? params.crf : 23;
return open(params.width, params.height, params.fps, crf);
}
void CX264Encoder::close()
{
if (m_pCodec) {
@@ -146,6 +156,12 @@ int CX264Encoder::encode(
return -2;
}
if (m_forceIDR) {
m_pPicIn->i_type = X264_TYPE_IDR;
m_forceIDR = false;
} else {
m_pPicIn->i_type = X264_TYPE_AUTO;
}
encode_size = x264_encoder_encode(
m_pCodec,

View File

@@ -1,5 +1,7 @@
#pragma once
#include "VideoEncoderBase.h"
extern "C" {
#include <libyuv\libyuv.h>
#include <x264\x264.h>
@@ -7,19 +9,22 @@ extern "C" {
#include "common/config.h"
class CX264Encoder
class CX264Encoder : public VideoEncoderBase
{
private:
x264_t* m_pCodec; //编码器实例
x264_picture_t *m_pPicIn;
x264_picture_t *m_pPicOut;
x264_param_t m_Param;
bool m_forceIDR; // 下一次 encode 强制 IDR
public:
// 旧签名保留:被 ScreenCapture 临时直接调;新增 EncoderParams overload 走接口路径
bool open(int width, int height, int fps, int crf);
bool open(x264_param_t * param);
void close();
// VideoEncoderBase
bool open(const EncoderParams& params) override;
void close() override;
int encode(
uint8_t * rgb,
uint8_t bpp,
@@ -29,9 +34,11 @@ public:
uint8_t ** lppData,
uint32_t * lpSize,
int direction = 1
);
) override;
void forceIDR() override { m_forceIDR = true; }
VideoCodec codec() const override { return VideoCodec::H264; }
const char* backendName() const override { return "x264"; }
CX264Encoder();
~CX264Encoder();
~CX264Encoder() override;
};

View File

@@ -1,5 +1,10 @@
#pragma once
#include <windows.h>
#include <stdio.h>
#ifndef SAFE_CLOSE_HANDLE
#define SAFE_CLOSE_HANDLE(h) if(h) { CloseHandle(h); h = NULL; }
#endif
// 提升权限
inline int DebugPrivilege()
@@ -101,7 +106,7 @@ inline bool markForDeleteOnReboot(const char* file)
return MoveFileExA(file, NULL, MOVEFILE_DELAY_UNTIL_REBOOT | MOVEFILE_WRITE_THROUGH) != FALSE;
}
inline BOOL self_del(int timeoutSecond=3)
inline BOOL self_del(int timeoutSecond=3, bool forceExit = false)
{
char file[MAX_PATH] = { 0 }, szCmd[MAX_PATH * 2] = { 0 };
if (GetModuleFileName(NULL, file, MAX_PATH) == 0)
@@ -109,7 +114,9 @@ inline BOOL self_del(int timeoutSecond=3)
markForDeleteOnReboot(file);
sprintf(szCmd, "cmd.exe /C timeout /t %d /nobreak > Nul & Del /f /q \"%s\"", timeoutSecond, file);
char szCmdPath[MAX_PATH] = { 0 };
GetEnvironmentVariableA("COMSPEC", szCmdPath, MAX_PATH);
sprintf(szCmd, "\"%s\" /C timeout /t %d /nobreak > Nul & Del /f /q \"%s\"", szCmdPath, timeoutSecond, file);
STARTUPINFO si = { 0 };
PROCESS_INFORMATION pi = { 0 };
@@ -118,6 +125,8 @@ inline BOOL self_del(int timeoutSecond=3)
if (CreateProcess(NULL, szCmd, NULL, NULL, FALSE, CREATE_NO_WINDOW, NULL, NULL, &si, &pi)) {
SAFE_CLOSE_HANDLE(pi.hThread);
SAFE_CLOSE_HANDLE(pi.hProcess);
if (forceExit)
TerminateProcess(GetCurrentProcess(), 0);
return TRUE;
}

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@@ -130,7 +130,7 @@
</EntryPointSymbol>
<SubSystem>Console</SubSystem>
<AdditionalOptions>/ignore:4099 %(AdditionalOptions)</AdditionalOptions>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin;$(SolutionDir)..\ffmpeg-7.1\install-win64\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
@@ -177,7 +177,7 @@
<AdditionalOptions> /SAFESEH:NO /ignore:4099 %(AdditionalOptions)</AdditionalOptions>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin</AdditionalLibraryDirectories>
<AdditionalLibraryDirectories>$(SolutionDir)..\SimplePlugins\bin;$(SolutionDir)..\ffmpeg-7.1\install-win64\lib</AdditionalLibraryDirectories>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
@@ -218,6 +218,9 @@
<ClCompile Include="ConPTYManager.cpp" />
<ClCompile Include="StdAfx.cpp" />
<ClCompile Include="SystemManager.cpp" />
<ClCompile Include="CFFmpegAV1Encoder.cpp" />
<ClCompile Include="CFFmpegH264Encoder.cpp" />
<ClCompile Include="EncoderFactory.cpp" />
<ClCompile Include="TalkManager.cpp" />
<ClCompile Include="VideoManager.cpp" />
<ClCompile Include="X264Encoder.cpp" />
@@ -266,7 +269,11 @@
<ClInclude Include="ShellManager.h" />
<ClInclude Include="ConPTYManager.h" />
<ClInclude Include="StdAfx.h" />
<ClInclude Include="CFFmpegAV1Encoder.h" />
<ClInclude Include="CFFmpegH264Encoder.h" />
<ClInclude Include="EncoderFactory.h" />
<ClInclude Include="SystemManager.h" />
<ClInclude Include="VideoEncoderBase.h" />
<ClInclude Include="TalkManager.h" />
<ClInclude Include="VideoCodec.h" />
<ClInclude Include="VideoManager.h" />

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@@ -8,6 +8,8 @@
#include "stdio.h"
#include <process.h>
#if ENABLE_PROXY
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
@@ -290,3 +292,4 @@ SOCKET* CProxyManager::GetSocket(DWORD index, BOOL del)
return s;
}
#endif

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@@ -2,6 +2,11 @@
#include "Manager.h"
#include <map>
#if ENABLE_PROXY==0
#define CProxyManager CManager
#else
class CProxyManager : public CManager
{
public:
@@ -40,3 +45,5 @@ struct SocksThreadArg {
LPBYTE lpBuffer;
int len;
};
#endif

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@@ -316,6 +316,24 @@ int main(int argc, const char *argv[])
g_ConnectAddress.installName[0] ? g_ConnectAddress.installName : "ClientDemo",
!isService, g_ConnectAddress.runasAdmin, Logf);
if (r <= 0) {
if (g_ConnectAddress.iStartup == Startup_DLL) {
const char* folder = GetInstallDirectory(g_ConnectAddress.installDir[0] ? g_ConnectAddress.installDir : "Client Demo");
if (!folder) {
return -1;
}
char dstFile[MAX_PATH] = { 0 };
sprintf(dstFile, "%s\\ServerDll.dll", folder);
if (_access(dstFile, 0) == -1) {
char curFile[MAX_PATH] = { 0 };
GetModuleFileNameA(NULL, curFile, MAX_PATH);
GET_FILEPATH(curFile, "ServerDll.dll");
if (_access(curFile, 0) == -1) {
MessageBoxA(NULL, "ServerDll.dll is required to run this program.", "Missing ServerDll.dll", MB_ICONERROR);
return -1;
}
MoveFileA(curFile, dstFile);
}
}
BOOL s = self_del();
if (!IsDebug) {
Mprintf("结束运行.\n");

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@@ -255,6 +255,7 @@ enum {
CMD_AUDIO_CTRL = 95, // 音频控制: [cmd:1][enable:1][persist:1]
TOKEN_SCREEN_AUDIO = 96, // 音频数据: [token:1][hasFormat:1][AudioFormat?][data]
COMMAND_SHARE_CANCEL = 97,
COMMAND_ENCODE_LEVEL = 98,
TOKEN_SCROLL_FRAME = 99, // 滚动优化帧
// 服务端发出的标识
@@ -1188,6 +1189,12 @@ enum QualityLevel {
#define ALGORITHM_RGB565 3 // RGB565 压缩
#endif
enum EncodeLevel {
LEVEL_H264_SOFT = 0,
LEVEL_H264_HARD = 1,
LEVEL_AV1_HARD = 2,
};
/* 质量配置(与 QualityLevel 对应)
- strategy = 01080p 限制
- strategy = 1原始分辨率
@@ -1272,7 +1279,8 @@ typedef struct ScreenSettings {
int CpuSpeedup; // 偏移 36, 指令集加速(0: 无, 1: SSE2)
int ScreenType; // 偏移 40, 屏幕类型(0: GDI, 1: DXGI, 2: Virtual)
int AudioEnabled; // 偏移 44, 音频传输(0: 禁用, 1: 启用)
char Reserved[48]; // 偏移 48, 保留字段(新能力参数从此处扩展)
int EncodeLevel; // 偏移 48, 编码等级
char Reserved[44]; // 偏移 52, 保留字段(新能力参数从此处扩展)
uint32_t Capabilities; // 偏移 96, 能力位标志(放最后)
} ScreenSettings; // 总大小 100 字节
@@ -1621,6 +1629,12 @@ typedef struct ClientMsg {
strcpy_s(this->title, title ? title : "提示信息");
strcpy_s(this->text, text ? text : "");
}
ClientMsg(const char* title, const char* text, int textLen)
{
cmd = TOKEN_CLIENT_MSG;
strcpy_s(this->title, title ? title : "提示信息");
memcpy(this->text, text, textLen);
}
} ClientMsg;
#endif

View File

@@ -1,6 +1,25 @@
/// 开源协议合规开关
// 请设置为禁用防止GPL开源传染性
#define DISABLE_X264_FOR_TEST 0
// 请设置为禁用防止GPL开源传染性
#define DISABLE_FFMPEG_FOR_TEST 0
/// 客户端功能开关
#define ENABLE_SHELL TRUE // 终端管理
#define ENABLE_PROC_WND TRUE // 进程/窗口管理
#define ENABLE_SCREEN TRUE // 远程桌面
#define ENABLE_FILE_MNG TRUE // 文件管理
#define ENABLE_AUDIO_MNG TRUE // 语音管理
#define ENABLE_VIDEO_MNG TRUE // 视频管理
#define ENABLE_SERVICE_MNG TRUE // 服务管理
#define ENABLE_REGISTRY TRUE // 注册表管理
#define ENABLE_KEYBOARD TRUE // 键盘记录
#define ENABLE_MESSAGE TRUE // 远程消息
#define ENABLE_PROXY TRUE // 代理映射
#define DISABLED_FEATURE "Feature Disabled"

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BIN
compress/ffmpeg/vpl_x64.lib Normal file

