Feat: window capture via PrintWindow with server-side HWND routing by clientID
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@@ -95,10 +95,24 @@ protected:
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BOOL m_bVirtualPaint;// 是否虚拟绘制
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EnumHwndsPrintData m_data;
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HWND m_hTargetWnd = NULL; // 窗口捕获目标(NULL=全屏)
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int m_ShadowLeft = 0; // DWM 阴影左偏移(frameRc.left - fullRc.left),帧间缓存
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int m_ShadowTop = 0; // DWM 阴影上偏移(frameRc.top - fullRc.top),帧间缓存
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int m_CachedWndW = 0; // 上帧 GetWindowRect 宽度,用于检测 resize 无需每帧调 DWM
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int m_CachedWndH = 0; // 上帧 GetWindowRect 高度
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int m_PendingWndW = 0; // 防抖:检测到尺寸变化后记录的新宽度
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int m_PendingWndH = 0; // 防抖:检测到尺寸变化后记录的新高度
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DWORD m_SizeChangeTick = 0; // 防抖:尺寸上次变化的时间戳(GetTickCount)
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public:
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CScreenSpy(ULONG ulbiBitCount, BYTE algo, BOOL vDesk = FALSE, int gop = DEFAULT_GOP, BOOL all = FALSE,
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int level = LEVEL_H264_SOFT, RECT rc = {0}, BOOL switchScreen = TRUE);
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CScreenSpy(ULONG ulbiBitCount, BYTE algo, BOOL vDesk = FALSE, int gop = DEFAULT_GOP, BOOL all = FALSE,
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int level = LEVEL_H264_SOFT, RECT rc = {0}, BOOL switchScreen = TRUE, HWND hwnd = NULL);
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virtual HWND GetTargetWindow() const override { return m_hTargetWnd; }
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// 窗口模式下 m_ulFullWidth/Height 是窗口尺寸,但 SendInput 的 dx/dy 分母必须是屏幕尺寸
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virtual int GetScreenWidth() const override { return m_hTargetWnd ? GetSystemMetrics(SM_CXSCREEN) : m_ulFullWidth; }
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virtual int GetScreenHeight() const override { return m_hTargetWnd ? GetSystemMetrics(SM_CYSCREEN) : m_ulFullHeight; }
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virtual ~CScreenSpy();
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