Feature: Implement H.264 and AV1 hardware encoding for remote control
Remark: Need to update FFmpeg static libraries to take effort
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@@ -1,5 +1,7 @@
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#pragma once
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#include "VideoEncoderBase.h"
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extern "C" {
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#include <libyuv\libyuv.h>
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#include <x264\x264.h>
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@@ -7,19 +9,22 @@ extern "C" {
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#include "common/config.h"
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class CX264Encoder
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class CX264Encoder : public VideoEncoderBase
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{
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private:
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x264_t* m_pCodec; //编码器实例
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x264_picture_t *m_pPicIn;
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x264_picture_t *m_pPicOut;
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x264_param_t m_Param;
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bool m_forceIDR; // 下一次 encode 强制 IDR
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public:
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// 旧签名保留:被 ScreenCapture 临时直接调;新增 EncoderParams overload 走接口路径
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bool open(int width, int height, int fps, int crf);
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bool open(x264_param_t * param);
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void close();
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// VideoEncoderBase
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bool open(const EncoderParams& params) override;
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void close() override;
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int encode(
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uint8_t * rgb,
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uint8_t bpp,
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@@ -29,9 +34,11 @@ public:
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uint8_t ** lppData,
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uint32_t * lpSize,
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int direction = 1
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);
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) override;
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void forceIDR() override { m_forceIDR = true; }
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VideoCodec codec() const override { return VideoCodec::H264; }
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const char* backendName() const override { return "x264"; }
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CX264Encoder();
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~CX264Encoder();
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~CX264Encoder() override;
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};
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