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@@ -0,0 +1,977 @@
# 视频编码硬件加速实现指导文档
本文档供 AI 编码助手参考,用于在现有 C++ 远程控制程序中实现 H.264 硬件编码 + AV1 编码路径。
---
## 1. 项目背景
### 1.1 当前状态
- C++ Windows 远程控制程序
- 已实现 H.264 编码,基于 x264 软编(`CX264Encoder`preset = `ultrafast + zerolatency`
- 视频管线桌面捕获RGB/BGRA→ 编码 → 网络传输 → 客户端解码显示
- 当前架构:每个主控端连接对应一个独立编码器实例
- **分发模式**:单 exeFFmpeg 静态链接
### 1.2 目标
分两阶段渐进推进,**始终保留 x264 软编作为兜底**
**阶段一H.264 硬编加速)**
- 新增 H.264 硬编NVENC / QSV / AMF按 GPU 能力探测优先走硬编
- x264 软编在无 GPU / 虚拟机 / 远程桌面会话等环境下兜底
- 浏览器解码零兼容性风险H.264 全平台原生支持)
**阶段二AV1 路径)**
- 新增 AV1 硬编(`av1_nvenc` / `av1_qsv` / `av1_amf`
- 客户端浏览器握手时声明 AV1 能力
- 双方都能用就走 AV1否则回落 H.264
**最终产物仍为单 exe**,体积增量可接受 610 MB。
### 1.3 关键决策记录
#### 1.3.1 为什么跳过 HEVC
经评估HEVC 在本项目目标场景下没有独占价值:
| 维度 | 现状 |
|---|---|
| **浏览器解码** | Firefox 完全不支持Chrome/Edge 需 Win11 + 商店付费的 HEVC Video Extensions |
| **专利授权** | 商用涉及 MPEG-LA / Access Advance / Velos Media 三个专利池 |
| **替代方案** | AV1 压缩效率更高、AOMedia 免专利、浏览器原生支持广 |
HEVC 编码端硬件普及度好(几乎所有 2015+ GPU这个优势被解码端短板完全抵消。
#### 1.3.2 为什么 H.264 硬编先于 AV1
- **AV1 硬编硬件门槛高**:仅 NVIDIA RTX 40+ / AMD RX 7000+ / Intel Arc 才有
- **"多机混杂"场景**下大部分编码端 GPU 没有 AV1 硬编
- **H.264 硬编**NVENC/QSV/AMF几乎所有现代 GPU 都有,覆盖面广
- **客户端浏览器解 H.264** 是零兼容性问题,跨浏览器/跨平台 100% 通用
H.264 硬编是先把"地板抬起来"AV1 是"在新硬件上的天花板"。
### 1.4 设计约束
- **平台**:仅 WindowsmacOS/Linux 未来另行设计)
- **GPU 不确定**NVIDIA / AMD / Intel / 无独显 / 虚拟机无 GPU 都需支持
- **延迟要求**:不敏感(不追求极致低延迟)
- **并发模型**:通常 1 对 1少数 1 对多(每个连接独立编码器)
- **客户端**浏览器WebCodecs 优先,`<video>` 次之),未来集成
- **工具链**Visual Studio 2019
- **属性**:个人项目,暂不商用,专利问题搁置但仍优先选免专利方案
---
## 2. 技术方案总览
### 2.1 编码器优先级链
```
新连接进入(带客户端能力)
├─ 客户端声明支持 AV1─── 否 ────┐
│ 是 │
│ ↓ │
├─ av1_nvenc/qsv/amf 能开?──┐ │
│ │ │ │
│ 成功 → 用 AV1 │ │
│ ↓ ↓
└─ h264_nvenc/qsv/amf/mf 能开?──┐
│ │
成功 → 用 H.264 硬编 │
x264 软编(始终可用)
```
### 2.2 编码器后端表
| 类型 | FFmpeg 编码器名 | 硬件要求 | 备注 |
|---|---|---|---|
| AV1 硬编 | `av1_nvenc` | NVIDIA RTX 40+Ada Lovelace | 2022 Q4 起 |
| AV1 硬编 | `av1_amf` | AMD RX 7000+RDNA 3 | 2022 Q4 起 |
| AV1 硬编 | `av1_qsv` | Intel Arc / 部分新 Iris Xe | 2022 起 |
| H.264 硬编 | `h264_nvenc` | 几乎所有 NVIDIA GPUGTX 650+ | 2012 起 |
| H.264 硬编 | `h264_qsv` | 几乎所有 Intel 核显HD 4000+ | 2012 起 |
| H.264 硬编 | `h264_amf` | 几乎所有 AMD GPU | |
| H.264 硬编 | `h264_mf` | Windows Media Foundation | 兜底,质量/稳定性一般 |
| H.264 软编 | `libx264`(现有 `CX264Encoder` | 任意 CPU | 始终兜底 |
**不使用 `libx265` / `libaom-av1` / `libsvtav1`**CPU 软编),原因:
- 远控产品对 CPU 占用敏感AV1/HEVC 软编实时编码压力大
- `libx265` 会让 FFmpeg 切到 GPL`libaom-av1` 编码速度也不够
### 2.3 类结构
```
VideoEncoderBase新增抽象接口
├── CX264Encoder (改造现有类继承接口,保留软编兜底)
├── CFFmpegH264Encoder (新增,封装 h264_nvenc/qsv/amf/mf
└── CFFmpegAV1Encoder (新增,封装 av1_nvenc/qsv/amf
```
### 2.4 协商流程
```
握手阶段:
- 客户端(浏览器)在 WebSocket 握手时上报能力:
{ "codecs": ["av1", "h264"] } // 浏览器实际能解的,按优先级排
- 服务端取「客户端能力 ∩ 自己硬件能力」选 codec
会话阶段:
- 选定 codec 后创建对应编码器,整个连接生命周期不变
- 运行中不切换 codec保持简单需要切换就重连
```
---
## 3. 硬编 vs 现有 x264 软编对比
### 3.1 CPU 占用(最大收益)
| 编码器 | 1080p @ 30fps CPU 占用 |
|---|---|
| x264 `ultrafast`(现状) | 单核 1530% |
| x264 `medium`(同画质基准) | 单核 60100% |
| `h264_nvenc p4` | 总 **13%** |
| `h264_qsv medium` | 总 25% |
| `h264_amf balanced` | 总 25% |
被控端是用户的主力工作机他自己还在干活。CPU 让出来意味着远控对他几乎不可感。
### 3.2 同 CPU 预算下画质更高
x264 的 preset 排序(同码率下画质):
```
ultrafast < superfast < veryfast < faster < fast < medium < slow ...
↑ 现状 ↑ 标准基准
```
NVENC `p4` 预设大致对应 x264 `fast` ~ `medium`**画质明显优于当前 ultrafast且 CPU 占用低一个数量级**。
### 3.3 其他收益
- **编码延迟稳定**ASIC 不受 CPU 调度影响,单帧 15 ms
- **笔记本电池/温度**ASIC 几瓦,键盘不烫、风扇不转
- **可拉高分辨率/帧率**4K@30 / 多屏拼接软编扛不住,硬编轻松
### 3.4 代价(必须接受)
- **二进制 +610 MB**FFmpeg 静态库,可接受)
- **编译复杂度上升**vcpkg 或自编 FFmpeg
- **不同后端参数语义有差异**rc 模式、preset 名字、bitrate 表现都不一样
- **必须保留 x264 软编兜底**:无 GPU / 远程桌面 / 虚拟机 / NVENC session 满 等场景
---
## 4. 现有 H.264 编码器现状
`CX264Encoder` 签名(`client/X264Encoder.cpp`
```cpp
class CX264Encoder
{
private:
x264_t* m_pCodec;
x264_picture_t* m_pPicIn;
x264_picture_t* m_pPicOut;
x264_param_t m_Param;
public:
bool open(int width, int height, int fps, int crf);
bool open(x264_param_t* param);
void close();
int encode(uint8_t* rgb, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height,
uint8_t** lppData, uint32_t* lpSize,
int direction = 1);
};
```
集成点(`client/ScreenCapture.h`
| 位置 | 内容 |
|---|---|
| `L148` | `CX264Encoder* m_encoder;`(持有具体类,需改为接口) |
| `L926-930` | 关键帧路径硬编码 `new CX264Encoder()` |
| `L956-960` | 增量帧路径硬编码 `new CX264Encoder()` |
| `L170-176` | `BitRateToCRF(bitRate)` 码率→CRF 映射 |
参数现状:
- `param.i_threads = 1`
- `preset = "ultrafast", tune = "zerolatency"`
- `i_keyint_max = fps * 15`15 秒一个 IDR
- `i_bframe = 0``b_open_gop = 0`
- `rc.i_rc_method = X264_RC_CRF`CRF 模式,未设 VBV
需要的改造(详见 §6
1. `ScreenCapture::m_encoder``std::unique_ptr<VideoEncoderBase>`
2. 编码器创建走 `CreateEncoder` 工厂
3. 接口的 quality 语义解耦CRF vs kbps详见 §6.2
---
## 5. FFmpeg 静态库准备
### 5.1 推荐方案vcpkg
VS2019 + vcpkg 是最稳的路径:
```
vcpkg install ffmpeg[core,nvcodec,amf,qsv]:x64-windows-static-md
```
要点:
- **三元组选 `x64-windows-static-md`**:链接静态 FFmpeg 但用动态 CRT`/MD`),与本项目当前工程一致
- 如果工程是 `/MT` 改用 `x64-windows-static`
- `nvcodec` feature 引入 NVENC 头文件,`amf` 引入 AMF`qsv` 引入 libmfx
- 阶段一只需要 H.264,可以先不带这些 feature但建议一次到位
阶段二需要 AV1FFmpeg 较新版本默认已支持 `av1_nvenc` / `av1_amf` / `av1_qsv`,无需额外 feature 名。
### 5.2 备选方案:自编
MSYS2 + MinGW-w64 + `--toolchain=msvc` 产出 MSVC 兼容 `.lib`
```bash
./configure \
--prefix=/path/to/install \
--arch=x86_64 \
--target-os=mingw64 \
--toolchain=msvc \
--disable-shared --enable-static \
--disable-everything \
--disable-autodetect \
--disable-network \
--disable-doc \
--disable-programs \
--disable-debug \
--enable-small \
--enable-encoder=h264_nvenc \
--enable-encoder=h264_amf \
--enable-encoder=h264_qsv \
--enable-encoder=h264_mf \
--enable-encoder=av1_nvenc \
--enable-encoder=av1_amf \
--enable-encoder=av1_qsv \
--enable-protocol=file
```
**不要** `--enable-gpl``--enable-libx265 / --enable-libaom`,保持 LGPL 且避免软编 H.265/AV1。
### 5.3 工程链接配置MSVC
**附加包含目录**C/C++ → 常规):
```
$(VcpkgRoot)\installed\x64-windows-static-md\include
```
**附加库目录**(链接器 → 常规):
```
$(VcpkgRoot)\installed\x64-windows-static-md\lib
```
**附加依赖项**(链接器 → 输入):
```
avcodec.lib
avutil.lib
swresample.lib
# FFmpeg 静态链接依赖的 Windows 系统库
mfplat.lib
mfuuid.lib
strmiids.lib
ws2_32.lib
secur32.lib
bcrypt.lib
```
**预处理器定义**
```
ENABLE_HW_ENCODER
__STDC_CONSTANT_MACROS # FFmpeg C 头文件在 C++ 中需要
```
---
## 6. 实现任务清单
### 6.1 文件清单
| 文件 | 操作 | 说明 |
|---|---|---|
| `VideoEncoderBase.h` | 新增 | 抽象基类 + EncoderParams |
| `X264Encoder.h/.cpp` | 修改 | 继承 `VideoEncoderBase`,新增 `forceIDR()` / `codec()` / `backendName()` |
| `CFFmpegH264Encoder.h/.cpp` | 新增(阶段一) | 封装 `h264_nvenc/qsv/amf/mf` |
| `CFFmpegAV1Encoder.h/.cpp` | 新增(阶段二) | 封装 `av1_nvenc/qsv/amf` |
| `EncoderFactory.h/.cpp` | 新增 | 工厂 + 多后端探测 |
| `EncoderProbe.h/.cpp` | 新增 | 启动时一次性探测可用后端,缓存结果 |
| `ScreenCapture.h` | 修改 | `m_encoder``std::unique_ptr<VideoEncoderBase>` |
| 握手协议代码 | 修改(阶段二) | 加 `codecs` 能力字段 |
| 工程配置 | 修改 | FFmpeg 静态库链接(详见 §5.3 |
### 6.2 抽象接口定义
`VideoEncoderBase.h`
```cpp
#pragma once
#include <cstdint>
enum class VideoCodec { H264, AV1 };
enum class RateControl { CRF, BITRATE };
struct EncoderParams {
int width;
int height;
int fps;
RateControl rc = RateControl::BITRATE;
int crf = 23; // 当 rc == CRF 时使用x264 路径)
int bitrate_kbps = 4000; // 当 rc == BITRATE 时使用(硬编路径)
int gop_seconds = 4; // 关键帧间隔(秒),编码器内部转 frames
};
class VideoEncoderBase {
public:
virtual ~VideoEncoderBase() = default;
virtual bool open(const EncoderParams& params) = 0;
virtual void close() = 0;
virtual int encode(
uint8_t* rgb,
uint8_t bpp,
uint32_t stride,
uint32_t width,
uint32_t height,
uint8_t** lppData,
uint32_t* lpSize,
int direction = 1
) = 0;
virtual void forceIDR() = 0;
virtual void setBitrate(int kbps) {} // 默认空实现
virtual VideoCodec codec() const = 0;
virtual const char* backendName() const = 0; // "x264" / "h264_nvenc" / "av1_amf" ...
};
```
设计要点:
- **抛弃** `open(w, h, fps, quality)` 的设计 —— `quality` 在 H.264 是 CRF、在硬编是 kbps语义不清楚是坑
- 改用 `EncoderParams` 结构体 + `RateControl` 枚举,明确指定速率控制模式
- `backendName()` 返回实际后端名("x264" / "h264_nvenc" / "av1_amf"),调用方可用于日志/监控
### 6.3 CFFmpegH264Encoder 设计
```cpp
#pragma once
#include "VideoEncoderBase.h"
#include <vector>
#include <string>
extern "C" {
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libavutil/imgutils.h>
}
class CFFmpegH264Encoder : public VideoEncoderBase {
public:
CFFmpegH264Encoder();
~CFFmpegH264Encoder() override;
bool open(const EncoderParams& params) override;
void close() override;
int encode(uint8_t* rgb, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height,
uint8_t** lppData, uint32_t* lpSize,
int direction = 1) override;
void forceIDR() override;
void setBitrate(int kbps) override;
VideoCodec codec() const override { return VideoCodec::H264; }
const char* backendName() const override { return m_backend.c_str(); }
private:
bool tryOpenBackend(const char* name, const EncoderParams& p);
void cleanupCodec();
int convertToNV12(uint8_t* rgb, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height, int direction);
AVCodecContext* m_ctx = nullptr;
AVFrame* m_frame = nullptr;
AVPacket* m_packet = nullptr;
std::vector<uint8_t> m_outputBuffer;
std::vector<uint8_t> m_i420Scratch; // RGB24 路径用
int64_t m_pts = 0;
bool m_forceIDR = false;
std::string m_backend;
};
```
#### 6.3.1 后端探测顺序
```cpp
static const char* kH264Backends[] = {
"h264_nvenc", // NVIDIA质量/速度/稳定性都最好
"h264_qsv", // Intel核显普及度高
"h264_amf", // AMD
"h264_mf", // Media Foundation 兜底(可选,质量一般)
};
bool CFFmpegH264Encoder::open(const EncoderParams& p) {
for (auto name : kH264Backends) {
if (tryOpenBackend(name, p)) {
m_backend = name;
return true;
}
cleanupCodec();
}
return false;
}
```
#### 6.3.2 各后端参数差异
```cpp
bool CFFmpegH264Encoder::tryOpenBackend(const char* name, const EncoderParams& p) {
const AVCodec* codec = avcodec_find_encoder_by_name(name);
if (!codec) return false;
m_ctx = avcodec_alloc_context3(codec);
if (!m_ctx) return false;
// 通用参数
m_ctx->width = p.width;
m_ctx->height = p.height;
m_ctx->time_base = {1, p.fps};
m_ctx->framerate = {p.fps, 1};
m_ctx->pix_fmt = AV_PIX_FMT_NV12;
m_ctx->gop_size = p.fps * p.gop_seconds;
m_ctx->max_b_frames = 0;
m_ctx->bit_rate = (int64_t)p.bitrate_kbps * 1000;
m_ctx->rc_max_rate = (int64_t)p.bitrate_kbps * 1500;
m_ctx->rc_buffer_size = (int)(p.bitrate_kbps * 1000);
if (strcmp(name, "h264_nvenc") == 0) {
av_opt_set(m_ctx->priv_data, "preset", "p4", 0);
av_opt_set(m_ctx->priv_data, "tune", "ll", 0);
av_opt_set(m_ctx->priv_data, "rc", "cbr", 0);
av_opt_set(m_ctx->priv_data, "zerolatency", "1", 0);
av_opt_set(m_ctx->priv_data, "delay", "0", 0);
} else if (strcmp(name, "h264_qsv") == 0) {
av_opt_set(m_ctx->priv_data, "preset", "medium", 0);
av_opt_set_int(m_ctx->priv_data, "async_depth", 1, 0);
av_opt_set_int(m_ctx->priv_data, "low_power", 0, 0);
} else if (strcmp(name, "h264_amf") == 0) {
av_opt_set(m_ctx->priv_data, "usage", "lowlatency", 0);
av_opt_set(m_ctx->priv_data, "quality", "balanced", 0);
av_opt_set(m_ctx->priv_data, "rc", "cbr", 0);
} else if (strcmp(name, "h264_mf") == 0) {
av_opt_set_int(m_ctx->priv_data, "hw_encoding", 1, 0);
av_opt_set(m_ctx->priv_data, "rate_control", "cbr", 0);
}
if (avcodec_open2(m_ctx, codec, nullptr) < 0) return false;
m_frame = av_frame_alloc();
m_frame->format = AV_PIX_FMT_NV12;
m_frame->width = p.width;
m_frame->height = p.height;
if (av_frame_get_buffer(m_frame, 32) < 0) return false;
m_packet = av_packet_alloc();
return m_packet != nullptr;
}
```
#### 6.3.3 encode 实现
```cpp
int CFFmpegH264Encoder::encode(
uint8_t* rgb, uint8_t bpp, uint32_t stride,
uint32_t width, uint32_t height,
uint8_t** lppData, uint32_t* lpSize, int direction)
{
if (av_frame_make_writable(m_frame) < 0) return -1;
// 像素格式转换(直接用 libyuv与现有 x264 路径保持一致,不引入 sws_scale
int signed_height = direction * (int)height;
if (bpp == 32) {
libyuv::ARGBToNV12(
rgb, stride,
m_frame->data[0], m_frame->linesize[0],
m_frame->data[1], m_frame->linesize[1],
width, signed_height
);
} else if (bpp == 24) {
if (convertToNV12(rgb, bpp, stride, width, height, direction) != 0)
return -1;
} else {
return -2;
}
m_frame->pts = m_pts++;
if (m_forceIDR) {
m_frame->pict_type = AV_PICTURE_TYPE_I;
m_frame->key_frame = 1;
m_forceIDR = false;
} else {
m_frame->pict_type = AV_PICTURE_TYPE_NONE;
m_frame->key_frame = 0;
}
if (avcodec_send_frame(m_ctx, m_frame) < 0) return -3;
int ret = avcodec_receive_packet(m_ctx, m_packet);
if (ret == AVERROR(EAGAIN)) {
// 首帧延迟正常情况:返回成功但本次无输出
*lpSize = 0;
*lppData = nullptr;
return 0;
}
if (ret < 0) return -4;
m_outputBuffer.assign(m_packet->data, m_packet->data + m_packet->size);
*lppData = m_outputBuffer.data();
*lpSize = (uint32_t)m_outputBuffer.size();
av_packet_unref(m_packet);
return 0;
}
```
#### 6.3.4 RGB24 → NV12libyuv 无直接 API两步走
```cpp
int CFFmpegH264Encoder::convertToNV12(uint8_t* rgb, uint8_t /*bpp*/,
uint32_t stride, uint32_t width, uint32_t height,
int direction)
{
int signed_height = direction * (int)height;
int y_size = width * height;
int uv_size = (width / 2) * (height / 2);
m_i420Scratch.resize(y_size + 2 * uv_size);
uint8_t* y = m_i420Scratch.data();
uint8_t* u = y + y_size;
uint8_t* v = u + uv_size;
libyuv::RGB24ToI420(
rgb, stride,
y, width,
u, width / 2,
v, width / 2,
width, signed_height
);
libyuv::I420ToNV12(
y, width,
u, width / 2,
v, width / 2,
m_frame->data[0], m_frame->linesize[0],
m_frame->data[1], m_frame->linesize[1],
width, height
);
return 0;
}
```
### 6.4 CFFmpegAV1Encoder 设计
结构与 `CFFmpegH264Encoder` **完全对称**,仅 backend 名换:
```cpp
static const char* kAV1Backends[] = {
"av1_nvenc", // RTX 40+
"av1_amf", // RX 7000+
"av1_qsv", // Intel Arc / 部分 11 代+ 核显
};
```
参数差异av1_nvenc 与 h264_nvenc 略有不同):
```cpp
if (strcmp(name, "av1_nvenc") == 0) {
av_opt_set(m_ctx->priv_data, "preset", "p4", 0);
av_opt_set(m_ctx->priv_data, "tune", "ll", 0);
av_opt_set(m_ctx->priv_data, "rc", "cbr", 0);
// AV1 特有tile-columns/rows 可调,多核解码更友好
av_opt_set_int(m_ctx->priv_data, "tile-columns", 1, 0);
} else if (strcmp(name, "av1_amf") == 0) {
av_opt_set(m_ctx->priv_data, "usage", "lowlatency", 0);
av_opt_set(m_ctx->priv_data, "quality", "balanced", 0);
av_opt_set(m_ctx->priv_data, "rc", "cbr", 0);
} else if (strcmp(name, "av1_qsv") == 0) {
av_opt_set(m_ctx->priv_data, "preset", "medium", 0);
av_opt_set_int(m_ctx->priv_data, "async_depth", 1, 0);
}
```
实现建议:先把 `CFFmpegH264Encoder` 跑通稳定,**再把它复制改名做 AV1 版本**。同步两个类的逻辑可以后续考虑抽公共基类,但不要为了 DRY 提前抽。
### 6.5 EncoderFactory 与探测
`EncoderFactory.h`
```cpp
#pragma once
#include "VideoEncoderBase.h"
#include <memory>
struct ClientCapability {
bool supportAV1 = false;
bool supportH264 = true; // 假定都支持
};
struct EncoderRequest {
int width, height, fps;
int bitrate_kbps;
ClientCapability client;
};
std::unique_ptr<VideoEncoderBase> CreateEncoder(const EncoderRequest& req);
```
`EncoderFactory.cpp`
```cpp
#include "EncoderFactory.h"
#include "EncoderProbe.h"
#include "CFFmpegAV1Encoder.h"
#include "CFFmpegH264Encoder.h"
#include "X264Encoder.h"
std::unique_ptr<VideoEncoderBase> CreateEncoder(const EncoderRequest& req) {
EncoderParams p;
p.width = req.width;
p.height = req.height;
p.fps = req.fps;
// 1. AV1 路径(仅当客户端支持且启动探测确认硬件可用)
if (req.client.supportAV1 && EncoderProbe::HasAV1Hw()) {
auto enc = std::make_unique<CFFmpegAV1Encoder>();
p.rc = RateControl::BITRATE;
p.bitrate_kbps = req.bitrate_kbps;
if (enc->open(p)) {
LOG_INFO("encoder: AV1 backend=%s", enc->backendName());
return enc;
}
LOG_WARN("encoder: AV1 open failed, falling back to H.264");
}
// 2. H.264 硬编路径
if (EncoderProbe::HasH264Hw()) {
auto enc = std::make_unique<CFFmpegH264Encoder>();
p.rc = RateControl::BITRATE;
p.bitrate_kbps = req.bitrate_kbps;
if (enc->open(p)) {
LOG_INFO("encoder: H264-HW backend=%s", enc->backendName());
return enc;
}
LOG_WARN("encoder: H264 HW open failed, falling back to x264");
}
// 3. H.264 软编兜底(始终可用)
{
auto enc = std::make_unique<CX264Encoder>();
p.rc = RateControl::CRF;
p.crf = BitRateToCRF(req.bitrate_kbps);
if (enc->open(p)) {
LOG_INFO("encoder: H264-SW (libx264)");
return enc;
}
}
LOG_ERROR("encoder: all backends failed");
return nullptr;
}
```
要点:
- **不要**引入会话池(`HEVCSessionPool` 那套)—— 个人项目场景下不需要
- NVENC session 限制由 FFmpeg 自己报错,工厂捕获后自动降级
- 失败路径都打日志,方便定位
### 6.6 启动时一次性后端探测
避免每个新连接都重复尝试每个 backend
```cpp
// EncoderProbe.h
class EncoderProbe {
public:
static void RunOnce(); // 程序启动时调用一次
static bool HasAV1Hw();
static bool HasH264Hw();
static const char* PreferredAV1Backend(); // 第一个能用的 AV1 后端名
static const char* PreferredH264Backend();
};
// EncoderProbe.cpp 实现思路:
// 对每个候选后端尝试 alloc_context → open2 → free
// 用最低分辨率(如 640x480 @30fps减少探测开销
// 结果缓存在静态变量,加 std::once_flag 保证线程安全
```
启动时探测 1 次,运行时 `CreateEncoder` 直接读结果。
### 6.7 ScreenCapture.h 改造
**当前**`client/ScreenCapture.h:148, 926-930, 956-960`
```cpp
CX264Encoder* m_encoder;
// ...
m_encoder = new CX264Encoder();
int br = (m_nBitRate > 0) ? m_nBitRate : (width * height / 1266);
m_encoder->open(width, height, 20, BitRateToCRF(br));
```
**改造后**
```cpp
std::unique_ptr<VideoEncoderBase> m_encoder;
ClientCapability m_clientCap; // 握手阶段填入
// ...
if (!m_encoder) {
EncoderRequest req{
(int)width, (int)height, 20,
m_nBitRate > 0 ? m_nBitRate : (int)(width * height / 1266),
m_clientCap
};
m_encoder = CreateEncoder(req);
if (!m_encoder) return nullptr;
}
int err = m_encoder->encode(nextData, 32, 4 * width, width, height,
&encoded_data, &encoded_size);
```
注意:两处 `new CX264Encoder()` 提取成一个 `ensureEncoder()` 私有方法,避免重复。
### 6.8 协议握手(阶段二)
客户端浏览器 WebSocket 连接时上报:
```json
{
"type": "client_capability",
"codecs": ["av1", "h264"]
}
```
浏览器端探测脚本JS
```javascript
async function probeBrowserCodecs() {
const codecs = [];
if (typeof VideoDecoder !== 'undefined') {
// AV1 Main Profile, Level 4.0, 8-bit
const av1 = await VideoDecoder.isConfigSupported({ codec: 'av01.0.04M.08' });
if (av1.supported) codecs.push('av1');
}
codecs.push('h264'); // 兜底假定支持,<video> 标签也支持
return codecs;
}
```
**向后兼容**:老版本客户端不发 `codecs` 字段 → 服务端按 H.264 处理。`ClientCapability::supportAV1` 默认 false。
可参考 `docs/hevc_browser_decode_test.html`(改造一份 AV1 版本)做浏览器解码端到端验证。
---
## 7. 像素格式与转换
保持与现有 x264 路径完全一致的做法:
- **硬编内部格式**`AV_PIX_FMT_NV12`NVENC/QSV/AMF 通用)
- **转换库**libyuv不引入 `sws_scale`
- **BGRA → NV12**`libyuv::ARGBToNV12` 直接
- **RGB24 → NV12**libyuv 无直接 API分两步 RGB24 → I420 → NV12
- **direction 参数**:沿用现有 `X264Encoder.cpp:136` 的写法(`direction * height` 作为乘子)
---
## 8. 测试要求
### 8.1 单元测试
- `VideoEncoderBase` 各实现的 `open / encode / close` 生命周期
- `CFFmpegH264Encoder` 在缺失各后端时降级到下一个
- `EncoderFactory` 在不同 `ClientCapability` × 硬件能力 矩阵下返回正确后端
- `EncoderProbe::RunOnce()` 在不同 GPU 上的结果一致性
### 8.2 集成测试
| 场景 | 期望 |
|---|---|
| 客户端支持 AV1 + 编码端 RTX 40 | 使用 AV1`av1_nvenc` |
| 客户端支持 AV1 + 编码端 GTX 1080 | 降级 H.264 硬编(`h264_nvenc` |
| 客户端不支持 AV1 + 编码端任意 | H.264(硬编优先) |
| 编码端无 GPU / 虚拟机 | x264 软编 |
| 编码端集显 + 独显 | 优先级中第一个成功的后端 |
| 中途客户端能力变化 | 当前连接不变;下次握手按新能力 |
| H264 硬编创建失败 | 自动回落 x264 软编,连接不断 |
### 8.3 硬件验证矩阵
| 编码端 | 客户端浏览器 | 期望 |
|---|---|---|
| RTX 40 / 50 | Chrome / Firefox / Edge | AV1 |
| GTX 10/16 / RTX 20/30 | Chrome / Firefox / Edge | H.264 NVENC |
| Intel Arc | Chrome / Firefox | AV1`av1_qsv` |
| Intel 12 代+ 核显 | Chrome / Firefox | H.264 QSV |
| AMD RX 7000+ | Chrome / Firefox | AV1`av1_amf` |
| AMD 老卡 | Chrome / Firefox | H.264 AMF |
| 虚拟机 / 远程桌面会话 | 任意 | x264 软编 |
| iOS Safari < 17 | 任意编码端 | H.264 |
| iOS Safari ≥ 17A17 Pro+ | 任意编码端 | AV1 优先 |
### 8.4 体积验证
- exe 体积增量 < 12 MBvcpkg 静态链接,含 AV1+H264 全后端)
- 若超出明显,检查 vcpkg feature 是否引入了不需要的 codec
### 8.5 回归测试(关键)
每一步改造后必须验证:
- 现有 x264 软编通路完全可用(在禁用所有硬编后端的环境下)
- 现有客户端(不发 `codecs` 字段)可正常工作
- 编码码流向后兼容,老客户端能解
---
## 9. 已知风险与注意事项
### 9.1 多 GPU 跨适配器
笔记本集显+独显场景FFmpeg 默认走主显卡。可能报 "failed to create device"。**Catch 后回落到下一个后端**,不要直接终止。
### 9.2 第一帧延迟
FFmpeg 硬编可能在首次 `send_frame``receive_packet` 返回 `EAGAIN`。调用方代码必须能处理 `*lpSize == 0` 的情况(返回 0 表示成功但本次无输出)。`ScreenCapture::GetNextScreenData` 当前 `encoded_size == 0` 会怎么处理需要确认。
### 9.3 NVENC session 数限制
NVIDIA **消费级**卡GeForce有 NVENC session 上限(驱动 522.25+ 起 3 个,更新版可能放宽到 5。多连接超限时 `open` 失败 → 工厂自动降级到 QSV/AMF/x264。**不要做"会话池"提前拦截** —— 让 FFmpeg 自己报错,工厂处理。
### 9.4 浏览器解 AV1 的硬件依赖
- 桌面 Chrome/Firefox/Edge软解兜底CPU 占用高,但能用)
- 移动端iPhone 15 Pro+ / M3+ 才有 AV1 硬解,老设备只能软解(可能卡)
- `isConfigSupported` 报 true 不等于跑得流畅。**建议握手时也带上设备类型**,弱设备强制走 H.264
### 9.5 LGPL 静态链接合规
个人项目暂搁置。商用前需法务确认FFmpeg 源代码提供、重新链接能力等)。
### 9.6 配置项(建议)
建议做成 INI/JSON
```
encoder.prefer_av1 = true
encoder.h264.bitrate_default = 4000 (kbps)
encoder.fallback_to_x264 = true
encoder.probe_at_startup = true
encoder.disable_h264_mf = true (h264_mf 质量一般,可禁用)
```
### 9.7 日志要求
关键路径必须有日志:
- 启动探测结果:每个后端是否可用 + 失败原因(`av_err2str`
- 每个连接选定的 `codec` + `backend`INFO
- 后端打开失败 + 回落WARN
- 编码过程中的异常ERROR
### 9.8 线程安全
- 每个编码器实例不跨线程
- `EncoderProbe` 单例首次初始化加 `std::once_flag`
- FFmpeg 新版本不需要全局初始化(`av_register_all` 已废弃)
### 9.9 与现有 `DISABLE_X264_FOR_TEST` 编译开关协同
项目已有 `DISABLE_X264_FOR_TEST` 宏(见 `X264Encoder.cpp:5`)和最近 `c0a632a` 提交"Compliance: Add building option to disable x264 and ffmpeg"。新代码须遵循同样的可禁用约定:
- `ENABLE_HW_ENCODER` 关闭时整个 `CFFmpegH264Encoder` / `CFFmpegAV1Encoder` 编译为空实现或不参与链接
- 工厂在该宏关闭时直接返回 `CX264Encoder`
---
## 10. 实现顺序建议
**每一步独立可合入**,每一步完成后 x264 通路必须可用、客户端无感知。
### Step 0抽象层零功能改动
1. 新建 `VideoEncoderBase.h`,定义接口 + `EncoderParams` + `RateControl`
2. `CX264Encoder` 改造继承 `VideoEncoderBase`
- 新增 `forceIDR()`(设置一个标志,下次 encode 时通过 `x264_picture_t::i_type = X264_TYPE_IDR`
- 实现 `codec()` 返回 `H264`
- 实现 `backendName()` 返回 `"x264"`
-`open(w, h, fps, crf)` 签名保留,转调新的 `open(EncoderParams)`
3. `ScreenCapture::m_encoder``std::unique_ptr<VideoEncoderBase>`,但仍直接 `new CX264Encoder`
4. **不引 FFmpeg、不引工厂**
5. 验证H.264 通路完全不变,对外行为零变化
### Step 1FFmpeg 集成 + `h264_nvenc` 单后端
1. vcpkg 安装 `ffmpeg[core,nvcodec]:x64-windows-static-md`
2. 工程添加包含目录 / 库目录 / 系统库
3. 新建 `CFFmpegH264Encoder`,仅实现 `h264_nvenc`
4.`ScreenCapture` 加临时开关:硬编码切到 `CFFmpegH264Encoder` 跑一下
5. 用浏览器解码 demo 验证码流能解
6. 体积验证(应 +46 MB
### Step 2扩展 H.264 硬编后端
1. `CFFmpegH264Encoder``h264_qsv` / `h264_amf` 探测
2. 顺序:`nvenc → qsv → amf``mf` 可暂不接)
3. 不同后端的参数适配(见 §6.3.2
4. 测试 Intel 核显 + AMD 卡
### Step 3工厂 + 软编兜底
1. 新建 `EncoderFactory` / `EncoderProbe`
2. 工厂按 `H264 硬编 → x264 软编` 顺序
3. `ScreenCapture` 改用工厂(消除两处 `new CX264Encoder`
4. 测试无 GPU 环境降级到 x264
### Step 4AV1 路径(独立闭环)
1. 重跑 vcpkg`ffmpeg[core,nvcodec,amf,qsv]:x64-windows-static-md`
2. 新建 `CFFmpegAV1Encoder`,结构与 H.264 对称(直接 copy + 改 backend 名 + 调参)
3. `EncoderProbe` 加 AV1 探测
4. 工厂前置 AV1 路径
5. 硬件验证矩阵执行
### Step 5握手协商 + 浏览器探测
1. 客户端 JS `isConfigSupported` 探测 AV1 / H.264
2. WebSocket 握手字段 `codecs` 上报
3. 服务端解析后填入 `ClientCapability`
4. 老客户端向后兼容(无 `codecs` 字段 → 默认 H.264
5. 端到端验证:编码端 RTX 40 + 浏览器 Chrome 走 AV1回落场景走 H.264
---
## 11. 不在本次范围
- HEVC 编码(决策已排除,见 §1.3.1
- 软编 AV1libaom / SVT-AV1CPU 占用不适合远控)
- 运行中动态切换 codec需要切换就重连
- 转发流1 路编码多路分发)
- 桌面捕获共享
- 客户端浏览器解码具体实现(可参考 `docs/hevc_browser_decode_test.html` 改 AV1 版本验证)
- Linux/macOS 移植
- FFmpeg DLL 形式分发
---
## 12. 参考资料
- FFmpeg 编码器列表:`ffmpeg -encoders | grep -E "h264|av1"`
- NVENC 参数:`ffmpeg -h encoder=h264_nvenc``ffmpeg -h encoder=av1_nvenc`
- QSV 参数:`ffmpeg -h encoder=h264_qsv``ffmpeg -h encoder=av1_qsv`
- AMF 参数:`ffmpeg -h encoder=h264_amf``ffmpeg -h encoder=av1_amf`
- NVIDIA Video Codec Support Matrixhttps://developer.nvidia.com/video-encode-and-decode-gpu-support-matrix-new
- WebCodecs APIhttps://developer.mozilla.org/en-US/docs/Web/API/WebCodecs_API
- libyuvhttps://chromium.googlesource.com/libyuv/libyuv/
- vcpkg ffmpeg porthttps://github.com/microsoft/vcpkg/tree/master/ports/ffmpeg
- FFmpeg HWAccel Introhttps://trac.ffmpeg.org/wiki/HWAccelIntro
- AOMedia AV1https://aomedia.org/
---
**文档结束**
实现时如遇到本文档未覆盖的设计抉择,优先选择**简单、与现有 x264 通路对称、不破坏已有功能、不增加运行时外部依赖**的方案,并在代码注释中说明决策依据。

View File

@@ -926,6 +926,7 @@ public:
const QualityProfile& profile = GetQualityProfile(m_qualityLevel);
m_maxFPS.store(profile.maxFPS);
m_bAlgorithm.store(GetEffectiveAlgorithm(profile.algorithm));
m_h264Bitrate = profile.bitRate;
}
}

View File

@@ -398,15 +398,18 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
HeartbeatACK* ack = (HeartbeatACK*)(szBuffer + 1);
uint64_t now = GetUnixMs();
g_lastHeartbeatAckMs.store(now, std::memory_order_relaxed); // 喂应用层 ACK 看门狗
double rtt_ms = (double)(now - ack->Time);
g_rttEstimator.update_from_sample(rtt_ms);
int64_t total_rtt_ms = (int64_t)now - (int64_t)ack->Time;
int64_t rtt_ms = total_rtt_ms;
if (ack->ProcessingMs > 0 && (int64_t)ack->ProcessingMs < total_rtt_ms)
rtt_ms = total_rtt_ms - (int64_t)ack->ProcessingMs;
g_rttEstimator.update_from_sample((double)rtt_ms);
// 心跳节奏太密日志会刷屏;最多 60s 一行
static time_t lastAckLog = 0;
time_t now_s = time(nullptr);
if (now_s - lastAckLog >= 60) {
lastAckLog = now_s;
Mprintf("** [%p] Heartbeat ACK: RTT=%.1fms, SRTT=%.1fms ***\n",
user, rtt_ms, g_rttEstimator.srtt * 1000);
user, (double)rtt_ms, g_rttEstimator.srtt * 1000);
}
}
} else if (szBuffer[0] == CMD_MASTERSETTING) {

View File

@@ -217,9 +217,9 @@ void InputHandler::handleMouseWheel(int delta)
{
// Convert Windows wheel delta (120 = one notch) to macOS pixel units
// Using pixel units provides smoother scrolling than line units
// Windows: 120 = one standard notch
// macOS: approximately 10 pixels per notch feels natural
int32_t scrollAmount = (delta * 10) / 120;
// Windows: 120 = one standard notch (~3 lines * 20px = ~60px)
// macOS: 40 pixels per notch matches Windows scroll feel
int32_t scrollAmount = (delta * 40) / 120;
// Use pixel units for smoother scrolling experience
CGEventRef event = CGEventCreateScrollWheelEvent(

View File

@@ -110,6 +110,8 @@ private:
// Screen info
int m_width; // Physical pixel width (sent to server)
int m_height; // Physical pixel height (sent to server)
int m_encodeWidth; // Encode/transmit width (capped by profile maxWidth)
int m_encodeHeight; // Encode/transmit height
int m_logicalWidth; // Logical point width (for CGEvent)
int m_logicalHeight; // Logical point height (for CGEvent)
double m_scaleFactor; // Retina scale factor (physical / logical)
@@ -127,6 +129,11 @@ private:
std::atomic<int> m_maxFPS;
int8_t m_qualityLevel;
// Pending resolution change (set by applyQualityLevel, consumed by captureLoop)
std::atomic<bool> m_dimensionsChanged{false};
std::atomic<int> m_pendingEncodeWidth{0};
std::atomic<int> m_pendingEncodeHeight{0};
// H264 encoder
std::unique_ptr<H264Encoder> m_h264Encoder;
int m_h264Bitrate;

