Refactor: Remove SCLoader.cpp and use the received DLL to inject

This commit is contained in:
yuanyuanxiang
2026-05-25 00:16:39 +02:00
parent 54c88539e5
commit d6fb612475
6 changed files with 55 additions and 10379 deletions

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@@ -219,7 +219,7 @@ public:
void SendFilesToClientV2Internal(context* mainCtx, const std::vector<std::string>& files,
uint64_t resumeTransferID, const std::map<uint32_t, uint64_t>& startOffsets, const std::string& targetDir = "");
void HandleFileResumeRequest(CONTEXT_OBJECT* ctx, const BYTE* data, size_t len);
BOOL SendServerDll(CONTEXT_OBJECT* ContextObject, bool isDLL, bool is64Bit);
BOOL SendServerDll(CONTEXT_OBJECT* ContextObject, int payloadType, bool is64Bit);
Buffer* m_ServerDLL[PAYLOAD_MAXTYPE];
Buffer* m_ServerBin[PAYLOAD_MAXTYPE];
Buffer* m_TinyRun[PAYLOAD_MAXTYPE] = {};