Add a dedicated security audit trail to the Go server. Login attempts,
authorization denials, WebSocket lifecycle, remote screen and terminal
sessions, clipboard operations, device authentication and admin mutations
now emit stable JSON-line events (audit=true, event=<name>) to a separate
logs/audit.log, mirrored to server.log. The path is configurable through
YAMA_AUDIT_LOG and the separate file can be switched off. Records never
contain passcodes, password hashes, tokens or clipboard contents, and
untrusted string fields are stripped of control characters and truncated
so they cannot forge log lines.
Expose the trail to administrators through a query_audit WebSocket command
and an Audit Log page in the web UI. The page filters by time range, event
(exact or prefix), actor, IP, device id, keyword and warning level, pages
newest-first, and stays hidden unless the server advertises the auditLog
capability, so older C++ servers degrade cleanly. Each query scans at most
the newest 32 MB of the current file to bound latency, records itself as
admin.audit.query, and tolerates torn or non-audit lines.
Add unit tests for event emission and redaction, query filtering, paging,
malformed lines, missing or disabled audit files, and handler
authorization.
Co-Authored-By: deepseek-flash
Persist every device that has ever logged in to the Go server in a small
JSON store (devices.json, overridable with YAMA_DEVICES_FILE and capped by
YAMA_DEVICES_MAX, default 1000 newest). The store follows the users.json
convention: atomic temp-file write with fsync and rename, a 500 ms debounce
for bursts of reconnects, first_seen preserved across logins, and pruning
that evicts offline records before devices that are still connected.
Devices connected at shutdown are stamped offline before the final flush so
last_seen stays accurate across restarts.
The server advertises an offlineDevices capability and device_list now
appends historical devices that are not online, marked with online:false and
last_seen. The web UI shows an Offline checkbox after Total/Showing (state
kept in localStorage), renders offline cards dimmed and dashed, and always
lists them in the screen-wall sidebar. Older servers without the capability
keep the online-only list.
Grid and List cards gain a delete button after the terminal button, admin
only, behind a confirmation dialog. Deleting an offline device removes its
history record; deleting an online device first sends the single-byte
TOKEN_UNINSTALL command (matching the MFC OnOnlineUninstall flow) and then
removes the record too, so the device does not come back as a dead offline
entry. The agent's own disconnect then runs the existing cleanup path:
screen and terminal sub-connections are closed, the hub entry is removed,
and browsers receive device_offline to release their watch sets, wall
sessions, and stream references. Wall mode exposes no delete action.
Tests cover history persistence/pruning/recovery, offline ordering, the
device_list merge, and all three delete outcomes (offline removal, online
uninstall with a single 0x3F byte, and viewer rejection).
Co-Authored-By: deepseek-flash
Bring the Go web backend up to parity with the MFC server's screen wall.
A browser tab can now stream several devices over one WebSocket: the
single `watching` field becomes a per-connection watch set guarded by the
hub mutex, capped at 32 devices per socket. The challenge advertises
`caps.multiWatch` and `caps.keyframeRequest`, binary frames stay keyed by
the low 32 bits of the device ID, and connect/disconnect replies echo the
device id and request id so the wall can route concurrent responses.
Input commands (mouse, key, clipboard, rdp_reset) resolve their target
from the watch set: an explicit id must be a current subscription, and an
absent id is accepted only while exactly one device is watched. Legacy
frontends that do not send `multiWatch` keep replace-all semantics, so a
repeated device switch cannot grow the set without bound. Offline
devices are removed from every watch set, and teardown is computed from a
snapshot taken outside the hub lock to avoid re-entrant locking.
Add the `keyframe` command: it replays the cached IDR, then asks the
device to emit a fresh one, rate-limited to one request per device per
second. This exposed a Go-only corruption bug: the client answers the
request with TOKEN_KEYFRAME (134), which the dispatcher treated as a
no-op. That token only appears on forced IDRs because the client's GOP is
effectively infinite, so the dropped IDR left the browser decoding
P-frames against a reference chain it never received, producing
persistent garbling. Relay it as a keyframe instead. Also drop the
cached IDR when the resolution changes, mirroring the C++ server, so a
late joiner cannot receive an old-geometry keyframe.
Add tests for the watch-set transitions and for relaying TOKEN_KEYFRAME.
Co-Authored-By: deepseek-flash
Add keyboard-shortcut (Ctrl+C / Ctrl+X / Ctrl+V) text clipboard transfer
between the browser and the remote desktop, reusing the clipboard protocol
that already exists in the native viewer (COMMAND_SCREEN_GET_CLIPBOARD=24,
COMMAND_SCREEN_SET_CLIPBOARD=25, TOKEN_CLIPBOARD_TEXT=118) so the client
needs no change.
Local -> remote: pressing Ctrl+V reads the browser clipboard, pushes it to
the remote clipboard (UTF-8 -> GBK, matching the client's CF_TEXT/ANSI
handling) and then synthesizes a remote Ctrl+V so the pasted text is the
newly delivered one.
Remote -> local: Ctrl+C or Ctrl+X is forwarded to the remote as usual and,
after a short delay, the remote clipboard is pulled back and written to the
browser clipboard for a later local Ctrl+V.
Both the MFC and Go servers get the same three clipboard signaling paths
(clipboard_set, clipboard_get, clipboard_text) so the shared single-page
frontend behaves identically on either backend.
Co-Authored-By: deepseek-v4-pro
SOCKET_DLLLOADER (210) is the shellcode / memory-DLL loader asking the
server for the full DLL payload before it can load the client. The MFC
master console serves it via SendServerDll; the Go web device port has no
payload to hand out, so every memory-DLL client startup/reconnect fell
into the default dispatch branch and logged "Unhandled command 210",
flooding the log. Add a protocol constant and drop the command silently.
While auditing the device-port logging surface:
- Downgrade wrapTLS's per-connection hex-dump lines and the screen-spy
"[timing]" cold-start line from Info to Debug (they fire once per TCP
connection / screen view and are diagnostics, not operational events).
- Distinguish a sub-connection hijack attempt from a plain orphan: when a
screen/terminal sub-conn claims a MasterID from a source IP other than
the device's login conn, log a dedicated Warn instead of mislabeling it
as "orphan ... unknown device".
Co-Authored-By: deepseek-v4-pro