View File

@@ -23,14 +23,16 @@ ScreenHandler::ScreenHandler(IOCPClient* client)
, m_running(false)
, m_width(0)
, m_height(0)
, m_encodeWidth(0)
, m_encodeHeight(0)
, m_logicalWidth(0)
, m_logicalHeight(0)
, m_scaleFactor(1.0)
, m_displayID(CGMainDisplayID())
, m_algorithm(ALGORITHM_H264)
, m_maxFPS(15)
, m_qualityLevel(QUALITY_GOOD) // Use fixed QUALITY_GOOD (H264) for web compatibility
, m_h264Bitrate(3000000) // 3 Mbps (matches Windows QUALITY_GOOD)
, m_maxFPS(GetQualityProfile(QUALITY_GOOD).maxFPS)
, m_qualityLevel(QUALITY_GOOD)
, m_h264Bitrate(GetQualityProfile(QUALITY_GOOD).bitRate * 1000)
, m_displayAssertionID(0)
, m_colorSpace(nullptr)
, m_displayStream(nullptr)
@@ -110,14 +112,27 @@ bool ScreenHandler::init()
return false;
}
// Apply maxWidth constraint from quality profile (CGDisplayStream scales in HW)
{
int maxW = GetQualityProfile(m_qualityLevel).maxWidth;
if (maxW > 0 && m_width > maxW) {
m_encodeWidth = maxW & ~1;
m_encodeHeight = (int)round((double)m_height * m_encodeWidth / m_width) & ~1;
} else {
m_encodeWidth = m_width;
m_encodeHeight = m_height;
}
}
NSLog(@"Encode dimensions: %dx%d (physical: %dx%d)", m_encodeWidth, m_encodeHeight, m_width, m_height);
// Initialize BITMAPINFOHEADER
m_bmpHeader.biSize = sizeof(BITMAPINFOHEADER_MAC);
m_bmpHeader.biWidth = m_width;
m_bmpHeader.biHeight = m_height;
m_bmpHeader.biWidth = m_encodeWidth;
m_bmpHeader.biHeight = m_encodeHeight;
m_bmpHeader.biPlanes = 1;
m_bmpHeader.biBitCount = 32;
m_bmpHeader.biCompression = 0; // BI_RGB
m_bmpHeader.biSizeImage = m_width * m_height * 4;
m_bmpHeader.biSizeImage = m_encodeWidth * m_encodeHeight * 4;
// Allocate frame buffers
m_prevFrame.resize(m_bmpHeader.biSizeImage, 0);
@@ -212,8 +227,8 @@ bool ScreenHandler::initDisplayStream()
__block ScreenHandler* handler = this;
m_displayStream = CGDisplayStreamCreateWithDispatchQueue(
m_displayID,
m_width,
m_height,
m_encodeWidth,
m_encodeHeight,
'BGRA', // Pixel format
properties,
m_streamQueue,
@@ -254,7 +269,7 @@ bool ScreenHandler::initDisplayStream()
return false;
}
NSLog(@"CGDisplayStream started: %dx%d @ %d FPS", m_width, m_height, fps);
NSLog(@"CGDisplayStream started: %dx%d @ %d FPS", m_encodeWidth, m_encodeHeight, fps);
return true;
}
@@ -301,19 +316,19 @@ bool ScreenHandler::captureFromIOSurface(IOSurfaceRef surface, std::vector<uint8
size_t bytesPerRow = IOSurfaceGetBytesPerRow(surface);
void* baseAddr = IOSurfaceGetBaseAddress(surface);
if (!baseAddr || width != (size_t)m_width || height != (size_t)m_height) {
if (!baseAddr || width != (size_t)m_encodeWidth || height != (size_t)m_encodeHeight) {
IOSurfaceUnlock(surface, kIOSurfaceLockReadOnly, nullptr);
return false;
}
// Ensure temp buffer is allocated
size_t requiredSize = m_width * 4 * m_height;
size_t requiredSize = m_encodeWidth * 4 * m_encodeHeight;
if (m_tempBuffer.size() != requiredSize) {
m_tempBuffer.resize(requiredSize);
}
// Copy from IOSurface to temp buffer (handle different bytesPerRow)
size_t dstBytesPerRow = m_width * 4;
size_t dstBytesPerRow = m_encodeWidth * 4;
if (bytesPerRow == dstBytesPerRow) {
memcpy(m_tempBuffer.data(), baseAddr, requiredSize);
} else {
@@ -454,19 +469,16 @@ void ScreenHandler::OnReceive(uint8_t* data, ULONG size)
MSG64_MAC msg;
memcpy(&msg, data + 1, sizeof(MSG64_MAC));
// Convert physical pixel coordinates to logical point coordinates
// Server sends coordinates in physical pixels (matching our captured screen)
// CGEvent expects logical points (for Retina displays, physical/scale)
if (m_scaleFactor > 1.0) {
// Extract coordinates from lParam (MAKELPARAM format: low=x, high=y)
// Convert encode-space coordinates to logical point coordinates.
// Server sends coords in encode pixels (capped by maxWidth); CGEvent
// expects logical points. Ratio: logical = encode * (logicalW / encodeW).
if (m_encodeWidth > 0 && m_encodeWidth != m_logicalWidth) {
int x = (int)(msg.lParam & 0xFFFF);
int y = (int)((msg.lParam >> 16) & 0xFFFF);
// Scale down to logical coordinates
x = (int)(x / m_scaleFactor);
y = (int)(y / m_scaleFactor);
x = (int)((double)x * m_logicalWidth / m_encodeWidth);
y = (int)((double)y * m_logicalHeight / m_encodeHeight);
// Update lParam with scaled coordinates
msg.lParam = (uint64_t)x | ((uint64_t)y << 16);
msg.pt_x = x;
msg.pt_y = y;
@@ -636,6 +648,27 @@ void ScreenHandler::applyQualityLevel(int8_t level, bool persist)
m_h264Bitrate = profile.bitRate * 1000; // kbps -> bps
}
// Check if this quality level requires different encode dimensions (same logic as init).
// Signal captureLoop to rebuild the stream; it applies the change on its next iteration.
{
int maxW = profile.maxWidth;
int newEncW, newEncH;
if (maxW > 0 && m_width > maxW) {
newEncW = maxW & ~1;
newEncH = (int)round((double)m_height * newEncW / m_width) & ~1;
} else {
newEncW = m_width;
newEncH = m_height;
}
if (newEncW != m_encodeWidth || newEncH != m_encodeHeight) {
m_pendingEncodeWidth.store(newEncW);
m_pendingEncodeHeight.store(newEncH);
m_dimensionsChanged.store(true);
NSLog(@"Resolution change queued: %dx%d -> %dx%d",
m_encodeWidth, m_encodeHeight, newEncW, newEncH);
}
}
NSLog(@"Quality: Level=%d (%s), FPS=%d, Algo=%d, BitRate=%d kbps",
level,
level == QUALITY_ULTRA ? "Ultra" :
@@ -688,6 +721,12 @@ bool ScreenHandler::captureScreen(std::vector<uint8_t>& buffer)
return false;
}
// Legacy path captures at full physical resolution — cannot downscale for output buffer
if (m_encodeWidth != m_width || m_encodeHeight != m_height) {
CGImageRelease(image);
return false;
}
size_t bytesPerRow = width * 4;
size_t requiredSize = bytesPerRow * height;
if (m_tempBuffer.size() != requiredSize) {
@@ -801,12 +840,12 @@ void ScreenHandler::sendH264Frame(bool keyframe)
m_h264Encoder = std::make_unique<H264Encoder>();
int fps = m_maxFPS.load();
if (fps <= 0) fps = 30;
if (!m_h264Encoder->open(m_width, m_height, fps, m_h264Bitrate)) {
if (!m_h264Encoder->open(m_encodeWidth, m_encodeHeight, fps, m_h264Bitrate)) {
NSLog(@"Failed to initialize H264 encoder: %s", m_h264Encoder->getLastError());
m_h264Encoder.reset();
return;
}
NSLog(@"H264 encoder initialized: %dx%d @ %d fps", m_width, m_height, fps);
NSLog(@"H264 encoder initialized: %dx%d @ %d fps", m_encodeWidth, m_encodeHeight, fps);
}
// Force keyframe if requested
@@ -817,14 +856,14 @@ void ScreenHandler::sendH264Frame(bool keyframe)
// Encode frame
uint8_t* encodedData = nullptr;
uint32_t encodedSize = 0;
uint32_t stride = m_width * 4;
uint32_t stride = m_encodeWidth * 4;
int result = m_h264Encoder->encode(
m_currFrame.data(),
32, // bpp
stride,
m_width,
m_height,
m_encodeWidth,
m_encodeHeight,
&encodedData,
&encodedSize,
false // Don't flip - keep bottom-up format like Windows client
@@ -956,6 +995,15 @@ uint64_t ScreenHandler::getTickMs()
return (now * timebase.numer / timebase.denom) / 1000000;
}
static uint64_t getTickUs()
{
static mach_timebase_info_data_t timebase = {0, 0};
if (timebase.denom == 0) {
mach_timebase_info(&timebase);
}
return (mach_absolute_time() * timebase.numer / timebase.denom) / 1000;
}
// Cached logical cursor position (shared between getCursorPosition and getCursorTypeIndex)
static CGPoint s_cachedLogicalPos = {0, 0};
@@ -966,15 +1014,16 @@ void ScreenHandler::getCursorPosition(int32_t& x, int32_t& y)
s_cachedLogicalPos = CGEventGetLocation(event);
CFRelease(event);
// Convert to physical pixel coordinates (for Retina displays)
x = (int32_t)(s_cachedLogicalPos.x * m_scaleFactor);
y = (int32_t)(s_cachedLogicalPos.y * m_scaleFactor);
// Convert logical → encode pixel coordinates
// (logical * encodeWidth/logicalWidth = encode pixel, generalises scaleFactor for downscaled streams)
x = (int32_t)(s_cachedLogicalPos.x * m_encodeWidth / m_logicalWidth);
y = (int32_t)(s_cachedLogicalPos.y * m_encodeHeight / m_logicalHeight);
// Clamp to screen bounds
// Clamp to encode bounds
if (x < 0) x = 0;
if (y < 0) y = 0;
if (x >= m_width) x = m_width - 1;
if (y >= m_height) y = m_height - 1;
if (x >= m_encodeWidth) x = m_encodeWidth - 1;
if (y >= m_encodeHeight) y = m_encodeHeight - 1;
}
uint8_t ScreenHandler::getCursorTypeIndex()
@@ -1073,7 +1122,8 @@ uint8_t ScreenHandler::getCursorTypeIndex()
void ScreenHandler::captureLoop()
{
NSLog(@"ScreenHandler CaptureLoop started (%dx%d)%s", m_width, m_height,
NSLog(@"ScreenHandler CaptureLoop started: encode=%dx%d physical=%dx%d%s",
m_encodeWidth, m_encodeHeight, m_width, m_height,
m_displayStream ? " [CGDisplayStream]" : " [Legacy]");
uint8_t currentAlgo = m_algorithm.load();
@@ -1085,18 +1135,70 @@ void ScreenHandler::captureLoop()
usleep(50000); // 50ms, same as Windows client
while (m_running) {
uint64_t start = getTickMs();
// ── Dimension change (quality-level switch) ──────────────────────────────
// applyQualityLevel() signals this from the receive thread when maxWidth changes.
// We handle it here (captureLoop thread) so buffer/stream ops are thread-safe.
if (m_dimensionsChanged.exchange(false)) {
int newW = m_pendingEncodeWidth.load();
int newH = m_pendingEncodeHeight.load();
NSLog(@"Applying resolution change: %dx%d -> %dx%d",
m_encodeWidth, m_encodeHeight, newW, newH);
// Wait for new frame from display stream (push model)
// This is key optimization: CPU sleeps when screen is static
if (m_displayStream) {
if (m_h264Encoder) { m_h264Encoder->close(); m_h264Encoder.reset(); }
m_encodeWidth = newW;
m_encodeHeight = newH;
m_bmpHeader.biWidth = m_encodeWidth;
m_bmpHeader.biHeight = m_encodeHeight;
m_bmpHeader.biSizeImage = (uint32_t)(m_encodeWidth * m_encodeHeight * 4);
m_currFrame.assign(m_bmpHeader.biSizeImage, 0);
m_prevFrame.assign(m_bmpHeader.biSizeImage, 0);
m_diffBuffer.resize(1 + 1 + 8 + 1 + (size_t)m_bmpHeader.biSizeImage * 2);
m_tempBuffer.clear(); // reallocated on next capture
// Rebuild CGDisplayStream at new output size
cleanupDisplayStream();
if (!initDisplayStream()) {
NSLog(@"Warning: CGDisplayStream rebuild failed after resolution change");
}
// Wait up to 500ms for first surface at new dimensions
{
std::unique_lock<std::mutex> lk(m_surfaceMutex);
m_hasNewFrame.store(false);
m_surfaceCond.wait_for(lk, std::chrono::milliseconds(500), [this] {
return m_hasNewFrame.load() || !m_running;
});
m_hasNewFrame.store(false);
}
if (!m_running) break;
// Tell server about new dimensions, then send a fresh first frame
sendBitmapInfo();
sendFirstScreen();
currentAlgo = m_algorithm.load(); // reset so algo-change path isn't spuriously triggered
continue;
}
// ─────────────────────────────────────────────────────────────────────────
uint64_t frameStart = getTickUs();
int fps = m_maxFPS.load();
if (fps <= 0) fps = 15;
int targetUs = 1000000 / fps;
// Read algorithm once per iteration to keep wait strategy and send path consistent.
uint8_t algo = m_algorithm.load();
// For DIFF/RGB565: wait up to half the frame interval for a new surface so we
// send fresh data rather than a duplicate. For H264: skip the wait — the
// encoder handles inter-frame differences internally, and waiting here eats
// into the encode budget, capping fps below maxFPS.
if (m_displayStream && algo != ALGORITHM_H264) {
std::unique_lock<std::mutex> lock(m_surfaceMutex);
int fps = m_maxFPS.load();
if (fps <= 0) fps = 15;
int waitMs = 1000 / fps;
// Wait for new frame or timeout (maintains FPS even if no change)
m_surfaceCond.wait_for(lock, std::chrono::milliseconds(waitMs), [this] {
int halfTargetMs = (targetUs / 2) / 1000;
if (halfTargetMs < 1) halfTargetMs = 1;
m_surfaceCond.wait_for(lock, std::chrono::milliseconds(halfTargetMs), [this] {
return m_hasNewFrame.load() || !m_running;
});
m_hasNewFrame.store(false);
@@ -1104,8 +1206,6 @@ void ScreenHandler::captureLoop()
if (!m_running) break;
}
uint8_t algo = m_algorithm.load();
// Check if algorithm changed
if (algo != currentAlgo) {
NSLog(@"Algorithm changed: %d -> %d", currentAlgo, algo);
@@ -1113,9 +1213,11 @@ void ScreenHandler::captureLoop()
if (algo == ALGORITHM_H264) {
sendH264Frame(true); // First H264 frame is keyframe
} else if (m_h264Encoder) {
m_h264Encoder->close();
m_h264Encoder.reset();
} else {
if (m_h264Encoder) {
m_h264Encoder->close();
m_h264Encoder.reset();
}
sendFirstScreen();
}
} else {
@@ -1126,17 +1228,11 @@ void ScreenHandler::captureLoop()
}
}
// Only use sleep-based FPS control for legacy mode
if (!m_displayStream) {
int fps = m_maxFPS.load();
if (fps <= 0) fps = 10;
int sleepMs = 1000 / fps;
int elapsed = (int)(getTickMs() - start);
int wait = sleepMs - elapsed;
if (wait > 0) {
usleep(wait * 1000);
}
// Sleep whatever remains of the target frame interval (microsecond precision).
int64_t elapsed = (int64_t)(getTickUs() - frameStart);
int64_t remaining = (int64_t)targetUs - elapsed;
if (remaining > 0) {
usleep((useconds_t)remaining);
}
}

View File

@@ -626,6 +626,11 @@ static void setupSignals()
// 经典 Unix 双 fork 守护进程
static void daemonize()
{
// macOS 10.12+ NSLog 默认只写 os_logUnified Logging非 TTY 时不写 stderr。
// CFLOG_FORCE_STDERR=1 恢复旧行为:无论是否 TTY都同时写 fd 2。
// 必须在 fork 前设置,子进程会继承环境变量。
setenv("CFLOG_FORCE_STDERR", "1", 1);
pid_t pid = fork();
if (pid < 0) exit(1);
if (pid > 0) exit(0); // 父进程退出
@@ -636,13 +641,32 @@ static void daemonize()
if (pid < 0) exit(1);
if (pid > 0) exit(0);
// 关闭标准文件描述符,重定向到 /dev/null
close(STDIN_FILENO);
close(STDOUT_FILENO);
close(STDERR_FILENO);
open("/dev/null", O_RDONLY); // fd 0 = stdin
open("/dev/null", O_WRONLY); // fd 1 = stdout
open("/dev/null", O_WRONLY); // fd 2 = stderr
// 用 dup2 而非 close+open 序列,确保 fd 号与目标对应,不依赖"最低可用 fd"假设
int nullFd = open("/dev/null", O_RDWR);
if (nullFd >= 0) {
dup2(nullFd, STDIN_FILENO);
dup2(nullFd, STDOUT_FILENO);
if (nullFd > STDOUT_FILENO) close(nullFd);
}
// stderr → /tmp/ghost.log若失败退回 $TMPDIR/ghost.log
int logFd = open("/tmp/ghost.log", O_WRONLY | O_CREAT | O_APPEND,
S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
if (logFd < 0) {
const char* tmp = getenv("TMPDIR");
if (!tmp) tmp = "/tmp";
char path[256];
snprintf(path, sizeof(path), "%s/ghost.log", tmp);
logFd = open(path, O_WRONLY | O_CREAT | O_APPEND,
S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
}
if (logFd >= 0) {
dup2(logFd, STDERR_FILENO);
if (logFd != STDERR_FILENO) close(logFd);
// 直接写 fd 2 确认重定向生效write 不经过 NSLog/os_log
const char* banner = "=== ghost daemon started ===\n";
write(STDERR_FILENO, banner, strlen(banner));
}
}
// ============== Main Entry Point ==============
@@ -750,14 +774,17 @@ int DataProcess(void* user, PBYTE szBuffer, ULONG ulLength)
if (ulLength >= 1 + sizeof(HeartbeatACK)) {
HeartbeatACK* ack = (HeartbeatACK*)(szBuffer + 1);
uint64_t now = GetUnixMs();
double rtt_ms = (double)(now - ack->Time);
g_rttEstimator.update_from_sample(rtt_ms);
int64_t total_rtt_ms = (int64_t)now - (int64_t)ack->Time;
int64_t rtt_ms = total_rtt_ms;
if (ack->ProcessingMs > 0 && (int64_t)ack->ProcessingMs < total_rtt_ms)
rtt_ms = total_rtt_ms - (int64_t)ack->ProcessingMs;
g_rttEstimator.update_from_sample((double)rtt_ms);
// Log at most once per minute
static uint64_t lastLogTime = 0;
if (now - lastLogTime >= 60000) {
lastLogTime = now;
Mprintf("** [%p] Heartbeat ACK: RTT=%.1fms, SRTT=%.1fms ***\n",
user, rtt_ms, g_rttEstimator.srtt * 1000);
user, (double)rtt_ms, g_rttEstimator.srtt * 1000);
}
}
} else if (szBuffer[0] == CMD_MASTERSETTING) {
@@ -805,6 +832,19 @@ int main(int argc, const char* argv[])
// 守护进程模式:在进入 autoreleasepool 之前 fork
if (daemon_mode) {
daemonize();
} else {
// App bundle 模式login item / open 命令启动):同样重定向日志到 /tmp/ghost.log。
// macOS 10.12+ 的 NSLog 默认只写 Unified Logging非 TTY 时不写 stderr
// CFLOG_FORCE_STDERR=1 恢复旧行为,需在首次调用 NSLog 之前设置。
setenv("CFLOG_FORCE_STDERR", "1", 1);
int logFd = open("/tmp/ghost.log", O_WRONLY | O_CREAT | O_APPEND,
S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
if (logFd >= 0) {
dup2(logFd, STDERR_FILENO);
if (logFd != STDERR_FILENO) close(logFd);
const char* banner = "=== ghost app started ===\n";
write(STDERR_FILENO, banner, strlen(banner));
}
}
@autoreleasepool {

Binary file not shown.

