Feature: Add user idle and screen lock detection for macOS

This commit is contained in:
yuanyuanxiang
2026-05-01 21:53:56 +02:00
parent 3607f1d768
commit bb6fd7b1b9

View File

@@ -141,9 +141,113 @@ static std::string getTimeString()
return std::string([dateString UTF8String]); return std::string([dateString UTF8String]);
} }
// Get active application name // Get user idle time in seconds (time since last keyboard/mouse input)
static double getUserIdleTime()
{
// CGEventSourceSecondsSinceLastEventType returns seconds since last event
// kCGEventSourceStateCombinedSessionState includes all input sources
CFTimeInterval idleTime = CGEventSourceSecondsSinceLastEventType(
kCGEventSourceStateCombinedSessionState,
kCGAnyInputEventType
);
// Defensive: ensure non-negative (edge case protection)
return idleTime > 0 ? idleTime : 0;
}
// Check if screen is locked
static bool isScreenLocked()
{
// Method 1: Check CGSession dictionary for screen lock status
CFDictionaryRef sessionDict = CGSessionCopyCurrentDictionary();
if (sessionDict) {
// Check for "CGSSessionScreenIsLocked" key
CFBooleanRef screenLocked = (CFBooleanRef)CFDictionaryGetValue(
sessionDict, CFSTR("CGSSessionScreenIsLocked"));
if (screenLocked && CFBooleanGetValue(screenLocked)) {
CFRelease(sessionDict);
return true;
}
CFRelease(sessionDict);
}
// Method 2: Check if loginwindow is frontmost (screen saver / lock screen)
NSRunningApplication* frontApp = [[NSWorkspace sharedWorkspace] frontmostApplication];
if (frontApp) {
NSString* bundleId = [frontApp bundleIdentifier];
if ([bundleId isEqualToString:@"com.apple.loginwindow"] ||
[bundleId isEqualToString:@"com.apple.ScreenSaver.Engine"]) {
return true;
}
}
return false;
}
// Format time as HH:MM:SS with prefix
static std::string formatStatusTime(const char* prefix, double seconds)
{
int totalSecs = (int)seconds;
int hours = totalSecs / 3600;
int mins = (totalSecs % 3600) / 60;
int secs = totalSecs % 60;
char buffer[64];
snprintf(buffer, sizeof(buffer), "%s: %02d:%02d:%02d", prefix, hours, mins, secs);
return std::string(buffer);
}
// Get active application name or idle/locked status (works for background processes)
static std::string getActiveApp() static std::string getActiveApp()
{ {
double idleTime = getUserIdleTime();
// Check if screen is locked first
if (isScreenLocked()) {
return formatStatusTime("Locked", idleTime);
}
// Check user idle time (matches Windows/Linux: 6 seconds threshold)
// If idle for more than 6 seconds, report inactive status
if (idleTime >= 6.0) {
return formatStatusTime("Inactive", idleTime);
}
// Use CGWindowListCopyWindowInfo to get the frontmost window
// This works reliably even when running as a background/nohup process
CFArrayRef windowList = CGWindowListCopyWindowInfo(
kCGWindowListOptionOnScreenOnly | kCGWindowListExcludeDesktopElements,
kCGNullWindowID
);
if (windowList) {
CFIndex count = CFArrayGetCount(windowList);
for (CFIndex i = 0; i < count; i++) {
CFDictionaryRef window = (CFDictionaryRef)CFArrayGetValueAtIndex(windowList, i);
// Get window layer - layer 0 is normal windows
CFNumberRef layerRef = (CFNumberRef)CFDictionaryGetValue(window, kCGWindowLayer);
int layer = 0;
if (layerRef) {
CFNumberGetValue(layerRef, kCFNumberIntType, &layer);
}
// Skip non-normal windows (menu bar, dock, etc.)
if (layer != 0) continue;
// Get owner name (application name)
CFStringRef ownerName = (CFStringRef)CFDictionaryGetValue(window, kCGWindowOwnerName);
if (ownerName) {
char buffer[256] = {};
if (CFStringGetCString(ownerName, buffer, sizeof(buffer), kCFStringEncodingUTF8)) {
CFRelease(windowList);
return std::string(buffer);
}
}
}
CFRelease(windowList);
}
// Fallback to NSWorkspace (may not work for background processes)
NSRunningApplication* app = [[NSWorkspace sharedWorkspace] frontmostApplication]; NSRunningApplication* app = [[NSWorkspace sharedWorkspace] frontmostApplication];
if (app) { if (app) {
NSString* name = [app localizedName]; NSString* name = [app localizedName];