Feat: Fold hostname into client ID and log clone-ID collisions
Cloned miniPC images share the same MachineGuid, so their client_id collides and only one host appears in the list. Fold the hostname into the V2 client-ID hash so hosts with distinct names no longer collide. Already-persisted client IDs are unchanged: they recompute only after the settings/client_id registry value is cleared. Server side, when a login reuses an existing client_id but the hostname, IP, or username differs, emit a WARN diagnostic before assigning the connection to the standby list. Observation-only, no behavior change. Co-Authored-By: deepseek-v4-pro
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@@ -412,13 +412,13 @@ LOGIN_INFOR GetLoginInfo(DWORD dwSpeed, CONNECT_ADDRESS& conn, const std::string
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sprintf(cpuInfo, "%dMHz", dwCPUMHz);
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std::string clientID = cfg.GetStr("settings", "client_id");
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if (clientID.empty()) {
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// V2 ID 算法:MachineGuid + 归一化路径
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// - 同机同程序路径永远同 ID(不依赖 IP/PCName/OS/CPU 漂移)
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// - 局域网多机即便同镜像(sysprep 会让 MachineGuid 各不同)也不撞库
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// V2 ID 算法:MachineGuid + 主机名 + 归一化路径
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// - 主机名兜底区分同镜像克隆机:MachineGuid 相同、路径相同仍能靠主机名区分。
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// - 代价:改名会让 client_id 变化,丢该主机的备注/授权/历史;主机名非硬件唯一,重名仍撞。
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// MachineGuid 读取失败的极端情况退化到老算法,保兼容。
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std::string machineGuid = GetMachineGuidWindows();
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if (!machineGuid.empty()) {
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conn.clientID = CalcalateIDv2(machineGuid, NormalizeExePathLower(buf), isAuth);
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conn.clientID = CalcalateIDv2(machineGuid + "|" + szPCName, NormalizeExePathLower(buf), isAuth);
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} else {
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Mprintf("WARN: MachineGuid 读取失败,回退到老 ID 算法\n");
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conn.clientID = CalcalateID({ pubIP, szPCName, LoginInfor.OsVerInfoEx, cpuInfo, buf });
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