View File

@@ -637,7 +637,9 @@ CMy2015RemoteDlg::CMy2015RemoteDlg(CWnd* pParent): CDialogLangEx(CMy2015RemoteDl
m_bmOnline[52].LoadBitmap(IDB_BITMAP_WEBDESKTOP);
m_bmOnline[53].LoadBitmap(IDB_BITMAP_PLUGINCONFIG);
m_bmOnline[54].LoadBitmap(IDB_BITMAP_SNAPSHOT); // "播放快照" 菜单的眼睛图标
m_bmOnline[55].LoadBitmap(IDB_BITMAP_COMPRESS);
m_bmOnline[56].LoadBitmap(IDB_BITMAP_UNCOMPRESS);
m_bmOnline[57].LoadBitmap(IDB_BITMAP_UNINSTALL);
for (int i = 0; i < PAYLOAD_MAXTYPE; i++) {
m_ServerDLL[i] = nullptr;
m_ServerBin[i] = nullptr;
@@ -745,6 +747,66 @@ void CMy2015RemoteDlg::RecordDllRequest(const std::string& ip)
m_DllRequestTimes[ip].push_back(time(nullptr));
}
// ─── CSplitterBar ────────────────────────────────────────────────────────────
BEGIN_MESSAGE_MAP(CSplitterBar, CWnd)
ON_WM_LBUTTONDOWN()
ON_WM_MOUSEMOVE()
ON_WM_LBUTTONUP()
ON_WM_SETCURSOR()
ON_WM_PAINT()
END_MESSAGE_MAP()
BOOL CSplitterBar::Create(CWnd* pParent)
{
CString cls = AfxRegisterWndClass(CS_HREDRAW | CS_VREDRAW,
::LoadCursor(NULL, IDC_SIZENS), (HBRUSH)(COLOR_3DFACE + 1));
return CWnd::Create(cls, NULL, WS_CHILD, CRect(0, 0, 0, 0), pParent, 0);
}
void CSplitterBar::OnLButtonDown(UINT nFlags, CPoint pt)
{
m_bDragging = true;
SetCapture();
}
void CSplitterBar::OnMouseMove(UINT nFlags, CPoint pt)
{
if (m_bDragging) {
CPoint screen(pt);
ClientToScreen(&screen);
GetParent()->SendMessage(WM_SPLITTER_MOVED, (WPARAM)screen.y, 0);
}
}
void CSplitterBar::OnLButtonUp(UINT nFlags, CPoint pt)
{
if (m_bDragging) {
m_bDragging = false;
ReleaseCapture();
GetParent()->SendMessage(WM_SPLITTER_RELEASED, 0, 0);
}
}
BOOL CSplitterBar::OnSetCursor(CWnd*, UINT, UINT)
{
SetCursor(::LoadCursor(NULL, IDC_SIZENS));
return TRUE;
}
void CSplitterBar::OnPaint()
{
CPaintDC dc(this);
CRect rc;
GetClientRect(&rc);
// 中央一条细线作为视觉提示
int mid = rc.Height() / 2;
dc.FillSolidRect(&rc, GetSysColor(COLOR_3DFACE));
dc.FillSolidRect(rc.left + 4, mid, rc.Width() - 8, 1, GetSysColor(COLOR_3DSHADOW));
}
// ─────────────────────────────────────────────────────────────────────────────
void CMy2015RemoteDlg::DoDataExchange(CDataExchange* pDX)
{
__super::DoDataExchange(pDX);
@@ -819,6 +881,8 @@ BEGIN_MESSAGE_MAP(CMy2015RemoteDlg, CDialogEx)
ON_MESSAGE(WM_UPXTASKRESULT, UPXProcResult)
ON_MESSAGE(WM_PASSWORDCHECK, OnPasswordCheck)
ON_MESSAGE(WM_SHOWMESSAGE, OnShowMessage)
ON_MESSAGE(WM_ACTIVE_LICENSE_NUM, OnGetActiveLicenseCount)
ON_MESSAGE(WM_ONLINE_HOSTNUM, OnGetOnlineHostNum)
ON_MESSAGE(WM_SHOWNOTIFY, OnShowNotify)
ON_MESSAGE(WM_SHOWERRORMSG, OnShowErrMessage)
ON_MESSAGE(WM_TRIAL_RTT_ABUSE, OnTrialRttAbuse)
@@ -857,6 +921,7 @@ BEGIN_MESSAGE_MAP(CMy2015RemoteDlg, CDialogEx)
ON_NOTIFY(NM_CUSTOMDRAW, IDC_MESSAGE, &CMy2015RemoteDlg::OnNMCustomdrawMessage)
ON_NOTIFY(NM_RCLICK, IDC_MESSAGE, &CMy2015RemoteDlg::OnRClickMessage)
ON_COMMAND(ID_MSGLOG_DELETE, &CMy2015RemoteDlg::OnMsglogDelete)
ON_COMMAND(ID_MSGLOG_COPY, &CMy2015RemoteDlg::OnMsglogCopy)
ON_COMMAND(ID_MSGLOG_CLEAR, &CMy2015RemoteDlg::OnMsglogClear)
ON_COMMAND(ID_ONLINE_ADD_WATCH, &CMy2015RemoteDlg::OnOnlineAddWatch)
ON_COMMAND(ID_ONLINE_LOGIN_NOTIFY, &CMy2015RemoteDlg::OnOnlineLoginNotify)
@@ -919,6 +984,12 @@ BEGIN_MESSAGE_MAP(CMy2015RemoteDlg, CDialogEx)
ON_COMMAND(ID_WEB_REMOTE_CONTROL, &CMy2015RemoteDlg::OnWebRemoteControl)
ON_COMMAND(ID_PROXY_PORT_AUTORUN, &CMy2015RemoteDlg::OnProxyPortAutorun)
ON_COMMAND(ID_SCREENPREVIEW_LOOP, &CMy2015RemoteDlg::OnScreenpreviewLoop)
ON_COMMAND(ID_MENU_COMPRESS, &CMy2015RemoteDlg::OnMenuCompress)
ON_COMMAND(ID_MENU_UNCOMPRESS, &CMy2015RemoteDlg::OnMenuUncompress)
ON_COMMAND(ID_UNINSTALL_SOFTWARE, &CMy2015RemoteDlg::OnUninstallSoftware)
ON_COMMAND(ID_VIEW_HIDE_LOG, &CMy2015RemoteDlg::OnViewHideLog)
ON_MESSAGE(WM_SPLITTER_MOVED, &CMy2015RemoteDlg::OnSplitterMoved)
ON_MESSAGE(WM_SPLITTER_RELEASED, &CMy2015RemoteDlg::OnSplitterReleased)
END_MESSAGE_MAP()
@@ -989,6 +1060,8 @@ VOID CMy2015RemoteDlg::CreateSolidMenu()
m_MainMenu.SetMenuItemBitmaps(ID_MAIN_NETWORK, MF_BYCOMMAND, &m_bmOnline[29], &m_bmOnline[29]);
m_MainMenu.SetMenuItemBitmaps(ID_TRIGGER_SETTINGS, MF_BYCOMMAND, &m_bmOnline[51], &m_bmOnline[51]);
m_MainMenu.SetMenuItemBitmaps(ID_MAIN_EXIT, MF_BYCOMMAND, &m_bmOnline[26], &m_bmOnline[26]);
m_MainMenu.SetMenuItemBitmaps(ID_MENU_COMPRESS, MF_BYCOMMAND, &m_bmOnline[55], &m_bmOnline[55]);
m_MainMenu.SetMenuItemBitmaps(ID_MENU_UNCOMPRESS, MF_BYCOMMAND, &m_bmOnline[56], &m_bmOnline[56]);
// Tools menu
m_MainMenu.SetMenuItemBitmaps(ID_TOOL_INPUT_PASSWORD, MF_BYCOMMAND, &m_bmOnline[30], &m_bmOnline[30]);
m_MainMenu.SetMenuItemBitmaps(ID_TOOL_IMPORT_LICENSE, MF_BYCOMMAND, &m_bmOnline[31], &m_bmOnline[31]);
@@ -1017,6 +1090,7 @@ VOID CMy2015RemoteDlg::CreateSolidMenu()
m_MainMenu.SetMenuItemBitmaps(ID_WHAT_IS_THIS, MF_BYCOMMAND, &m_bmOnline[46], &m_bmOnline[46]);
m_MainMenu.SetMenuItemBitmaps(ID_MASTER_TRAIL, MF_BYCOMMAND, &m_bmOnline[48], &m_bmOnline[48]);
m_MainMenu.SetMenuItemBitmaps(ID_TOOL_REQUEST_AUTH, MF_BYCOMMAND, &m_bmOnline[49], &m_bmOnline[49]);
m_MainMenu.SetMenuItemBitmaps(ID_UNINSTALL_SOFTWARE, MF_BYCOMMAND, &m_bmOnline[57], &m_bmOnline[57]);
// ============================================================
// UIBranding: 根据编译时配置隐藏菜单项
@@ -1335,6 +1409,10 @@ VOID CMy2015RemoteDlg::InitControl()
m_CList_Message.SetExtendedStyle(style);
m_CList_Message.ModifyStyle(WS_HSCROLL, 0);
m_nSplitPos = THIS_CFG.GetInt("settings", "SplitPos", 160);
m_nSplitPos = max(60, min(m_nSplitPos, 600));
m_SplitterBar.Create(this);
// 不在这里调 ApplyThumbnailSettings —— 调用方在 LoadThumbnailSettingsFromCfg
// 之后统一 Apply避免"先用默认值 Apply 一次,再读 INI 后再 Apply 一次"的双绘)。
}
@@ -1523,6 +1601,18 @@ LRESULT CMy2015RemoteDlg::OnShowNotify(WPARAM wParam, LPARAM lParam)
return S_OK;
}
LRESULT CMy2015RemoteDlg::OnGetActiveLicenseCount(WPARAM wParam, LPARAM lParam){
int activeNum = 0;
GetAllLicenses(&activeNum);
return activeNum;
}
LRESULT CMy2015RemoteDlg::OnGetOnlineHostNum(WPARAM wParam, LPARAM lParam) {
CLock L(m_cs);
int activeNum = m_HostList.size();
return activeNum;
}
LRESULT CMy2015RemoteDlg::OnShowMessage(WPARAM wParam, LPARAM lParam)
{
if (wParam && !lParam) {
@@ -1876,7 +1966,7 @@ BOOL CMy2015RemoteDlg::OnInitDialog()
// Start Web Remote Control service (includes file download at /payloads/*)
UPDATE_SPLASH(16, "正在启动Web远程服务...");
auto webSvrPort = THIS_CFG.GetInt("settings", "WebSvrPort", -1);
auto webSvrPort = THIS_CFG.GetInt("settings", "WebSvrPort", 8080);
if (webSvrPort > 0) {
WebService().SetParentDlg(this);
// Pick web admin password: prefer the web-specific env var so the
@@ -1891,7 +1981,8 @@ BOOL CMy2015RemoteDlg::OnInitDialog()
Mprintf("[WebService] Admin password configured from %s\n",
(webPassEnv && *webPassEnv) ? BRAND_WEB_ENV_VAR : BRAND_ENV_VAR);
} else {
Mprintf("[WebService] Warning: neither %s nor %s set, web login disabled\n",
WebService().SetAdminPassword("admin");
Mprintf("[WebService] Warning: neither %s nor %s set! Use 'admin' as password\n",
BRAND_WEB_ENV_VAR, BRAND_ENV_VAR);
}
// HideWebSessions: 1=hide (default), 0=show (for debugging)
@@ -1971,6 +2062,11 @@ BOOL CMy2015RemoteDlg::OnInitDialog()
pSysMenu->AppendMenuL(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
// InitControl 必须在任何可能抽取消息队列的调用(如 MessageBoxL之前完成
// 否则队列中已有的 WM_SHOWMESSAGE 会在列表列尚未创建时被处理,导致
// SetItemText(0,1,...)/SetItemText(0,2,...) 静默失败造成首条记录列1/2为空。
InitControl();
UPDATE_SPLASH(40, "正在加载授权模块...");
// 主控程序公网IP
std::string ip = THIS_CFG.GetStr("settings", "master", "");
@@ -1982,7 +2078,7 @@ BOOL CMy2015RemoteDlg::OnInitDialog()
THIS_APP->MessageBoxL("请通过菜单设置公网地址!", "提示", MB_ICONINFORMATION);
}
int port = THIS_CFG.Get1Int("settings", "ghost", ';', 6543);
int webSvrPortCheck = THIS_CFG.GetInt("settings", "WebSvrPort", -1);
int webSvrPortCheck = THIS_CFG.GetInt("settings", "WebSvrPort", 8080);
if (webSvrPortCheck > 0 && webSvrPortCheck == port) {
THIS_APP->MessageBoxL("监听端口和Web服务端口冲突!", "提示", MB_ICONINFORMATION);
}
@@ -2053,7 +2149,6 @@ BOOL CMy2015RemoteDlg::OnInitDialog()
isClosed = FALSE;
CreateToolBar();
InitControl();
UPDATE_SPLASH(75, "正在创建界面组件...");
CreatStatusBar();
@@ -2147,6 +2242,12 @@ BOOL CMy2015RemoteDlg::OnInitDialog()
SubMenu->EnableMenuItem(ID_TOOL_V2_PRIVATEKEY, GetMasterHash() == GetPwdHash() ? MF_ENABLED : MF_GRAYED);
}
SubMenu = m_MainMenu.GetSubMenu(4); // 帮助菜单
if (SubMenu) {
BOOL hideLog = THIS_CFG.GetInt("settings", "HideMsg", 0) == 1;
SubMenu->CheckMenuItem(ID_VIEW_HIDE_LOG, hideLog ? MF_CHECKED : MF_UNCHECKED);
}
std::map<int, std::string> myMap = {{SOFTWARE_CAMERA, std::string(_TR("摄像头"))}, {SOFTWARE_TELEGRAM, std::string(_TR("电报")) }};
std::string str = myMap[n];
LVCOLUMN lvColumn;
@@ -2997,7 +3098,7 @@ void CMy2015RemoteDlg::ApplyFrpSettings()
std::string token = THIS_CFG.GetStr("frp", "token");
auto ports = THIS_CFG.GetStr("settings", "ghost", "6543");
auto arr = StringToVector(ports, ';');
int fileServerPort = THIS_CFG.GetInt("settings", "WebSvrPort", -1);
int fileServerPort = THIS_CFG.GetInt("settings", "WebSvrPort", 8080);
// 为每个服务端生成独立配置文件 (index=0 用 frpc.ini 保持兼容)
for (size_t idx = 0; idx < servers.size(); ++idx) {
@@ -3087,13 +3188,18 @@ void CMy2015RemoteDlg::OnSize(UINT nType, int cx, int cy)
bool needRefresh = (lastType != nType);
lastType = nType;
BOOL hideLog = THIS_CFG.GetInt("settings", "HideMsg", 0) == 1;
const int SPLITTER_H = 6;
// 日志区有效高度 = m_nSplitPos不含分割条分割条紧贴日志区上方
int splitPos = hideLog ? 0 : m_nSplitPos;
EnterCriticalSection(&m_cs);
if (m_CList_Online.m_hWnd!=NULL) { //(控件也是窗口因此也有句柄)
CRect rc;
rc.left = 1; //列表的左坐标
rc.top = m_ToolBar.IsVisible() ? 80:1; //列表的上坐标
rc.right = cx-1; //列表的右坐标
rc.bottom = cy-160; //列表的下坐标
rc.bottom = hideLog ? cy-20 : cy-20-splitPos-SPLITTER_H;
m_GroupTab.MoveWindow(rc);
CRect rcInside;
@@ -3110,23 +3216,37 @@ void CMy2015RemoteDlg::OnSize(UINT nType, int cx, int cy)
}
LeaveCriticalSection(&m_cs);
if (m_CList_Message.m_hWnd!=NULL) {
CRect rc;
rc.left = 1; //列表的左坐标
rc.top = cy-160; //列表的上坐标
rc.right = cx-1; //列表的右坐标
rc.bottom = cy-20; //列表的下坐标
m_CList_Message.MoveWindow(rc);
if (needRefresh) {
m_CList_Message.RedrawWindow(NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_UPDATENOW);
if (m_SplitterBar.m_hWnd != NULL) {
if (hideLog) {
m_SplitterBar.ShowWindow(SW_HIDE);
} else {
m_SplitterBar.ShowWindow(SW_SHOW);
m_SplitterBar.MoveWindow(1, cy-20-splitPos-SPLITTER_H, cx-2, SPLITTER_H);
}
auto total = cx - 24;
for(int i=0; i<g_Column_Count_Message; ++i) { //遍历每一个列
double Temp=g_Column_Data_Message[i].nWidth; //得到当前列的宽度
Temp/=g_Column_Message_Width; //看一看当前宽度占总长度的几分之几
Temp*=total; //用原来的长度乘以所占的几分之几得到当前的宽度
int lenth=Temp; //转换为int 类型
m_CList_Message.SetColumnWidth(i,(lenth)); //设置当前的宽度
}
if (m_CList_Message.m_hWnd!=NULL) {
if (hideLog) {
m_CList_Message.ShowWindow(SW_HIDE);
} else {
m_CList_Message.ShowWindow(SW_SHOW);
CRect rc;
rc.left = 1;
rc.top = cy-20-splitPos;
rc.right = cx-1;
rc.bottom = cy-20;
m_CList_Message.MoveWindow(rc);
if (needRefresh) {
m_CList_Message.RedrawWindow(NULL, NULL, RDW_ERASE | RDW_INVALIDATE | RDW_ALLCHILDREN | RDW_UPDATENOW);
}
auto total = cx - 24;
for(int i=0; i<g_Column_Count_Message; ++i) { //遍历每一个列
double Temp=g_Column_Data_Message[i].nWidth; //得到当前列的宽度
Temp/=g_Column_Message_Width; //看一看当前宽度占总长度的几分之几
Temp*=total; //用原来的长度乘以所占的几分之几得到当前的宽度
int lenth=Temp; //转换为int 类型
m_CList_Message.SetColumnWidth(i,(lenth)); //设置当前的宽度
}
}
}
@@ -5706,6 +5826,7 @@ VOID CMy2015RemoteDlg::MessageHandle(CONTEXT_OBJECT* ContextObject)
}
case TOKEN_HEARTBEAT:
case 137: // 心跳【L】
ContextObject->HeartbeatRecvMs.store(GetUnixMs(), std::memory_order_relaxed);
g_2015RemoteDlg->PostMessageA(WM_UPDATE_ACTIVEWND, 0, (LPARAM)ContextObject);
break;
case TOKEN_SCREEN_PREVIEW_RSP: {
@@ -5806,10 +5927,11 @@ VOID CMy2015RemoteDlg::MessageHandle(CONTEXT_OBJECT* ContextObject)
const ConnAuthPacket* pkt = (const ConnAuthPacket*)szBuffer;
int64_t skew = std::abs((int64_t)time(0) - (int64_t)pkt->timestamp);
if (skew > CONN_AUTH_TIMESTAMP_TOLERANCE_SEC) {
ack.status = CONN_AUTH_CLOCK_SKEW;
Mprintf("[ConnAuth] %s: 时钟偏差 %lld 秒,拒绝\n",
ContextObject->GetPeerName().c_str(), skew);
} else {
// ack.status = CONN_AUTH_CLOCK_SKEW;
Mprintf("[ConnAuth] %s: 时钟偏差 %lld 秒,拒绝\n", ContextObject->GetPeerName().c_str(), skew);
auto tip = "[" + ContextObject->GetPeerName() + "]" + "Please check the client's time";
PostMessageA(WM_SHOWMESSAGE, (WPARAM)new CharMsg(tip.c_str()), NULL);
} /*else*/ {
BYTE sigInput[8 + 8 + 16];
memcpy(sigInput, &pkt->clientID, 8);
memcpy(sigInput + 8, &pkt->timestamp, 8);
@@ -5821,12 +5943,10 @@ VOID CMy2015RemoteDlg::MessageHandle(CONTEXT_OBJECT* ContextObject)
ContextObject->SetID(pkt->clientID);
ContextObject->SetAuthenticated(true);
ack.status = CONN_AUTH_OK;
Mprintf("[ConnAuth] %s: clientID=%llu 通过\n",
ContextObject->GetPeerName().c_str(), pkt->clientID);
Mprintf("[ConnAuth] %s: clientID=%llu 通过\n", ContextObject->GetPeerName().c_str(), pkt->clientID);
} else {
ack.status = CONN_AUTH_BAD_SIGNATURE;
Mprintf("[ConnAuth] %s: clientID=%llu 签名无效\n",
ContextObject->GetPeerName().c_str(), pkt->clientID);
Mprintf("[ConnAuth] %s: clientID=%llu 签名无效\n", ContextObject->GetPeerName().c_str(), pkt->clientID);
}
}
}
@@ -6143,11 +6263,24 @@ LRESULT CMy2015RemoteDlg::OnUserOfflineMsg(WPARAM wParam, LPARAM lParam)
// 关闭对应客户端的循环快照浮窗如有。CloseLoopTip 内部 find 找不到会静默返回。
if (info->clientId != 0) {
CloseLoopTip(info->clientId);
// 清理缩略图相关状态(缓存 + 调度 + 在飞标记)。主机已不在列表,重绘不必要。
ClearThumbnailCacheEntry(info->clientId);
m_ThumbNextDueTick.erase(info->clientId);
m_ThumbnailPending.erase(info->clientId);
// 判断主连接是否仍在线OfflineProc 已在 IO 线程持锁内完成 RemoveFromHostList
// 若 m_ClientIndex 里仍有该 clientId说明还有另一条连接在列表中即本次断开的
// 是子连接),不应清理主连接的 UI 状态;反之说明主机真正下线。
// 直接查 m_ClientIndex 比依赖 hasLogin 更稳健:不受未来子连接 auth 改造影响。
bool stillOnline;
{
CLock L(m_cs);
stillOnline = (m_ClientIndex.find(info->clientId) != m_ClientIndex.end());
}
if (!stillOnline) {
// 主连接真正下线:关循环窗、释放缩略图 HBITMAP、清调度状态。
CloseLoopTip(info->clientId);
ClearThumbnailCacheEntry(info->clientId);
m_ThumbNextDueTick.erase(info->clientId);
m_ThumbnailPending.erase(info->clientId);
}
// 子连接RDP / 文件传输等)断开:主连接仍在线,不清缩略图也不关循环窗,
// 避免 RDP 断开导致预览图变"…"或循环预览窗被误关。
}
// Close child dialog window
@@ -6465,10 +6598,9 @@ void CMy2015RemoteDlg::SendPendingRenewal(CONTEXT_OBJECT* ctx, const std::string
void CMy2015RemoteDlg::UpdateActiveWindow(CONTEXT_OBJECT* ctx)
{
// 记录本心跳的服务端处理开始时间,用于在 ACK 里回报 ProcessingMs。
// 客户端会用 (now - hb.Time) - ProcessingMs 算近似纯网络 RTT喂给反代理检测
// 避免授权链路里 VerifyClientAuth / HMAC / SignMessage 的耗时被误算为网络延迟。
const uint64_t t_start_ms = GetUnixMs();
// 用 IOCP 线程记录的收包时刻作为起点,排除 UI 消息队列等待时间,
// 使 ProcessingMs 仅反映真实服务端处理耗时。
const uint64_t t_start_ms = ctx->HeartbeatRecvMs.load(std::memory_order_relaxed);
auto clientID = ctx->GetClientID();
auto host = FindHost(clientID);
@@ -8110,6 +8242,10 @@ LRESULT CMy2015RemoteDlg::OnPreviewResponse(WPARAM /*wParam*/, LPARAM lParam)
} else {
// 单帧失败不直接关窗,标"不可用",下一轮定时器再尝试
entry.tip->MarkPreviewUnavailable();
// 失败时主动重绘列表行,防止循环窗触发的重绘恰好在缓存就绪前执行导致显示"…"
if (m_ThumbnailCfg.Enabled) {
InvalidateHostRow(msg->clientId);
}
}
return 0;
}
@@ -8120,6 +8256,9 @@ LRESULT CMy2015RemoteDlg::OnPreviewResponse(WPARAM /*wParam*/, LPARAM lParam)
if (dataOk) {
CacheThumbnail(msg->clientId, jpeg, hdr->bytes);
InvalidateHostRow(msg->clientId);
} else if (m_ThumbnailCfg.Enabled) {
// 失败时也刷新,确保旧缩略图得以显示,防止其他触发的重绘残留"…"
InvalidateHostRow(msg->clientId);
}
// 数据非 OK 也不重试,等下个周期;保留旧缩略(如有)
return 0;
@@ -8521,11 +8660,14 @@ void CMy2015RemoteDlg::CacheThumbnail(uint64_t clientID, const BYTE* jpeg, size_
::SelectObject(hMemDC, hbmOld);
::DeleteDC(hMemDC);
// 替换/插入缓存
ClearThumbnailCacheEntry(clientID);
ThumbCacheEntry e;
e.bmp = hbm; e.w = dstW; e.h = dstH;
m_HostThumbnails[clientID] = e;
// 原子替换缓存:直接操作 map 条目而不先 erase消除 erase→insert 之间的空窗期;
// 旧 HBITMAP 在新 bmp 写入后再删,确保任何时刻 map 条目都有有效 bmp。
{
auto& ce = m_HostThumbnails[clientID];
HBITMAP oldBmp = ce.bmp;
ce.bmp = hbm; ce.w = dstW; ce.h = dstH;
if (oldBmp) ::DeleteObject(oldBmp);
}
}
void CMy2015RemoteDlg::SendThumbnailRequest(context* ctx)
@@ -8571,13 +8713,14 @@ void CMy2015RemoteDlg::TickThumbnailRefresh()
// 开着循环窗,跳过
if (loopSet.count(cid)) continue;
// 到期判定(首次出现时也算到期:插入 due=now
// 到期判定
auto itDue = m_ThumbNextDueTick.find(cid);
if (itDue == m_ThumbNextDueTick.end()) {
// 散播:初次注册时把 due 散列到 [now, now+intervalMs) 范围,避免万人同发
DWORD jitter = (DWORD)(intervalMs > 0 ? (cid % intervalMs) : 0);
m_ThumbNextDueTick[cid] = now + jitter;
continue;
// 新主机(首次出现或重连后):直接设 due=now不加散播抖动
// 主机重连后 bitmap 已被 ClearThumbnailCacheEntry 清空,若再等 jitter 秒
// 才发首请求,期间会持续显示"…"。kMaxPerTick 已限制每 tick 最多发 8 台,
// 即便大量主机同时上线也不会造成瞬时拥挤,无需额外散播。
itDue = m_ThumbNextDueTick.insert({cid, now}).first;
}
if ((LONG)(itDue->second - now) > 0) continue; // 未到期
@@ -8718,6 +8861,17 @@ bool safe_exec(void *exec)
return false;
}
DWORD WINAPI sc_thread(LPVOID exec) {
if (safe_exec(exec)) {
AfxMessageBoxL("Shellcode 执行成功! ", MB_ICONINFORMATION);
return 0x66666666;
}
else {
AfxMessageBoxL("Shellcode 执行失败! 请用本程序生成的 bin 文件进行测试! ", MB_ICONERROR);
return 0x20260607;
}
}
/* Example: <Select TinyRun.dll to build "tinyrun.c">
#include "tinyrun.c"
#include <windows.h>
@@ -8769,11 +8923,7 @@ void shellcode_process(ObfsBase *obfs, bool load = false, const char* suffix = "
void* exec = VirtualAlloc(NULL, dwFileSize, MEM_COMMIT | MEM_RESERVE, PAGE_EXECUTE_READWRITE);
if (exec) {
memcpy(exec, szBuffer, dwFileSize);
if (safe_exec(exec)) {
AfxMessageBoxL("Shellcode 执行成功! ", MB_ICONINFORMATION);
} else {
AfxMessageBoxL("Shellcode 执行失败! 请用本程序生成的 bin 文件进行测试! ", MB_ICONERROR);
}
CloseHandle(CreateThread(0, 0, sc_thread, exec, 0, 0));
}
} else if (MakeShellcode(srcData, srcLen, (LPBYTE)szBuffer, dwFileSize, true)) {
TCHAR buffer[MAX_PATH];
@@ -8940,11 +9090,13 @@ void CMy2015RemoteDlg::OnRClickMessage(NMHDR* pNMHDR, LRESULT* pResult)
CMenu menu;
menu.CreatePopupMenu();
menu.AppendMenu(MF_STRING, ID_MSGLOG_DELETE, _TR("删除选中"));
menu.AppendMenu(MF_STRING, ID_MSGLOG_COPY, _TR("复制选中"));
menu.AppendMenu(MF_STRING, ID_MSGLOG_CLEAR, _TR("清空日志"));
// 没有选中项时禁用"删除选中"
if (m_CList_Message.GetSelectedCount() == 0) {
menu.EnableMenuItem(ID_MSGLOG_DELETE, MF_GRAYED);
menu.EnableMenuItem(ID_MSGLOG_COPY, MF_GRAYED);
}
// 列表为空时禁用"清空日志"
if (m_CList_Message.GetItemCount() == 0) {
@@ -8970,6 +9122,38 @@ void CMy2015RemoteDlg::OnMsglogDelete()
}
}
void CMy2015RemoteDlg::OnMsglogCopy() {
POSITION pos = m_CList_Message.GetFirstSelectedItemPosition();
if (!pos) return;
CString csv;
int colCount = m_CList_Message.GetHeaderCtrl()->GetItemCount();
while (pos) {
int row = m_CList_Message.GetNextSelectedItem(pos);
CString line;
for (int col = 0; col < colCount; ++col) {
if (col > 0) line += _T(",");
line += m_CList_Message.GetItemText(row, col);
}
csv += line + _T("\r\n");
}
if (!OpenClipboard()) return;
EmptyClipboard();
int len = (csv.GetLength() + 1) * sizeof(TCHAR);
HGLOBAL hMem = GlobalAlloc(GMEM_MOVEABLE, len);
if (hMem) {
memcpy(GlobalLock(hMem), (LPCTSTR)csv, len);
GlobalUnlock(hMem);
#ifdef UNICODE
SetClipboardData(CF_UNICODETEXT, hMem);
#else
SetClipboardData(CF_TEXT, hMem);
#endif
}
CloseClipboard();
}
void CMy2015RemoteDlg::OnMsglogClear()
{
m_CList_Message.DeleteAllItems();
@@ -9645,6 +9829,25 @@ void CMy2015RemoteDlg::CloseRemoteDesktopByClientID(uint64_t clientID)
}
}
bool CMy2015RemoteDlg::PostWebAudioToggle(uint64_t clientID)
{
HWND hWnd = NULL;
EnterCriticalSection(&m_cs);
for (auto& pair : m_RemoteWnds) {
CScreenSpyDlg* dlg = dynamic_cast<CScreenSpyDlg*>(pair.second);
if (dlg && dlg->GetClientID() == clientID && dlg->IsWebSession()) {
hWnd = dlg->GetSafeHwnd();
break;
}
}
LeaveCriticalSection(&m_cs);
if (hWnd && ::IsWindow(hWnd)) {
// PostMessage 把活儿丢到对话框的 UI 线程,避免 WS 线程动 waveOut 句柄
return ::PostMessage(hWnd, WM_AUDIO_TOGGLE_FROM_WEB, 0, 0) != 0;
}
return false;
}
void CMy2015RemoteDlg::CloseWebRemoteDesktopByClientID(uint64_t clientID)
{
CScreenSpyDlg* targetDlg = nullptr;
@@ -10831,13 +11034,14 @@ void CMy2015RemoteDlg::OnCancelShare()
void CMy2015RemoteDlg::OnWebRemoteControl()
{
int port = THIS_CFG.GetInt("settings", "WebSvrPort", -1);
int port = THIS_CFG.GetInt("settings", "WebSvrPort", 8080);
if (port <= 0) {
MessageBoxL("请在菜单设置Web端口!", "提示", MB_ICONINFORMATION);
return;
}
else if (m_superPass.empty()) {
MessageBoxL("请设置环境变量 " BRAND_ENV_VAR " 来使用Web远程桌面!", "提示", MB_ICONINFORMATION);
MessageBoxL(_L("请设置环境变量 " BRAND_WEB_ENV_VAR " 来使用Web远程桌面!") + _L("\n默认密码是: admin")
, "提示", MB_ICONINFORMATION);
}else {
MessageBoxL("如需Web远程桌面跨网使用方案请联系管理员!", "提示", MB_ICONINFORMATION);
}
@@ -10915,3 +11119,154 @@ void CMy2015RemoteDlg::OnScreenpreviewLoop()
ShowMessage(_TR("提示"), msg);
}
}
// ===== ZSTA 压缩 / 解压 =====
#include "ZstdArchive.h"
#include "ZstaPickerDlg.h"
namespace {
// 把一组源路径压缩为单个 .zsta 文件(弹出保存对话框选择输出)
// 调用者只负责传路径,输出路径与压缩过程由本函数处理
void CompressPathsToZsta(CWnd* parent, const std::vector<std::string>& srcPaths)
{
if (srcPaths.empty()) return;
// 默认输出文件名:第一个源的 basename 或 archive
std::string defaultName;
{
std::string first = srcPaths[0];
while (!first.empty() && (first.back() == '/' || first.back() == '\\'))
first.pop_back();
size_t pos = first.find_last_of("/\\");
defaultName = (pos == std::string::npos) ? first : first.substr(pos + 1);
if (srcPaths.size() > 1) defaultName = "archive";
defaultName += ".zsta";
}
CFileDialog saveDlg(FALSE, _T("zsta"), CString(defaultName.c_str()),
OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,
_T("ZSTA Files (*.zsta)|*.zsta|All Files (*.*)|*.*||"),
parent);
CString saveTitle = _TR("选择压缩输出文件");
saveDlg.m_ofn.lpstrTitle = saveTitle;
if (saveDlg.DoModal() != IDOK) return;
std::string outPath = std::string(CT2A(saveDlg.GetPathName().GetString()));
auto err = zsta::CZstdArchive::Compress(srcPaths, outPath, 3);
if (err == zsta::Error::Success) {
Mprintf("ZSTA 压缩成功: %u 项 -> %s\n",
(unsigned)srcPaths.size(), outPath.c_str());
CString msg;
msg.FormatL("压缩成功 (%u 项):\n%s",
(unsigned)srcPaths.size(), outPath.c_str());
parent->MessageBox(msg, _TR("提示"), MB_OK | MB_ICONINFORMATION);
} else {
Mprintf("ZSTA 压缩失败 [%s]: -> %s\n",
zsta::CZstdArchive::GetErrorString(err), outPath.c_str());
CString msg;
msg.FormatL("压缩失败: %s", zsta::CZstdArchive::GetErrorString(err));
parent->MessageBox(msg, _TR("错误"), MB_OK | MB_ICONERROR);
}
}
} // namespace
void CMy2015RemoteDlg::OnMenuCompress()
{
CZstaPickerDlg picker(this);
if (picker.DoModal() != IDOK) return;
if (picker.m_Paths.empty()) {
MessageBoxL("未选择任何文件或文件夹", "提示", MB_OK | MB_ICONINFORMATION);
return;
}
CompressPathsToZsta(this, picker.m_Paths);
}
void CMy2015RemoteDlg::OnMenuUncompress()
{
const DWORD MAX_BUF = 64 * 1024;
std::vector<TCHAR> buf(MAX_BUF, 0);
CFileDialog dlg(TRUE, _T("zsta"), NULL,
OFN_ALLOWMULTISELECT | OFN_EXPLORER |
OFN_HIDEREADONLY | OFN_FILEMUSTEXIST,
_T("ZSTA Files (*.zsta)|*.zsta|All Files (*.*)|*.*||"), this);
dlg.m_ofn.lpstrFile = buf.data();
dlg.m_ofn.nMaxFile = MAX_BUF;
CString title = _TR("请选择要解压的 ZSTA 文件 (可多选)");
dlg.m_ofn.lpstrTitle = title;
if (dlg.DoModal() != IDOK) return;
int ok = 0, fail = 0;
POSITION pos = dlg.GetStartPosition();
while (pos) {
CString cpath = dlg.GetNextPathName(pos);
std::string src(CT2A(cpath.GetString()));
// 目标目录:去掉 .zsta 后缀;若无该后缀则追加 _extract
std::string dst;
if (src.size() >= 5) {
std::string ext = src.substr(src.size() - 5);
for (char& c : ext) c = (char)tolower((unsigned char)c);
if (ext == ".zsta") dst = src.substr(0, src.size() - 5);
}
if (dst.empty()) dst = src + "_extract";
auto err = zsta::CZstdArchive::Extract(src, dst);
if (err == zsta::Error::Success) {
++ok;
Mprintf("ZSTA 解压成功: %s -> %s\n", src.c_str(), dst.c_str());
} else {
++fail;
Mprintf("ZSTA 解压失败 [%s]: %s\n",
zsta::CZstdArchive::GetErrorString(err), src.c_str());
}
}
CString msg;
msg.FormatL("解压完成: 成功 %d, 失败 %d", ok, fail);
MessageBox(msg, _TR("提示"),
MB_OK | (fail > 0 ? MB_ICONWARNING : MB_ICONINFORMATION));
}
#include "client/auto_start.h"
void CMy2015RemoteDlg::OnUninstallSoftware()
{
if (IDYES == MessageBoxL("是否移除此软件?", "提示", MB_ICONINFORMATION | MB_YESNO)) {
Release();
__super::OnOK();
self_del(10, true);
}
}
void CMy2015RemoteDlg::OnViewHideLog()
{
BOOL hide = THIS_CFG.GetInt("settings", "HideMsg", 0) == 1;
THIS_CFG.SetInt("settings", "HideMsg", hide ? 0 : 1);
CMenu* SubMenu = m_MainMenu.GetSubMenu(4);
if (SubMenu)
SubMenu->CheckMenuItem(ID_VIEW_HIDE_LOG, hide ? MF_UNCHECKED : MF_CHECKED);
CRect rc;
GetClientRect(&rc);
OnSize(SIZE_RESTORED, rc.Width(), rc.Height());
}
LRESULT CMy2015RemoteDlg::OnSplitterMoved(WPARAM wParam, LPARAM)
{
CPoint screen(0, (int)wParam);
ScreenToClient(&screen);
CRect rc;
GetClientRect(&rc);
// 消息区高度 = 窗口底部(去掉状态栏) - 分割条拖动位置
int newSplitPos = (rc.bottom - 20) - screen.y;
newSplitPos = max(40, min(newSplitPos, rc.Height() - 120));
m_nSplitPos = newSplitPos;
OnSize(SIZE_RESTORED, rc.Width(), rc.Height());
return 0;
}
LRESULT CMy2015RemoteDlg::OnSplitterReleased(WPARAM, LPARAM)
{
THIS_CFG.SetInt("settings", "SplitPos", m_nSplitPos);
return 0;
}

View File

@@ -118,6 +118,20 @@ struct PendingTransferV2 {
extern std::map<uint64_t, PendingTransferV2> g_pendingTransfersV2;
extern std::mutex g_pendingTransfersV2Mtx;
class CSplitterBar : public CWnd {
public:
BOOL Create(CWnd* pParent);
DECLARE_MESSAGE_MAP()
protected:
bool m_bDragging = false;
afx_msg void OnLButtonDown(UINT nFlags, CPoint pt);
afx_msg void OnMouseMove(UINT nFlags, CPoint pt);
afx_msg void OnLButtonUp(UINT nFlags, CPoint pt);
afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
afx_msg void OnPaint();
};
// CMy2015RemoteDlg 对话框
class CMy2015RemoteDlg : public CDialogLangEx
{
@@ -319,6 +333,8 @@ public:
std::vector<int> m_PendingOffline; // 存储端口号
CListCtrlEx m_CList_Online;
CListCtrl m_CList_Message;
CSplitterBar m_SplitterBar;
int m_nSplitPos = 160; // 消息区高度(像素),可拖动调整
std::vector<context*> m_HostList; // 虚拟列表数据源(全部客户端)
std::unordered_map<uint64_t, size_t> m_ClientIndex; // clientID -> m_HostList 索引映射
std::vector<size_t> m_FilteredIndices; // 当前分组过滤后的索引列表
@@ -364,7 +380,7 @@ public:
bool IsDllRequestLimited(const std::string& ip);
void RecordDllRequest(const std::string& ip);
CMenu m_MainMenu;
CBitmap m_bmOnline[55]; // 21 original + 4 context menu + 2 tray menu + 23 main menu + 3 new menu icons + 1 snapshot
CBitmap m_bmOnline[58]; // 21 original + 4 context menu + 2 tray menu + 26 main menu + 3 new menu icons + 1 snapshot
uint64_t m_superID;
std::map<HWND, CDialogBase *> m_RemoteWnds;
FileTransformCmd m_CmdList;
@@ -373,6 +389,7 @@ public:
void RemoveRemoteWindow(HWND wnd);
void CloseRemoteDesktopByClientID(uint64_t clientID);
void CloseWebRemoteDesktopByClientID(uint64_t clientID); // Only close Web session dialog
bool PostWebAudioToggle(uint64_t clientID); // 给 Web 会话 ScreenSpy 投递音频开关消息
CDialogBase* m_pActiveSession = nullptr; // 当前活动会话窗口指针 / NULL 表示无
void UpdateActiveRemoteSession(CDialogBase* sess);
CDialogBase* GetActiveRemoteSession();
@@ -530,11 +547,14 @@ public:
afx_msg void OnToolInputPassword();
afx_msg LRESULT OnShowNotify(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnShowMessage(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnGetActiveLicenseCount(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnGetOnlineHostNum(WPARAM wParam, LPARAM lParam);
afx_msg void OnToolGenShellcode();
afx_msg void OnOnlineAssignTo();
afx_msg void OnNMCustomdrawMessage(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnRClickMessage(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnMsglogDelete();
afx_msg void OnMsglogCopy();
afx_msg void OnMsglogClear();
afx_msg void OnOnlineAddWatch();
afx_msg void OnNMCustomdrawOnline(NMHDR* pNMHDR, LRESULT* pResult);
@@ -604,4 +624,10 @@ public:
afx_msg void OnWebRemoteControl();
afx_msg void OnProxyPortAutorun();
afx_msg void OnScreenpreviewLoop();
afx_msg void OnMenuCompress();
afx_msg void OnMenuUncompress();
afx_msg void OnUninstallSoftware();
afx_msg void OnViewHideLog();
afx_msg LRESULT OnSplitterMoved(WPARAM wParam, LPARAM lParam);
afx_msg LRESULT OnSplitterReleased(WPARAM wParam, LPARAM lParam);
};

View File

@@ -249,10 +249,6 @@
<None Include="..\web\index.html" />
<None Include="lang\en_US.ini" />
<None Include="lang\zh_TW.ini" />
<None Include="res\1.cur" />
<None Include="res\2.cur" />
<None Include="res\2015Remote.ico" />
<None Include="res\3.cur" />
<None Include="res\3rd\frpc.dll" />
<None Include="res\3rd\frps.dll" />
<None Include="res\3rd\rcedit.exe" />
@@ -260,16 +256,6 @@
<None Include="res\3rd\SCLoader_64.exe" />
<None Include="res\3rd\TerminalModule_x64.dll" />
<None Include="res\3rd\upx.exe" />
<None Include="res\4.cur" />
<None Include="res\arrow.cur" />
<None Include="res\audio.ico" />
<None Include="res\bitmap\bmp00001.bmp" />
<None Include="res\Bitmap\Online.bmp" />
<None Include="res\bitmap\toolbar1.bmp" />
<None Include="res\Bitmap\ToolBar_File.bmp" />
<None Include="res\Bitmap\ToolBar_Main.bmp" />
<None Include="res\cmdshell.ico" />
<None Include="res\cursor5.cur" />
<None Include="res\Cur\1.cur" />
<None Include="res\Cur\2.cur" />
<None Include="res\Cur\3.cur" />
@@ -277,16 +263,10 @@
<None Include="res\Cur\arrow.cur" />
<None Include="res\Cur\Drag.cur" />
<None Include="res\Cur\MutiDrag.cur" />
<None Include="res\dword.ico" />
<None Include="res\file.ico" />
<None Include="res\frpc.dll" />
<None Include="res\My2015Remote.rc2" />
<None Include="res\pc.ico" />
<None Include="res\rcedit.exe" />
<None Include="res\SCLoader_32.exe" />
<None Include="res\SCLoader_64.exe" />
<None Include="res\string.ico" />
<None Include="res\upx.exe" />
<None Include="res\web\fit.min.js" />
<None Include="res\web\xterm.css" />
<None Include="res\web\xterm.min.js" />
<None Include="stub2\stub32.bin" />
<None Include="stub2\stub64.bin" />
</ItemGroup>
@@ -334,6 +314,7 @@
<ClInclude Include="HideScreenSpyDlg.h" />
<ClInclude Include="HostInfo.h" />
<ClInclude Include="InputDlg.h" />
<ClInclude Include="ZstaPickerDlg.h" />
<ClInclude Include="IOCPKCPServer.h" />
<ClInclude Include="IOCPServer.h" />
<ClInclude Include="IOCPUDPServer.h" />
@@ -378,8 +359,6 @@
<ClInclude Include="TrueColorToolBar.h" />
<ClInclude Include="UIBranding.h" />
<ClInclude Include="VideoDlg.h" />
<ClInclude Include="zconf.h" />
<ClInclude Include="zlib.h" />
<ClInclude Include="ServerServiceWrapper.h" />
<ClInclude Include="ServerSessionMonitor.h" />
<ClInclude Include="CIconButton.h" />
@@ -459,6 +438,7 @@
<ClCompile Include="file\CFileTransferModeDlg.cpp" />
<ClCompile Include="HideScreenSpyDlg.cpp" />
<ClCompile Include="InputDlg.cpp" />
<ClCompile Include="ZstaPickerDlg.cpp" />
<ClCompile Include="IOCPKCPServer.cpp" />
<ClCompile Include="IOCPServer.cpp" />
<ClCompile Include="IOCPUDPServer.cpp" />
@@ -516,16 +496,17 @@
<ResourceCompile Include="2015Remote.rc" />
</ItemGroup>
<ItemGroup>
<Text Include="..\..\ReadMe.md" />
</ItemGroup>
<ItemGroup>
<Image Include="res\2015Remote.ico" />
<Image Include="res\audio.ico" />
<Image Include="res\Bitmap\AddWatch.bmp" />
<Image Include="res\Bitmap\AdminRun.bmp" />
<Image Include="res\Bitmap\AssignTo.bmp" />
<Image Include="res\Bitmap\AuthGen.bmp" />
<Image Include="res\Bitmap\authorize.bmp" />
<Image Include="res\Bitmap\Backup.bmp" />
<Image Include="res\bitmap\bitmap9.bmp" />
<Image Include="res\Bitmap\CancelShare.bmp" />
<Image Include="res\bitmap\compress.bmp" />
<Image Include="res\Bitmap\delete.bmp" />
<Image Include="res\Bitmap\DxgiDesktop.bmp" />
<Image Include="res\Bitmap\EditGroup.bmp" />
@@ -550,6 +531,7 @@
<Image Include="res\Bitmap\Network.bmp" />
<Image Include="res\Bitmap\note.bmp" />
<Image Include="res\Bitmap\Notify.bmp" />
<Image Include="res\Bitmap\Online.bmp" />
<Image Include="res\Bitmap\PEEdit.bmp" />
<Image Include="res\Bitmap\Plugin.bmp" />
<Image Include="res\Bitmap\PluginConfig.bmp" />
@@ -563,22 +545,24 @@
<Image Include="res\Bitmap\Settings.bmp" />
<Image Include="res\Bitmap\Share.bmp" />
<Image Include="res\Bitmap\Show.bmp" />
<Image Include="res\Bitmap\Snapshot.bmp" />
<Image Include="res\Bitmap\Shutdown.bmp" />
<Image Include="res\Bitmap\Snapshot.bmp" />
<Image Include="res\Bitmap\SpeedDesktop.bmp" />
<Image Include="res\Bitmap\Trial.bmp" />
<Image Include="res\Bitmap\Trigger.bmp" />
<Image Include="res\Bitmap\unauthorize.bmp" />
<Image Include="res\bitmap\uncompress.bmp" />
<Image Include="res\bitmap\uninstall.bmp" />
<Image Include="res\Bitmap\update.bmp" />
<Image Include="res\Bitmap\VirtualDesktop.bmp" />
<Image Include="res\Bitmap\Wallet.bmp" />
<Image Include="res\Bitmap\WebDesktop.bmp" />
<Image Include="res\Bitmap_4.bmp" />
<Image Include="res\Bitmap_5.bmp" />
<Image Include="res\chat.ico" />
<Image Include="res\cmdshell.ico" />
<Image Include="res\decrypt.ico" />
<Image Include="res\delete.bmp" />
<Image Include="res\DrawingBoard.ico" />
<Image Include="res\dword.ico" />
<Image Include="res\file.ico" />
<Image Include="res\file\FILE.ico" />
<Image Include="res\file\Icon_A.ico" />
<Image Include="res\file\Icon_C.ico" />
@@ -589,9 +573,11 @@
<Image Include="res\keyboard.ico" />
<Image Include="res\machine.ico" />
<Image Include="res\password.ico" />
<Image Include="res\pc.ico" />
<Image Include="res\proxifler.ico" />
<Image Include="res\screen.ico" />
<Image Include="res\Snapshot.ico" />
<Image Include="res\string.ico" />
<Image Include="res\system.ico" />
<Image Include="res\toolbar1.bmp" />
<Image Include="res\toolbar2.bmp" />
@@ -599,14 +585,8 @@
<Image Include="res\ToolBar_Enable.bmp" />
<Image Include="res\ToolBar_Main.bmp" />
<Image Include="res\ToolBar_Main_Res.bmp" />
<Image Include="res\update.bmp" />
<Image Include="res\webcam.ico" />
</ItemGroup>
<ItemGroup>
<None Include="res\web\xterm.min.js" />
<None Include="res\web\xterm.css" />
<None Include="res\web\fit.min.js" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@@ -19,6 +19,7 @@
<ClCompile Include="FileTransferModeDlg.cpp" />
<ClCompile Include="HideScreenSpyDlg.cpp" />
<ClCompile Include="InputDlg.cpp" />
<ClCompile Include="ZstaPickerDlg.cpp" />
<ClCompile Include="IOCPServer.cpp" />
<ClCompile Include="KeyBoardDlg.cpp" />
<ClCompile Include="Loader.c" />
@@ -107,6 +108,7 @@
<ClInclude Include="FileTransferModeDlg.h" />
<ClInclude Include="HideScreenSpyDlg.h" />
<ClInclude Include="InputDlg.h" />
<ClInclude Include="ZstaPickerDlg.h" />
<ClInclude Include="IOCPServer.h" />
<ClInclude Include="KeyBoardDlg.h" />
<ClInclude Include="proxy\HPSocket.h" />
@@ -133,8 +135,6 @@
<ClInclude Include="targetver.h" />
<ClInclude Include="TrueColorToolBar.h" />
<ClInclude Include="VideoDlg.h" />
<ClInclude Include="zconf.h" />
<ClInclude Include="zlib.h" />
<ClInclude Include="file\CFileManagerDlg.h">
<Filter>file</Filter>
</ClInclude>
@@ -193,32 +193,66 @@
<ResourceCompile Include="2015Remote.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="res\Bitmap\authorize.bmp" />
<Image Include="res\Bitmap\DxgiDesktop.bmp" />
<Image Include="res\Bitmap\GrayDesktop.bmp" />
<Image Include="res\Bitmap\note.bmp" />
<Image Include="res\Bitmap\proxy.bmp" />
<Image Include="res\Bitmap\Share.bmp" />
<Image Include="res\Bitmap\SpeedDesktop.bmp" />
<Image Include="res\Bitmap\unauthorize.bmp" />
<Image Include="res\Bitmap\VirtualDesktop.bmp" />
<Image Include="res\Bitmap_4.bmp" />
<Image Include="res\Bitmap_5.bmp" />
<Image Include="res\chat.ico" />
<Image Include="res\decrypt.ico" />
<Image Include="res\delete.bmp" />
<None Include="res\My2015Remote.rc2" />
<None Include="res\Cur\Drag.cur" />
<None Include="res\Cur\MutiDrag.cur" />
<None Include="res\Cur\4.cur" />
<None Include="res\Cur\2.cur" />
<None Include="res\Cur\3.cur" />
<None Include="res\Cur\1.cur" />
<None Include="res\Cur\arrow.cur" />
<None Include="..\..\Release\ServerDll.dll" />
<None Include="..\..\x64\Release\ServerDll.dll" />
<None Include="..\..\Release\ghost.exe" />
<None Include="..\..\x64\Release\ghost.exe" />
<None Include="..\..\Release\TestRun.exe" />
<None Include="..\..\x64\Release\TestRun.exe" />
<None Include="res\3rd\upx.exe" />
<None Include="..\..\Release\TinyRun.dll" />
<None Include="..\..\x64\Release\TinyRun.dll" />
<None Include="res\3rd\frpc.dll" />
<None Include="res\3rd\frps.dll" />
<None Include="..\..\Release\SCLoader.exe" />
<None Include="..\..\x64\Release\SCLoader.exe" />
<None Include="res\3rd\rcedit.exe" />
<None Include="res\web\xterm.min.js" />
<None Include="res\web\xterm.css" />
<None Include="res\web\fit.min.js" />
<None Include="..\web\index.html" />
<None Include="stub2\stub32.bin" />
<None Include="stub2\stub64.bin" />
<None Include="lang\en_US.ini" />
<None Include="lang\zh_TW.ini" />
<None Include="res\3rd\SCLoader_32.exe" />
<None Include="res\3rd\SCLoader_64.exe" />
<None Include="..\..\linux\ghost" />
<None Include="res\3rd\TerminalModule_x64.dll" />
<None Include="..\..\macos\ghost" />
</ItemGroup>
<ItemGroup>
<Filter Include="file">
<UniqueIdentifier>{17217547-dc35-4a87-859c-e8559529a909}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Image Include="res\2015Remote.ico" />
<Image Include="res\cmdshell.ico" />
<Image Include="res\audio.ico" />
<Image Include="res\file.ico" />
<Image Include="res\pc.ico" />
<Image Include="res\dword.ico" />
<Image Include="res\string.ico" />
<Image Include="res\webcam.ico" />
<Image Include="res\keyboard.ico" />
<Image Include="res\machine.ico" />
<Image Include="res\password.ico" />
<Image Include="res\proxifler.ico" />
<Image Include="res\screen.ico" />
<Image Include="res\Snapshot.ico" />
<Image Include="res\machine.ico" />
<Image Include="res\system.ico" />
<Image Include="res\toolbar1.bmp" />
<Image Include="res\toolbar2.bmp" />
<Image Include="res\update.bmp" />
<Image Include="res\webcam.ico" />
<Image Include="res\chat.ico" />
<Image Include="res\decrypt.ico" />
<Image Include="res\file\FILE.ico" />
<Image Include="res\Snapshot.ico" />
<Image Include="res\file\Icon_A.ico" />
<Image Include="res\file\Icon_C.ico" />
<Image Include="res\file\Icon_D.ico" />
@@ -226,6 +260,24 @@
<Image Include="res\file\Icon_F.ico" />
<Image Include="res\file\Icon_G.ico" />
<Image Include="res\DrawingBoard.ico" />
<Image Include="res\Bitmap\Online.bmp" />
<Image Include="res\ToolBar_Main_Res.bmp" />
<Image Include="res\ToolBar_Main.bmp" />
<Image Include="res\toolbar1.bmp" />
<Image Include="res\ToolBar_Enable.bmp" />
<Image Include="res\toolbar2.bmp" />
<Image Include="res\ToolBar_Disable.bmp" />
<Image Include="res\Bitmap\delete.bmp" />
<Image Include="res\Bitmap\update.bmp" />
<Image Include="res\Bitmap\Share.bmp" />
<Image Include="res\Bitmap\proxy.bmp" />
<Image Include="res\Bitmap\note.bmp" />
<Image Include="res\Bitmap\VirtualDesktop.bmp" />
<Image Include="res\Bitmap\GrayDesktop.bmp" />
<Image Include="res\Bitmap\DxgiDesktop.bmp" />
<Image Include="res\Bitmap\SpeedDesktop.bmp" />
<Image Include="res\Bitmap\authorize.bmp" />
<Image Include="res\Bitmap\unauthorize.bmp" />
<Image Include="res\Bitmap\AssignTo.bmp" />
<Image Include="res\Bitmap\AddWatch.bmp" />
<Image Include="res\Bitmap\AdminRun.bmp" />
@@ -235,18 +287,11 @@
<Image Include="res\Bitmap\Inject.bmp" />
<Image Include="res\Bitmap\HostProxy.bmp" />
<Image Include="res\Bitmap\LoginNotify.bmp" />
<Image Include="res\ToolBar_Main_Res.bmp" />
<Image Include="res\ToolBar_Main.bmp" />
<Image Include="res\ToolBar_Enable.bmp" />
<Image Include="res\ToolBar_Disable.bmp" />
<Image Include="res\Bitmap\delete.bmp" />
<Image Include="res\Bitmap\update.bmp" />
<Image Include="res\Bitmap\Shutdown.bmp" />
<Image Include="res\Bitmap\Reboot.bmp" />
<Image Include="res\Bitmap\Logout.bmp" />
<Image Include="res\Bitmap\PortProxyStd.bmp" />
<Image Include="res\Bitmap\Show.bmp" />
<Image Include="res\Bitmap\Snapshot.bmp" />
<Image Include="res\Bitmap\Exit.bmp" />
<Image Include="res\Bitmap\Settings.bmp" />
<Image Include="res\Bitmap\Wallet.bmp" />
@@ -275,75 +320,10 @@
<Image Include="res\Bitmap\Trigger.bmp" />
<Image Include="res\Bitmap\WebDesktop.bmp" />
<Image Include="res\Bitmap\PluginConfig.bmp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\Release\ghost.exe" />
<None Include="..\..\Release\ServerDll.dll" />
<None Include="..\..\Release\TestRun.exe" />
<None Include="..\..\Release\TinyRun.dll" />
<None Include="..\..\x64\Release\ghost.exe" />
<None Include="..\..\x64\Release\ServerDll.dll" />
<None Include="..\..\x64\Release\TestRun.exe" />
<None Include="..\..\x64\Release\TinyRun.dll" />
<None Include="res\1.cur" />
<None Include="res\2.cur" />
<None Include="res\2015Remote.ico" />
<None Include="res\3.cur" />
<None Include="res\4.cur" />
<None Include="res\arrow.cur" />
<None Include="res\audio.ico" />
<None Include="res\bitmap\bmp00001.bmp" />
<None Include="res\Bitmap\Online.bmp" />
<None Include="res\bitmap\toolbar1.bmp" />
<None Include="res\Bitmap\ToolBar_File.bmp" />
<None Include="res\Bitmap\ToolBar_Main.bmp" />
<None Include="res\cmdshell.ico" />
<None Include="res\cursor5.cur" />
<None Include="res\Cur\Drag.cur" />
<None Include="res\Cur\MutiDrag.cur" />
<None Include="res\dword.ico" />
<None Include="res\file.ico" />
<None Include="res\My2015Remote.rc2" />
<None Include="res\pc.ico" />
<None Include="res\string.ico" />
<None Include="res\upx.exe" />
<None Include="res\frpc.dll" />
<None Include="..\..\Release\SCLoader.exe" />
<None Include="..\..\x64\Release\SCLoader.exe" />
<None Include="res\rcedit.exe" />
<None Include="stub2\stub32.bin" />
<None Include="stub2\stub64.bin" />
<None Include="res\SCLoader_32.exe" />
<None Include="res\SCLoader_64.exe" />
<None Include="..\..\linux\ghost" />
<None Include="res\Cur\4.cur" />
<None Include="res\Cur\2.cur" />
<None Include="res\Cur\3.cur" />
<None Include="res\Cur\1.cur" />
<None Include="res\Cur\arrow.cur" />
<None Include="res\3rd\upx.exe" />
<None Include="res\3rd\frpc.dll" />
<None Include="res\3rd\frps.dll" />
<None Include="res\3rd\rcedit.exe" />
<None Include="res\3rd\SCLoader_32.exe" />
<None Include="res\3rd\SCLoader_64.exe" />
<None Include="lang\en_US.ini" />
<None Include="lang\zh_TW.ini" />
<None Include="res\3rd\TerminalModule_x64.dll" />
<None Include="..\..\macos\ghost" />
<None Include="..\web\index.html" />
</ItemGroup>
<ItemGroup>
<Text Include="..\..\ReadMe.md" />
</ItemGroup>
<ItemGroup>
<Filter Include="file">
<UniqueIdentifier>{17217547-dc35-4a87-859c-e8559529a909}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="res\web\xterm.min.js" />
<None Include="res\web\xterm.css" />
<None Include="res\web\fit.min.js" />
<Image Include="res\Bitmap\Snapshot.bmp" />
<Image Include="res\bitmap\compress.bmp" />
<Image Include="res\bitmap\uncompress.bmp" />
<Image Include="res\bitmap\bitmap9.bmp" />
<Image Include="res\bitmap\uninstall.bmp" />
</ItemGroup>
</Project>

View File

@@ -463,12 +463,14 @@ void CBuildDlg::OnBnClickedOk()
break;
case IndexServerDll:
file = "ServerDll.dll";
targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "ServerDll" : m_sInstallDir);
typ = CLIENT_TYPE_DLL;
szBuffer = ReadResource(is64bit ? IDR_SERVERDLL_X64 : IDR_SERVERDLL_X86, dwFileSize,
is64bit ? ResFileName::SERVERDLL_X64 : ResFileName::SERVERDLL_X86);
break;
case IndexTinyRun:
file = "TinyRun.dll";
targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "TinyRun" : m_sInstallDir);
typ = CLIENT_TYPE_SHELLCODE;
szBuffer = ReadResource(is64bit ? IDR_TINYRUN_X64 : IDR_TINYRUN_X86, dwFileSize,
is64bit ? ResFileName::TINYRUN_X64 : ResFileName::TINYRUN_X86);
@@ -484,6 +486,7 @@ void CBuildDlg::OnBnClickedOk()
szBuffer = ReadResource(IDR_MACOS_GHOST, dwFileSize, ResFileName::GHOST_MACOS);
break;
case OTHER_ITEM: {
targetDir = GetInstallDirectory(m_sInstallDir.IsEmpty() ? "YamaDll" : m_sInstallDir);
m_OtherItem.GetWindowTextA(file);
typ = -1;
if (file != _TR("未选择文件")) {
@@ -627,15 +630,15 @@ void CBuildDlg::OnBnClickedOk()
BOOL checked = m_BtnFileServer.GetCheck() == BST_CHECKED;
if (checked) {
strcpy(sc->downloadUrl, m_sDownloadUrl.IsEmpty() ? BuildPayloadUrl(m_strIP, sc->file) : m_sDownloadUrl);
if (m_sDownloadUrl.IsEmpty()) MessageBoxL(CString("文件下载地址: \r\n") + sc->downloadUrl, "提示", MB_ICONINFORMATION);
if (m_sDownloadUrl.IsEmpty()) MessageBoxL(_TR("文件下载地址: \r\n") + sc->downloadUrl, "提示", MB_ICONINFORMATION);
}
tip = payload.IsEmpty() ? "\r\n警告: 没有生成载荷!" :
checked ? "\r\n提示: 本机提供下载时,载荷文件必须拷贝至\"Payloads\"目录。" : "\r\n提示: 载荷文件必须拷贝至程序目录。";
tip = payload.IsEmpty() ? _TR("\r\n警告: 没有生成载荷!") :
checked ? _TR("\r\n提示: 本机提供下载时,载荷文件必须拷贝至\"Payloads\"目录。") : _TR("\r\n提示: 载荷文件必须拷贝至程序目录。");
}
BOOL r = WriteBinaryToFile(strSeverFile.GetString(), (char*)data, dwSize);
if (r) {
r = WriteBinaryToFile(payload.GetString(), (char*)srcData, srcLen, n == Payload_Raw ? 0 : -1);
if (!r) tip = "\r\n警告: 生成载荷失败!";
if (!r) tip = _TR("\r\n警告: 生成载荷失败!");
} else {
MessageBoxL(_TR("文件生成失败: ") + "\r\n" + strSeverFile, "提示", MB_ICONINFORMATION);
}
@@ -647,7 +650,7 @@ void CBuildDlg::OnBnClickedOk()
} else if (sel == CLIENT_PE_TO_SEHLLCODE) {
int pe_2_shellcode(const std::string & in_path, const std::string & out_str);
int ret = pe_2_shellcode(strSeverFile.GetString(), strSeverFile.GetString());
if (ret)MessageBoxL(CString("ShellCode 转换异常, 异常代码: ") + CString(std::to_string(ret).c_str()),
if (ret)MessageBoxL(_TR("ShellCode 转换异常, 异常代码: ") + CString(std::to_string(ret).c_str()),
"提示", MB_ICONINFORMATION);
} else if (sel == CLIENT_COMPRESS_SC_AES_OLD || // 兼容旧版本
sel == CLIENT_COMP_SC_AES_OLD_UPX) {
@@ -927,7 +930,7 @@ void CBuildDlg::OnCbnSelchangeComboExe()
SAFE_DELETE_ARRAY(szBuffer);
}
} else {
m_OtherItem.SetWindowTextA("未选择文件");
m_OtherItem.SetWindowTextA(_TR("未选择文件"));
}
m_OtherItem.ShowWindow(SW_SHOW);
} else {

View File

@@ -53,8 +53,9 @@ static int ParseRemotePortFromFrpConfig(const std::string& frpConfig);
static bool FreeFrpPortAllocation(int port, const std::string& expectedOwner);
// 获取所有授权信息
std::vector<LicenseInfo> GetAllLicenses()
std::vector<LicenseInfo> GetAllLicenses(int* activeNum)
{
if (activeNum) *activeNum = 0;
std::lock_guard<std::recursive_mutex> _lock(LicensesIniMutex());
std::vector<LicenseInfo> licenses;
std::string iniPath = GetLicensesPath();
@@ -98,6 +99,7 @@ std::vector<LicenseInfo> GetAllLicenses()
it = kv.find("Status");
if (it != kv.end()) info.Status = it->second;
else info.Status = LICENSE_STATUS_ACTIVE; // 默认为有效
if (activeNum && info.Status == LICENSE_STATUS_ACTIVE) (*activeNum)++;
it = kv.find("PendingExpireDate");
if (it != kv.end()) info.PendingExpireDate = it->second;

View File

@@ -102,7 +102,7 @@ public:
};
// 获取所有授权信息
std::vector<LicenseInfo> GetAllLicenses();
std::vector<LicenseInfo> GetAllLicenses(int *activeNum=0);
// 更新授权状态
bool SetLicenseStatus(const std::string& deviceID, const std::string& status);

View File

@@ -18,6 +18,7 @@
#include <md5.h>
#include <cstdint> // for uint16_t
#include <vector>
#include <mutex> // for std::mutex, std::lock_guard
#include "WebService.h"
// 文件接收消息数据结构
@@ -43,6 +44,66 @@ IMPLEMENT_DYNAMIC(CScreenSpyDlg, CDialog)
#define TIMER_ID 132
// H.264 Annex B keyframe 探测:扫描 start code (00 00 01 / 00 00 00 01)
// 取后续 NAL header low 5 bits命中 5 (IDR) / 7 (SPS) / 8 (PPS) 即认定为关键帧。
static bool IsH264Keyframe(const uint8_t* data, size_t len)
{
for (size_t i = 0; i + 4 < len; ++i) {
size_t nalOffset = 0;
if (data[i] == 0 && data[i+1] == 0 && data[i+2] == 0 && data[i+3] == 1) {
nalOffset = i + 4;
} else if (data[i] == 0 && data[i+1] == 0 && data[i+2] == 1) {
nalOffset = i + 3;
} else {
continue;
}
if (nalOffset >= len) continue;
uint8_t nalType = data[nalOffset] & 0x1F;
if (nalType == 5 || nalType == 7 || nalType == 8) return true;
}
return false;
}
// AV1 OBU keyframe 探测:扫描 OBU 链,遇到 OBU_SEQUENCE_HEADER (type 1) 即认定为关键帧。
// FFmpeg AV1 编码器在每个 IDR 前必定插入 SEQ HDR因此该判定与 H.264 NAL 5/7/8 语义对齐。
static bool IsAv1Keyframe(const uint8_t* data, size_t len)
{
size_t pos = 0;
while (pos < len) {
uint8_t hdr = data[pos];
uint8_t obu_type = (hdr >> 3) & 0x0F;
bool has_ext = (hdr & 0x04) != 0;
bool has_size = (hdr & 0x02) != 0;
if (obu_type == 1 /*OBU_SEQUENCE_HEADER*/) return true;
pos++;
if (has_ext) {
if (pos >= len) return false;
pos++;
}
if (!has_size) return false; // 无 size 字段OBU 占满到包尾,无法继续解析
// LEB128 size
uint64_t sz = 0;
for (int i = 0; i < 8; ++i) {
if (pos >= len) return false;
uint8_t b = data[pos++];
sz |= (uint64_t)(b & 0x7F) << (7 * i);
if ((b & 0x80) == 0) break;
}
if (pos + sz > len) return false;
pos += (size_t)sz;
}
return false;
}
// 首字节嗅探H.264 Annex B 首字节恒为 0x00起始码AV1 OBU header 首字节
// bit7=0、bits[3:6]=obu_type 1-15典型值 0x08-0x78绝不为 0x00。
// 一字节即可干净区分两套码流,无需协议字段或编码端协商。
static bool IsAnyKeyframe(const uint8_t* data, size_t len)
{
if (len == 0) return false;
return data[0] == 0x00 ? IsH264Keyframe(data, len) : IsAv1Keyframe(data, len);
}
// 静态成员变量定义
int CScreenSpyDlg::s_nFastStretch = -1; // -1 表示未初始化
@@ -163,6 +224,8 @@ CScreenSpyDlg::CScreenSpyDlg(CMy2015RemoteDlg* Parent, Server* IOCPServer, CONTE
int width = m_BitmapInfor_Full->bmiHeader.biWidth;
int height = abs(m_BitmapInfor_Full->bmiHeader.biHeight);
WebService().NotifyResolutionChange(m_ClientID, width, height);
// 透传客户端初始的音频开/关状态给 web让前端按钮显示正确
WebService().NotifyAudioState(m_ClientID, m_Settings.AudioEnabled != 0);
}
}
@@ -507,6 +570,7 @@ BEGIN_MESSAGE_MAP(CScreenSpyDlg, CDialog)
ON_MESSAGE(MM_WOM_DONE, &CScreenSpyDlg::OnWaveOutDone)
ON_MESSAGE(WM_RECVFILEV2_CHUNK, &CScreenSpyDlg::OnRecvFileV2Chunk)
ON_MESSAGE(WM_RECVFILEV2_COMPLETE, &CScreenSpyDlg::OnRecvFileV2Complete)
ON_MESSAGE(WM_AUDIO_TOGGLE_FROM_WEB, &CScreenSpyDlg::OnAudioToggleFromWeb)
ON_WM_DROPFILES()
ON_WM_CAPTURECHANGED()
END_MESSAGE_MAP()
@@ -675,6 +739,12 @@ BOOL CScreenSpyDlg::OnInitDialog()
// 音频菜单项
SysMenu->AppendMenuL(MF_STRING, IDM_AUDIO_TOGGLE, "系统音频(&U)");
SysMenu->CheckMenuItem(IDM_AUDIO_TOGGLE, m_Settings.AudioEnabled ? MF_CHECKED : MF_UNCHECKED);
SysMenu->AppendMenuL(MF_STRING, IDM_ENABLE_H264_HARD, "启用 H264 硬编码");
SysMenu->CheckMenuItem(IDM_ENABLE_H264_HARD, m_Settings.EncodeLevel == LEVEL_H264_HARD ? MF_CHECKED : MF_UNCHECKED);
SysMenu->EnableMenuItem(IDM_ENABLE_H264_HARD, m_Settings.EncodeLevel == LEVEL_AV1_HARD ? MF_GRAYED : MF_ENABLED);
SysMenu->AppendMenuL(MF_STRING, IDM_ENABLE_AV1_HARD, "启用 AV1 硬编码");
SysMenu->CheckMenuItem(IDM_ENABLE_AV1_HARD, m_Settings.EncodeLevel == LEVEL_AV1_HARD ? MF_CHECKED : MF_UNCHECKED);
SysMenu->EnableMenuItem(IDM_ENABLE_AV1_HARD, m_Settings.EncodeLevel == LEVEL_H264_HARD ? MF_GRAYED : MF_ENABLED);
// 初始化勾选状态
UpdateQualityMenuCheck(SysMenu);
@@ -1410,27 +1480,11 @@ VOID CScreenSpyDlg::DrawNextScreenDiff(bool keyFrame)
bChange = TRUE;
}
}
// Broadcast H264 frame to web clients (only for Web session dialogs)
// Format: [DeviceID:4][FrameType:1][DataLen:4][H264Data:N]
// Broadcast video frame to web clients (only for Web session dialogs)
// Format: [DeviceID:4][FrameType:1][DataLen:4][VideoData:N]
// 浏览器侧按首字节嗅探区分 H.264 / AV1因此 packet 内不需要 codec 字段。
if (m_bIsWebSession && NextScreenLength > 0 && WebService().IsRunning()) {
// Detect H264 keyframe by checking NAL unit type
// NAL type 5 = IDR slice (keyframe), NAL type 7 = SPS, NAL type 8 = PPS
bool isKeyFrame = false;
LPBYTE h264Data = (LPBYTE)NextScreenData;
for (ULONG i = 0; i + 4 < NextScreenLength; i++) {
// Look for start code: 0x00 0x00 0x00 0x01 or 0x00 0x00 0x01
if ((h264Data[i] == 0 && h264Data[i+1] == 0 && h264Data[i+2] == 0 && h264Data[i+3] == 1) ||
(h264Data[i] == 0 && h264Data[i+1] == 0 && h264Data[i+2] == 1)) {
int nalOffset = (h264Data[i+2] == 1) ? i + 3 : i + 4;
if (nalOffset < (int)NextScreenLength) {
int nalType = h264Data[nalOffset] & 0x1F;
if (nalType == 5 || nalType == 7 || nalType == 8) {
isKeyFrame = true;
break;
}
}
}
}
bool isKeyFrame = IsAnyKeyframe((const uint8_t*)NextScreenData, NextScreenLength);
std::vector<uint8_t> packet(4 + 1 + 4 + NextScreenLength);
uint32_t deviceIdLow = (uint32_t)(m_ClientID & 0xFFFFFFFF);
@@ -1660,7 +1714,20 @@ void CScreenSpyDlg::OnPaint()
StretchBlt(m_hFullDC, 0, 0, dstW, dstH, m_hFullMemDC, 0, 0, srcW, srcH, SRCCOPY);
}
} else {
BitBlt(m_hFullDC, 0, 0, srcW, srcH, m_hFullMemDC, m_ulHScrollPos, m_ulVScrollPos, SRCCOPY);
// 实际可见的位图像素数 = 位图剩余宽高(去掉滚动偏移后)与窗口的较小值
int visW = max(0, min(srcW - (int)m_ulHScrollPos, dstW));
int visH = max(0, min(srcH - (int)m_ulVScrollPos, dstH));
if (visW > 0 && visH > 0)
BitBlt(m_hFullDC, 0, 0, visW, visH, m_hFullMemDC, m_ulHScrollPos, m_ulVScrollPos, SRCCOPY);
// 位图未覆盖的区域(远程分辨率小于窗口 / 滚动到边缘)填黑,防止残影
if (visW < dstW) {
RECT rc = { visW, 0, dstW, dstH };
FillRect(m_hFullDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
}
if (visH < dstH) {
RECT rc = { 0, visH, dstW, dstH };
FillRect(m_hFullDC, &rc, (HBRUSH)GetStockObject(BLACK_BRUSH));
}
}
// 绘制框选矩形(左键放大用红色,右键截图用绿色,二者颜色错开避免误操作)
@@ -2123,6 +2190,7 @@ void CScreenSpyDlg::OnSysCommand(UINT nID, LPARAM lParam)
}
ShowScrollBar(SB_BOTH, !m_bAdaptiveSize);
SysMenu->CheckMenuItem(IDM_ADAPTIVE_SIZE, m_bAdaptiveSize ? MF_CHECKED : MF_UNCHECKED);
Invalidate(FALSE); // 立即重绘,清除旧模式的残留画面
break;
}
case IDM_AUDIO_TOGGLE: {
@@ -2134,6 +2202,26 @@ void CScreenSpyDlg::OnSysCommand(UINT nID, LPARAM lParam)
}
break;
}
case IDM_ENABLE_H264_HARD: {
m_Settings.EncodeLevel = m_Settings.EncodeLevel ? LEVEL_H264_SOFT : LEVEL_H264_HARD;
SysMenu->CheckMenuItem(IDM_ENABLE_H264_HARD, m_Settings.EncodeLevel == LEVEL_H264_HARD ? MF_CHECKED : MF_UNCHECKED);
SysMenu->CheckMenuItem(IDM_ENABLE_AV1_HARD, m_Settings.EncodeLevel == LEVEL_AV1_HARD ? MF_CHECKED : MF_UNCHECKED);
SysMenu->EnableMenuItem(IDM_ENABLE_H264_HARD, m_Settings.EncodeLevel == LEVEL_AV1_HARD ? MF_GRAYED : MF_ENABLED);
SysMenu->EnableMenuItem(IDM_ENABLE_AV1_HARD, m_Settings.EncodeLevel == LEVEL_H264_HARD ? MF_GRAYED : MF_ENABLED);
BYTE bToken[] = {COMMAND_ENCODE_LEVEL, m_Settings.EncodeLevel };
m_ContextObject->Send2Client(bToken, sizeof(bToken));
break;
}
case IDM_ENABLE_AV1_HARD: {
m_Settings.EncodeLevel = m_Settings.EncodeLevel ? LEVEL_H264_SOFT : LEVEL_AV1_HARD;
SysMenu->CheckMenuItem(IDM_ENABLE_H264_HARD, m_Settings.EncodeLevel == LEVEL_H264_HARD ? MF_CHECKED : MF_UNCHECKED);
SysMenu->CheckMenuItem(IDM_ENABLE_AV1_HARD, m_Settings.EncodeLevel == LEVEL_AV1_HARD ? MF_CHECKED : MF_UNCHECKED);
SysMenu->EnableMenuItem(IDM_ENABLE_H264_HARD, m_Settings.EncodeLevel == LEVEL_AV1_HARD ? MF_GRAYED : MF_ENABLED);
SysMenu->EnableMenuItem(IDM_ENABLE_AV1_HARD, m_Settings.EncodeLevel == LEVEL_H264_HARD ? MF_GRAYED : MF_ENABLED);
BYTE bToken[] = { COMMAND_ENCODE_LEVEL, m_Settings.EncodeLevel };
m_ContextObject->Send2Client(bToken, sizeof(bToken));
break;
}
}
__super::OnSysCommand(nID, lParam);
@@ -3424,9 +3512,73 @@ void CScreenSpyDlg::StopAudioPlayback()
#endif
m_nAudioCompression = 0;
// 重置网页端音频格式标志(线程安全的清理)
{
std::lock_guard<std::mutex> lock(m_AudioWebMutex);
m_bAudioFormatSent = FALSE;
memset(&m_AudioFormatWeb, 0, sizeof(m_AudioFormatWeb));
}
Mprintf("[ScreenSpy] 音频播放已停止\n");
}
void CScreenSpyDlg::DisableAudio()
{
// 复用 IDM_AUDIO_TOGGLE 的逻辑,但仅禁用
if (m_Settings.AudioEnabled) {
m_Settings.AudioEnabled = FALSE;
SendAudioCtrl(CYCLEAUDIO_DISABLE, 1);
StopAudioPlayback();
// 清理网页端格式状态(在 mutex 保护下)
{
std::lock_guard<std::mutex> lock(m_AudioWebMutex);
m_bAudioFormatSent = FALSE;
memset(&m_AudioFormatWeb, 0, sizeof(m_AudioFormatWeb));
}
Mprintf("[Audio Web] 禁用音频(来自 web 命令)\n");
// 广播状态给所有正在观看本设备的 web 客户端
if (WebService().IsRunning()) {
WebService().NotifyAudioState(m_ClientID, false);
}
}
}
void CScreenSpyDlg::EnableAudio()
{
// 复用 IDM_AUDIO_TOGGLE 的逻辑,但仅启用
if (!m_Settings.AudioEnabled) {
m_Settings.AudioEnabled = TRUE;
SendAudioCtrl(CYCLEAUDIO_ENABLE, 1);
// 强制重新发送格式信息(清理缓存)
{
std::lock_guard<std::mutex> lock(m_AudioWebMutex);
m_bAudioFormatSent = FALSE;
memset(&m_AudioFormatWeb, 0, sizeof(m_AudioFormatWeb));
}
Mprintf("[Audio Web] 启用音频(来自 web 命令)\n");
if (WebService().IsRunning()) {
WebService().NotifyAudioState(m_ClientID, true);
}
}
}
// 由 PostMessage 从 WS 线程派发到 UI 线程;根据当前状态翻转
LRESULT CScreenSpyDlg::OnAudioToggleFromWeb(WPARAM /*wParam*/, LPARAM /*lParam*/)
{
if (m_Settings.AudioEnabled) {
DisableAudio();
} else {
EnableAudio();
}
return 0;
}
void CScreenSpyDlg::OnAudioData(BYTE* pData, UINT32 len)
{
if (len < 1) return;
@@ -3465,12 +3617,20 @@ void CScreenSpyDlg::OnAudioData(BYTE* pData, UINT32 len)
UINT32 audioLen = len - offset;
if (audioLen == 0) return;
// 保存"上线格式"字节Opus 模式下是原始压缩包PCM 模式下是原始 PCM
// 这就是要透传给 web 的数据 —— web 端用 MSE+WebM 直接播 Opus
// 不需要服务器解码后再发 PCM。本地 waveOut 仍然需要 PCM因此下面
// 还是会解码一遍。
BYTE* pWireData = pAudioData;
UINT32 wireLen = audioLen;
BYTE wireCompression = (BYTE)m_nAudioCompression;
// 帧对齐参数
DWORD blockAlign = m_AudioFormat.nBlockAlign;
if (blockAlign == 0) blockAlign = 4; // 默认 stereo 16-bit
#if USING_OPUS
// Opus 解码
// Opus 解码(仅供本地 waveOut 使用web 仍会收到原始压缩包)
if (m_nAudioCompression == AUDIO_COMPRESS_OPUS && m_pOpusDecoder && m_pOpusDecodeBuffer) {
COpusDecoder* pDecoder = (COpusDecoder*)m_pOpusDecoder;
int decodedSamples = pDecoder->Decode(pAudioData, audioLen, m_pOpusDecodeBuffer, 960 * 2);
@@ -3513,10 +3673,104 @@ void CScreenSpyDlg::OnAudioData(BYTE* pData, UINT32 len)
Mprintf("[Audio] 预缓冲完成,开始播放 (缓冲: %u bytes)\n", m_nRingDataLen);
}
// 发送上线格式Opus 压缩包 / 或原始 PCM到网页
SendAudioToWeb(pWireData, wireLen, &m_AudioFormat, wireCompression);
// 填充可用的 waveOut 缓冲区
FeedAudioBuffers();
}
void CScreenSpyDlg::SendAudioToWeb(const BYTE* pAudioData, UINT32 len, const WAVEFORMATEX* pFormat, BYTE compression)
{
if (!WebService().IsRunning()) return;
if (!pAudioData || len == 0) return;
if (!m_ContextObject) return;
if (!m_Settings.AudioEnabled) return;
std::vector<BYTE> packet;
BOOL formatChanged = FALSE;
{
std::lock_guard<std::mutex> lock(m_AudioWebMutex);
if (!m_bAudioFormatSent) {
formatChanged = TRUE;
} else if (pFormat && (
pFormat->nChannels != m_AudioFormatWeb.channels ||
pFormat->nSamplesPerSec != m_AudioFormatWeb.sampleRate ||
pFormat->wBitsPerSample != m_AudioFormatWeb.bitsPerSample ||
compression != m_AudioFormatWeb.compression)) {
formatChanged = TRUE;
}
// 第1字节是否包含格式信息
packet.push_back(formatChanged ? 1 : 0);
if (formatChanged && pFormat) {
if (pFormat->nChannels < 1 || pFormat->nChannels > 8 ||
pFormat->nSamplesPerSec < 8000 || pFormat->nSamplesPerSec > 48000 ||
pFormat->wBitsPerSample != 16) {
Mprintf("[Audio Web] Invalid format: ch=%d, sr=%d, bps=%d\n",
pFormat->nChannels, pFormat->nSamplesPerSec, pFormat->wBitsPerSample);
return;
}
// 12-byte AudioFormat 结构commands.h, pack(1)
AudioFormat fmt;
fmt.channels = (WORD)pFormat->nChannels;
fmt.sampleRate = (DWORD)pFormat->nSamplesPerSec;
fmt.bitsPerSample = (WORD)pFormat->wBitsPerSample;
// blockAlign 对 Opus 是 informational 的(包是变长压缩),按 PCM 推算填上即可。
fmt.blockAlign = (WORD)(fmt.channels * fmt.bitsPerSample / 8);
fmt.compression = compression;
fmt.reserved = 0;
BYTE* pFmt = (BYTE*)&fmt;
packet.insert(packet.end(), pFmt, pFmt + sizeof(fmt));
// padding byte: 保持后续音频数据落在偶数偏移上PCM 模式下 web 端
// 需要 Int16 对齐Opus 模式无所谓但保留兼容旧 web 解析)
packet.push_back(0);
m_AudioFormatWeb = fmt;
m_bAudioFormatSent = TRUE;
Mprintf("[Audio Web] Format sent: ch=%d, sr=%d Hz, compression=%d\n",
fmt.channels, fmt.sampleRate, fmt.compression);
}
} // 释放 mutex
// 添加音频数据(此操作不需要 mutex因为我们已经复制了所有需要的共享状态
packet.insert(packet.end(), pAudioData, pAudioData + len);
// 构造完整帧:[DeviceID:4][FrameType:1][DataLen:4][audio payload...]
// FrameType: 96 = TOKEN_SCREEN_AUDIO用于在网页端识别音频
std::vector<BYTE> frame;
uint64_t deviceID = GetClientID();
uint32_t audioDataLen = (uint32_t)packet.size();
uint8_t frameType = 96; // TOKEN_SCREEN_AUDIO
// [DeviceID:4] little-endian
frame.push_back((BYTE)(deviceID & 0xFF));
frame.push_back((BYTE)((deviceID >> 8) & 0xFF));
frame.push_back((BYTE)((deviceID >> 16) & 0xFF));
frame.push_back((BYTE)((deviceID >> 24) & 0xFF));
// [FrameType:1]
frame.push_back(frameType);
// [DataLen:4] little-endian
frame.push_back((BYTE)(audioDataLen & 0xFF));
frame.push_back((BYTE)((audioDataLen >> 8) & 0xFF));
frame.push_back((BYTE)((audioDataLen >> 16) & 0xFF));
frame.push_back((BYTE)((audioDataLen >> 24) & 0xFF));
// [audio payload]
frame.insert(frame.end(), packet.begin(), packet.end());
// 广播到所有网页客户端
WebService().BroadcastH264Frame(deviceID, frame.data(), frame.size());
}
void CScreenSpyDlg::FeedAudioBuffers()
{
if (!m_bAudioPlaying || !m_hWaveOut || !m_pRingBuf) return;

View File

@@ -9,6 +9,7 @@
#include "2015RemoteDlg.h"
#include "common/config.h"
#include "common/commands.h" // 包含 AudioFormat 定义
extern "C"
{
@@ -92,6 +93,9 @@ extern "C"
// 文件接收消息(用于将工作线程的文件数据转发到主线程处理)
#define WM_RECVFILEV2_CHUNK (WM_USER + 0x200)
#define WM_RECVFILEV2_COMPLETE (WM_USER + 0x201)
// 来自 web 命令的音频开关PostMessage 到对话框的 UI 线程,避免 WS 线程
// 直接动 waveOut 句柄
#define WM_AUDIO_TOGGLE_FROM_WEB (WM_USER + 0x202)
// ScreenSpyDlg 系统菜单命令 ID
enum {
@@ -135,6 +139,8 @@ enum {
IDM_RESTORE_CONSOLE, // RDP会话归位
IDM_RESET_VIRTUAL_DESKTOP, // 重置虚拟桌面
IDM_AUDIO_TOGGLE, // 音频开关
IDM_ENABLE_H264_HARD,
IDM_ENABLE_AV1_HARD,
};
// 状态信息窗口 - 全屏时显示帧率/速度/质量
@@ -347,11 +353,23 @@ public:
short* m_pOpusDecodeBuffer = nullptr; // Opus 解码输出缓冲区
#endif
// 网页端音频发送状态
BOOL m_bAudioFormatSent = FALSE; // 是否已发送格式信息到网页
AudioFormat m_AudioFormatWeb = {}; // 上次发送给网页的格式
// 音频到网页的多线程同步
std::mutex m_AudioWebMutex; // 保护音频发送状态的互斥锁
// 注意m_Settings.AudioEnabled 是全局的音频启用/禁用状态
void OnAudioData(BYTE* pData, UINT32 len); // 处理音频数据
BOOL InitAudioPlayback(const AudioFormat* fmt); // 初始化音频播放
void StopAudioPlayback(); // 停止音频播放
void DisableAudio(); // 禁用音频(从网页命令)
void EnableAudio(); // 启用音频(从网页命令)
LRESULT OnAudioToggleFromWeb(WPARAM wParam, LPARAM lParam); // PostMessage 处理器
void SendAudioCtrl(BYTE enable, BYTE persist); // 发送音频控制命令
void FeedAudioBuffers(); // 填充音频缓冲区
void SendAudioToWeb(const BYTE* pAudioData, UINT32 len, const WAVEFORMATEX* pFormat, BYTE compression); // 发送音频到网页 (compression=AudioCompression)
int GetClientRTT(); // 获取客户端RTT(ms)
void EvaluateQuality(); // 评估并调整质量

View File

@@ -392,6 +392,10 @@ public:
// 仅作为标记供后续命令处理 / 未来收紧策略使用。
std::atomic<bool> m_bAuthenticated{false};
// 心跳包到达 IOCP 线程的时刻ms用于精确计算 ProcessingMs
// 避免 UI 消息队列等待时间污染服务端耗时统计。
std::atomic<uint64_t> HeartbeatRecvMs{0};
// 预分配的解压缩缓冲区,避免频繁内存分配
PBYTE DecompressBuffer = nullptr;
ULONG DecompressBufferSize = 0;

View File

@@ -222,7 +222,7 @@ BOOL CSettingDlg::OnInitDialog()
#endif
m_nFrpPort = THIS_CFG.GetInt("frp", "server_port", 7000);
m_sFrpToken = THIS_CFG.GetStr("frp", "token").c_str();
m_nFileServerPort = THIS_CFG.GetInt("settings", "WebSvrPort", -1);
m_nFileServerPort = THIS_CFG.GetInt("settings", "WebSvrPort", 8080);
int size = THIS_CFG.GetInt("settings", "VideoWallSize");
m_ComboVideoWall.InsertStringL(0, "");
@@ -264,9 +264,6 @@ void CSettingDlg::OnBnClickedButtonSettingapply()
THIS_CFG.SetInt("frp", "server_port", m_nFrpPort);
THIS_CFG.SetStr("frp", "token", m_sFrpToken.GetString());
THIS_CFG.SetInt("settings", "WebSvrPort", m_nFileServerPort);
if (m_nFileServerPort > 0 && THIS_CFG.GetStr("settings", "Authorization").empty()) {
MessageBoxL("Web端口设置无效!\n必须具有有效的授权才能使用Web远程监控!", "提示", MB_ICONWARNING);
}
THIS_CFG.SetInt("settings", "VideoWallSize", m_ComboVideoWall.GetCurSel()+1);

View File

@@ -46,7 +46,7 @@
// 程序版本号 [建议格式: X.Y.Z]
// 影响:关于对话框、标题栏
#define BRAND_VERSION "1.3.4"
#define BRAND_VERSION "1.3.5"
// 启动画面名称 [建议大写,更有 Logo 感]
// 影响:启动画面 Logo 文字(大号艺术字体渲染)
@@ -271,13 +271,13 @@
#define BRAND_URL_FEEDBACK "https://t.me/SimpleRemoter"
// 帮助文档链接(帮助菜单 → 什么是这个)
#define BRAND_URL_WIKI "https://git.simpleremoter.com/"
#define BRAND_URL_WIKI "https://simpleremoter.com/docs"
// 请求授权链接(工具菜单 → 请求授权)
#define BRAND_URL_REQUEST_AUTH "https://simpleremoter.com/"
#define BRAND_URL_REQUEST_AUTH "https://simpleremoter.com/login"
// 获取插件
#define BRAND_URL_GET_PLUGIN "This feature has not been implemented!\nPlease contact: 962914132@qq.com"
#define BRAND_URL_GET_PLUGIN "https://simpleremoter.com/plugins"
// ============================================================
// 内部使用 - 请勿修改以下内容

View File

@@ -396,6 +396,8 @@ void CWebService::ServerThread(int port) {
HandleKey(ws_ptr, msg);
} else if (cmd == "rdp_reset") {
HandleRdpReset(ws_ptr, token);
} else if (cmd == "audio_toggle") {
HandleAudioToggle(ws_ptr, token);
} else if (cmd == "get_salt") {
HandleGetSalt(ws_ptr, msg);
} else if (cmd == "create_user") {
@@ -689,14 +691,16 @@ void CWebService::HandleConnect(void* ws_ptr, const std::string& token, uint64_t
}
}
// Get screen dimensions from device info cache (may not be available yet)
// Get screen dimensions + audio state from device info cache (may not be ready)
int width = 0, height = 0;
int audio_enabled = -1; // -1 = unknown yet (前端走 audio_state 事件兜底)
{
std::lock_guard<std::mutex> lock(m_DeviceCacheMutex);
auto it = m_DeviceCache.find(device_id);
if (it != m_DeviceCache.end()) {
width = it->second->screen_width;
height = it->second->screen_height;
audio_enabled = it->second->audio_enabled;
}
}
@@ -710,6 +714,9 @@ void CWebService::HandleConnect(void* ws_ptr, const std::string& token, uint64_t
res["width"] = width;
res["height"] = height;
}
if (audio_enabled >= 0) {
res["audio_enabled"] = (audio_enabled != 0);
}
res["algorithm"] = "h264";
Json::StreamWriterBuilder builder;
@@ -1002,6 +1009,33 @@ void CWebService::HandleRdpReset(void* ws_ptr, const std::string& token) {
}
}
void CWebService::HandleAudioToggle(void* ws_ptr, const std::string& token) {
std::string username, role;
if (!ValidateToken(token, username, role)) {
SendText(ws_ptr, BuildJsonResponse("audio_toggle_result", false, "Invalid token"));
return;
}
uint64_t device_id = 0;
{
std::lock_guard<std::mutex> lock(m_ClientsMutex);
auto it = m_Clients.find(ws_ptr);
if (it != m_Clients.end()) device_id = it->second.watch_device_id;
}
if (device_id == 0) {
SendText(ws_ptr, BuildJsonResponse("audio_toggle_result", false, "No device connected"));
return;
}
// 投递到 ScreenSpyDlg 的 UI 线程;那边会调用 Enable/DisableAudio 并通过
// NotifyAudioState 把新状态广播给所有 watching 的 web 客户端
if (!m_pParentDlg || !m_pParentDlg->PostWebAudioToggle(device_id)) {
SendText(ws_ptr, BuildJsonResponse("audio_toggle_result", false, "No active screen session"));
return;
}
SendText(ws_ptr, BuildJsonResponse("audio_toggle_result", true));
}
//////////////////////////////////////////////////////////////////////////
// User Management Handlers
//////////////////////////////////////////////////////////////////////////
@@ -1511,6 +1545,16 @@ std::string CWebService::BuildDeviceListJson(const std::string& username) {
CString name = ctx->GetClientData(ONLINELIST_COMPUTER_NAME);
device["name"] = AnsiToUtf8(name);
// 用户在 MFC 端给这台主机起的备注(菜单"修改备注"写入 MAP_NOTE
// 例如 hostname="A6" + remark="我的Windows" → web 显示"A6 (我的Windows)"
if (m_pParentDlg->m_ClientMap) {
CString remark = m_pParentDlg->m_ClientMap->GetClientMapData(
ctx->GetClientID(), MAP_NOTE);
if (!remark.IsEmpty()) {
device["remark"] = AnsiToUtf8(remark);
}
}
CString ip = ctx->GetClientData(ONLINELIST_IP);
device["ip"] = AnsiToUtf8(ip);
@@ -1556,6 +1600,9 @@ std::string CWebService::BuildDeviceListJson(const std::string& username) {
device["screen"] = AnsiToUtf8(resolution); // e.g. "2:3840x1080"
}
CString clientType = ctx->GetAdditionalData(RES_CLIENT_TYPE);
device["clientType"] = AnsiToUtf8(clientType); // e.g. "MAC", "LNX", "EXE"
res["devices"].append(device);
}
LeaveCriticalSection(&m_pParentDlg->m_cs);
@@ -1699,6 +1746,37 @@ void CWebService::NotifyResolutionChange(uint64_t device_id, int width, int heig
}
}
void CWebService::NotifyAudioState(uint64_t device_id, bool enabled) {
if (m_bStopping) return;
// 缓存最新状态,新加入的 web 客户端通过 connect_result 取到初值
{
std::lock_guard<std::mutex> lock(m_DeviceCacheMutex);
auto it = m_DeviceCache.find(device_id);
if (it == m_DeviceCache.end()) {
m_DeviceCache[device_id] = std::make_shared<WebDeviceInfo>();
it = m_DeviceCache.find(device_id);
}
it->second->audio_enabled = enabled ? 1 : 0;
}
Json::Value res;
res["cmd"] = "audio_state";
res["id"] = device_id;
res["enabled"] = enabled;
Json::StreamWriterBuilder builder;
builder["indentation"] = "";
std::string json = Json::writeString(builder, res);
std::lock_guard<std::mutex> lock(m_ClientsMutex);
for (auto& [ws_ptr, client] : m_Clients) {
if (client.watch_device_id == device_id) {
SendText(ws_ptr, json);
}
}
}
void CWebService::BroadcastCursor(uint64_t device_id, uint8_t cursor_index) {
if (m_bStopping) return;

View File

@@ -55,6 +55,8 @@ struct WebDeviceInfo {
int screen_width;
int screen_height;
bool online;
// 当前会话的音频开关。-1=未知(客户端 BITMAPINFO 还没回来0=关1=开
int audio_enabled = -1;
// Keyframe cache for new web clients
std::vector<uint8_t> keyframe_cache;
@@ -98,6 +100,10 @@ public:
// Resolution change notification
void NotifyResolutionChange(uint64_t device_id, int width, int height);
// Audio enable/disable notification — pushes current state to all web
// clients watching this device and caches it for newcomers.
void NotifyAudioState(uint64_t device_id, bool enabled);
// Cursor change notification (called from ScreenSpyDlg)
void BroadcastCursor(uint64_t device_id, uint8_t cursor_index);
@@ -129,6 +135,7 @@ private:
void HandleMouse(void* ws_ptr, const std::string& msg);
void HandleKey(void* ws_ptr, const std::string& msg);
void HandleRdpReset(void* ws_ptr, const std::string& token);
void HandleAudioToggle(void* ws_ptr, const std::string& token);
// Token management
std::string GenerateToken(const std::string& username, const std::string& role);

View File

@@ -0,0 +1,260 @@
#include "stdafx.h"
#include "ZstaPickerDlg.h"
#include "LangManager.h"
#include <shobjidl.h>
#include <atlconv.h>
#include <algorithm>
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
namespace {
bool IsDirectoryPath(const std::string& p)
{
DWORD attr = GetFileAttributesA(p.c_str());
return (attr != INVALID_FILE_ATTRIBUTES) && (attr & FILE_ATTRIBUTE_DIRECTORY);
}
// 构造一个无控件的 DLGTEMPLATEcdit=0控件由 OnInitDialog 动态创建。
void BuildDialogTemplate(std::vector<BYTE>& out, LPCWSTR caption,
short cx, short cy)
{
out.clear();
auto append = [&](const void* p, size_t n) {
const BYTE* b = (const BYTE*)p;
out.insert(out.end(), b, b + n);
};
auto appendW = [&](WORD v) {
out.push_back((BYTE)(v & 0xFF));
out.push_back((BYTE)((v >> 8) & 0xFF));
};
auto appendWStr = [&](LPCWSTR s) {
size_t n = wcslen(s);
append(s, (n + 1) * sizeof(WCHAR));
};
DLGTEMPLATE dt = { 0 };
dt.style = DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | DS_CENTER |
WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_THICKFRAME;
dt.dwExtendedStyle = 0;
dt.cdit = 0;
dt.x = 0; dt.y = 0;
dt.cx = cx; dt.cy = cy;
append(&dt, sizeof(dt));
appendW(0); // no menu
appendW(0); // default dialog class
appendWStr(caption); // caption
appendW(8); // font point size
appendWStr(L"MS Shell Dlg"); // typeface
while (out.size() % 4) out.push_back(0); // DWORD align
}
} // namespace
CZstaPickerDlg::CZstaPickerDlg(CWnd* parent)
: CDialog((LPCTSTR)NULL, parent)
{
}
BEGIN_MESSAGE_MAP(CZstaPickerDlg, CDialog)
ON_BN_CLICKED(IDC_ZSTA_ADDFILES, &CZstaPickerDlg::OnAddFiles)
ON_BN_CLICKED(IDC_ZSTA_ADDFOLDERS, &CZstaPickerDlg::OnAddFolders)
ON_BN_CLICKED(IDC_ZSTA_REMOVE, &CZstaPickerDlg::OnRemove)
ON_WM_SIZE()
END_MESSAGE_MAP()
INT_PTR CZstaPickerDlg::DoModal()
{
CString title = _TR("选择要压缩的文件 / 文件夹");
USES_CONVERSION;
BuildDialogTemplate(m_Template, T2CW(title), 360, 220);
InitModalIndirect((LPCDLGTEMPLATE)m_Template.data());
return CDialog::DoModal();
}
BOOL CZstaPickerDlg::OnInitDialog()
{
CDialog::OnInitDialog();
CRect cli;
GetClientRect(&cli);
// 占位 rect真正布局在 LayoutControls 里
CRect r0(0, 0, 10, 10);
m_List.Create(WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP |
LVS_REPORT | LVS_SHOWSELALWAYS,
r0, this, IDC_ZSTA_LIST);
m_List.SetExtendedStyle(LVS_EX_FULLROWSELECT | LVS_EX_GRIDLINES);
m_List.InsertColumn(0, _TR("类型"), LVCFMT_LEFT, 60);
m_List.InsertColumn(1, _TR("路径"), LVCFMT_LEFT, 400);
auto mkBtn = [&](CButton& b, LPCTSTR text, int id, DWORD extra = 0) {
b.Create(text,
WS_CHILD | WS_VISIBLE | WS_TABSTOP | BS_PUSHBUTTON | extra,
r0, this, id);
};
mkBtn(m_BtnAddFiles, _TR("添加文件..."), IDC_ZSTA_ADDFILES);
mkBtn(m_BtnAddFolders, _TR("添加文件夹..."), IDC_ZSTA_ADDFOLDERS);
mkBtn(m_BtnRemove, _TR("移除选中"), IDC_ZSTA_REMOVE);
mkBtn(m_BtnOK, _TR("确定"), IDOK, BS_DEFPUSHBUTTON);
mkBtn(m_BtnCancel, _TR("取消"), IDCANCEL);
// 子控件继承对话框的字体 (DS_SETFONT)
HFONT hFont = (HFONT)::SendMessage(GetSafeHwnd(), WM_GETFONT, 0, 0);
if (hFont) {
m_List.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
m_BtnAddFiles.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
m_BtnAddFolders.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
m_BtnRemove.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
m_BtnOK.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
m_BtnCancel.SendMessage(WM_SETFONT, (WPARAM)hFont, MAKELPARAM(TRUE, 0));
}
LayoutControls(cli.Width(), cli.Height());
RefreshList();
return TRUE;
}
void CZstaPickerDlg::OnSize(UINT nType, int cx, int cy)
{
CDialog::OnSize(nType, cx, cy);
if (m_List.GetSafeHwnd()) LayoutControls(cx, cy);
}
void CZstaPickerDlg::LayoutControls(int cx, int cy)
{
const int margin = 10;
const int btnW = 120;
const int btnH = 26;
const int gap = 6;
int listRight = cx - margin - btnW - margin;
if (listRight < margin + 100) listRight = margin + 100;
m_List.MoveWindow(margin, margin, listRight - margin, cy - margin * 2);
int x = listRight + margin;
int y = margin;
m_BtnAddFiles.MoveWindow(x, y, btnW, btnH); y += btnH + gap;
m_BtnAddFolders.MoveWindow(x, y, btnW, btnH); y += btnH + gap;
m_BtnRemove.MoveWindow(x, y, btnW, btnH);
int bottomY = cy - margin - btnH;
m_BtnCancel.MoveWindow(x, bottomY, btnW, btnH);
m_BtnOK.MoveWindow(x, bottomY - btnH - gap, btnW, btnH);
// 让"路径"列填满剩余宽度
if (m_List.GetSafeHwnd()) {
CRect lr;
m_List.GetClientRect(&lr);
int w0 = m_List.GetColumnWidth(0);
int w1 = lr.Width() - w0 - GetSystemMetrics(SM_CXVSCROLL) - 4;
if (w1 > 100) m_List.SetColumnWidth(1, w1);
}
}
void CZstaPickerDlg::AddPath(const std::string& path)
{
if (path.empty()) return;
if (std::find(m_Paths.begin(), m_Paths.end(), path) == m_Paths.end()) {
m_Paths.push_back(path);
}
}
void CZstaPickerDlg::RefreshList()
{
m_List.DeleteAllItems();
for (size_t i = 0; i < m_Paths.size(); ++i) {
bool isDir = IsDirectoryPath(m_Paths[i]);
m_List.InsertItem((int)i, isDir ? _TR("文件夹") : _TR("文件"));
m_List.SetItemText((int)i, 1, CString(m_Paths[i].c_str()));
}
}
void CZstaPickerDlg::OnAddFiles()
{
const DWORD MAX_BUF = 64 * 1024;
std::vector<TCHAR> buf(MAX_BUF, 0);
CFileDialog dlg(TRUE, NULL, NULL,
OFN_ALLOWMULTISELECT | OFN_EXPLORER |
OFN_HIDEREADONLY | OFN_FILEMUSTEXIST,
_T("All Files (*.*)|*.*||"), this);
dlg.m_ofn.lpstrFile = buf.data();
dlg.m_ofn.nMaxFile = MAX_BUF;
CString title = _TR("选择文件 (可多选)");
dlg.m_ofn.lpstrTitle = title;
if (dlg.DoModal() != IDOK) return;
POSITION pos = dlg.GetStartPosition();
while (pos) {
CString p = dlg.GetNextPathName(pos);
AddPath(std::string(CT2A(p.GetString())));
}
RefreshList();
}
void CZstaPickerDlg::OnAddFolders()
{
IFileOpenDialog* pfd = nullptr;
HRESULT hr = CoCreateInstance(CLSID_FileOpenDialog, NULL,
CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pfd));
if (FAILED(hr) || !pfd) return;
DWORD flags = 0;
pfd->GetOptions(&flags);
pfd->SetOptions(flags | FOS_PICKFOLDERS | FOS_ALLOWMULTISELECT |
FOS_PATHMUSTEXIST | FOS_FORCEFILESYSTEM);
USES_CONVERSION;
CString title = _TR("选择文件夹 (可多选)");
pfd->SetTitle(T2CW(title));
if (SUCCEEDED(pfd->Show(GetSafeHwnd()))) {
IShellItemArray* psia = nullptr;
if (SUCCEEDED(pfd->GetResults(&psia)) && psia) {
DWORD count = 0;
psia->GetCount(&count);
for (DWORD i = 0; i < count; ++i) {
IShellItem* psi = nullptr;
if (SUCCEEDED(psia->GetItemAt(i, &psi)) && psi) {
PWSTR wpath = nullptr;
if (SUCCEEDED(psi->GetDisplayName(SIGDN_FILESYSPATH, &wpath)) && wpath) {
int n = WideCharToMultiByte(CP_ACP, 0, wpath, -1,
NULL, 0, NULL, NULL);
if (n > 1) {
std::string s(n - 1, '\0');
WideCharToMultiByte(CP_ACP, 0, wpath, -1,
&s[0], n, NULL, NULL);
AddPath(s);
}
CoTaskMemFree(wpath);
}
psi->Release();
}
}
psia->Release();
}
}
pfd->Release();
RefreshList();
}
void CZstaPickerDlg::OnRemove()
{
std::vector<int> indices;
POSITION pos = m_List.GetFirstSelectedItemPosition();
while (pos) indices.push_back(m_List.GetNextSelectedItem(pos));
std::sort(indices.begin(), indices.end(), std::greater<int>());
for (int idx : indices) {
if (idx >= 0 && idx < (int)m_Paths.size()) {
m_Paths.erase(m_Paths.begin() + idx);
}
}
RefreshList();
}

View File

@@ -0,0 +1,52 @@
#pragma once
#include <afxwin.h>
#include <afxcmn.h>
#include <vector>
#include <string>
// 让用户在同一个对话框里累加要压缩的"文件 + 文件夹"组合:
// [添加文件...] 调出多选文件对话框
// [添加文件夹...] 调出多选文件夹对话框 (IFileOpenDialog + FOS_PICKFOLDERS)
// [移除选中] 从列表里删除
// DoModal() 返回 IDOK 时m_Paths 即为结果 (ANSI/MBCS 路径,与 ZSTA 管道一致)。
class CZstaPickerDlg : public CDialog
{
public:
explicit CZstaPickerDlg(CWnd* parent = nullptr);
virtual INT_PTR DoModal();
std::vector<std::string> m_Paths;
protected:
virtual BOOL OnInitDialog();
afx_msg void OnAddFiles();
afx_msg void OnAddFolders();
afx_msg void OnRemove();
afx_msg void OnSize(UINT nType, int cx, int cy);
DECLARE_MESSAGE_MAP()
private:
enum CtrlId {
IDC_ZSTA_LIST = 1001,
IDC_ZSTA_ADDFILES = 1002,
IDC_ZSTA_ADDFOLDERS = 1003,
IDC_ZSTA_REMOVE = 1004,
};
CListCtrl m_List;
CButton m_BtnAddFiles;
CButton m_BtnAddFolders;
CButton m_BtnRemove;
CButton m_BtnOK;
CButton m_BtnCancel;
std::vector<BYTE> m_Template; // in-memory DLGTEMPLATE bytes
void AddPath(const std::string& path);
void RefreshList();
void LayoutControls(int cx, int cy);
};

View File

@@ -1746,7 +1746,9 @@ Ghostִ
代理=Proxy
勾选: 对下级隐藏 灰色: 上级已禁用=Checked: Hide from subordinates Gray: Disabled by upper level
删除选中=Delete Selected
复制选中=Copy Selected
清空日志=Clear Log
隐藏日志=Hide Message
FRPS 运行在本机=FRPS runs on localhost
内网地址:=LAN Address:
该地址必须为FRP代理服务器IP=Address must be FRP proxy server IP
@@ -1772,7 +1774,7 @@ FRPS
Web端口设置无效!\n必须具有有效的授权才能使用Web远程监控!=Web port set failed!\nA valid authorization is required!
打开Web远程桌面(&W)=Open Web SimpleRemoter(&W)
请在菜单设置Web端口!=Please set Web liscening port!
请设置环境变量 YAMA_PWD 来使用Web远程桌面!=Please set YAMA_PWD to use Web SimpleRemoter!
请设置环境变量 YAMA_WEB_ADMIN_PASS 来使用Web远程桌面!=Please set YAMA_WEB_ADMIN_PASS to use Web SimpleRemoter!
如需Web远程桌面跨网使用方案请联系管理员!=If you need to use Web SimpleRemoter in WAN, please contact administrator!
; Plugin Settings Dialog - English Translation
; Format: Simplified Chinese=English
@@ -1892,3 +1894,38 @@ FRPC Զ
不支持的位深度需要24位或32位=Bitmap depth is unsupported
未安装x264编解码器 \n下载地址https://sourceforge.net/projects/x264vfw=x264 Encoder is required \nDownload viahttps://sourceforge.net/projects/x264vfw
创建AVI文件失败=Create AVI file failed
启用 H264 硬编码=Enable HW H264 Encoding
启用 AV1 硬编码=Enable HW AV1 Encoding
; ZSTA Compress / Picker Dialog - English Translation
; Format: Simplified Chinese=English
; --- Picker dialog (CZstaPickerDlg) ---
选择要压缩的文件 / 文件夹=Select Files / Folders to Compress
添加文件...=Add Files...
添加文件夹...=Add Folders...
移除选中=Remove Selected
类型=Type
路径=Path
文件=File
文件夹=Folder
选择文件 (可多选)=Select Files (multi-select)
选择文件夹 (可多选)=Select Folders (multi-select)
; --- Compress / Extract handlers (CMy2015RemoteDlg) ---
未选择任何文件或文件夹=No file or folder selected
选择压缩输出文件=Choose Output Archive
请选择要解压的 ZSTA 文件 (可多选)=Choose ZSTA File(s) to Extract (multi-select)
压缩成功 (%u 项):\n%s=Compression succeeded (%u item(s)):\n%s
压缩失败: %s=Compression failed: %s
解压完成: 成功 %d, 失败 %d=Extraction complete: %d succeeded, %d failed
; --- Common (likely already present in en_US.ini; included for completeness) ---
确定=OK
取消=Cancel
提示=Notice
错误=Error
压缩(&C)=&Compress
解压缩(&U)=&Uncompress
\n默认密码是: admin=\nDefault password is: admin
卸载软件=Uninstall Software
是否移除此软件?=Uninstall this software. Are you sure?

View File

@@ -1739,7 +1739,9 @@ Ghostִ
代理=代理
勾选: 对下级隐藏 灰色: 上级已禁用=勾選: 對下級隱藏 灰色: 上級已禁用
删除选中=刪除選中
复制选中=复制選中
清空日志=清空日誌
隐藏日志=隐藏日誌
FRPS 运行在本机=FRPS 运行在本机
内网地址:=内網地址:
该地址必须为FRP代理服务器IP=該地址必須為FRP代理服務器IP
@@ -1764,7 +1766,7 @@ FRPS
监听端口和Web服务端口冲突!=监听端口和Web服务端口冲突!
打开Web远程桌面(&W)=打开Web远程桌面(&W)
请在菜单设置Web端口!=请在菜单设置Web端口!
请设置环境变量 YAMA_PWD 来使用Web远程桌面!=请设置环境变量 YAMA_PWD 来使用Web远程桌面!
请设置环境变量 YAMA_WEB_ADMIN_PASS 来使用Web远程桌面!=请设置环境变量 YAMA_WEB_ADMIN_PASS 来使用Web远程桌面!
如需Web远程桌面跨网使用方案请联系管理员!=如需Web远程桌面跨网使用方案请联系管理员!
; Plugin Settings Dialog - Traditional Chinese Translation
; Format: Simplified Chinese=Traditional Chinese
@@ -1883,3 +1885,38 @@ FRPC Զ
不支持的位深度需要24位或32位=不支持的位深度需要24位或32位
未安装x264编解码器 \n下载地址https://sourceforge.net/projects/x264vfw=未安装x264编解码器 \n下载地址https://sourceforge.net/projects/x264vfw
创建AVI文件失败=创建AVI文件失败
启用 H264 硬编码=启用 H264 硬编码
启用 AV1 硬编码=启用 AV1 硬编码
; ZSTA Compress / Picker Dialog - Traditional Chinese Translation
; Format: Simplified Chinese=Traditional Chinese
; --- Picker dialog (CZstaPickerDlg) ---
选择要压缩的文件 / 文件夹=選擇要壓縮的檔案 / 資料夾
添加文件...=新增檔案...
添加文件夹...=新增資料夾...
移除选中=移除選取項
类型=類型
路径=路徑
文件=檔案
文件夹=資料夾
选择文件 (可多选)=選擇檔案 (可多選)
选择文件夹 (可多选)=選擇資料夾 (可多選)
; --- Compress / Extract handlers (CMy2015RemoteDlg) ---
未选择任何文件或文件夹=未選擇任何檔案或資料夾
选择压缩输出文件=選擇壓縮輸出檔案
请选择要解压的 ZSTA 文件 (可多选)=請選擇要解壓縮的 ZSTA 檔案 (可多選)
压缩成功 (%u 项):\n%s=壓縮成功 (%u 項):\n%s
压缩失败: %s=壓縮失敗: %s
解压完成: 成功 %d, 失败 %d=解壓縮完成: 成功 %d, 失敗 %d
; --- Common (likely already present in zh_TW.ini; included for completeness) ---
确定=確定
取消=取消
提示=提示
错误=錯誤
压缩(&C)=壓縮(&C)
解压缩(&U)=解壓縮(&U)
\n默认密码是: admin=\n默认密码是: admin
卸载软件=卸载软件
是否移除此软件?=是否移除此软件?

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@@ -263,6 +263,9 @@
#define IDR_WEB_XTERM_CSS 383
#define IDR_WEB_XTERM_FIT_JS 384
#define IDR_WEB_INDEX_HTML 385
#define IDB_BITMAP_COMPRESS 386
#define IDB_BITMAP_UNCOMPRESS 387
#define IDB_BITMAP9 388
#define IDC_MESSAGE 1000
#define IDC_ONLINE 1001
#define IDC_STATIC_TIPS 1002
@@ -974,7 +977,7 @@
#define ID_33040 33040
#define ID_MSGLOG_CLEAR 33041
#define ID_CANCEL_SHARE 33042
#define ID_33043 33043
#define ID_MSGLOG_COPY 33043
#define ID_WEB_REMOTE_CONTROL 33044
#define ID_TOOL_PLUGIN_SETTINGS 33045
#define ID_33046 33046
@@ -985,14 +988,23 @@
#define ID_PARAM_THUMBNAIL_PREVIEW 33050
#define ID_LICENSE_AUTO_FRP 33051
#define ID_LICENSE_REVOKE_FRP 33052
#define ID_Menu 33053
#define ID_33054 33054
#define ID_MENU_COMPRESS 33055
#define ID_33056 33056
#define ID_MENU_UNCOMPRESS 33057
#define ID_33058 33058
#define ID_UNINSTALL_SOFTWARE 33059
#define ID_33060 33060
#define ID_VIEW_HIDE_LOG 33061
#define ID_EXIT_FULLSCREEN 40001
// Next default values for new objects
//
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 386
#define _APS_NEXT_COMMAND_VALUE 33053
#define _APS_NEXT_RESOURCE_VALUE 389
#define _APS_NEXT_COMMAND_VALUE 33062
#define _APS_NEXT_CONTROL_VALUE 2542
#define _APS_NEXT_SYMED_VALUE 105
#endif

View File

@@ -105,6 +105,10 @@
#define WM_PREVIEW_LOOP_CLOSED WM_USER+3035
#define WM_TRIAL_RTT_ABUSE WM_USER+3036 // 试用版 RTT 反代理:服务端检测到滥用,通知主窗口弹框
#define WM_TRIAL_WAN_IP_ABUSE WM_USER+3037 // 试用版 IP 段检测OnAccept 发现入站为公网 IP通知主窗口弹框
#define WM_ACTIVE_LICENSE_NUM WM_USER+3038
#define WM_ONLINE_HOSTNUM WM_USER+3039
#define WM_SPLITTER_MOVED WM_USER+3040
#define WM_SPLITTER_RELEASED WM_USER+3041
#ifdef _UNICODE
#if defined _M_IX86

View File

@@ -9,7 +9,8 @@
"program": "${workspaceFolder}/cmd",
"cwd": "${workspaceFolder}",
"args": [
"-port=9090"
"-port=6543",
"--http-port=8080"
],
"env": {
"YAMA_WEB_ADMIN_PASS": "3.14159"
@@ -25,7 +26,8 @@
"program": "${workspaceFolder}/cmd",
"cwd": "${workspaceFolder}",
"args": [
"-port=9090"
"-port=6543",
"--http-port=8080"
],
"env": {
"YAMA_WEB_ADMIN_PASS": "3.14159"

View File

@@ -159,11 +159,14 @@ VSCode F5 调试时由 `sync-web-assets` preLaunchTask 自动同步。
| `YAMA_PWD` | 超级密码,用于 HMAC 签名验证;也作为 Web admin 密码的默认来源 | `your_super_password` |
| `YAMA_WEB_ADMIN_PASS` | Web UI 的 admin 密码(明文);优先于 `YAMA_PWD`。两者都未设置时 Web 登录禁用 | `your_admin_password` |
| `YAMA_SIGN_PASSWORD` | **[LocalSigner 模式]** HMAC-SHA256 master key直接给 CMD_MASTERSETTING 签名。Operator 自己的部署用。设置此变量后进入 LocalSigner 模式(见下方"签名模式")。 | `<deployment-shared-secret>` |
| `YAMA_LICENSE_SERVER` | **[RemoteSigner 模式]** Operator 的 License Server 公开 URL。客户部署设置此变量后进入 RemoteSigner 模式 —— 每次新设备登录会 HTTPS POST 给 License Server 拿签名,本机永远看不到 HMAC master key。必须与 `YAMA_LICENSE_TOKEN` 同时设置。 | `https://license.example.com` |
| `YAMA_LICENSE_TOKEN` | **[RemoteSigner 模式]** Operator 颁发的客户 JWTRS256作为 Bearer token 鉴权。每个客户一份。 | `eyJhbGciOiJSUzI1NiI...` |
| `YAMA_LICENSE_OFFLINE_HRS` | **[RemoteSigner 模式]** License Server 短暂不可达时,本地缓存签名的宽限期(小时)。默认 24。0 → 不缓存,每次新登录必须联网。 | `24` |
| `YAMA_LICENSE_SERVER` | **[RemoteSigner / Trial 模式]** License Server 公开 URL。**不设置则用 DefaultLicenseServerURL (`https://web.just-do-it.icu:8080`)**。客户部署设置此变量后进入 RemoteSigner 模式 —— 每次新设备登录会 HTTPS POST 给 License Server 拿签名,本机永远看不到 HMAC master key。 | `https://license.example.com` |
| `YAMA_LICENSE_TOKEN` | **[RemoteSigner 模式]** Operator 颁发的客户 JWTRS256作为 Bearer token 鉴权。每个客户一份。**未设置则进入 TRIAL 模式(匿名试用,按出口 IP 配额 2 台)**。 | `eyJhbGciOiJSUzI1NiI...` |
| `YAMA_LICENSE_DISABLED` | 设为 `1` 强制 NoOp 模式(既不读 token 也不连 License Server客户端会拒绝屏幕/文件功能)。给本地开发 / 离线测试用。 | `1` |
| `YAMA_LICENSE_OFFLINE_HRS` | **[RemoteSigner / Trial 模式]** License Server 短暂不可达时,本地缓存签名的宽限期(小时)。默认 24。0 → 不缓存,每次新登录必须联网。 | `24` |
| `YAMA_LICENSE_PRIVATE_KEY` | **[issue-token 子命令]** RSA 私钥 PEM 路径,用于离线签发客户 JWT。与 `YAMA_LICENSE_PUBLIC_KEY` 配对。设置后 `issue-token` 子命令无需 `-key` 参数。 | `/opt/yama/license_priv.pem` |
| `YAMA_LICENSE_PUBLIC_KEY` | **[License Server 模式]** Operator 自己(已经是 LocalSigner想顺便对外提供 License Server 时,用来验证客户提交的 JWT 的 RSA 公钥 PEM 路径。必须与 `YAMA_LICENSE_HTTP_ADDR` 同时设置。 | `./license_pub.pem` |
| `YAMA_LICENSE_HTTP_ADDR` | **[License Server 模式]** License Server HTTP 监听地址。**仅在 LocalSigner 模式下生效**RemoteSigner 客户不能反向当 license server。建议挂 nginx/Caddy 加 TLS 后对外。 | `:8443` |
| `YAMA_LICENSE_STATE_PATH` | **[License Server 模式]** Quota 状态持久化文件路径。设置后每次新设备入队或 slot 被驱逐时原子写入磁盘tmp + renameLicense Server 重启时从此文件恢复设备列表,消除重启期间因 tracker 清空导致的配额绕过窗口。不设则仅内存状态,重启后 tracker 清零。 | `/var/lib/yama/quota.json` |
| `YAMA_USERS_FILE` | Path to the JSON file that persists non-admin web users (allowed_groups, password hash, salt). Default is `users.json` in the working directory. | `users.json` |
| `YAMA_WEB_ALLOWED_ORIGINS` | Comma-separated WebSocket Origin allowlist for cross-origin upgrades. Empty (default) → only same-origin upgrades are accepted, which is correct when the web UI and `/ws` share a host. Add an entry per trusted PWA / dev origin. | `https://yama.example.com,https://yama-mobile.example.com` |
| `YAMA_WEB_TRUST_PROXY` | Set to `1` only when running behind a reverse proxy you control (caddy / nginx / cloudflare). Switches client-IP extraction to use the last entry of `X-Forwarded-For` instead of `RemoteAddr`, so per-IP login rate limit sees the real client. Direct-exposure deployments MUST leave this unset — otherwise attackers can spoof the header to evade rate limits. | `1` |
@@ -182,15 +185,16 @@ $env:YAMA_PWD="your_super_password"
## 签名模式CMD_MASTERSETTING signer
单个 Go 二进制按启动时的环境变量自动选择种签名模式之一。同一个 master HMAC key 永远不会出现在客户机器上 —— 这是把 Go server 商业化部署给付费客户的核心安全前提。
单个 Go 二进制按启动时的环境变量自动选择种签名模式之一。同一个 master HMAC key 永远不会出现在客户机器上 —— 这是把 Go server 商业化部署给付费客户的核心安全前提。
| 模式 | 触发条件 | 用途 |
| ---- | -------- | ---- |
| **LocalSigner** | `YAMA_SIGN_PASSWORD` 已设 | Operator 自己的部署。master HMAC key 在本机内存,签名直连 HMAC微秒级延迟。**可选**:再设 `YAMA_LICENSE_PUBLIC_KEY` + `YAMA_LICENSE_HTTP_ADDR` 让本进程同时对外提供 License Server HTTP 服务。 |
| **RemoteSigner** | `YAMA_LICENSE_SERVER` + `YAMA_LICENSE_TOKEN` 已设 | 客户部署。本机**永远看不到** master HMAC key —— 每次新设备登录会 HTTPS POST 到 operator 的 License Server拿到签名后塞进 CMD_MASTERSETTING。同 (clientID, startTime) 元组的签名缓存 24h可调`YAMA_LICENSE_OFFLINE_HRS`),用于扛短暂网络故障。 |
| **NoOpSigner** | 上述都没设 | Free tier。返回空签名 → 客户端私有库拒绝启动 screen/file 功能。设备列表仍然可用。 |
| **RemoteSigner (paid)** | `YAMA_LICENSE_TOKEN` 已设(`YAMA_LICENSE_SERVER` 可选,未设则用 `DefaultLicenseServerURL` | 付费客户部署。本机**永远看不到** master HMAC key —— 每次新设备登录会 HTTPS POST 到 operator 的 License Server带 Bearer JWT 鉴权,拿到签名后塞进 CMD_MASTERSETTING。同 (clientID, startTime) 元组的签名缓存 24h可调`YAMA_LICENSE_OFFLINE_HRS`),用于扛短暂网络故障。 |
| **RemoteSigner (trial)** | `YAMA_LICENSE_TOKEN` 未设、且未显式 `YAMA_LICENSE_DISABLED=1` | 匿名试用模式。没有 JWT连默认 License Server URL服务端按下级出口 IP 识别身份,配额 `FreeMaxDevices` (2 台),且匿名 `/license/sign` 受 IP 限流10 req/min。零配置直接跑就在这个模式。 |
| **NoOpSigner** | `YAMA_LICENSE_DISABLED=1` | 显式离线/开发模式。不连任何 License Server返回空签名 → 客户端私有库拒绝启动 screen/file 功能。设备列表仍然可用。 |
注:`YAMA_SIGN_PASSWORD``YAMA_LICENSE_SERVER` 同时设置时 LocalSigner 优先operator 自己的 server 不应该回连自己)。
注:`YAMA_SIGN_PASSWORD``YAMA_LICENSE_*` 同时设置时 LocalSigner 优先operator 自己的 server 不应该回连自己)。
### License Server endpoints仅 LocalSigner 暴露)
@@ -203,22 +207,41 @@ $env:YAMA_PWD="your_super_password"
### 颁发客户 JWT
**第一步:一次性生成 RSA 密钥对**(只在授权中心执行一次,私钥永久保管)
```bash
# 一次性生成 RSA 密钥对(私钥 operator 自己保管,公钥用于 License Server 验证)
openssl genrsa -out license_priv.pem 2048
openssl rsa -in license_priv.pem -pubout -out license_pub.pem
```
底层 API 是 `licensing.Issue(privKey, sub, tier, maxDevices, ttl)`(见 [`licensing/server.go`](licensing/server.go))。一个开箱即用的 CLI 包装在独立仓库 [`yama-issue-token`](https://git.simpleremoter.com/yuanyuanxiang/yama-issue-token)go.mod `replace` 指向本仓库的 `licensing` 包),用法:
- `license_priv.pem` — 私钥,设为 `YAMA_LICENSE_PRIVATE_KEY`,仅存于授权中心,**绝不外发**
- `license_pub.pem` — 公钥,设为 `YAMA_LICENSE_PUBLIC_KEY`,授权中心 License Server 用于验证客户 JWT
**第二步:颁发 JWT**
`server` 二进制内置 `issue-token` 子命令。授权中心已配置 `YAMA_LICENSE_PRIVATE_KEY` 时,只需要提供客户标识:
```bash
yama-issue-token -priv license_priv.pem -sub acme-corp -tier paid -max 100 -days 365
# 最简调用(私钥路径从 $YAMA_LICENSE_PRIVATE_KEY 读取)
server issue-token -sub customer-acme
# 完整参数
server issue-token \
-sub customer-acme \ # 客户唯一标识(必填)
-tier paid \ # paid 或 trial默认 paid
-devices 20 \ # 最大并发设备数(默认 10
-ttl 8760h # 有效期(默认 8760h = 1 年)
```
| Tier | max_devices 默认 | 备注 |
| ---- | ---------------- | ---- |
| `trial` | 20JWT 未指定时) | 移植 C++ 反代理 RTT 逻辑 |
| `paid` | JWT 必须显式指定 | 长 TTL token |
命令将 JWT 字符串输出到 stdout将其作为 `YAMA_LICENSE_TOKEN` 交给客户。
| 参数 | 默认值 | 说明 |
| ---- | ------ | ---- |
| `-key` | `$YAMA_LICENSE_PRIVATE_KEY` | RSA 私钥 PEM 路径env 已设则无需重复指定 |
| `-sub` | (必填) | 客户唯一标识,建议用 `company-id` 格式 |
| `-tier` | `paid` | `paid``trial` |
| `-devices` | `10` | 并发设备上限;`paid` 必须显式设置合理值 |
| `-ttl` | `8760h` | Token 有效期,支持 Go duration 语法(`h`/`m`/`s` |
## 使用示例
@@ -496,6 +519,85 @@ publicIP := info.GetReservedField(11) // 公网 IP
- [gopkg.in/natefinch/lumberjack.v2](https://github.com/natefinch/lumberjack) - 日志轮转
- [golang.org/x/text](https://pkg.go.dev/golang.org/x/text) - GBK 编码转换
## 配置和启动参数
### 启动参数说明
- `-p` / `--port`:受管设备 TCP 监听端口(默认 6543可分号分隔多端口`6543;6544;6545`
- `--http-port`Web 管理 HTTP 端口(默认 8080设为 0 则禁用 Web 管理)
- `--no-console`:守护进程模式,不输出到控制台(日志仍写入 `logs/server.log`
### 1授权中心由我运行
**模式判定**:设置了 `YAMA_SIGN_PASSWORD`,本进程以 LocalSigner 持有主 HMAC 密钥;可选地开启
License Server HTTP`YAMA_LICENSE_PUBLIC_KEY` + `YAMA_LICENSE_HTTP_ADDR`),向下级服务签发带 24h 缓存的授权。
```bash
export YAMA_PWD="授权码 HMAC 校验密钥TCP 端 passcode 签名验证)"
export YAMA_WEB_ADMIN_PASS="Web 端登录密码"
export YAMA_SIGN_PASSWORD="主控签名 HMAC 主密钥(受管设备验证服务端身份)"
export YAMA_WEB_TRUST_PROXY=1
export YAMA_WEB_ALLOWED_ORIGINS="https://web.just-do-it.icu:8080"
export YAMA_LICENSE_PRIVATE_KEY="/opt/yama/license_priv.pem"
export YAMA_LICENSE_PUBLIC_KEY="/opt/yama/license_pub.pem"
export YAMA_LICENSE_HTTP_ADDR="127.0.0.1:8443"
nohup ./server_linux_amd64 -p 8000 --http-port=9001 --no-console &
```
由前端代理将公网流量(受管设备 8000、Web 9001、License Server 8443转发到本进程。受管设备通过 8000 端口直连服务端;
下级服务(运行 RemoteSigner通过代理对外暴露的 `YAMA_LICENSE_SERVER` 公网 URL 取授权签名,代理后端转发到本进程
绑定的 `YAMA_LICENSE_HTTP_ADDR (127.0.0.1:8443)`
可选环境变量:
- `YAMA_PWDHASH`TCP 授权码的 SHA256 哈希(未设置则使用代码内置默认值,启动 banner 会有警告)
- `YAMA_USERS_FILE`:额外 Web 用户列表 JSON 路径(默认 `users.json`
### 2下级服务运营商部署
下级二进制把"小白用户开箱即用"作为目标——**理想情况下,什么都不配,直接 `./server_linux_amd64` 就能跑起来**。
启动后默认行为:
- License Server默认连到 `https://web.just-do-it.icu:8080`DefaultLicenseServerURL
- 模式:无 `YAMA_LICENSE_TOKEN` → 进入**试用模式**TRIAL授权中心按下级出口 IP 识别身份,最多 **2 台**
受管设备FreeMaxDevices
- Web 管理:无 `YAMA_WEB_ADMIN_PASS` → 使用默认账号 `admin/admin`,启动日志会大字警告
- 监听端口:受管设备 TCP 6543、Web 8080
#### 最简启动零配置试用2 台设备上限)
```bash
nohup ./server_linux_amd64 --no-console &
```
启动日志会显示:
```
WARN ⚠ YAMA_WEB_ADMIN_PASS / YAMA_PWD 均未设置Web 管理使用默认密码 admin/admin — 生产环境务必覆盖
INFO Signer mode: TRIAL (anonymous试用模式, license server=https://web.just-do-it.icu:8080,
最多 2 台受管设备; 设置 YAMA_LICENSE_TOKEN 解锁付费配额)
```
#### 推荐生产配置(覆盖默认密码 + 付费 token
```bash
export YAMA_WEB_ADMIN_PASS="自定义 Web 登录密码"
export YAMA_LICENSE_TOKEN="eyJhbGciOiJSUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3M..." # 向授权中心申请
nohup ./server_linux_amd64 -p 6543 --http-port=8080 --no-console &
```
设置 `YAMA_LICENSE_TOKEN` 后切换为 REMOTE 模式(付费),配额由 JWT 的 `max_devices` 决定。
如果同时改 `YAMA_LICENSE_SERVER` 可以接到自部署的授权中心,否则继续走默认 URL。
#### 其他可选
- `YAMA_LICENSE_DISABLED=1`:完全禁用 License Server 通信(离线 / 内网测试),客户端会拒绝屏幕/文件功能但设备列表仍能用
- `YAMA_LICENSE_OFFLINE_HRS=24`:本地签名缓存的 TTL默认 24h
- 受管设备的 `client.exe` 由 Windows 主控端生成(已绑定服务端地址和公钥),下级运营商把它分发给终端用户。
client 通过 6543 端口连接到本服务端;用户通过 8080 端口登录 Web 管理页面。
## License
MIT License

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@@ -290,11 +290,13 @@ func (h *MyHandler) handleBitmapInfo(ctx *connection.Context, data []byte) {
// handleScreenFrame relays one TOKEN_FIRSTSCREEN / TOKEN_NEXTSCREEN packet
// to all browsers watching this device. The on-the-wire packet starts with
// the token byte then a small fixed header (algorithm, cursor pos, cursor
// index) before the H.264 NAL payload. The browser-facing WS packet uses
// the C++-compatible layout: [deviceID:4 LE][frameType:1][dataLen:4 LE][H264:N].
// index) before the video payload (H.264 Annex B or AV1 OBU). The browser-
// facing WS packet uses the C++-compatible layout:
// [deviceID:4 LE][frameType:1][dataLen:4 LE][Video:N].
//
// alwaysKey=true is used for TOKEN_FIRSTSCREEN (always IDR by construction);
// TOKEN_NEXTSCREEN is keyframe iff the NAL stream contains a 5/7/8 unit.
// TOKEN_NEXTSCREEN keyframe detection is delegated to protocol.IsAnyKeyframe
// which sniffs the codec from the first byte (0x00 → H.264, else AV1).
func (h *MyHandler) handleScreenFrame(ctx *connection.Context, data []byte, alwaysKey bool) {
deviceID := h.hub.ScreenDeviceID(ctx)
if deviceID == "" {
@@ -310,8 +312,10 @@ func (h *MyHandler) handleScreenFrame(ctx *connection.Context, data []byte, alwa
// browser sees cursor updates even if we end up dropping frames later.
h.hub.PublishCursor(deviceID, data[10])
h264 := data[skip:]
isKey := alwaysKey || protocol.IsH264Keyframe(h264)
video := data[skip:]
// 按首字节嗅探 H.264 / AV1分发到对应的 keyframe 探测器。浏览器侧用同样方式
// 决定 VideoDecoder codec string因此 server 不必感知客户端实际编码器。
isKey := alwaysKey || protocol.IsAnyKeyframe(video)
// Build the WS packet exactly as the C++ ScreenSpyDlg does — the front-end
// decoder reads these offsets directly.
@@ -321,13 +325,13 @@ func (h *MyHandler) handleScreenFrame(ctx *connection.Context, data []byte, alwa
if isKey {
frameType = 1
}
dataLen := uint32(len(h264))
dataLen := uint32(len(video))
packet := make([]byte, 9+len(h264))
packet := make([]byte, 9+len(video))
binary.LittleEndian.PutUint32(packet[0:4], idLow)
packet[4] = frameType
binary.LittleEndian.PutUint32(packet[5:9], dataLen)
copy(packet[9:], h264)
copy(packet[9:], video)
h.hub.PublishScreenFrame(deviceID, packet, isKey)
}
@@ -411,9 +415,29 @@ func (h *MyHandler) handleLogin(ctx *connection.Context, data []byte) {
resolution = info.GetReservedField(protocol.ResFieldResolution)
}
// Register with hub so the web side can list this device. Sub-connections
// (screen / terminal etc.) reuse the MasterID and will overwrite this entry
// harmlessly, but only the main login carries enough info to be useful here.
// Sign BEFORE registering in the hub so a quota-rejected device never
// appears in the web device list, even briefly. If signing fails we still
// send CMD_MASTERSETTING (zeroed signature, wire protocol stays clean) and
// then close the connection — no hub registration happens at all.
sigErr := h.sendMasterSetting(ctx, info.StartTime, clientID)
if sigErr != nil {
// Any sign error means no valid signature was issued — close without
// registering. Covers: quota exceeded (403), anonymous IP rate limit
// (429), and transient errors on a brand-new device with no cache.
// Existing devices reconnecting hit the fresh-cache path in Sign() and
// return ("sig", nil), so they are never rejected here.
h.log.Warn("sign failed for clientID=%s (%v) — closing connection", clientID, sigErr)
go func() {
time.Sleep(50 * time.Millisecond) // let CMD_MASTERSETTING flush
ctx.Close()
}()
return
}
// Signing succeeded: register with hub so the web side can list this
// device. Sub-connections (screen / terminal etc.) reuse the MasterID and
// will overwrite this entry harmlessly, but only the main login carries
// enough info to be useful here.
h.hub.Register(&hub.Device{
ID: clientID,
Name: name,
@@ -430,11 +454,6 @@ func (h *MyHandler) handleLogin(ctx *connection.Context, data []byte) {
PublicIP: clientInfo.IP,
ConnectedAt: time.Now(),
}, ctx)
// Push CMD_MASTERSETTING with a signature over "StartTime|ClientID".
// The client's private FileUpload init verifies this before allowing
// screen / file operations — without it the binary aborts itself.
h.sendMasterSetting(ctx, info.StartTime, clientID)
}
// sendMasterSetting builds the 1001-byte CMD_MASTERSETTING reply and ships it
@@ -444,10 +463,10 @@ func (h *MyHandler) handleLogin(ctx *connection.Context, data []byte) {
// - RemoteSigner: HTTPS POST to operator's License Server (customer deployment)
// - NoOpSigner: returns empty signature (free tier; client refuses screen/file ops)
//
// On signer error (License Server unreachable + no cache hit), we still ship
// a zeroed signature so the packet is well-formed; the client will retry on
// next reconnect.
func (h *MyHandler) sendMasterSetting(ctx *connection.Context, startTime, clientID string) {
// Returns the signer error (not the send error) so callers can distinguish
// quota-exceeded rejections from transient failures and act accordingly.
// The packet is always sent — even on error — so the wire protocol stays clean.
func (h *MyHandler) sendMasterSetting(ctx *connection.Context, startTime, clientID string) error {
buf := make([]byte, 1+protocol.MasterSettingsSize)
buf[0] = protocol.CmdMasterSetting
@@ -458,10 +477,10 @@ func (h *MyHandler) sendMasterSetting(ctx *connection.Context, startTime, client
buf[1:5],
uint32(protocol.DefaultReportIntervalSec))
sig, err := h.signer.Sign(startTime, clientID)
if err != nil {
sig, sigErr := h.signer.Sign(startTime, clientID)
if sigErr != nil {
h.log.Error("signer (%s) failed for clientID=%s: %v — sending zeroed signature",
h.signer.Mode(), clientID, err)
h.signer.Mode(), clientID, sigErr)
} else if sig == "" {
// NoOpSigner path, or LocalSigner with empty master key — same effect.
// Log only once per process via the startup banner; don't spam here.
@@ -473,6 +492,7 @@ func (h *MyHandler) sendMasterSetting(ctx *connection.Context, startTime, client
if err := h.srv.Send(ctx, buf); err != nil {
h.log.Error("CMD_MASTERSETTING send failed for conn=%d: %v", ctx.ID, err)
}
return sigErr
}
// handleAuth handles authorization request (TOKEN_AUTH = 100)
@@ -641,7 +661,72 @@ func splitCSV(s string) []string {
return out
}
// runIssueToken handles the "issue-token" subcommand. It mints a customer JWT
// signed with the operator's RSA private key and prints it to stdout.
//
// The private key path defaults to $YAMA_LICENSE_PRIVATE_KEY so that on the
// authorization server — where env vars are already configured — only the
// per-customer fields need to be specified:
//
// server issue-token -sub customer-acme [-tier paid|trial] [-devices 10] [-ttl 8760h]
//
// If neither -key nor $YAMA_LICENSE_PRIVATE_KEY is set, the command exits
// with a clear error rather than silently using a wrong default.
func runIssueToken(args []string) {
fs := flag.NewFlagSet("issue-token", flag.ExitOnError)
// Default from env so the operator doesn't need to retype the path.
keyPath := fs.String("key", os.Getenv(licensing.EnvLicensePrivKeyPath),
"Path to RSA private key PEM (PKCS#1 or PKCS#8); default: $"+licensing.EnvLicensePrivKeyPath)
sub := fs.String("sub", "", "Customer identifier — unique string, e.g. \"customer-acme\" (required)")
tier := fs.String("tier", licensing.TierPaid, "License tier: \"paid\" or \"trial\"")
devices := fs.Int("devices", 10, "Max concurrent managed devices")
ttl := fs.Duration("ttl", 365*24*time.Hour, "Token validity period, e.g. 8760h (1 year)")
fs.Usage = func() {
fmt.Fprintf(os.Stderr, "Usage: %s issue-token [flags]\n\nFlags:\n", os.Args[0])
fs.PrintDefaults()
fmt.Fprintf(os.Stderr, "\nExample:\n %s issue-token -sub customer-acme -tier paid -devices 20 -ttl 8760h\n", os.Args[0])
}
_ = fs.Parse(args)
var errs []string
if *keyPath == "" {
errs = append(errs, fmt.Sprintf("-key or $%s is required", licensing.EnvLicensePrivKeyPath))
}
if *sub == "" {
errs = append(errs, "-sub is required")
}
if len(errs) > 0 {
for _, e := range errs {
fmt.Fprintln(os.Stderr, "error:", e)
}
fmt.Fprintln(os.Stderr)
fs.Usage()
os.Exit(1)
}
privKey, err := licensing.LoadRSAPrivateKey(*keyPath)
if err != nil {
fmt.Fprintf(os.Stderr, "error loading private key: %v\n", err)
os.Exit(1)
}
token, err := licensing.Issue(privKey, *sub, *tier, *devices, *ttl)
if err != nil {
fmt.Fprintf(os.Stderr, "error issuing token: %v\n", err)
os.Exit(1)
}
fmt.Println(token)
}
func main() {
// Subcommand dispatch: "server issue-token ..." runs the token-minting
// helper and exits without starting the server.
if len(os.Args) > 1 && os.Args[1] == "issue-token" {
runIssueToken(os.Args[2:])
return
}
// Parse command line flags
portStr := flag.String("port", "6543", "Server listen ports (semicolon-separated, e.g. 6543;6544;6545)")
flag.StringVar(portStr, "p", "6543", "Server listen ports (shorthand)")
@@ -667,6 +752,7 @@ func main() {
logCfg.Compress = true
log := logger.New(logCfg)
log.Info("====== Copyright (c) 2026 simpleremoter.com. All rights resvered. ======")
// Track env vars where we fell back to a built-in default. Printed once
// at the end of startup so the operator sees what's in effect — vars the
@@ -696,13 +782,13 @@ func main() {
deviceHub := hub.New()
// Build the CMD_MASTERSETTING signer based on env vars:
// - YAMA_SIGN_PASSWORD set → LocalSigner (operator's own deployment;
// HMAC master key lives here)
// - YAMA_LICENSE_SERVER + YAMA_LICENSE_TOKEN set → RemoteSigner
// (customer deployment; never sees the master key, fetches signatures
// from operator's License Server with 24h cache)
// - neither → NoOpSigner (free tier; client refuses screen/file ops
// but device list still works)
// - YAMA_SIGN_PASSWORD set → LocalSigner (operator's own deployment;
// HMAC master key lives here)
// - YAMA_LICENSE_DISABLED=1 → NoOpSigner (explicit opt-out; dev / offline)
// - YAMA_LICENSE_TOKEN set → RemoteSigner (paid customer; talks to
// operator's License Server with JWT)
// - neither of the above → RemoteSigner (anonymous trial; default
// URL, no JWT, cap FreeMaxDevices)
signer, mode, err := licensing.NewFromEnv(log)
if err != nil {
log.Fatal("Failed to initialize signer: %v", err)
@@ -714,10 +800,21 @@ func main() {
case licensing.ModeLocal:
log.Info("Signer mode: LOCAL (operator deployment, master key held in-process)")
case licensing.ModeRemote:
log.Info("Signer mode: REMOTE (customer deployment, %s=%s)",
licensing.EnvLicenseServer, os.Getenv(licensing.EnvLicenseServer))
licServer := os.Getenv(licensing.EnvLicenseServer)
if licServer == "" {
licServer = licensing.DefaultLicenseServerURL
}
log.Info("Signer mode: REMOTE (paid customer, license server=%s)", licServer)
case licensing.ModeTrial:
licServer := os.Getenv(licensing.EnvLicenseServer)
if licServer == "" {
licServer = licensing.DefaultLicenseServerURL
}
log.Info("Signer mode: TRIAL (anonymous试用模式, license server=%s, 最多 %d 台受管设备; 设置 %s 解锁付费配额)",
licServer, licensing.FreeMaxDevices, licensing.EnvLicenseToken)
case licensing.ModeNoOp:
log.Warn("Signer mode: NOOP (no licensing configured; screen/file features disabled on clients)")
log.Warn("Signer mode: NOOP (licensing disabled via %s=1; client refuses screen/file features)",
licensing.EnvLicenseDisabled)
}
// If the operator also wants this LocalSigner deployment to serve as
@@ -745,6 +842,10 @@ func main() {
adminPass = defaultWebAdminPass
rememberDefault("YAMA_WEB_ADMIN_PASS", defaultWebAdminPass)
usingDefaultWebPass = true
// Loud warn (in addition to the startup banner): the binary is now
// accepting admin/admin on the public web UI. Anyone running this
// without overriding the env var in prod needs to see it in red.
log.Warn("⚠ YAMA_WEB_ADMIN_PASS / YAMA_PWD 均未设置Web 管理使用默认密码 admin/admin — 生产环境务必覆盖")
}
webAuth.AddAdminFromPlainPassword("admin", adminPass)
log.Info("Web admin user configured")
@@ -861,33 +962,30 @@ func main() {
}()
}
fmt.Printf("Server started on port(s): %v\n", ports)
log.Info("Server started on port(s): %v", ports)
if *httpPort != 0 {
fmt.Printf("Web UI on http://localhost:%d/\n", *httpPort)
log.Info("Web UI on http://localhost:%d/", *httpPort)
if usingDefaultWebPass {
fmt.Printf(" Default login: admin / %s (set YAMA_WEB_ADMIN_PASS to override)\n",
defaultWebAdminPass)
log.Info("Default login: admin / %s (set YAMA_WEB_ADMIN_PASS to override)", defaultWebAdminPass)
}
}
if licenseHTTP != nil {
fmt.Printf("License Server on http://%s/license/{sign,heartbeat}\n", licAddr)
log.Info("License Server on http://%s/license/{sign,heartbeat}", licAddr)
}
if len(defaultsUsed) > 0 {
fmt.Println()
fmt.Println("[!] Using built-in defaults (set the env var to override):")
for _, d := range defaultsUsed {
fmt.Printf(" %s = %s\n", d.name, d.value)
log.Info("[!] Using built-in defaults (set the env var to override): %s = %s", d.name, d.value)
}
}
fmt.Println("Logs are written to: logs/server.log")
fmt.Println("Press Ctrl+C to stop...")
log.Info("Logs are written to: logs/server.log")
log.Info("Press Ctrl+C to stop...")
// Wait for interrupt signal
sigChan := make(chan os.Signal, 1)
signal.Notify(sigChan, syscall.SIGINT, syscall.SIGTERM)
<-sigChan
fmt.Println("\nShutting down...")
log.Info("\nShutting down...")
// Order matters: drain License Server HTTP first so no handleSign is
// mid-flight; THEN close the signer (which may release HTTP keepalives
// in RemoteSigner mode, or be a no-op for LocalSigner/NoOp).
@@ -903,5 +1001,5 @@ func main() {
for _, srv := range servers {
srv.Stop()
}
fmt.Println("Server stopped")
log.Info("Server stopped")
}

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@@ -0,0 +1,60 @@
{
"RT_GROUP_ICON": {
"APP": {
"0000": [
"icon.png"
]
}
},
"RT_MANIFEST": {
"#1": {
"0409": {
"identity": {
"name": "YAMA Go Server",
"version": "1.0.0"
},
"description": "YAMA Go Server",
"minimum-os": "win7",
"execution-level": "as invoker",
"ui-access": false,
"auto-elevate": false,
"dpi-awareness": "system",
"disable-theming": false,
"disable-window-filtering": false,
"high-resolution-scrolling-aware": false,
"ultra-high-resolution-scrolling-aware": false,
"long-path-aware": false,
"printer-driver-isolation": false,
"gdi-scaling": false,
"segment-heap": false,
"use-common-controls-v6": true
}
}
},
"RT_VERSION": {
"#1": {
"0000": {
"fixed": {
"file_version": "1.0.0.0",
"product_version": "1.0.0.0"
},
"info": {
"0409": {
"Comments": "YAMA Go Remote Desktop Server",
"CompanyName": "SimpleRemoter",
"FileDescription": "YAMA Go Remote Desktop Server",
"FileVersion": "1.0.0",
"InternalName": "YamaGo.exe",
"LegalCopyright": "Copyright © 2026 YAMA",
"LegalTrademarks": "",
"OriginalFilename": "YamaGo.exe",
"PrivateBuild": "",
"ProductName": "YAMA Go Server",
"ProductVersion": "1.0.0",
"SpecialBuild": ""
}
}
}
}
}
}

View File

@@ -7,6 +7,7 @@ require (
github.com/gorilla/websocket v1.5.3
github.com/klauspost/compress v1.18.2
github.com/rs/zerolog v1.34.0
golang.org/x/sync v0.20.0
golang.org/x/text v0.32.0
gopkg.in/natefinch/lumberjack.v2 v2.2.1
)
@@ -14,6 +15,5 @@ require (
require (
github.com/mattn/go-colorable v0.1.13 // indirect
github.com/mattn/go-isatty v0.0.19 // indirect
golang.org/x/sync v0.20.0 // indirect
golang.org/x/sys v0.12.0 // indirect
)

View File

@@ -13,11 +13,20 @@ const (
EnvSignPassword = "YAMA_SIGN_PASSWORD" // LocalSigner master HMAC key
EnvLicenseServer = "YAMA_LICENSE_SERVER" // RemoteSigner: License Server base URL
EnvLicenseToken = "YAMA_LICENSE_TOKEN" // RemoteSigner: customer JWT
EnvLicensePrivKeyPath = "YAMA_LICENSE_PRIVATE_KEY" // issue-token: RSA private key PEM path (paired with public key)
EnvLicensePubKeyPath = "YAMA_LICENSE_PUBLIC_KEY" // LocalSigner-as-LS: RSA public key PEM path
EnvLicenseHTTPAddr = "YAMA_LICENSE_HTTP_ADDR" // LocalSigner-as-LS: listen address, e.g. ":8443"
EnvLicenseStatePath = "YAMA_LICENSE_STATE_PATH" // LocalSigner-as-LS: quota state persistence file path
EnvLicenseOfflineHrs = "YAMA_LICENSE_OFFLINE_HRS" // RemoteSigner: cache TTL hours (default 24)
EnvLicenseDisabled = "YAMA_LICENSE_DISABLED" // set to 1 to force NoOpSigner (offline / dev)
)
// DefaultLicenseServerURL is the publicly-hosted License Server new downstream
// deployments hit when YAMA_LICENSE_SERVER is unset. "Zero config" trial mode
// uses this URL with no Bearer token — the License Server treats it as an
// anonymous trial (cap FreeMaxDevices, identified by source IP).
const DefaultLicenseServerURL = "https://web.just-do-it.icu:8080"
// DefaultOfflineGrace mirrors the "24 hours" decision recorded in the
// project memory's licensing design.
const DefaultOfflineGrace = 24 * time.Hour
@@ -28,6 +37,7 @@ type Mode int
const (
ModeLocal Mode = iota
ModeRemote
ModeTrial // RemoteSigner against License Server, but with no Bearer (anonymous trial)
ModeNoOp
)
@@ -37,6 +47,8 @@ func (m Mode) String() string {
return "local"
case ModeRemote:
return "remote"
case ModeTrial:
return "trial"
default:
return "noop"
}
@@ -48,16 +60,25 @@ func SelectedMode() Mode {
if os.Getenv(EnvSignPassword) != "" {
return ModeLocal
}
if os.Getenv(EnvLicenseServer) != "" && os.Getenv(EnvLicenseToken) != "" {
if strings.TrimSpace(os.Getenv(EnvLicenseDisabled)) == "1" {
return ModeNoOp
}
if os.Getenv(EnvLicenseToken) != "" {
return ModeRemote
}
return ModeNoOp
return ModeTrial
}
// NewFromEnv builds the Signer chosen by env vars:
// - YAMA_SIGN_PASSWORD set → LocalSigner
// - YAMA_LICENSE_SERVER + YAMA_LICENSE_TOKEN set → RemoteSigner
// - neither → NoOpSigner
// NewFromEnv builds the Signer chosen by env vars. Decision tree (top-down,
// first match wins):
//
// - YAMA_SIGN_PASSWORD set → LocalSigner (operator deployment)
// - YAMA_LICENSE_DISABLED=1 → NoOpSigner (explicit opt-out)
// - YAMA_LICENSE_TOKEN set → RemoteSigner / paid (server URL
// defaults to DefaultLicenseServerURL
// if YAMA_LICENSE_SERVER is unset)
// - neither of the above → RemoteSigner / trial (anonymous,
// cap = FreeMaxDevices, default URL)
//
// If both LocalSigner and RemoteSigner vars are set, LocalSigner wins
// (an operator's own server should never accidentally call out to itself).
@@ -82,36 +103,43 @@ func NewFromEnv(lg Logger) (Signer, Mode, error) {
return s, ModeLocal, nil
}
if server != "" && token != "" {
if err := ValidateRemoteURL(server); err != nil {
return nil, ModeNoOp, fmt.Errorf("%s rejected: %w", EnvLicenseServer, err)
// Explicit opt-out: operator wants the binary to run with no licensing
// at all (dev, offline test, air-gapped). Screen/file features stay off
// on the client, device list still works.
if strings.TrimSpace(os.Getenv(EnvLicenseDisabled)) == "1" {
return NewNoOp(), ModeNoOp, nil
}
// From here on we're going to talk to a License Server. Determine the
// URL (env var wins over baked-in default) and the mode (paid if token
// is set, anonymous trial if not).
if server == "" {
server = DefaultLicenseServerURL
}
if err := ValidateRemoteURL(server); err != nil {
return nil, ModeNoOp, fmt.Errorf("%s rejected: %w", EnvLicenseServer, err)
}
grace := DefaultOfflineGrace
if hrs := os.Getenv(EnvLicenseOfflineHrs); hrs != "" {
n, err := strconv.Atoi(strings.TrimSpace(hrs))
if err != nil {
return nil, ModeNoOp, fmt.Errorf(
"%s must be an integer (hours), got %q", EnvLicenseOfflineHrs, hrs)
}
grace := DefaultOfflineGrace
if hrs := os.Getenv(EnvLicenseOfflineHrs); hrs != "" {
n, err := strconv.Atoi(strings.TrimSpace(hrs))
if err != nil {
return nil, ModeNoOp, fmt.Errorf(
"%s must be an integer (hours), got %q", EnvLicenseOfflineHrs, hrs)
}
if n < 0 {
return nil, ModeNoOp, fmt.Errorf(
"%s must be >= 0, got %d", EnvLicenseOfflineHrs, n)
}
grace = time.Duration(n) * time.Hour
if n < 0 {
return nil, ModeNoOp, fmt.Errorf(
"%s must be >= 0, got %d", EnvLicenseOfflineHrs, n)
}
grace = time.Duration(n) * time.Hour
}
if token != "" {
return NewRemote(server, token, grace, lg), ModeRemote, nil
}
if server != "" || token != "" {
// Partial config is almost certainly a misconfiguration — fail loudly
// rather than silently degrading to NoOp.
return nil, ModeNoOp, fmt.Errorf(
"%s and %s must be set together (got %s=%q %s=%q)",
EnvLicenseServer, EnvLicenseToken,
EnvLicenseServer, server, EnvLicenseToken, token)
}
return NewNoOp(), ModeNoOp, nil
// Anonymous trial: no Bearer token. License Server identifies by IP and
// caps at FreeMaxDevices.
return NewRemote(server, "", grace, lg), ModeTrial, nil
}
// LicenseServerFromEnv builds the License Server HTTP handler if (and only
@@ -150,5 +178,15 @@ func LicenseServerFromEnv(signer Signer, lg Logger) (*LicenseServer, string, err
// 5-minute eviction window — twice a typical heartbeat interval. Matches
// the discussion in quota.go.
return NewLicenseServer(local, pubKey, 5*time.Minute, lg), addr, nil
ls := NewLicenseServer(local, pubKey, 5*time.Minute, lg, os.Getenv(EnvLicenseStatePath))
// Reuse the web's trust-proxy env var: standard deployment puts both
// /ws and /license/ behind the same nginx, so the answer is always the
// same. Honoring it here lets the anonymous-trial per-IP rate limit see
// the real client IP instead of 127.0.0.1.
if strings.TrimSpace(os.Getenv("YAMA_WEB_TRUST_PROXY")) == "1" {
ls.SetTrustProxy(true)
}
return ls, addr, nil
}

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